Healing up after a death (after deaths sting has gone).
Using CF(utility spell) at 12, with two x harness at 8.
Healing wounds over all areas of the body
Utility: 336 35.72% 2/34 perusing
its taken perhaps 10-12 mins to fully heal up .. using CF but utility seems to have gone up very little for the usage. Is this just because CF is going to train poorly or is there a little tweaking with that ? I am hoping that if we are going to use a spell it is going to train its relevant area a little better at least.
thanks
Words Words Words .. in the end thats all it is
Consume Flesh on 11/22/2012 07:27 AM CST
Re: Consume Flesh on 11/22/2012 09:18 AM CST
Re: Consume Flesh on 11/22/2012 10:22 AM CST
Reverse Putrefaction on 11/22/2012 10:34 AM CST
Re: Reverse Putrefaction on 11/22/2012 11:33 AM CST
Re: Consume Flesh on 11/22/2012 12:54 PM CST
Re: Reverse Putrefaction on 11/22/2012 12:55 PM CST
Re: Reverse Putrefaction on 11/22/2012 01:25 PM CST
Re: Reverse Putrefaction on 11/22/2012 02:35 PM CST
Creature appraisal is apparently not done yet, as per what Kodius said.
I think zombies are a bit wonky in general still, I don't think they're stats are scaling when shifting from offensive/balance/defensive stances. It shows the switch and they can use the abilities but from what I could tell it does nothing to how well they attack or defend. I also didn't notice any difference while using RPU on my zombie. Also, it would be great to have a way to tell if the spell is active on your zombie, unless their is one that I don't know about.
I think zombies are a bit wonky in general still, I don't think they're stats are scaling when shifting from offensive/balance/defensive stances. It shows the switch and they can use the abilities but from what I could tell it does nothing to how well they attack or defend. I also didn't notice any difference while using RPU on my zombie. Also, it would be great to have a way to tell if the spell is active on your zombie, unless their is one that I don't know about.