Re: Top Mud Sites on 08/30/2013 07:47 AM CDT
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><<The most complex and highly-developed MUD, evolving since 1996. Advanced combat, magic, & skill systems, unique guilds & races. Craft gear, open a shop, own a home, explore for hours. Hundreds playing in a rich world of intrigue, law & lawlessness.>>

I'd suggest removing the 'complex and' bit; I consider it the least essential part.

Plus complex may not be a good thing in everyone's books.
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Re: Top Mud Sites on 08/30/2013 09:23 AM CDT
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>>changing the ampersands to "and" -- this would still only put us up to 254. Could be it's upset about the special characters.

This was my guess, too. I'm wondering if the system changes & to &



The teeth lands a solid (5/23) hit that pokes the teeth into Turul's rear end (more embarrassing than painful!).
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Re: Top Mud Sites on 08/30/2013 11:01 AM CDT
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I sent in a contact form, so we'll see if they write back sometime today. If not, I'll start fiddling with it some more.

Solomon
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Re: Top Mud Sites on 08/30/2013 11:21 AM CDT
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Just fiddling with what is already available...

"Experience advanced combat, magic, and skills with hundreds of other heroes in a world of intrigue, violence, and justice. Pick classic or unique guilds and races to craft gear, open a shop, own a home, or explore for hours in a MUD evolving since 1996."



The teeth lands a solid (5/23) hit that pokes the teeth into Turul's rear end (more embarrassing than painful!).
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Re: Top Mud Sites on 08/30/2013 11:43 AM CDT
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>>Teveshszat: "Experience advanced combat, magic, and skills with hundreds of other heroes in a world of intrigue, violence, and justice. Pick classic or unique guilds and races to craft gear, open a shop, own a home, or explore for hours in a MUD evolving since 1996."
I like this.



Mr. Gorbachev, tear down this wall rank!

Vote for DragonRealms on Top MUD Sites: http://www.topmudsites.com/vote-DragonRealms.html
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Re: Top Mud Sites on 08/30/2013 01:57 PM CDT
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I kinda like the complex part.
- Buuwl
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Re: Top Mud Sites on 08/30/2013 02:17 PM CDT
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I like deep as opposed to complex.

"Men rarely (if ever) manage to dream up a god superior to themselves. Most gods have the manners and morals of a spoiled child." -Heinlein
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Re: Top Mud Sites on 08/30/2013 05:31 PM CDT
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That's what she said?

(sorry, had to be done. you can yank the post now, I'll go read my email and realize how terrible of a person I am.)


-Osus
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Re: Top Mud Sites on 08/30/2013 06:16 PM CDT
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I like immersive better than deep or complex ;)

Damian, a voice from the distant and long-forgotten past.
AIM:DamianDR
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Re: Top Mud Sites on 08/31/2013 08:25 AM CDT
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Its a mud cabal. I keep saying it.

We must pool our best tech talent and attack.
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Re: Top Mud Sites on 09/02/2013 10:47 PM CDT
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Finally got the admin over there to respond, so we're all fixed up. I also turned on reviews, so if anyone wants to leave one and say more than we could fit into the Short Description, have at it. We do also have the big description we can work with, too.


Solomon
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Re: Top Mud Sites on 10/23/2013 10:49 AM CDT
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Hey there Solomon, just noticed some entries have a picture icon (that is also a link) next to the name of the game. The dragon with its wings spread would be a nice little icon that would make the entry stand out more. Depending on the size limitations, other options may be better, but I would add an icon.

Codiax.
Forged Weapons:
http://www.elanthipedia.org/wiki/User:Codiax#Codiax-Forged-Weapons
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Re: Top Mud Sites on 10/23/2013 01:43 PM CDT
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I'll check into that. Good catch.

Solomon
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Re: Top Mud Sites on 10/25/2013 11:51 AM CDT
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One of the very COOL things are happening right now in game for the whole year, that is the Events pre-cluding the Hollow Eve festival.

I'd just wonder if there would be any thoughts to have a modified verb just for this time period, showing two things High-Lighting the fact that it is being run, and separately but also important, shows that our blurb isn't just static that we care to change things up and keep things fresh.

Of course if it can also link or have a link within to the story thus far on our front page, might pull people in even more.

Just some suggestions, and people don't forget to vote, we're falling back into the teens regularly now.

---
"I think anything that forces you to do something no sane adventurer would do just in order to train is ridiculous."
DR-SOCHARIS

---
Victory Over Lyras, on the 397th year and 156 days since the Victory of Lanival the Redeemer.
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Re: Top Mud Sites on 11/09/2013 03:34 PM CST
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I agree. Changing the blurb to reflect current events would SHOW how active and dynamic the mud is, rather than claim it. Granted, it's a pay-event...but especially for stuff like the Chris' Mass and what have you it could be changed to 'Come Check Out the Festival Happening RIGHT NOW!' or whatever.

Also, I've been meaning to have a go at the blurb that's there now, but one comment I'd make is to change the 'explore for hours' part to 'explore for years'. I've been playing off and on since '98. One of my favorite aspects to any MMO is exploring (I have fallen off of many many cliffs in SWTOR, AoC, WoW, GW2, etc., etc), and I've done plenty in DR. That being said, after over a decade of play there are STILL parts of Elanthia I've yet to see. That's worth boasting about, imho.
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Re: Top Mud Sites on 11/09/2013 06:53 PM CST
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When I was making this comment we were in the heart of activities relating to the Akul'tiz and the first and visions and well it was just great amount of activity, and for me roleplaying was just there.

---
"I think anything that forces you to do something no sane adventurer would do just in order to train is ridiculous."
DR-SOCHARIS

---
Victory Over Lyras, on the 397th year and 156 days since the Victory of Lanival the Redeemer.
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