Paid character copies between instances on 05/10/2015 07:57 PM CDT
Re: Paid character copies between instances on 05/10/2015 08:27 PM CDT
>> Prime <-> Plat
Prime to plat, sure. Plat to Prime, while I think seems fair, I suspect it'd be ill-received higher up, since it could lead to people transferring from Plat to Prime and dropping to a lower subscription, which would lose money for Simu. I'm not placing a value judgement on that, just pointing out a possibility.
>> Prime -> Fallen
Seems totally fair. And it'd probably push up the population of Fallen quite a bit. Might drop the pop in Prime a little, but I doubt significantly.
>> Fallen -> Prime
I question the wisdom of this. Since TF has no AFK scripting rule, it effectively means that all players are now allowed to AFK script and gain the benefits of it in Prime, as long as they pay for it. I could take my current character in Prime, move them to Fallen, script them 24/7 up to 150th circle, then pay for them to come back.
I think it's a neat idea, but I think the number of holes in it for abuse makes it too difficult to implement, sorry. If it is implemented though, I would suggest that the character only is transplanted. No gear, money, vaults, houses, anything else.
I
"[A]ll PC necromancers are now redeemed good guys..." ~ GM Raesh
Prime to plat, sure. Plat to Prime, while I think seems fair, I suspect it'd be ill-received higher up, since it could lead to people transferring from Plat to Prime and dropping to a lower subscription, which would lose money for Simu. I'm not placing a value judgement on that, just pointing out a possibility.
>> Prime -> Fallen
Seems totally fair. And it'd probably push up the population of Fallen quite a bit. Might drop the pop in Prime a little, but I doubt significantly.
>> Fallen -> Prime
I question the wisdom of this. Since TF has no AFK scripting rule, it effectively means that all players are now allowed to AFK script and gain the benefits of it in Prime, as long as they pay for it. I could take my current character in Prime, move them to Fallen, script them 24/7 up to 150th circle, then pay for them to come back.
I think it's a neat idea, but I think the number of holes in it for abuse makes it too difficult to implement, sorry. If it is implemented though, I would suggest that the character only is transplanted. No gear, money, vaults, houses, anything else.
I
"[A]ll PC necromancers are now redeemed good guys..." ~ GM Raesh
Re: Paid character copies between instances on 05/10/2015 08:42 PM CDT
Transfering from Prime to plat, and reverse, leads to very interesting problems.
Make yourself a level 200 WM. Transfer to plat. Buy all the fest things. Transfer to prime. Now you have deprived an instance of content, and duplicated one-off items in prime.
Even if you strip the items, or otherwise handle it, there's a certain power curve to be considered. Plat, being a far more RP centric universe, would be disrupted by having a level 200 guy suddenly pop in. Where has he been all these years?
Plus AFK scripting in prime is more rampant than plat, and the punishment scales are different.
Taking a character out of TF is a non starter. We'd be better off if Simu just started selling character levels in prime, because that's all that would be. Make TF character, afk him for a week to level 50-70, transfer to prime.
Make yourself a level 200 WM. Transfer to plat. Buy all the fest things. Transfer to prime. Now you have deprived an instance of content, and duplicated one-off items in prime.
Even if you strip the items, or otherwise handle it, there's a certain power curve to be considered. Plat, being a far more RP centric universe, would be disrupted by having a level 200 guy suddenly pop in. Where has he been all these years?
Plus AFK scripting in prime is more rampant than plat, and the punishment scales are different.
Taking a character out of TF is a non starter. We'd be better off if Simu just started selling character levels in prime, because that's all that would be. Make TF character, afk him for a week to level 50-70, transfer to prime.
Re: Paid character copies between instances on 05/10/2015 08:47 PM CDT
>> Where has he been all these years?
Where have any of the NPCs that show up with capped skills been? Not like I see them hunting wyverns.
I mean, it's still not a great idea for a host of other reasons, but this isn't really a legitimate objection IMO.
Thayet
Follow @thayelf on Twitter for absolutely nothing of any value whatsoever!
Where have any of the NPCs that show up with capped skills been? Not like I see them hunting wyverns.
I mean, it's still not a great idea for a host of other reasons, but this isn't really a legitimate objection IMO.
Thayet
Follow @thayelf on Twitter for absolutely nothing of any value whatsoever!
Re: Paid character copies between instances on 05/10/2015 09:25 PM CDT
Re: Paid character copies between instances on 05/10/2015 10:07 PM CDT
Re: Paid character copies between instances on 05/10/2015 10:45 PM CDT
I can't see instance hopping happening unless it wipes everything but skills/stats.
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
Re: Paid character copies between instances on 05/10/2015 11:57 PM CDT
>> I can't see instance hopping happening unless it wipes everything but skills/stats.
And even then, it allows people to AFK script to get their skills/stats where they want them, then move over to an instance where they can put that training to use.
I
"[A]ll PC necromancers are now redeemed good guys..." ~ GM Raesh
And even then, it allows people to AFK script to get their skills/stats where they want them, then move over to an instance where they can put that training to use.
I
"[A]ll PC necromancers are now redeemed good guys..." ~ GM Raesh
Re: Paid character copies between instances on 05/11/2015 10:10 AM CDT
>I can't see instance hopping happening unless it wipes everything but skills/stats.
This, as well as with no transfers out of the fallen.
Don't forget to vote:
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This, as well as with no transfers out of the fallen.
Don't forget to vote:
http://www.topmudsites.com/vote-DragonRealms.html
Re: Paid character copies between instances on 05/11/2015 10:28 AM CDT
>>And even then, it allows people to AFK script to get their skills/stats where they want them, then move over to an instance where they can put that training to use.
Eh I wasn't even considering TF to another instance because that will never happen at all, just Prime/Plat transfers
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
Eh I wasn't even considering TF to another instance because that will never happen at all, just Prime/Plat transfers
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
Re: Paid character copies between instances on 05/11/2015 01:00 PM CDT
Re: Paid character copies between instances on 05/11/2015 02:45 PM CDT
>I'm pretty sure the average circle for Plat is much lower than that of Prime.
Plat players either seem to be swapping and playing a bunch of lower circle characters or focused on one and 120ish+. I don't like to flipflop personally between lowbies because I've already done that, hunted that, seen that, etc.
[20:11] Chatter[Arathael] Usually only get skill when it's successful.
[20:13] Chatter[Morpion] Thats why Arathael has 0.00 ranks in Getting Girls
[20:14] Chatter[Arathael] =(
Plat players either seem to be swapping and playing a bunch of lower circle characters or focused on one and 120ish+. I don't like to flipflop personally between lowbies because I've already done that, hunted that, seen that, etc.
[20:11] Chatter[Arathael] Usually only get skill when it's successful.
[20:13] Chatter[Morpion] Thats why Arathael has 0.00 ranks in Getting Girls
[20:14] Chatter[Arathael] =(
Re: Paid character copies between instances on 05/11/2015 03:56 PM CDT
>>Don't you have the same issues with Prime to Plat transfers as you do from TF to Prime? I'm pretty sure the average circle for Plat is much lower than that of Prime.
As long as people from Prime weren't bringing coin/gear along for the ride, I'd consider Prime to Plat transfers more me being personally hesitant/concerned than thinking it's totally unreasonable based on instance policies. TF follows an entirely different set of policy/rules than Prime (let alone Plat) does, which to me makes the idea impossible from the get go.
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
As long as people from Prime weren't bringing coin/gear along for the ride, I'd consider Prime to Plat transfers more me being personally hesitant/concerned than thinking it's totally unreasonable based on instance policies. TF follows an entirely different set of policy/rules than Prime (let alone Plat) does, which to me makes the idea impossible from the get go.
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
Re: Paid character copies between instances on 05/11/2015 04:10 PM CDT
>As long as people from Prime weren't bringing coin/gear along for the ride.
This.
Also just question for VOLCANUS original post.
>It sounds like the ability is already there, see test, so it's just monetizing an existing function.
Are you asking that you can flip flop around as long as paying to do it? or limiting it? Like oh man I am so sick of prime and the crowded hunting grounds and gweths in Prime let me go to Plat where I can train easily and not have bad spawn and then go back to Prime so I can be HLC.
PERSONALLY, I would hope if this was ever the case accounts were reviewed and warnings and interaction and watched before being allowed to. Just my opinion that swapping a higher character over for a year (with or without stuff) just so they can gain ranks and get over a hump or crowded area then return would be pretty much cheating
An actual reason for needing or wanting to do so would be something I would hope they took into account and not just Nice GAMER248 wants to go to Plat here ya go have fun! But I don't think any of this would ever happen anyway so meh.
[20:11] Chatter[Arathael] Usually only get skill when it's successful.
[20:13] Chatter[Morpion] Thats why Arathael has 0.00 ranks in Getting Girls
[20:14] Chatter[Arathael] =(
This.
Also just question for VOLCANUS original post.
>It sounds like the ability is already there, see test, so it's just monetizing an existing function.
Are you asking that you can flip flop around as long as paying to do it? or limiting it? Like oh man I am so sick of prime and the crowded hunting grounds and gweths in Prime let me go to Plat where I can train easily and not have bad spawn and then go back to Prime so I can be HLC.
PERSONALLY, I would hope if this was ever the case accounts were reviewed and warnings and interaction and watched before being allowed to. Just my opinion that swapping a higher character over for a year (with or without stuff) just so they can gain ranks and get over a hump or crowded area then return would be pretty much cheating
An actual reason for needing or wanting to do so would be something I would hope they took into account and not just Nice GAMER248 wants to go to Plat here ya go have fun! But I don't think any of this would ever happen anyway so meh.
[20:11] Chatter[Arathael] Usually only get skill when it's successful.
[20:13] Chatter[Morpion] Thats why Arathael has 0.00 ranks in Getting Girls
[20:14] Chatter[Arathael] =(
Re: Paid character copies between instances on 05/11/2015 04:21 PM CDT
If I could bring my Prime character into Plat, I'd seriously consider it.
Weapons for Sale:
https://elanthipedia.play.net/mediawiki/index.php/User:CARAAMON#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Weapons for Sale:
https://elanthipedia.play.net/mediawiki/index.php/User:CARAAMON#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Re: Paid character copies between instances on 05/11/2015 04:32 PM CDT
What do instance policies have to do with it? Obviously once you transferred you'd have to abide by the rules of the instance you're transferring to.
My comment was about relative circle though. People were saying that TF to prime transfers wouldn't work because people would just AFK script in TF then transfer to prime and be l33t. Which is a somewhat flawed idea anyway since not only does scripting to high levels take a lot of time, writing a good AFK script can take an extremely long time too. Anyway, it seems to me that if you had a bunch of 100+ Prime characters transferring to Plat you'd have the same issue.
My comment was about relative circle though. People were saying that TF to prime transfers wouldn't work because people would just AFK script in TF then transfer to prime and be l33t. Which is a somewhat flawed idea anyway since not only does scripting to high levels take a lot of time, writing a good AFK script can take an extremely long time too. Anyway, it seems to me that if you had a bunch of 100+ Prime characters transferring to Plat you'd have the same issue.
Re: Paid character copies between instances on 05/11/2015 05:04 PM CDT
>>It sounds like the ability is already there, see test, so it's just monetizing an existing function.
AFAIK, Test is basically a clone of Prime, with the clone not always being up to date. That's why people aren't always up to date with what they're wearing, where their skills are at, etc.
That said, GMs can import Plat characters into Test through GM power mojo, but my understanding is that it's incredibly messy, not all that fun, and generally something they try not to do. On the plus side, when they import a Necro this way the GM and the character being imported both explode, so at least everyone can laugh at that part.
>>What do instance policies have to do with it?
TF allows AFK scripting. Prime and Plat don't. I think it would be unfair to allow someone who was able to AFK script their way to awesomeness get introduced into either of those instances.
>>People were saying that TF to prime transfers wouldn't work because people would just AFK script in TF then transfer to prime and be l33t. Which is a somewhat flawed idea anyway since not only does scripting to high levels take a lot of time, writing a good AFK script can take an extremely long time too. Anyway, it seems to me that if you had a bunch of 100+ Prime characters transferring to Plat you'd have the same issue.
I'm on the fence about Prime going to Plat, because on one hand I don't want to see a ton of 100+ showing up just to throw their weight around and disrupt the nice little communal commie-land we've developed, but on the other hand if someone from Prime is ditching everything but their base character to get into Plat I think they're showing a certain level of commitment. I also think that many people who jump over might even jump back into Prime eventually (so maybe I'm also concerned about them abandoning all the auction/unique gear they may have gained while in Plat).
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
AFAIK, Test is basically a clone of Prime, with the clone not always being up to date. That's why people aren't always up to date with what they're wearing, where their skills are at, etc.
That said, GMs can import Plat characters into Test through GM power mojo, but my understanding is that it's incredibly messy, not all that fun, and generally something they try not to do. On the plus side, when they import a Necro this way the GM and the character being imported both explode, so at least everyone can laugh at that part.
>>What do instance policies have to do with it?
TF allows AFK scripting. Prime and Plat don't. I think it would be unfair to allow someone who was able to AFK script their way to awesomeness get introduced into either of those instances.
>>People were saying that TF to prime transfers wouldn't work because people would just AFK script in TF then transfer to prime and be l33t. Which is a somewhat flawed idea anyway since not only does scripting to high levels take a lot of time, writing a good AFK script can take an extremely long time too. Anyway, it seems to me that if you had a bunch of 100+ Prime characters transferring to Plat you'd have the same issue.
I'm on the fence about Prime going to Plat, because on one hand I don't want to see a ton of 100+ showing up just to throw their weight around and disrupt the nice little communal commie-land we've developed, but on the other hand if someone from Prime is ditching everything but their base character to get into Plat I think they're showing a certain level of commitment. I also think that many people who jump over might even jump back into Prime eventually (so maybe I'm also concerned about them abandoning all the auction/unique gear they may have gained while in Plat).
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
Re: Paid character copies between instances on 05/11/2015 05:12 PM CDT
>If I could bring my Prime character into Plat, I'd seriously consider it.
NOOOOO!! I like being on top of the weapons crafting board.
Don't forget to vote:
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NOOOOO!! I like being on top of the weapons crafting board.
Don't forget to vote:
http://www.topmudsites.com/vote-DragonRealms.html
Re: Paid character copies between instances on 05/11/2015 05:23 PM CDT
>>NOOOOO!! I like being on top of the weapons crafting board.
You're losing a prestige slot but gaining a bellowing mentor.
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
You're losing a prestige slot but gaining a bellowing mentor.
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
Re: Paid character copies between instances on 05/12/2015 04:36 PM CDT
> And even then, it allows people to AFK script to get their skills/stats where they want them, then move over to an instance where they can put that training to use.
Why is this a problem? It's not like new characters ever have a chance of matching characters that have played for 15 years. Just cap the skill ranks that you can transfer. 50% total cap, for example. Also remember that this is a character copy, not a transfer.
Re: Paid character copies between instances on 05/12/2015 04:52 PM CDT
>> > And even then, it allows people to AFK script to get their skills/stats where they want them, then move over to an instance where they can put that training to use.
>> Why is this a problem?
Because it's basically like saying, "AFK scripting is not allowed in DR Prime... unless you pay $X."
>> It's not like new characters ever have a chance of matching characters that have played for 15 years.
Apples and oranges.
I
"[A]ll PC necromancers are now redeemed good guys..." ~ GM Raesh
>> Why is this a problem?
Because it's basically like saying, "AFK scripting is not allowed in DR Prime... unless you pay $X."
>> It's not like new characters ever have a chance of matching characters that have played for 15 years.
Apples and oranges.
I
"[A]ll PC necromancers are now redeemed good guys..." ~ GM Raesh
Re: Paid character copies between instances on 05/12/2015 08:29 PM CDT
Re: Paid character copies between instances on 05/12/2015 11:57 PM CDT
>>Why is this a problem? It's not like new characters ever have a chance of matching characters that have played for 15 years. Just cap the skill ranks that you can transfer. 50% total cap, for example.
Because it's counterintuitive to the spirit of the game. Why spend months/years training your character in the game if someone can run an AFK script for a few weeks in TF then jump into Prime.
>>Also remember that this is a character copy, not a transfer.
Hah, wait, it is? That's even worse. Terrible idea. F- to that idea.
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
Because it's counterintuitive to the spirit of the game. Why spend months/years training your character in the game if someone can run an AFK script for a few weeks in TF then jump into Prime.
>>Also remember that this is a character copy, not a transfer.
Hah, wait, it is? That's even worse. Terrible idea. F- to that idea.
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
Re: Paid character copies between instances on 05/13/2015 03:40 PM CDT
> Because it's basically like saying, "AFK scripting is not allowed in DR Prime... unless you pay $X."
AFK scripting is never allowed in DR Prime, and you can already buy ranks on DRSales. So long as character transfers are allowed, this isn't a valid argument. This is even more true if you cap the amount of experience that you can bring from DRTF into DRPrime.
> Apples and oranges.
Except that it's not. Your concern is about people suddenly having more skills from their characters being in an instance that allows them to gain skills faster than they could while ATK in the primary instance. The only reason I can see for this concern is if you are threatened in some way. The only way that I can see you being threatened (assuming you don't sell characters) is if you were concerned that your dominance in a certain area would be challenged. This is resolved by xp and item limits on character copies.
Re: Paid character copies between instances on 05/13/2015 03:41 PM CDT
> Because it's counterintuitive to the spirit of the game. Why spend months/years training your character in the game if someone can run an AFK script for a few weeks in TF then jump into Prime.
Maybe I don't understand something. Is the primary reason you still play the game that you're so much further ahead from new people who play the game? Is there something to DR other than the treadmill and bragging rights? I tend to think so, but I'm legitimately curious if you see this as well.
PS: Do you fight this vehemently against account transfers?
Re: Paid character copies between instances on 05/13/2015 04:02 PM CDT
I don't really see any issues with character transfer/copy between prime and plat. They have the some policies, plat is just more RP focused.
I also don't really even see why items would be an issue. So what if you have an extra rare item or two running around?
I suppose I could see a unique item as a problem, but then that could be easily handled before hand. You are told, hey hand that item off to someone. Easily part of the fee for scanning your character for such things.
Time and effort on the side of Simu staff is not really a concern, given they just price it appropriately. If its going to take 2 staff members 5 hours to scan, approve, backup, import and check your character, then it should be priced at 5 hours of time plus some profit. Whatever that works out to. If that means a character transfer is $200 then so be it. You didn't want everyone buying it anyway.
I have been in and out of plat a few times. I would consider a transfer regardless of the price. But I can't say I would make the switch there are not enough people over there. I would also not switch if it meant I had to get all my items back. I don't have anything 'unique' other than my altered stuff. But I would not want to go through the effort of getting it all back either.
Money is irrelevant. You would need to wipe that, given the completely different economies. I would let people bring some capped sum though, just so they don't have nothing.
I also don't really even see why items would be an issue. So what if you have an extra rare item or two running around?
I suppose I could see a unique item as a problem, but then that could be easily handled before hand. You are told, hey hand that item off to someone. Easily part of the fee for scanning your character for such things.
Time and effort on the side of Simu staff is not really a concern, given they just price it appropriately. If its going to take 2 staff members 5 hours to scan, approve, backup, import and check your character, then it should be priced at 5 hours of time plus some profit. Whatever that works out to. If that means a character transfer is $200 then so be it. You didn't want everyone buying it anyway.
I have been in and out of plat a few times. I would consider a transfer regardless of the price. But I can't say I would make the switch there are not enough people over there. I would also not switch if it meant I had to get all my items back. I don't have anything 'unique' other than my altered stuff. But I would not want to go through the effort of getting it all back either.
Money is irrelevant. You would need to wipe that, given the completely different economies. I would let people bring some capped sum though, just so they don't have nothing.
Re: Paid character copies between instances on 05/13/2015 04:37 PM CDT
> I also don't really even see why items would be an issue. So what if you have an extra rare item or two running around?
I wouldn't want to mess with the economy of one of both instances, and it would cause potential item duplication problems if you were doing this as a character copy (vs transfer).
> I would also not switch if it meant I had to get all my items back. I don't have anything 'unique' other than my altered stuff. But I would not want to go through the effort of getting it all back either.
To be clear. I was thinking of this less as a delete from one instance and create in a second instance rather than a copy from one instance to the second instance. No items/coins helps protect economies. Experience limits to keep this from being mandatory at very high levels.
Re: Paid character copies between instances on 05/13/2015 04:43 PM CDT
>>AFK scripting is never allowed in DR Prime, and you can already buy ranks on DRSales.
And feel free to ask the GMs how they feel about that.
>>Is the primary reason you still play the game that you're so much further ahead from new people who play the game?
Nope. But I also wouldn't like Simu selling premade level 150s.
>>I also don't really even see why items would be an issue. So what if you have an extra rare item or two running around?
The economies are vastly different. I'm not a fan of Plat possibly getting thousands of additional plats brought into it.
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
And feel free to ask the GMs how they feel about that.
>>Is the primary reason you still play the game that you're so much further ahead from new people who play the game?
Nope. But I also wouldn't like Simu selling premade level 150s.
>>I also don't really even see why items would be an issue. So what if you have an extra rare item or two running around?
The economies are vastly different. I'm not a fan of Plat possibly getting thousands of additional plats brought into it.
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
Re: Paid character copies between instances on 05/13/2015 04:45 PM CDT
>> I also don't really even see why items would be an issue. So what if you have an extra rare item or two running around?
I guess it depends on whether this is a copy or a transfer. If it is a copy, then you could transfer your Character A, with all your items, from Plat to Prime. You then take all of those items off of Character A in Plat onto Character B, and transfer Character B to Prime as well. You've now duplicated everything you own. If it's a transfer, meaning that the original character in the original instance is destroyed at the same time as it moves to the new instance, then it might be okay. Maybe. I'm still hesitant.
I
"[A]ll PC necromancers are now redeemed good guys..." ~ GM Raesh
I guess it depends on whether this is a copy or a transfer. If it is a copy, then you could transfer your Character A, with all your items, from Plat to Prime. You then take all of those items off of Character A in Plat onto Character B, and transfer Character B to Prime as well. You've now duplicated everything you own. If it's a transfer, meaning that the original character in the original instance is destroyed at the same time as it moves to the new instance, then it might be okay. Maybe. I'm still hesitant.
I
"[A]ll PC necromancers are now redeemed good guys..." ~ GM Raesh
Re: Paid character copies between instances on 05/13/2015 06:34 PM CDT
>>Volcanus: AFK scripting is never allowed in DR Prime, and you can already buy ranks on DRSales. So long as character transfers are allowed, this isn't a valid argument.
While I am not a fan of character sales, they do not change the net "economy" of power in the instance. If Bob sells his 150th Warrior Mage to Jane, there is still one 150th Warrior Mage; it just changes hands. If Bob transfers his 150th Warrior Mage from TF to Prime, there is now an additional 150th Warrior Mage in Prime.
Furthermore, allowing people to transfer back and forth between instances at will is effectively allowing them to buy an AFK scripting pass. Even allowing just a one-time transfer from TF to Prime would still have the potential for disrupting the balance of power in Prime, as it would allow people to roll TF characters, AFK script them for a while, and then move them to Prime. (And with one-time transfers, customer service would have to deal with unhappy players who transferred to a different instance and regretted it.)
I could see an argument for allowing a transfer from Plat to Prime or from Prime to TF, but I don't think it would be beneficial to the long-term balance of Plat and Prime to allow characters who were trained under less stringent (or no) scripting rules to transfer to more restricted instances.
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While I am not a fan of character sales, they do not change the net "economy" of power in the instance. If Bob sells his 150th Warrior Mage to Jane, there is still one 150th Warrior Mage; it just changes hands. If Bob transfers his 150th Warrior Mage from TF to Prime, there is now an additional 150th Warrior Mage in Prime.
Furthermore, allowing people to transfer back and forth between instances at will is effectively allowing them to buy an AFK scripting pass. Even allowing just a one-time transfer from TF to Prime would still have the potential for disrupting the balance of power in Prime, as it would allow people to roll TF characters, AFK script them for a while, and then move them to Prime. (And with one-time transfers, customer service would have to deal with unhappy players who transferred to a different instance and regretted it.)
I could see an argument for allowing a transfer from Plat to Prime or from Prime to TF, but I don't think it would be beneficial to the long-term balance of Plat and Prime to allow characters who were trained under less stringent (or no) scripting rules to transfer to more restricted instances.
Mr. Gorbachev, tear down this wall rank!
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Re: Paid character copies between instances on 05/13/2015 07:11 PM CDT
>Plat to Prime or from Prime to TF
These would be the only possible transfers that are least harmful I could see happening and as one time only. Doubtful anyone in Plat would want to go back to Prime though heh. But I don't think any transfers would ever happen unless Plat were to shutdown or something.
[20:11] Chatter[Arathael] Usually only get skill when it's successful.
[20:13] Chatter[Morpion] Thats why Arathael has 0.00 ranks in Getting Girls
[20:14] Chatter[Arathael] =(
These would be the only possible transfers that are least harmful I could see happening and as one time only. Doubtful anyone in Plat would want to go back to Prime though heh. But I don't think any transfers would ever happen unless Plat were to shutdown or something.
[20:11] Chatter[Arathael] Usually only get skill when it's successful.
[20:13] Chatter[Morpion] Thats why Arathael has 0.00 ranks in Getting Girls
[20:14] Chatter[Arathael] =(
Re: Paid character copies between instances on 05/13/2015 11:01 PM CDT
Re: Paid character copies between instances on 05/13/2015 11:06 PM CDT
> While I am not a fan of character sales, they do not change the net "economy" of power in the instance.
Neither will this. The original idea was no coins or altered items, but I think there's a strong argument for no items at all. Likewise, I proposed an absolute skill cap to insure the high ranking players aren't threatened by the lower upstarts who might want to play at their level.
> If Bob sells his 150th Warrior Mage to Jane, there is still one 150th Warrior Mage; it just changes hands. If Bob transfers his 150th Warrior Mage from TF to Prime, there is now an additional 150th Warrior Mage in Prime.
Except that there isn't. The absolute caps would prevent that. Even so, who cares? There's one more 150th warrior mage to play with in prime. That's a good thing, right?
Re: Paid character copies between instances on 05/13/2015 11:14 PM CDT
>Because it's counterintuitive to the spirit of the game. Why spend months/years training your character in the game if someone can run an AFK script for a few weeks in TF then jump into Prime.
You keep severely underestimate the amount of time it takes to gain skills even afk scripting in TF. The last race to 150 took about a year. The prep for this normally involves at least a couple months preparing and testing scripts. The races are usually barebones characters as well, only skills required to circle. No one is going to script for a couple weeks in TF and jump back into prime as 150th, 100th, or even 50th (the last might be possible depending on the guild).
Re: Paid character copies between instances on 05/14/2015 12:44 AM CDT
>>Volcanus: Likewise, I proposed an absolute skill cap to insure the high ranking players aren't threatened by the lower upstarts who might want to play at their level.
If that's the route you want to go, why not just legalize AFK scripting for the first X ranks? Because that's effectively what a TF -> Prime transfer would be under your model with a cap at X.
>>Volcanus: Except that there isn't. The absolute caps would prevent that. Even so, who cares? There's one more 150th warrior mage to play with in prime. That's a good thing, right?
Disrupting the delicate ecology of Prime (and especially Plat) with additional high-level characters appearing out of "nowhere" is something that affects the entire game, not just the "the high ranking players." And it particularly affects those who enjoy the PvP/bragging right aspects of the game.
You keep asking why people should care about this, but let me turn it around. Why do you want this? Ignoring the fees that Simutronics could collect for inter-instance character transfers, how would this benefit each instance?
Mr. Gorbachev, tear down this wall rank!
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If that's the route you want to go, why not just legalize AFK scripting for the first X ranks? Because that's effectively what a TF -> Prime transfer would be under your model with a cap at X.
>>Volcanus: Except that there isn't. The absolute caps would prevent that. Even so, who cares? There's one more 150th warrior mage to play with in prime. That's a good thing, right?
Disrupting the delicate ecology of Prime (and especially Plat) with additional high-level characters appearing out of "nowhere" is something that affects the entire game, not just the "the high ranking players." And it particularly affects those who enjoy the PvP/bragging right aspects of the game.
You keep asking why people should care about this, but let me turn it around. Why do you want this? Ignoring the fees that Simutronics could collect for inter-instance character transfers, how would this benefit each instance?
Mr. Gorbachev, tear down this wall rank!
Vote for DragonRealms on Top MUD Sites: http://www.topmudsites.com/vote-DragonRealms.html
Re: Paid character copies between instances on 05/14/2015 12:57 AM CDT
>>Even so, who cares? There's one more 150th warrior mage to play with in prime. That's a good thing, right?
It wasn't that long ago that a certain bought 150th WM was terrorizing Prime to the point that he was perma-locked? To be clear, no it's not always a good thing. One person can ruin a lot of people's fun with enough ranks and no shame.
It wasn't that long ago that a certain bought 150th WM was terrorizing Prime to the point that he was perma-locked? To be clear, no it's not always a good thing. One person can ruin a lot of people's fun with enough ranks and no shame.
Re: Paid character copies between instances on 05/14/2015 06:01 AM CDT
Re: Paid character copies between instances on 05/14/2015 07:48 AM CDT
Re: Paid character copies between instances on 05/14/2015 09:01 AM CDT
> If that's the route you want to go, why not just legalize AFK scripting for the first X ranks? Because that's effectively what a TF -> Prime transfer would be under your model with a cap at X.
Because doing it in an instance designed around this doesn't degrade or diminish the playability of others in the primary instance.
> Disrupting the delicate ecology of Prime (and especially Plat) with additional high-level characters appearing out of "nowhere" is something that affects the entire game, not just the "the high ranking players."
Delicate ecology? Based on the recently released stats, there are more high levels
> And it particularly affects those who enjoy the PvP/bragging right aspects of the game.
It doesn't though. The difference is several hundred skill ranks, possibly close to a thousand. Let's say someone went into TF. They spent a year and a half writing scripts and leveling up characters because they don't have much time to play in prime. They suffer through the experience penalty. They die periodically because TF. They refine their scripts. They come back with the absolute cap of 750 skills in all ranks. This puts them at about 140ish in most guilds, maybe high 140s.
Now what? Has everyone that was a high level in prime, who did it for bragging rights, stopped playing that last year and a half? Did they lose experience. Has their last year been diminished in any way such that they stopped gaining skills? At 150, how long does it take to gain a rank in a skill? Maybe 1 rank a day, if you're very efficient, scripting a lot, and using focus? How long will it take the new 145 to catch up with them? Another year of intense training if they're 300 ranks below and the top dog stops training entirely?
> You keep asking why people should care about this, but let me turn it around. Why do you want this? Ignoring the fees that Simutronics could collect for inter-instance character transfers, how would this benefit each instance?
Fair question. Let me answer it.
1. This started because I have characters in the fallen (none over 100) that I'd like to bring to prime. I like TF, but prime is where the activity is. If the fallen picked up then I'd be tempted to copy some of my prime characters to TF. I've toyed with the idea of plat as well, but starting completely over (without any of the base items or coins I could get from my existing characters) is a daunting thought. I'm not sure I have the time or energy for that.
As the conversation has progressed I've realized that this is more engrossing than I originally imagined. I now have two other reasons to push it.
1. I personally don't agree with character sales solely because I like RP to stick to a character. Watching a character lobotomy is a jarring experience, but we've all seen it. Sometimes multiple times on a single character. I get that people want to jump in and start playing a new class at a certain level, but there has to be a better way to do it. The other point is that this is an income stream that simu is honestly missing out on. A black market if you will which has had a blind eye turned to it for decades.
2. It's worked in other games. Take the WoW token as an example. They accepted that gold sales were a thing. They weren't going away. They were illicit and dangerous. They introduced the token. Not everyone liked it, but it turned out to be wildly successful for both the long-time players and the newbies. It was a safe and non-disruptive way to achieve the goal that the player base had already learned to just accept. Furthermore, it was introduced in a non-disruptive way. This service line would give you a way to play the game in an instance you enjoy, on a class you think you'll enjoy, without a significant, personal time sink on the front-end. The player base is aging, not everyone can play the game the way they did when they were teenagers. Not everyone wants to. That's okay. Means already exist to counteract that. I'm just suggesting a better mouse trap that helps keep the game alive rather than helping to pad the pockets of players cashing out and leaving.
how would this benefit each instance?
1. Fallen and Plat could see a continuous player infusion. I can't speak to the latter, but the former needs it.
2. Prime could see less scripting or mass-AFK.
3. New characters copying to an instance will need or make low-level consumables. This helps the economy in all instances. (note I said economies, not monopolies)
4. Player enjoyment could go up as they get to script in the fallen, interact in prime, or even serious RP in plat all without needing to start fresh or redesign their primary character.
5. New classes can be leveled to acceptable levels to "try them out" without worrying about them being throw aways in an instance you'll never really play in because it's so lonely.
6. Fewer character sales as alternatives are now available. This will admittedly hurt the black market of DR Sales, but it will help maintain consistency within the game. No "are you so and so" whispers when seeing someone for the first time in a while or watching someone's personality change over night.
Re: Paid character copies between instances on 05/14/2015 09:05 AM CDT