Looking for a critter to train ranged so I'm trying to avoid shields. I'd also like to stay near-ish to Ilithi (Forf's fine, so is anything south of the Segoltha). Boxes would be a plus but not required. Skinning would be a plus but not required.
I've tried germs but it took a dozen of them to get me to muddled. I'm trying to avoid shalswar because I don't like fire arrows. Any suggestions?
~Hunter Hanryu
http://drplat.com/CombatEquipmentCompendium.xls
Tolle says, "Yup yup, 'bout time. What the heck took you so long?"
Ranged training in Ilithi on 04/02/2009 10:12 AM CDT
Re: Ranged training in Ilithi on 04/02/2009 12:39 PM CDT
Re: Ranged training in Ilithi on 04/02/2009 03:51 PM CDT
>Looking for a critter to train ranged so I'm trying to avoid shields. I'd also like to stay near-ish to Ilithi (Forf's fine, so is anything south of the Segoltha). Boxes would be a plus but not required. Skinning would be a plus but not required.
You might try Dragon Priests out by Horse Clan. I have around 375 in bow and they were still teaching well.
No skinning that you would learn from but good boxes when they do finally drop. Their robes are nice to pawn as well.
Canyon (Plat)
You might try Dragon Priests out by Horse Clan. I have around 375 in bow and they were still teaching well.
No skinning that you would learn from but good boxes when they do finally drop. Their robes are nice to pawn as well.
Canyon (Plat)
Re: Ranged training in Ilithi on 04/03/2009 07:53 AM CDT
> Dancer's don't use shields, maybe they'd work?
I'll go try these, but was trying to avoid them for arrpee purposes.
> You might try Dragon Priests out by Horse Clan
Those the ones with pecs? I heard they cast COZ, is that a problem?
~Hunter Hanryu
http://drplat.com/CombatEquipmentCompendium.xls
Tolle says, "Yup yup, 'bout time. What the heck took you so long?"
I'll go try these, but was trying to avoid them for arrpee purposes.
> You might try Dragon Priests out by Horse Clan
Those the ones with pecs? I heard they cast COZ, is that a problem?
~Hunter Hanryu
http://drplat.com/CombatEquipmentCompendium.xls
Tolle says, "Yup yup, 'bout time. What the heck took you so long?"
Re: Ranged training in Ilithi on 04/03/2009 11:02 AM CDT
Re: Ranged training in Ilithi on 04/03/2009 03:21 PM CDT
I went in there and just couldn't find any. Do they swarm anywhere Canyon?
~Hunter Hanryu
http://drplat.com/CombatEquipmentCompendium.xls
Tolle says, "Yup yup, 'bout time. What the heck took you so long?"
~Hunter Hanryu
http://drplat.com/CombatEquipmentCompendium.xls
Tolle says, "Yup yup, 'bout time. What the heck took you so long?"
Re: Ranged training in Ilithi on 04/03/2009 03:48 PM CDT
>I went in there and just couldn't find any. Do they swarm anywhere Canyon?
Normally I skip all the way back past the two climbs, trail and track and from there to the cleft, I have no problems finding some once the gen gets going.
I wouldn't call it a swarm because the peccs show up as well, but as soon as I've killed one, there is another up on the HUNT menu in most cases.
I rarely go past the cleft as I am pretty much the sole hunter in this instance.
Hope you are able to find some on your next trip.
Good Luck,
Canyon (Plat)
There's always plague wraiths. I can barely hunt them with 376.
Normally I skip all the way back past the two climbs, trail and track and from there to the cleft, I have no problems finding some once the gen gets going.
I wouldn't call it a swarm because the peccs show up as well, but as soon as I've killed one, there is another up on the HUNT menu in most cases.
I rarely go past the cleft as I am pretty much the sole hunter in this instance.
Hope you are able to find some on your next trip.
Good Luck,
Canyon (Plat)
There's always plague wraiths. I can barely hunt them with 376.
Re: Ranged training in Ilithi on 04/03/2009 04:59 PM CDT
Re: Ranged training in Ilithi on 04/03/2009 06:40 PM CDT
Re: Ranged training in Ilithi on 04/03/2009 10:53 PM CDT
> You can try Purifiers
<3 you. These guys are just right.
~Hunter Hanryu
http://drplat.com/CombatEquipmentCompendium.xls
Tolle says, "Yup yup, 'bout time. What the heck took you so long?"
<3 you. These guys are just right.
~Hunter Hanryu
http://drplat.com/CombatEquipmentCompendium.xls
Tolle says, "Yup yup, 'bout time. What the heck took you so long?"
Re: Ranged training in Ilithi on 04/09/2009 09:14 AM CDT
Re: Ranged training in Ilithi on 04/09/2009 10:50 AM CDT
Re: Ranged training in Ilithi on 04/10/2009 07:52 AM CDT
#purifiers in and out
setloc:
match bramble Mikkhalbamar trees tower majestically overhead
match brambleexit Some torn cloth flutters from a nearby bush
match RPnorth Seord Kerwaith, North Gate
match geargate Seord Kerwaith, Gear Gate
put look
matchwait
bramble:
gosub mover ne
gosub mover n
gosub mover nw
gosub mover n
goto bramble
mover:
move %w
if %roomdescription contains "Some torn cloth flutters from a nearby bush"
goto brambleexit
return
brambleexit:
MOVE climb branch
MOVE swing to sw on vine
MOVE swing to west on vine
MOVE climb branch
MOVE climb vine
MOVE go road
MOVE go shard
MOVE se
MOVE sw
MOVE se
MOVE sw
printbox 265 "Arrived at Raven's Point North Gate."
exit
geargate:
call geargate
rpnorth:
MOVE ne
MOVE nw
MOVE ne
MOVE nw
MOVE go wall
MOVE go bridge
MOVE climb vine
MOVE climb branch
MOVE swing to e on vine
MOVE swing to ne on vine
MOVE clim branch
printbox 265 "Arrived at Purifier's Bramble."
exit
~Hunter Hanryu
http://drplat.com/CombatEquipmentCompendium.xls
Tolle says, "Yup yup, 'bout time. What the heck took you so long?"
setloc:
match bramble Mikkhalbamar trees tower majestically overhead
match brambleexit Some torn cloth flutters from a nearby bush
match RPnorth Seord Kerwaith, North Gate
match geargate Seord Kerwaith, Gear Gate
put look
matchwait
bramble:
gosub mover ne
gosub mover n
gosub mover nw
gosub mover n
goto bramble
mover:
move %w
if %roomdescription contains "Some torn cloth flutters from a nearby bush"
goto brambleexit
return
brambleexit:
MOVE climb branch
MOVE swing to sw on vine
MOVE swing to west on vine
MOVE climb branch
MOVE climb vine
MOVE go road
MOVE go shard
MOVE se
MOVE sw
MOVE se
MOVE sw
printbox 265 "Arrived at Raven's Point North Gate."
exit
geargate:
call geargate
rpnorth:
MOVE ne
MOVE nw
MOVE ne
MOVE nw
MOVE go wall
MOVE go bridge
MOVE climb vine
MOVE climb branch
MOVE swing to e on vine
MOVE swing to ne on vine
MOVE clim branch
printbox 265 "Arrived at Purifier's Bramble."
exit
~Hunter Hanryu
http://drplat.com/CombatEquipmentCompendium.xls
Tolle says, "Yup yup, 'bout time. What the heck took you so long?"
Re: Ranged training in Ilithi on 04/10/2009 12:37 PM CDT
Remind me to tip you at the Con. Speaking of which, since I am now in Ilithi for the foreseeable future, do you have any other common, local travel scripts you would be willing to pass along sir?
I train in DP Shalswar, Dancers and Malchata. Going to take a look at the purifiers later tonight.
Madigan
Free the Paladin Guild in 2009.
I train in DP Shalswar, Dancers and Malchata. Going to take a look at the purifiers later tonight.
Madigan
Free the Paladin Guild in 2009.
Re: Ranged training in Ilithi on 04/10/2009 01:41 PM CDT
>local travel scripts you would be willing to pass along sir
That script calls the one below. That's all I use though. Between yasse's -walk function and my ranger trails, I don't need travel scripts much. BTW, if any of those commands look funny they're probably yasse specific. Genie will do gosubs and those types of commands, but if you're a stromfront users, they'll need some heavy editing.
#Bypass Raven's Point Gate
groupcheck:
MATCH groupcheck Sorry, you may only
MATCH groupcheck ...wait
MATCH setloc No one!
MATCH setgroup positive attitude
PUT assess group
PUT yes
MATCHWAIT
setgroup:
SETVARIABLE group yes
GOTO setloc
setlocpause:
PAUSE
setloc:
MATCH setlocpause ...wait
MATCH gosouth2 Resting in the shadow
MATCH gosouth Set within the impressive facade
MATCH gonorth Rough-cut logs with sharpened peaks
MATCH gonorth2 In the gentle dusting of snow
PUT look
MATCHWAIT
gosouth:
MOVE ne
MOVE nw
MOVE ne
MOVE nw
gosouth2:
MOVE go wall
IF %group eq yes
WAITFOR positive attitude
MOVE e
MOVE ne
MOVE climb rockslide
MOVE ne
MOVE climb gully
MOVE ne
MOVE go fence
MOVE se
MOVE se
MOVE go canyon
MOVE w
MOVE w
MATCH southopen gouged stone wall
MATCH southclosed Obvious exits
PUT go mouth
MATCHWAIT
southclosed:
PUT pull torch
southopen:
MOVE go wall
MOVE go hole
PUT stand
IF %group eq yes
WAITFOR positive attitude
MOVE n
MOVE nw
WAIT
ECHO *********************************************************
ECHO You have arrived at the South Gate of Raven's Point
ECHO *********************************************************
EXIT
gonorth:
MOVE se
MOVE s
gonorth2:
MATCH northopen gouged stone wall
MATCH northclosed Obvious exits
PUT go hole
MATCHWAIT
northclosed:
PUT stand
IF %group eq yes
WAITFOR positive attitude
PUT pull stone basin on stone wall
northopen:
PUT stand
IF %group eq yes
WAITFOR positive attitude
wait
MOVE go wall
MOVE go opening
MOVE e
MOVE e
MOVE go road
MOVE nw
MOVE nw
MOVE go barrier
MOVE sw
MOVE climb gully
MOVE sw
MOVE climb rockslide
MOVE sw
MOVE w
MOVE go shard
IF %group eq yes
WAITFOR positive attitude
MOVE se
MOVE sw
MOVE se
MOVE sw
WAIT
ECHO *********************************************************
ECHO You have arrived at the North Gate of Raven's Point
ECHO *********************************************************
EXIT
~Hunter Hanryu
http://drplat.com/CombatEquipmentCompendium.xls
Tolle says, "Yup yup, 'bout time. What the heck took you so long?"
That script calls the one below. That's all I use though. Between yasse's -walk function and my ranger trails, I don't need travel scripts much. BTW, if any of those commands look funny they're probably yasse specific. Genie will do gosubs and those types of commands, but if you're a stromfront users, they'll need some heavy editing.
#Bypass Raven's Point Gate
groupcheck:
MATCH groupcheck Sorry, you may only
MATCH groupcheck ...wait
MATCH setloc No one!
MATCH setgroup positive attitude
PUT assess group
PUT yes
MATCHWAIT
setgroup:
SETVARIABLE group yes
GOTO setloc
setlocpause:
PAUSE
setloc:
MATCH setlocpause ...wait
MATCH gosouth2 Resting in the shadow
MATCH gosouth Set within the impressive facade
MATCH gonorth Rough-cut logs with sharpened peaks
MATCH gonorth2 In the gentle dusting of snow
PUT look
MATCHWAIT
gosouth:
MOVE ne
MOVE nw
MOVE ne
MOVE nw
gosouth2:
MOVE go wall
IF %group eq yes
WAITFOR positive attitude
MOVE e
MOVE ne
MOVE climb rockslide
MOVE ne
MOVE climb gully
MOVE ne
MOVE go fence
MOVE se
MOVE se
MOVE go canyon
MOVE w
MOVE w
MATCH southopen gouged stone wall
MATCH southclosed Obvious exits
PUT go mouth
MATCHWAIT
southclosed:
PUT pull torch
southopen:
MOVE go wall
MOVE go hole
PUT stand
IF %group eq yes
WAITFOR positive attitude
MOVE n
MOVE nw
WAIT
ECHO *********************************************************
ECHO You have arrived at the South Gate of Raven's Point
ECHO *********************************************************
EXIT
gonorth:
MOVE se
MOVE s
gonorth2:
MATCH northopen gouged stone wall
MATCH northclosed Obvious exits
PUT go hole
MATCHWAIT
northclosed:
PUT stand
IF %group eq yes
WAITFOR positive attitude
PUT pull stone basin on stone wall
northopen:
PUT stand
IF %group eq yes
WAITFOR positive attitude
wait
MOVE go wall
MOVE go opening
MOVE e
MOVE e
MOVE go road
MOVE nw
MOVE nw
MOVE go barrier
MOVE sw
MOVE climb gully
MOVE sw
MOVE climb rockslide
MOVE sw
MOVE w
MOVE go shard
IF %group eq yes
WAITFOR positive attitude
MOVE se
MOVE sw
MOVE se
MOVE sw
WAIT
ECHO *********************************************************
ECHO You have arrived at the North Gate of Raven's Point
ECHO *********************************************************
EXIT
~Hunter Hanryu
http://drplat.com/CombatEquipmentCompendium.xls
Tolle says, "Yup yup, 'bout time. What the heck took you so long?"
Re: Ranged training in Ilithi on 04/11/2009 10:46 AM CDT