I think tm spells should teach better because of their nature, right now they are treated like weapons. I have no problem with that.
But there is a big difference in using tm versus mundane weapons, weapons don't wear out, you can swing them around indefenately and learning is fine but tm spells take mana and it can run out quite quickly.
Burn the land and boil the sea, you can't take the sky from me...
tm learning on 09/29/2004 07:36 AM CDT
Re: tm learning on 09/29/2004 12:39 PM CDT
Additionally, accuracy of TM spells is negatively affected by the MR of the target; a problem which does not occur with mundane weapons. Compared to mundane weapons, TM spells are harder to use casually because with less power and lower ranks (compared to what the critter will teach to) TM is harder to make effective than a mundane weapon. As magic skill increases and the MR of the critter is broken, dramatic shifts in effectiveness occur.
"Perhaps the angel world might even be set up with ectoplasm causally dependent on physical properties, so that wombat copulation on the physical plane sometimes gives rise to baby ectoplasmic wombats on the nonphysical plane." - David J. Chalmers
"Perhaps the angel world might even be set up with ectoplasm causally dependent on physical properties, so that wombat copulation on the physical plane sometimes gives rise to baby ectoplasmic wombats on the nonphysical plane." - David J. Chalmers
Re: tm learning on 10/01/2004 03:38 PM CDT
Yes. TM spells have many negatives compared to mundane weapons. Other negatives include that APs are far weaker than the boosts that serious weapon using guilds can give to their mundane weapons.
Just to play devil's advocate and to force you to make your argument better....TM spells have advantages as well. The main advantage being the area effect potential of TM spells.
The question is, does MR, magic barrier spells, mana, and inability to boost make up for area effect? That's what you've got to ponder.
However, for melee mundane weapons (not bows or crossbow), learning is a joke. Not only is there no defensive penalty, and they can do lots of damage over and over by swinging, but you can almost lock it just by parrying with the weapon.
Player of Tessaa
Just to play devil's advocate and to force you to make your argument better....TM spells have advantages as well. The main advantage being the area effect potential of TM spells.
The question is, does MR, magic barrier spells, mana, and inability to boost make up for area effect? That's what you've got to ponder.
However, for melee mundane weapons (not bows or crossbow), learning is a joke. Not only is there no defensive penalty, and they can do lots of damage over and over by swinging, but you can almost lock it just by parrying with the weapon.
Player of Tessaa
Re: tm learning on 10/02/2004 12:20 AM CDT
<<However, for melee mundane weapons (not bows or crossbow), learning is a joke. Not only is there no defensive penalty, and they can do lots of damage over and over by swinging, but you can almost lock it just by parrying with the weapon.>>
There are defensive penalties, some quite steep, when attacking with melee weapons.
Of course, we're going to see a positive change to TM spells which should set them apart from mundane weapons and other offensive spells. So all hope is not lost for TM.
~Vraniss~
die
and be free of pain
or live
and fight your sorrow
There are defensive penalties, some quite steep, when attacking with melee weapons.
Of course, we're going to see a positive change to TM spells which should set them apart from mundane weapons and other offensive spells. So all hope is not lost for TM.
~Vraniss~
die
and be free of pain
or live
and fight your sorrow