Tenacity/Backstab issue on 04/09/2014 06:47 PM CDT
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Is this going to be addressed in 3.1? It really should be as it makes Backstab useless vs Barbs(not joking).



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Re: Tenacity/Backstab issue on 04/09/2014 10:18 PM CDT
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Can you elaborate? I thought tenacity was just a barrier with different code, is it working differently?



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Re: Tenacity/Backstab issue on 04/09/2014 10:32 PM CDT
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Gort you need to be a less Bawce barb and it doesn't work as well.




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Re: Tenacity/Backstab issue on 04/10/2014 06:41 AM CDT
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>>Gort you need to be a less Bawce barb and it doesn't work as well.<<

^ QFT


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Re: Tenacity/Backstab issue on 04/10/2014 08:21 AM CDT
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It's like MAF but it doesn't wear down and can't be dispelled.

As that comparison suggests, there's serious (but recognized) problems with a lot of barriers. My understanding is that they were going to be a primary focus of 3.2.
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Tenacity/Backstab issue on 04/10/2014 01:32 PM CDT
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>> It's like MAF but it doesn't wear down and can't be dispelled.

It's not nearly as effective at absorbing damage as MAF. I welcome the barrier tweaks, but that really wasn't what I was posting about. This is a very specific case with Backstab.

I've actually posted about it twice in the past and talked with 2 GMs about it, but it seems to have been ignored.
It should be apparent at this point, and I'm surprised that no one else seems to be aware of it. I'm not going to give numbers here because they aren't necessary.

Fully buffed without tenacity, Loggrim with eliminate was landing heavy+ backstabs on Gort and knocking 10,15,20% vit away. Biggest shot he ever landed was ~25%
Fully buffed with tenacity, Loggrim with eliminate was landing light/grazing hits on Gort, and knocking 0,1, rarely 2% vit away. I don't think I ever seen one shot go over 2%.

Like I said, this isn't a surprise. It's been the case for a long time and I'm surprised no one else seems to be aware of it. These numbers are from ~2 months ago after the backstab rewrite and first round of eliminate changes(alpha strike), but the underlying mechanics are still very relevant.



IM: Dannyboy00001111

"Fool proof system do not take into account the ingenuity of fools, nor the power of numbers."
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Re: Tenacity/Backstab issue on 04/11/2014 05:57 AM CDT
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How does Tenacity stack up against Snipe? Thieves have more than one tool at their disposal. Backstab may not be the best option against barbarians. If Snipe is a viable method for attacking/killing a barbarian, I don't see that there's a problem with Tenacity vs. Backstab.

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Re: Tenacity/Backstab issue on 04/14/2014 08:39 PM CDT
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Barriers are mathematically challenged right now, and slated for a rewrite in 3.2. I'm not sure if time will allow me to add any tweaks once 3.1 hits live. We'll just have to see.





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