What's New with Droughtman's? on 03/20/2020 08:18 PM CDT
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Since we're running a little behind on release, I figure I'll give you a quick preview of our mechanical changes this year.

Some updates we did for Droughtman's this run:
- All rooms within the maze should now allow hiding (Don't try to SNEAK with the golden key, it won't work out for you)
- All spells/feats/khri/roars/berserks/meditations are available in the maze
- All shields given to you for maze running are now small sized so anybody can arm-wear it
- There is a Black Door that you can exit through to end your run immediately (for 5 indicia and 1 incidental)
- Winning now takes fewer steps, GOing through the white door takes you to the Winner's Lounge, no need to remember to go through the golden arch
- Winning automatically gives you your extra prize, no need to remember to fish it out of the bin
- We now guarantee you have inventory space before entering
- Exiting will correctly wear your armor and atmo/regen items so you don't have to fix them manually

Javac
That one guy

If you have questions or comments in regard to this post please email me at DR-JAVAC@play.net.

This message was originally posted in Events and Happenings in DragonRealms' Elanthia, Paid Events / Quests. To discuss the above, follow the link below.

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