Guild Fest Auction Ideas on 01/02/2015 07:47 AM CST
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Please feel free to add whatever you want to this.

I was just thinking the following would cause several of us to pour plats out of our pockets:

*A magical bottle of masterfully crafted and tremendously effective forging oil that never runs out.

*A magical spool of thread that never runs out (just place it on your needles and never think about it again--and it is removable from them).

*A magical set of masterfully crafted and tremendously effective straight pins that never runs out.

*A magical jar of masterfully crafted and tremendously effective surface polish that never runs out.

*A magical masterfully crafted and tremendously effective wire brush that never runs out.




"Brace yourselves, Squanto is going to bleh blah fart fart bleh.." -the player of the character formerly known as Pureblade
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Re: Guild Fest Auction Ideas on 01/02/2015 12:45 PM CST
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* Items that teach special spell/ability effects. (IE: A lightning bolt cast description that is different from normal lightning bolt description.)

* Unlimited or rechargeable version of the "limited use" ritual foci. (The messaging on the limited ones is really cool, and I prefer that messaging. The inconvenience of running out makes most people use the permanent kind. Such a shame!) (It would also be cool if we could craft those...)



Never attribute to malice that which is adequately explained by stupidity.
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Re: Guild Fest Auction Ideas on 01/02/2015 04:04 PM CST
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Random ideas:

Unlimited kirmhiro draught.

A home forge.

Unlimited deed packet.

A stamp that is impossible to damage (cause it annoys me).

A COMPLEX STAMP!!!! (rawr)

A magical booze bottle. Fill it with whatever booze you like, then you can continue pouring it out forever.

A home forge.



Weapons for Sale:
https://elanthipedia.play.net/mediawiki/index.php/User:CARAAMON#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
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Re: Guild Fest Auction Ideas on 01/02/2015 05:38 PM CST
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I'm going to make my next requests a standard until I'm able to get one or both:

* voucher to alter captain's ring and ship pilot
* voucher to change the name of a ship

Also would like to see:

* self refilling dirt container / unlimited use dirt container
* voucher for custom home decor (either outside or inside stuff)
* Rakash mount

>A magical booze bottle. Fill it with whatever booze you like, then you can continue pouring it out forever.

I really like this idea. Not game breaking, just super fun for people who like that sort of thing.



Salute a drowned sailor? You ought to brush up on your protocol, Kasto.
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Re: Guild Fest Auction Ideas on 01/02/2015 08:36 PM CST
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I second and third and fourth the complex stamp or advanced stamp whatever it is to be called.
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Re: Guild Fest Auction Ideas on 01/02/2015 09:24 PM CST
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I like all of these.

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"I think anything that forces you to do something no sane adventurer would do just in order to train is ridiculous."
DR-SOCHARIS

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Victory Over Lyras, on the 397th year and 156 days since the Victory of Lanival the Redeemer.
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Re: Guild Fest Auction Ideas on 01/04/2015 10:42 PM CST
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>>infinite crafting thingies

Heck, I'd be good with something that created a new X once every few days or whatever. Infinity is good too, though!

>>self refilling dirt container / unlimited use dirt container

Fun fact that means nothing but hey whatever: one of these were made for Droughtman's Maze, but it doesn't have infinite dirt. Instead it is something like 999,999,999,999,999 charges (probably not the actual number but you get the point). There was something something mechanics limitation something something but if it ever runs out a GM can refill it.

>>Unlimited or rechargeable version of the "limited use" ritual foci. (The messaging on the limited ones is really cool, and I prefer that messaging. The inconvenience of running out makes most people use the permanent kind. Such a shame!) (It would also be cool if we could craft those...)

It would be cool that instead of foci with different messaging, there was something like a spell prep merchant that allows you to tweak the messaging when you use a foci, though. That way you're never really bound to having to use X foci to do your cool mumbo-jumbo action.



Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
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Re: Guild Fest Auction Ideas on 01/04/2015 10:48 PM CST
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<<It would be cool that instead of foci with different messaging, there was something like a spell prep merchant that allows you to tweak the messaging when you use a foci, though. That way you're never really bound to having to use X foci to do your cool mumbo-jumbo action.

Since almost anything can be a foci thanks to Vatari among other things, this would be very hard to pull off in a way that didn't result in odd message/item combinations.



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Re: Guild Fest Auction Ideas on 01/04/2015 10:55 PM CST
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>>Since almost anything can be a foci thanks to Vatari among other things, this would be very hard to pull off in a way that didn't result in odd message/item combinations.

I'm not so sure. I mean, the current universal foci message has to be the type that works in any context, right? I doubt that can be the only way to describe them activating.



Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
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Re: Guild Fest Auction Ideas on 01/04/2015 11:33 PM CST
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The message is also very generic, which is I think what people would want to get away from when choosing to get a different one, however that ends up. I doubt people would want to switch from one generic message to another generic message, or at least it wouldn't have as much appeal at any rate.



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Re: Guild Fest Auction Ideas on 01/04/2015 11:38 PM CST
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>>The message is also very generic, which is I think what people would want to get away from when choosing to get a different one, however that ends up. I doubt people would want to switch from one generic message to another generic message, or at least it wouldn't have as much appeal at any rate.

Eh, at the same time the default spell preps are pretty generic, too.

Plus, it was the first crack at foci messaging. If the messaging development for foci is anything like all the other messaging that takes place in DR, the future rounds always end up sounding more awesome. Spells, spell preps, logins/logouts/etc each get better with future iterations.



Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
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Re: Guild Fest Auction Ideas on 01/04/2015 11:57 PM CST
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<<Plus, it was the first crack at foci messaging. If the messaging development for foci is anything like all the other messaging that takes place in DR, the future rounds always end up sounding more awesome. Spells, spell preps, logins/logouts/etc each get better with future iterations.

None of those, with the exception of spells, have to take into account an external variable such as an item, so there's little to no restriction on what they can or can't do. Spells, which do have an external variable (i.e. a target,) have strict limits on the properties of that variable (e.g. self only, only PC/critters, only weapons, etc.) so that the messaging always makes sense because it is written around that parameter.

Having a personal ritual focus message would be cool, but the requirement that it makes sense with every possible item sets a lot of limits on what the messaging could be. I would much rather have the less limited but equally as cool option of a custom message that you attach to an item of your choice.



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Re: Guild Fest Auction Ideas on 01/05/2015 10:16 AM CST
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>>None of those, with the exception of spells, have to take into account an external variable such as an item, so there's little to no restriction on what they can or can't do

Unless the cool foci thing you want to do is inherently linked to what the object is (Your steel eyeball amulet starts to blink as your foci buggaboo happens) or requires a specific aspect of that item to make sense (You stab the tip of your orichalcum needle into your thumb, so your foci buggaboo happens), I guess I'm at a loss for what types of generic actions foci might perform that wouldn't make sense for other foci.

Especially since all foci need to be held... so it's not like you could end up raising your toe-worn ring over your head as it's on your foot or whatever. Just some random examples of what I'd be thinking about.

You wave a weapon/rock/shoe and foci buggaboo happens.
You close your eyes as you clutch your weapon/rock/shoe close to your chest. After three steady breaths, you open your eyes and foci buggaboo happens.
Holding your weapon/rock/shoe perpendicular to your body, you begin to slowly rotate clockwise ten times. On the final spin, your foci buggaboo happens.

Etc.




Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
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Re: Guild Fest Auction Ideas on 01/05/2015 05:57 PM CST
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Yeah... your examples at just as boring as I imagined they would be.



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Re: Guild Fest Auction Ideas on 01/06/2015 10:42 AM CST
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>>Yeah... your examples at just as boring as I imagined they would be.

I wouldn't dismiss the idea based on the something I wrote in a minute without putting much effort into it.

My point is more that there are plenty of ways to have interesting foci-activating interactions that don't rely on any innate properties of the object itself.



Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
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Re: Guild Fest Auction Ideas on 01/06/2015 12:33 PM CST
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Not really, no. It is limited to holding it somewhere or waving it around and maybe having it glow or emit sound in a non-specific way. You can't make any reference to any material part of an item (e.g. a tip, surface, bottom, etc.) or have the action be too vigorous (slamming to the ground, striking with your hand, etc.) or specific (e.g. cupped in the palm of your hand, etc.)

Never mind how you would go about integrating it with the variable messages already tied to different focus items. Do you always override it? That would mean you'd never get to use the two current messages or that tied to future items. Do you code a toggle so that you can decide on the fly which to use? That's a heck of a lot of effort to change a verb and code up a second one just so one person could have a different message.

Far, far easier just to allow a custom message on a chosen item and it allows much, much more freedom and creativity. People also aren't going to be using more than a single focus in normal situations so there isn't even a real advantage to having a generic one that can be used with multiple foci over an item specific one.

Anyways, I think this is something Vatari or an associate should offer as an alteration service rather than be a unique auction item, likely a Hollow Eve level alteration service. Now if you were to come up with a focus item that was more powerful than a normal one like adding a buff to a ritual spell similar to a symbiosis, then that would be worthy of being an auctioned item



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Re: Guild Fest Auction Ideas on 01/06/2015 01:21 PM CST
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>>custom focus messaging

It's under review. Nothing is proposed right now because Armifer and I are still discussing what the rules should be. Don't expect anything until next October.

>>New options for messaging

I'll keep it in mind when custom messaging is ready to be proposed.

>>I prefer the messaging for limited foci

Heard, but I cannot do anything for you right now. See above.



---
NaOH+HI
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Re: Guild Fest Auction Ideas on 01/06/2015 03:52 PM CST
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>>It is limited to holding it somewhere

AFAIK by their nature you have to hold them. So you're always going to be holding it in some manner.

>>You can't make any reference to any material part of an item (e.g. a tip, surface, bottom, etc.)

True, but I already acknowledged this.

>>or have the action be too vigorous (slamming to the ground, striking with your hand, etc.) or specific (e.g. cupped in the palm of your hand, etc.)

It depends. You could shake it, swing it, dance around and do the hokey-pokey with it. Etc. These are normal rules for a lot of the game's messaging, though, and I think there are plenty of well written things that are created under those metrics, as well.

>>Never mind how you would go about integrating it with the variable messages already tied to different focus items. Do you always override it? That would mean you'd never get to use the two current messages or that tied to future items. Do you code a toggle so that you can decide on the fly which to use? That's a heck of a lot of effort to change a verb and code up a second one just so one person could have a different message.

Eh, AFAIK the invoke verb's response to foci is the invoke verb's response to foci. It's the same as how cambrinth functions. I don't know how the system exactly works, but I'm picturing it similar to how prepping spells works, or how logging in and out works, etc. But more spell prep than login/out, but that's mainly due to the toggle nature and multiple options (including a default).

>>Far, far easier just to allow a custom message on a chosen item and it allows much, much more freedom and creativity. People also aren't going to be using more than a single focus in normal situations so there isn't even a real advantage to having a generic one that can be used with multiple foci over an item specific one.

I can't speak to what is easier coding wise, but I know I'm always bugged when I have to pick between an item that has cool verbs but lackadaisical everything else. So having the special action disconnected from a particular item would be appealing to me, mainly because I wouldn't be tied to using that particular item forever.

That said, it's not like I'm against having specific items having specific verbs unique to those items. I just think that having things like a spell prep merchant for activating foci would be fun, as well.



Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
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Re: Guild Fest Auction Ideas on 01/06/2015 04:15 PM CST
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>>I prefer the messaging for limited foci

>Heard, but I cannot do anything for you right now. See above.

<3



Never attribute to malice that which is adequately explained by stupidity.
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