While perusing the lunar magic feedback board, I noticed that it is possible to see the Tezirah's Veil spell on critters. Would it be possible to add this functionality to Malediction please? It would be so much easier when casting on multiple critters.
Thanks
Kali
Malediction and MAPP on 08/30/2002 07:39 PM CDT
Re: Malediction and MAPP on 08/30/2002 07:58 PM CDT
Gonna have to say... no. But not for the reason you think. Moon Mages are masters of Power Perc, we can sense spells on other people (not dead people like clerics though) and monsters. That's part of being a MM aka a power perc specilist. Much like clerics and harness.
-Mozzik
PS I'm certain (without checking) that any MM with skill could see Maeldiction on a critter...
-Mozzik
PS I'm certain (without checking) that any MM with skill could see Maeldiction on a critter...
Re: Malediction and MAPP on 08/30/2002 08:02 PM CDT
Re: Malediction and MAPP on 08/30/2002 08:05 PM CDT
Actually TV is a special case... as a MM you can PERC on a critter/player and see what spells are on them with skill (and durations with enough, held mana that sorta good stuff). BUT with TV it does change their physical appearance because it's something that is logically visible (you'll note when cast on a player it overrides their features with a veil of shadows). Not familiar enough with Malediction to know if it's casting descripts a physical "thing" that you'd be able to see on them as an item.
-Mozzik
-Mozzik
Re: Malediction and MAPP on 08/30/2002 08:10 PM CDT
> BUT with TV it does change their physical appearance because it's something that is logically visible (you'll note when cast on a player it overrides their features with a veil of shadows). Not familiar enough with Malediction to know if it's casting descripts a physical "thing" that you'd be able to see on them as an item.
I cast on Ceta, then looked at her.
A swirling cage of malevolent energy has coalesced about Cetacea. She appears sluggish, and seems to move much slower than normal.
In other words, you can see Mal when you cast on a player as well.
I cast on Ceta, then looked at her.
A swirling cage of malevolent energy has coalesced about Cetacea. She appears sluggish, and seems to move much slower than normal.
In other words, you can see Mal when you cast on a player as well.
Re: Malediction and MAPP on 08/30/2002 08:13 PM CDT
Re: Malediction and MAPP on 08/30/2002 08:16 PM CDT
>The cage is in the look? Then I'm all for this working on critters. Sorry I auto assiate "see spell" with "perc".
Neither do I, and thats why I was being absolutely certain that we were talking about the same thing. Yes, you can see malediction effecting someone just by looking at them. The same is true of Huldah's Pall. Neither one of them can be seen when just looking at a creature, however.
I'm unclear why Kalira uncluded MAPP in the title of this thread, and then never discussed it in her original post.
Neither do I, and thats why I was being absolutely certain that we were talking about the same thing. Yes, you can see malediction effecting someone just by looking at them. The same is true of Huldah's Pall. Neither one of them can be seen when just looking at a creature, however.
I'm unclear why Kalira uncluded MAPP in the title of this thread, and then never discussed it in her original post.
Re: Malediction and MAPP on 08/30/2002 08:21 PM CDT
>>>I'm unclear why Kalira uncluded MAPP in the title of this thread, and then never discussed it in her original post. <<<<<
Oops I forgot to mention the MAPP thing I discovered and wanted to know if that was how it was supposed to work. I'm also timing bugs on one of the ships. ;p
Anyway I cast MAPP at 30 or so mana and got an 8 roisaen duration when I perced. Another cleric cast MAPP and got a 1 minute duration. The cast the second cleric made replaced mine while we were joined in the same group but there was no messaging to indicate that the second cast she made replaced my cast. The second cleric is almost 40 circles lower than me. It seems that my cast should have stayed up or we should have gotten a message her cast replaced mine.
Kali
Oops I forgot to mention the MAPP thing I discovered and wanted to know if that was how it was supposed to work. I'm also timing bugs on one of the ships. ;p
Anyway I cast MAPP at 30 or so mana and got an 8 roisaen duration when I perced. Another cleric cast MAPP and got a 1 minute duration. The cast the second cleric made replaced mine while we were joined in the same group but there was no messaging to indicate that the second cast she made replaced my cast. The second cleric is almost 40 circles lower than me. It seems that my cast should have stayed up or we should have gotten a message her cast replaced mine.
Kali
Re: Malediction and MAPP on 08/30/2002 08:22 PM CDT
>>>>>>>Actually TV is a special case... as a MM you can PERC on a critter/player and see what spells are on them with skill (and durations with enough, held mana that sorta good stuff). BUT with TV it does change their physical appearance because it's something that is logically visible (you'll note when cast on a player it overrides their features with a veil of shadows). Not familiar enough with Malediction to know if it's casting descripts a physical "thing" that you'd be able to see on them as an item.<<<<<
Bingo! Malediction works in a similar way. You can see the cast on a player when looking at them. Since TV does this also I'd like to see it added to Malediction if it's possible!
Kali
Bingo! Malediction works in a similar way. You can see the cast on a player when looking at them. Since TV does this also I'd like to see it added to Malediction if it's possible!
Kali
Re: Malediction and MAPP on 08/30/2002 08:29 PM CDT
Well I take that back. When I cast MAPP I got the message that I feel moderately more able to avoid attacks. Whereas the cast the younger cleric made gave us both the message we were slightly more able to avoid attacks. However it seems that with my higher magic skills, stats, circle and concentration, that my cast should have stayed up.
Kali
Kali
Re: Malediction and MAPP on 08/30/2002 09:44 PM CDT
Gonna have to say... no. But not for the reason you think. Moon Mages are masters of Power Perc, we can sense spells on other people (not dead people like clerics though) and monsters. That's part of being a MM aka a power perc specilist. Much like clerics and harness.
-Mozzik>>
And what does being master of harness mean? Might as well call us master of wet noodles.
-Mozzik>>
And what does being master of harness mean? Might as well call us master of wet noodles.
Re: Malediction and MAPP on 08/31/2002 12:01 AM CDT
Re: Malediction and MAPP on 08/31/2002 12:13 AM CDT
>>And what does being master of harness mean? Might as well call us master of wet noodles.
>>Actually it means quite a lot. You have more held mana spells then any other guild as well as the only way to continue casting spells while having one in effect (though this is not
currently live I believe?)
We have 3 I believe at the moment. I'm not sure how many other guilds have, but it's not far from that number. OM is what your talking about...but it's not live.
But Fear not my clerical Brotheren. Lo, I did calleth upon the wise Zabari, and thustly, I did ask. And asketh I did to what upon myn words did falleth upon her ears. And upon falling on her ears, she did listenth...
Crusinix says, "Hey, zab, i know that we're the "masters of harness" which as someone said, seems to have been a title we were stuck with since, nothing else was left, but other than having a few more harnessed mana spells, and OM, which is not live...there doesn't seem to be anything that would make us "Masters of harness". (Honestly, up until I talked with Zab, the idea of "Masters of harness" seemed more of a copoff than anyone really meaning it. Hey, PM has a use, So does MD and PP...we'll let clerics have harness)
And upon listenineth she doth replyed unto my ear using her lips and thyn voice...
Zabari says, "Don't worry, skra is working *or has something/ideas* that will make us definatly, Masters of harness."
Crusinix says, "Like OM."
Zab says, "I'd love to tell you, but he'd kill me. again...and again...
Zab says, " and again..."
Dark Angel Crusinix
"Patience is a virtue that requires a trusting heart"
>>Actually it means quite a lot. You have more held mana spells then any other guild as well as the only way to continue casting spells while having one in effect (though this is not
currently live I believe?)
We have 3 I believe at the moment. I'm not sure how many other guilds have, but it's not far from that number. OM is what your talking about...but it's not live.
But Fear not my clerical Brotheren. Lo, I did calleth upon the wise Zabari, and thustly, I did ask. And asketh I did to what upon myn words did falleth upon her ears. And upon falling on her ears, she did listenth...
Crusinix says, "Hey, zab, i know that we're the "masters of harness" which as someone said, seems to have been a title we were stuck with since, nothing else was left, but other than having a few more harnessed mana spells, and OM, which is not live...there doesn't seem to be anything that would make us "Masters of harness". (Honestly, up until I talked with Zab, the idea of "Masters of harness" seemed more of a copoff than anyone really meaning it. Hey, PM has a use, So does MD and PP...we'll let clerics have harness)
And upon listenineth she doth replyed unto my ear using her lips and thyn voice...
Zabari says, "Don't worry, skra is working *or has something/ideas* that will make us definatly, Masters of harness."
Crusinix says, "Like OM."
Zab says, "I'd love to tell you, but he'd kill me. again...and again...
Zab says, " and again..."
Dark Angel Crusinix
"Patience is a virtue that requires a trusting heart"
Re: Malediction and MAPP on 08/31/2002 12:13 AM CDT
Re: Malediction and MAPP on 08/31/2002 12:15 AM CDT
Re: Malediction and MAPP on 08/31/2002 12:22 AM CDT
Yup bit me in the arse with that statement too... wasn't that far down the boards yet. I dunno who as the most held mana spells /now/ but clerics certainly did before the write (I think coming in at 5? MMs for example had three I believe although shift moonbeam and moongate don't really count as held mana, since they are utility that's duration is limited by mana not like boosting spells such as centering.)
-Mozzik
-Mozzik
Re: Malediction and MAPP on 08/31/2002 12:26 AM CDT
Re: Malediction and MAPP on 08/31/2002 12:32 AM CDT
Re: Malediction and MAPP on 09/01/2002 05:10 AM CDT
<<Gonna have to say... no. But not for the reason you think. Moon Mages are masters of Power Perc, we can sense spells on other people (not dead people like clerics though) and monsters. That's part of being a MM aka a power perc specilist. Much like clerics and harness.
-Mozzik>>
Malediction places a curse. Clerics can tell when all other curses are on a person/critter. The effect should be distinguishable to the cleric, not the spell.
Lagerby
-Mozzik>>
Malediction places a curse. Clerics can tell when all other curses are on a person/critter. The effect should be distinguishable to the cleric, not the spell.
Lagerby