Blotter 9/29 on 10/02/2006 07:43 PM CDT
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As noted on Friday, last week's blotter was delayed because it was a busy week. Some of these were still under review by the senior staff at the time of posting, and rather than give data that didn't make sense, I waited until today so that it could all be presented at once.

Lockouts
30 days
Scripting - 6
PvP - 1

60 days
Scripting - 7
Scripting and Loss of Characters - 3

Terminated
Game Disruption - 2


Warnings
Mechanics Abuse - 2
Disruption - 2
Language - 8
Scripting - 36
PvP - 1


--Sanguious
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Re: Blotter 9/29 on 10/02/2006 07:47 PM CDT
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Just curious. When there are 7 30 day scripting warnings, are they 7 different people, or possibly one person with several accounts and all of them were locked out?


____
>Working carefully, the orc raider tries to skin you, but barely manages to avoid sliding his own thumb off. With a muttered curse, he kicks your lifeless corpse in disgust.
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Re: Blotter 9/29 on 10/02/2006 07:58 PM CDT
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Good question and it's usually a combiniation of both. When an account gets locked out, generally, all of that person's accounts get locked out. There are some exceptions to this, as an example let's say Tom has an account and Bob has an account, and there's a third account in Tom's name that they both play. Now lets say Bob manages to get locked out because of something he did (we'll say it's a PvP situation where he started something on his own account, found out he bit off more than he could chew, and brought in the 65th circle barb from the shared account to finish the job). Just because the account is in Tom's name doesn't mean his main account will get sent out, even though the one they play jointly in this case could.

People playing multiple accounts do have to wory about what they do across all of their accounts. If one gets locked out, they can all get locked out.

--Sanguioius
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Re: Blotter 9/29 on 10/02/2006 08:33 PM CDT
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<<People playing multiple accounts do have to wory about what they do across all of their accounts. If one gets locked out, they can all get locked out.

It has been my understanding that a lockout is always for all accounts that are linked in any way. It doesn't make sense to lock out one account and allow them to play on another.


Sylvado

Whenever you find yourself on the side of the majority, it's time to pause and reflect. M.T.
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Re: Blotter 9/29 on 10/02/2006 09:44 PM CDT
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I don't suppose someone can define 'game disruption' for me? Is it being OOC, or exploiting bugs?
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Re: Blotter 9/29 on 10/02/2006 10:20 PM CDT
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bug exploitation is mech abuse, I believe. Game disruption is probably blatant OOCness, etc.

-Durnil
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Re: Blotter 9/29 on 10/02/2006 10:22 PM CDT
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>>Game disruption is probably blatant OOCness

We can only hope.


- Xelten
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Re: Blotter 9/29 on 10/02/2006 10:45 PM CDT
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It has to be of a certain level, such that 1)it's gonna REALLY stir up the pot no matter what context it's used (ie, politics, religion) and/or 2)people would be impacted by it.

Walking by a player talking sports with his buddies would definitely require a nudge, but they'd never get a lockout or warning for it. However, if they followed you around or actively surveyed/brought other folk into their discussion, that's when things become disruptive due to OOCness and thus warnable.

J'Lo, no that other one
The Manipulation List -- http://symphaena.com/index.html
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Re: Blotter 9/29 on 10/02/2006 11:30 PM CDT
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Game Disruption can be any significant disruption to the game.

Interfering with GM Events, Abuse of REPORT or ASSIST, causing a ruckus, shenanigans, grabassery, larking about, etc.

Its really a catch-all category for "general troublemaking".


Solomon



What's going on?
http://www.livejournal.com/~drbubba


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Re: Blotter 9/29 on 10/03/2006 12:06 AM CDT
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>>grabassery

This is my favorite candidate for a neologism.
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Re: Blotter 9/29 on 10/03/2006 07:08 AM CDT
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>>Interfering with GM Events, Abuse of REPORT or ASSIST, causing a ruckus, shenanigans, grabassery, larking about, etc

I'm declaring shenanigans, everyone grab your brooms

Strangeguard
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Re: Blotter 9/29 on 10/03/2006 07:29 AM CDT
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>>I'm declaring shenanigans, everyone grab your brooms

I knew that wouldn't be able to pass without someone calling shenanigans. ;-P

River

Curiousity killed the cat....but satisfaction brought him back.
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Re: Blotter 9/29 on 10/03/2006 09:01 AM CDT
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>>>ruckus, shenanigans, grabassery, larking about, etc.

These are all great words.


~Dulcinia


We don't rent pigs!
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Re: Blotter 9/29 on 10/03/2006 10:55 AM CDT
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Don't forget causing a fracas, a ballyhoo, a hullabaloo or just general tomfoolery.

Got to put that English degree to use somehow...


~Thilan
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Re: Blotter 9/29 on 10/03/2006 12:24 PM CDT
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<<It has been my understanding that a lockout is always for all accounts that are linked in any way. It doesn't make sense to lock out one account and allow them to play on another.>>

My typos in the original statement aside, this of course wrong, for the reasons described in the preceding paragraph. With the way some people share accounts, this could cause dozens of accounts to be locked out sort of like an insane version of six degrees of Kevin Bacon.

--Sanguious
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Re: Blotter 9/29 on 10/03/2006 03:13 PM CDT
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<<Scripting and Loss of Characters - >>

And for my interest, what does this one mean, as it was under the 60 days heading... it's the loss of Characters that I am not understanding what that could be.


Thanks in advance.
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Re: Blotter 9/29 on 10/03/2006 03:48 PM CDT
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My guess is the characters are gone but the accounts can be reopened in 60 days. I rather severe punishment. I imagine that the individual had been warned repeatedly and simply wasn't bright enough to stop. I believe there is a step before that that results in the loss of significant experience. Either way they get a shot to play again in 60 days with a brand new character.

Calissa
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Re: Blotter 9/29 on 10/03/2006 03:49 PM CDT
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One of the penalties of scripting is a deletion of the character you were scripting with.




Range Master Dragamar, Recluse of Aesry Sulaenis'a
Brother Urio, Follower of Urrem'tier
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Re: Blotter 9/29 on 10/03/2006 04:06 PM CDT
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>>One of the penalties of scripting is a deletion of the character you were scripting with.

Ding ding, we have a winner. Straight from NEWS 5 17:

- Third offense: The offending account, plus all of the other related accounts, can be locked out of the game for 60 days. In addition, the offender will FORFEIT ALL CHARACTERS on the offending account. Character forfeiture means loss of all characters, and all of their inventory including vaults, bank accounts, experience, skills, stats, etc. Everything will be gone.

Gryck
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Re: Blotter 9/29 on 10/03/2006 04:39 PM CDT
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ahh ok good deal then... just had not seen that before under the 60 day heading so it seems there is 60 day lock out for scripting and for lock and char lost also... so I am guessing the second 60 day lock out?

Again just a morbid curiousity thing more then any reason

Me 'n sleeping him
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Re: Blotter 9/29 on 10/03/2006 04:47 PM CDT
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The account itself would get the LO for 60 days. This would prevent them from making new characters and playing. And the characters that were scripted and all that are removed due to their gains from performing illegal activities.

Or at least that's how I read it. Never had the pleasure first hand. ;)

Gryck
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Re: Blotter 9/29 on 10/03/2006 05:45 PM CDT
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<<With the way some people share accounts

Friends don't let friends be disruptive. However, they're your marbles so it's your rules.


Sylvado

Whenever you find yourself on the side of the majority, it's time to pause and reflect. M.T.
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Re: Blotter 9/29 on 10/04/2006 09:47 PM CDT
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I think the character loss is permanent. The 60 days is the amount of time the account is locked out, character loss or no.

J'Lo, no that other one
The Manipulation List -- http://symphaena.com/index.html
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Re: Blotter 9/29 on 10/05/2006 12:08 PM CDT
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Character loss is, indeed, permanent.

Solomon



What's going on?
http://www.livejournal.com/~drbubba


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Re: Blotter 9/29 on 10/05/2006 01:07 PM CDT
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>>Character loss is, indeed, permanent.

>>Solomon

I just had an odd thought when I read that. Ok so they get locked out for sixty days and loss the character permanent. What if they offer to pay 250.00 for the character to be restored? Is that allowable? Just one of those random and odd thoughts one has at times.

Jim


Henry II: Now see here, boy...
Philip II: I am a king - I am no man's "boy"!
Henry II: A king? Because you put your ass on purple cushions?
"The Lion in Winter (1968)"

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Re: Blotter 9/29 on 10/05/2006 01:23 PM CDT
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<<What if they offer to pay 250.00 for the character to be restored?>>

Characters that were killed or rerolled can be eligible. Characters that have been permanently removed are not. There are all kinds of issues on this one, character history, past warnings, and the like all would end up carrying over. Then there are questions like, "when would the character be set to?" which have no answer at all.

Removed characters are considered broken. Just as there are some things you can't take to the forge to get fixed, there are some characters that are in the same metaphoric condition.

--Sanguious
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