Well, since I need to test everything:
> cast XXX
You gesture, muttering a quiet riddle to invoke Huldah's trickery.
A pair of immense ghostly hands sweep forward to grasp XXXX in a translucent embrace!
The ghostly hands interlock their wispy fingers, locking themselves tightly around Xaphira.
Roundtime: 2 seconds
R> look
Strange, swirling lights dance around XXXXX and then fade into nothingness.
The ghostly hands binding XXXXX slip away and vanish.
The spell stops the enchante, but they can start right back up because HulP fades. I assume HulP fading is not intended. Please fixy (or explain why making HulP fade completely is intended)?
- Smeg