Locksmithing death and YOU! on 06/29/2013 02:27 PM CDT
Links-arrows 1
Reply Reply

So anecdotally over the last few years I've noticed that (or seem to have noticed) that anytime I'm opening boxes, the frequency of botched traps goes up IMMENSELY once my pool reaches Mind Locked. Anyone else noticed it? Sure its easy enough to go into sleep mode and keep opening boxes, but I cant think of a single good reason as to why that should be the only way to open a few boxes.

Anyone else seeing this? Feels like we shouldn't have to be penalized for opening the treasure boxes we've earned. The traps themselves seem deadly enough without almost a guaranteed death if you open more than 6-7 a hunt.


-O
Reply Reply
Re: Locksmithing death and YOU! on 06/29/2013 02:39 PM CDT
Links-arrows 2
Reply Reply
>>So anecdotally over the last few years I've noticed that (or seem to have noticed) that anytime I'm opening boxes, the frequency of botched traps goes up IMMENSELY once my pool reaches Mind Locked.

I have definitely not ever observed this. I would bet a large amount of money that it is just your imagination and/or randomness with small sample size

Apu
_
Respect. Integrity. World Domination.
https://sites.google.com/site/apucorpdr/
Reply Reply
Re: Locksmithing death and YOU! on 06/29/2013 02:57 PM CDT
Links-arrows 3
Reply Reply
Definitely not noticing this, either.



The teeth lands a solid (5/23) hit that pokes the teeth into Turul's rear end (more embarrassing than painful!).
Reply Reply
Re: Locksmithing death and YOU! on 06/29/2013 03:26 PM CDT
Links-arrows 4
Reply Reply
Thirding the this does not happen to me...
Reply Reply
Re: Locksmithing death and YOU! on 06/29/2013 03:32 PM CDT
Links-arrows 5
Reply Reply
I have never noticed this either.
Reply Reply
Re: Locksmithing death and YOU! on 06/29/2013 03:57 PM CDT
Links-arrows 6
Reply Reply

>I have never noticed this either.
Reply Reply
Re: Locksmithing death and YOU! on 06/29/2013 06:26 PM CDT
Links-arrows 7
Reply Reply
I've noticed it, Osus, for years and years. Never been able to prove it's the case, but noticed it enough that it's always seemed that way to me.
Aluriaz
Reply Reply
Re: Locksmithing death and YOU! on 06/29/2013 07:31 PM CDT
Links-arrows 8
Reply Reply
Have not noticed this.
Reply Reply
Re: Locksmithing death and YOU! on 06/29/2013 07:33 PM CDT
Links-arrows 9
Reply Reply
There's a few posts about this once or twice a year... I suspect some confirmation bias from people being more likely to remember blowing a box when they have lots of mindstate to lose.
Reply Reply
Re: Locksmithing death and YOU! on 06/29/2013 09:12 PM CDT
Links-arrows 10
Reply Reply
It would be hard to notice unless you consistently disarm past mindlock which probably most do not? I remember thinking what Osus said though - it was just long ago as I don't work past mindlock on disarming ever anymore.

Codiax.
Forged Weapons:
http://www.elanthipedia.org/wiki/User:Codiax#Codiax-Forged-Weapons
Reply Reply
Re: Locksmithing death and YOU! on 06/29/2013 09:29 PM CDT
Links-arrows 11
Reply Reply
>>It would be hard to notice unless you consistently disarm past mindlock which probably most do not?

I consistently open boxes when I'm already mindlocked. I just go hunting for a while, then open all my boxes with no concern for mindstates. It's still worth getting all the money out even if I'm not learning anything

Apu
_
Respect. Integrity. World Domination.
https://sites.google.com/site/apucorpdr/
Reply Reply
Re: Locksmithing death and YOU! on 06/30/2013 01:21 AM CDT
Links-arrows 12
Reply Reply
>>confirmation bias

This.

GENT
Reply Reply
Re: Locksmithing death and YOU! on 06/30/2013 03:45 AM CDT
Links-arrows 13
Reply Reply
I suspect confirmation bias also.

However, if you're interested in testing it empirically, IM me and we'll talk data.


-- Player of Eyuve
Reply Reply
Re: Locksmithing death and YOU! on 06/30/2013 11:05 AM CDT
Links-arrows 14
Reply Reply
Will there be charts? I like charts.

---
NaOH+HI
Reply Reply
Re: Locksmithing death and YOU! on 06/30/2013 12:04 PM CDT
Links-arrows 15
Reply Reply
I used to think this was happening to me when evasion locked. i used to start getting smacked around more (or so it seemed) when evasion locked.

Damian, a voice from the distant and long-forgotten past.
AIM:DamianDR
Reply Reply
Re: Locksmithing death and YOU! on 06/30/2013 02:09 PM CDT
Links-arrows 16
Reply Reply
>>Will there be charts? I like charts.

I could do a chart, but it wouldn't be terribly interesting (percentage of deaths before vs. after mind lock).

Not a lot of call for the really advanced charts in DR!


-- Player of Eyuve
Reply Reply
Re: Locksmithing death and YOU! on 06/30/2013 03:14 PM CDT
Links-arrows 17
Reply Reply
>>I could do a chart, but it wouldn't be terribly interesting (percentage of deaths before vs. after mind lock).

Keep in mind that the chances before mindlock are limited to the number of boxes you can pop before reaching mindlock, while the chances after mindlock are only limited to the number of boxes you have available.

Which also might be why you experience more traps going off before than after. If it takes you 3 boxes to lock (i know it's more but bear with me) and you have 12 boxes, then you're rolling the dice a lot more after you lock than before.



The teeth lands a solid (5/23) hit that pokes the teeth into Turul's rear end (more embarrassing than painful!).
Reply Reply
Re: Locksmithing death and YOU! on 06/30/2013 04:47 PM CDT
Links-arrows 18
Reply Reply
That's a good point. For testing you could grab orbs and hug them to drain out your disarming quick. That's what I do when doing experience related testing

You could also just do the disarming part until you lock to make it so you can do as many as possible before locked, than do the lockpicking part afterwards. (and then the 'while locked' testing)

Codiax.
Forged Weapons:
http://www.elanthipedia.org/wiki/User:Codiax#Codiax-Forged-Weapons
Reply Reply
Re: Locksmithing death and YOU! on 06/30/2013 05:14 PM CDT
Links-arrows 19
Reply Reply
> That's a good point. For testing you could grab orbs and hug them to drain out your disarming quick. That's what I do when doing experience related testing

Or you could just measure deaths/box.
Reply Reply
Re: Locksmithing death and YOU! on 06/30/2013 08:09 PM CDT
Links-arrows 20
Reply Reply
>>Keep in mind that the chances before mindlock are limited to the number of boxes you can pop before reaching mindlock, while the chances after mindlock are only limited to the number of boxes you have available.

Don't worry, I'm aware of what's needed to make it a fair test. No point going into specifics at the moment though, unless Osus wants to do it.

You are right to point out that this might be what is causing the misperception though.


-- Player of Eyuve
Reply Reply