Re: New Beta Version of Stormfront on 02/07/2008 08:57 AM CST
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<<Sounds to me like there's absolutely no reason to upgrade if you aren't downloading/using maps.>>

The intent of beta testing is not just to try out the new features but, to make sure all of the old ones still work. Because once the beta testing is finished its released as an automatic update to everyone. I'd like to catch any new problems before then. I already know of two existing features that are broken in the current beta.

I'm going to try to get the next beta version out today. Which does actually have a new feature for DR. A new stat bar for concentration! (NOTE: This won't show up until the game starts using it)


Myke
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Re: New Beta Version of Stormfront on 02/07/2008 09:10 AM CST
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>>I'm going to try to get the next beta version out today. Which does actually have a new feature for DR. A new stat bar for concentration!

Myke,

That's a great addition--kudos.

Will we ever be ablt to have 2 instances of stormfront open on the same PC at the same time?



Pax


A "friend" will help you move.
A "good friend" will help you move a body.
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Re: New Beta Version of Stormfront on 02/07/2008 09:32 AM CST
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<<Don't forget ADDTOIGNORESTRINGS and DELETEFROMIGNORESTRINGS!>>

Okay, that's an easy one... Added(ADDTOIGNORES and DELETEFROMIGNORES). When I went to test it I couldn't figure out why when I added an ignore from script I didn't see the message saying it was successfully added to my ignores but, I did see the confirmation when I deleted it from the ignores. Then I relized why and felt stupid. ;)


Myke
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Re: New Beta Version of Stormfront on 02/07/2008 10:09 AM CST
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<<Will we ever be ablt to have 2 instances of stormfront open on the same PC at the same time?>>

You always could, its usually how I play. Unless you have a real old computer and it just can't handle running two.


Myke
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Re: New Beta Version of Stormfront on 02/07/2008 10:27 AM CST
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Heh, never tested it -- somebody said no, and I believed them.



Pax


A "friend" will help you move.
A "good friend" will help you move a body.
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Re: New Beta Version of Stormfront on 02/07/2008 10:44 AM CST
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You can't run two characters on the same account at the same time. That is not a limitation of SF, but is how player accounts are set up.

However, you can run two characters on two separate accounts. I know some GMs have had at least five SF windows up for some events.

-GM Obseden
"To everything there is a season, and a time to every purpose under heaven."
"Anything's possible. Especially since I'm rewriting the system."
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Re: New Beta Version of Stormfront on 02/07/2008 10:51 AM CST
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Yep, I run two on occasion. But you need (or at least I do) to start an alternate browser because if you do it in the current it will log you out of your current.


Player of Gilart
Everything written by this poster is non-guaranteed, use or accept at your own risk. All information is accessed from posters limited brain power unless log is provided.
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Re: New Beta Version of Stormfront on 02/07/2008 11:21 AM CST
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<<Yep, I run two on occasion. But you need (or at least I do) to start an alternate browser because if you do it in the current it will log you out of your current.>>

SGE is good for this... and it now supports multiple accounts. :)


Myke
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Re: New Beta Version of Stormfront on 02/07/2008 01:04 PM CST
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Does the new beta solve Stormfront's problem of massively hemorrhaging virtual memory?
*******
Prime: Malkien
Prime: (Necromancer Bob- coming to DR in '08!)
TF: Ganymede
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Re: New Beta Version of Stormfront on 02/07/2008 01:23 PM CST
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Not likely. The massive leak comes, as I understand it, from ActiveSkin, which is a third-party control used for skinning capability. As far as SF/Simu is concerned, ActiveSkin = Internet Explorer and thus is out of its reach.

That's not to say Myke forgot to mention something in the vnotes, but barring an updated version of ActiveSkin to fix the memory problem or the switch to a different tool that doesn't have a leak it probably didn't get fixed.

J'Lo, I'm a ranger.. I'd believe anything.....
The Manipulation List -- http://symphaena.com/index.html
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Re: New Beta Version of Stormfront on 02/07/2008 02:07 PM CST
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>Okay, that's an easy one... Added(ADDTOIGNORES and DELETEFROMIGNORES)

....

Holy crap. Ask and I shall receive. Myke, you are awesome.




Aveda's Field Guide- http://dr.aveda.googlepages.com

Reckus 4.02 is out. More noob-friendly!
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Re: New Beta Version of Stormfront on 02/07/2008 03:11 PM CST
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<<Does the new beta solve Stormfront's problem of massively hemorrhaging virtual memory? >>

Sorry, no changes in that regard.


Myke
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Stormfront's Acting Wonky on 03/01/2008 07:02 AM CST
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I apologize if this is the wrong place to post this, and I hope you all can help- I couldn't find a general Stormfront folder. I can start up Stormfront with any of my characters, I can see all incoming responses, but unless I type a command within seconds of starting the game, It does nothing. No error message. No system response. Nothing. Wizard works fine, but it's really annoying, as all my scripts are stormfront, and I reaaaaally like those little bars. If you need any info, and I can provide it, I'll try.
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Re: Stormfront's Acting Wonky on 03/01/2008 08:47 PM CST
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Yea, it's been wonky since I upgraded to NT, you've got to click on the story window in order to input text.


>>--Shnurui-->
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Re: Stormfront's Acting Wonky on 03/02/2008 07:08 AM CST
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its a little strange that i cant copy and paste in SF. Such a basic feature and yet it doesnt exist for me on SF unless I hit ctrl c or x or alt-somkething. I have to mess around each time i need to copy and paste till i remember how its done.

Cant just right click or go to edit menu.

:oP Ragran
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Re: Stormfront's Acting Wonky on 03/02/2008 07:19 AM CST
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I went to edit a script after it failed and SF crashed on me as well.
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Re: Stormfront's Acting Wonky on 03/02/2008 08:24 AM CST
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I never failed a script or anything, but I'll try the clicking on the story window
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Re: Stormfront's Acting Wonky on 03/02/2008 08:40 AM CST
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And there was a resounding... nothing. Meh.
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Re: New Beta Version of Stormfront on 04/18/2008 11:14 AM CDT
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ok.. so I've got the beta version of SF now... Any chance of the GMs in charge of the concentration bar showing up, could decide to let that appear in Prime now?

Also, I don't suppose there's any plans for having a day/night "window" that would say if it was day or night and maybe show when nighttime or daytime would hit?

It would be really helpful to be able to have that.


Sothios Mori'Taren
Riverhaven Locksmith Union Representative
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