Log of Impromptu Zoluren Town Hall Meet on 04/30/2017 07:54 PM CDT
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After a very intense battle with champion and veteran level Elpalzi in Crossing, Perune called a meeting with the defenders to share what he had learned that day. I heard some of y'all like logs, so here is a log.


[General] You hear your mental voice echo, "Beginning impromptu Zoluren Town Hall gathering.. now."

[Town Hall, Public Meeting Room]
The largest room in the Town Hall, this is used for public meetings. Both official meetings and ones held at the behest of townsfolk will be had here. Sometimes visiting scholars will lecture for the edification of the populace as well. Dark oak panelled walls and polished floor are surprisingly clean and in good repair. Padded benches for the public's use are arrayed about a small stage and podium.
You also see a muscular cloud-grey leopard with fiery rosettes that is sitting, a serving table borne on legs that look like a black fox with several things on it, some heavy double doors and some junk.
Also here: Vinrekk, Tolerate, Herald Navesi, Commando Raeyel, Teebone, Ahneya, Tarlof who has a stony visage, Treasure Seeker Fariden, Shield Warden Heartsfyre, Sturm, Guardsman Auradric, Beast Caller Druidal, Khohan, Burden to Society Digmo, Sir Kenamer, Alley Fighter Allye, High Priestess Khaelyn who is emanating a bright holy aura, Gambler Jycanth, Fenasta Sveton Aliselyn, Black Widow Meantermel who is sitting, Bryanny who is sitting, Councillor Aislynn, Show Fighter Bead, Crystal Soul Hnot, Iumi, Soul Shepherd Azante who is sitting, Winterborn Annais, Woodsman Yincoh, Night Hunter Ezmundiuz who is sitting, Sticky Fingers Nakori, Mazrian who has a fiery visage and Hodierna's Fist Kaelie.
Obvious exits: none.


You ask, "So.. why are the Elpalzi so angry?"

You say, "Today, a faction of them rebelled against Alret and Geva, in force."

Mazrian asks, "Who is Revvor?"

You say to Mazrian, "Revvor organized them."

You say, "He is an Elpalzi."

You say, "They have sworn to help us fight off Alret's rebels."

You say, "To protect their families, and us, from the demonic influence that the rest of Alret's group are under."

You say, "And make no mistake, the demonic influence is true. These Elpalzi have confirmed it."

You say, "In addition to their rebellion.."

Azante asks, "Could you provide any details?"

You say, "Yes."

Azante asks, "Or rather, did they?"

Kaelie asks, "How do we make sure we are not killing them when fighting?"

You say, "But otherwise, honestly, do your best."

You say, "They know who the warriors of Zoluren are."

Aislynn quietly says, "They know to keep away from adventurers, as much as possible. They will not engage you."

You say, "Many of them are hunters."

You say, "Typically sniping their own kind and running off."

Hnot says, "Im a bit Ired that we nad no official help from the soldies or the steward."

You say to Hnot, "I'm getting to that."

You say, "The reason Geva is particularly upset.."

Khaelyn says, "You know I will help in any way I can."

You say, "Is Revvor has stolen the key to the Keep."

Khaelyn says, "I want to see this finished."

You say, "A way past the wards."

Kaelie exclaims, "That is outstanding news!"

You say, "The Zoluren army, under Lord Grigoire, is preparing the final assault."

Bryanny says, "My my."

You say, "This is the important part."

Kenamer says to you, "Interesting."

You say, "There will be two defined groups."

You say, "The main force will assault the Keep and take down Alret."

You say, "Those who join that group will definitely be dealing with strong Elpalzi and demonspawn."

You say, "So prepare yourselves if you want to be on the front lines."

Khaelyn says, "Please dont assign me to sitting and rezzing, I feel I'm better suited for front line business."

Meantermel says, "Time to get your favors way high then."

You say, "I also recommend.."

You say, "That you not touch anything you encounter in that blasted Keep."

You say, "They've been working with demonic incursion for weeks now."

You say, "Things you grab may be cursed, or worse."

Nakori meekly asks, "Do not lick things you find on the floor either?"

Raeyel asks, "Whatcha need barbarians to do? teleports and warding right?"

You say to Raeyel, "Kill them all."

You say, "There will be a second group."

Mazrian says, "I'd probably not lick anything in there more than necessary."

Raeyel says to you, "We can do that, we have the technology."

You say, "For those NOT suited to front line heavy combat."

You say, "This part is extremely important."

You say, "Those not suited to heavy combat, when called upon, will rally to help perform a ritual that will assist with the battle."

Hnot says, "Ooo, who are we sacrificing."

Heartsfyre says, "Guy named Hnot."

Nakori meekly says to Hnot, "I already thought that... but they said they don't need Whiteburn to do anything."

Aislynn quietly asks, "I also have to mention... It's still within the realm of possibility that Geva does not know her key was taken. Doubtful, but still possible. So don't gweth about it, neh?"

Azante asks, "Is there a signal or some such we should be aware of, Perune?"

Aislynn quietly says to Azante, "Me banging on your door."

You say, "Not that I've been informed of. I'd listen to the gweth, and any horns."

Aliselyn asks, "And for those of us to help with the ritual, how should we be prepared?"

Aliselyn asks, "Any idea?"

You say, "Aliselyn Just make sure your attunement is in good order."

Raeyel says, "So, operation meat grinder followed by operation hang back and sling some hate."

Yincoh says, "What if its a trap. our force goes in than the wards go back on cutting them off from reinforcement."

Auradric politely says to you, "Do you have any wisdom to offer on how to know which group to join? I'd gladly give my life to defend the innocent, but I don't want to be a burden on busy fighters."

You say to Yincoh, "Leadership has been researching, they're confident."

You say to Auradric, "If you're unsure, the ritual group is likely the best fit."

You say, "I can't stress enough that the fighting in the Keep will be hell."

Raeyel asks you, "It will be hell?........promise?"

You say, "Demonspawn and more, yes."

Raeyel says to you, "You already struck pay dirt with me, no need to keep diggin."

Mazrian says, "And more...ah, well, I was worried it'd be easy."

Heartsfyre says, "For those whom have fought in incursions before.. ya know what yall be doin.. the ones who havent.. get lots and lots of favors.. dress down.. dont take anything ya gonna cry about losing.. and team hit the enemy."

Yincoh asks, "Will the zoluren army equip us with demon killing weapons?"

Mazrian says to Yincoh, "They're mostly the same as regular weapons."

You say to Yincoh, "As far as that goes, see your local Cleric and Paladins."

Azante says, "With the presence of demonspawn, I'd think you won't lack for clerics on the frontline."

You say, "The High Temple plans to assist the military, but more adventerers of those Guilds would be great."

Kenamer asks you, "Any idea when this will happen?"

Vinrekk says, "Lets end this."

You say to Kenamer, "Probably anytime between now and a few days from now."

Hnot says, "I know theres a wedding tonight, so we'll have to reschedule the war around that."

Azante says to Hnot, "Priorities."

Vinrekk asks, "Lets ask Geva eh?"

Navesi asks you, "Forgive me if I missed it, but when is this happening?"

You say, "Ask her to come out of her hole again while you're at it, I'd love to try and ice patch her again."

Willower asks you, "What can I do to help?"

Elec asks, "Who is in charge?"

You say to Navesi, "Anytime between now and a few days from now."

You say to Elec, "Of the forces? Likely Lord Grigoire or another of Zoluren leadership."

Elec says, "As far as adventurers."

You say, "Right now, no one. I'm just passing the word."

Elec says, "I'm not talking to some hoity toity folk."

You say to Elec, "I imagine any of the people we just fought alongside will be leading groups."

You say, "Usually the Paladins."

Mazrian says, "I'm sure we'll work it out when the time comes, with whoever we have."

Mazrian says, "How it's always done, more or less."

You say, "Pure chaos is best chaos."

Heartsfyre says, "Join a group and pray."

Auradric politely says, "Crossing has many brave paladins ready to give their lives for their comrades. Many of us have come south from Therengia, as well."

Mazrian says to you, "If none of us know what we're doing, the enemy will never be able to figure it out."

Elec says, "That's a plan for ya."

Nakori meekly says, "That is a plan I can remember..."

You say, "Yes, allow me to add that I spoke to Liurilias, the advisor from Therengia, and he notified many Therengian units that we will require assistance."

You say, "And many already have."

Kenamer says, "I volunteer to lead a group with the main attack force if needed."

Ruea asks, "Are there any militias currently in place?"

Cristalyn softly says to you, "Aye..we have been put on notice."

You say to Ruea, "From Zoluren? No. The last one was shut down, as I understand it."

Aislynn quietly says, "Xixist has a proto-militia going."

Raeyel says, "Xixist is runnin a new one."

Auradric politely says, "Yes. The alert was appreciated. General Somniumvisum informed the Guard."

Raeyel says, "Wrath of Ulfhara."

Ruea says to you, "Thank you dear."

Hnot says, "Mostly old members of the fist."

Kaelie says, "Xixist has quite a few following him too."

Hnot says, "Ya know... pensioners make good fighters and such."

Digmo says, "Hey, in a fight you can't tell if I'm shakin with rage or old age."

Mazrian says, "Don't have to worry about losing your water from fear because you've already lost it to incontinence."

Willower says to Digmo, "And thats why you're my BIG brother."

Kenamer asks you, "Whom should I speak with to offer to lead a group?"

You ask, "You mean to the assault, or at the assault?"

Kenamer says, "Both."

Raeyel says to you, "My spears and hammers are at the ready, just let me know early enough to get my morning cigar and coffee."

You say, "When the army is mustered for the main assault, bring whoever you want, no need to get anyone's persmission."

You say, "As far as leading the assault itself, that may be up to Zoluren leadership."

Kenamer says, "Then i'll do my best to be there."

You say, "I'd wait to see what happens when you get there."

Auradric politely says to you, "Do we expect to find rebels in the Keep that will need aid and protection? I would hate to see any harmed when their surrender falls on deaf ears. There is a code of battle in wartime, after all."

Mazrian says, "I imagine anything in the keep will be either hostile or imprisoned."

You say to Auradric, "There may be some fighting a long side you, if we're to save anymore, I think we'll be notified before we enter."

Ruea says, "That sounds exciting."

Meantermel asks, "How are we to tell the difference between those on our side and those not?"

Qiyan says, "The Elpalzi Rebels have thus far made themselves quite known."

You say, "They're shooting at them, not you."

Meantermel says, "I don't think killing our allies and calling it friendly fire, will go down well."

(At this point there was a vision: The light around you is blotted out, and your face begins to itch. There's a distinct smell of dirt in the bit of air you can breathe. A muffled voice growls something very close to your ear, just before cold metal presses itself against your throat. As you try to inhale deeply enough to protest, the blade bites in.)

(This caused a lot of running around, but eventually everyone returned to the Meeting area where an Elpalzi hunter showed up to talk.)

An Elpalzi hunter just came through some heavy double doors.

Qiyan says to Dyerase, "No he is a friendly."

Aislynn quietly asks, "What do you need, friend?"

An Elpalzi hunter says, "I wonder if she's caught someone, then... it won't go well for them, if she has."

Ruea whispers, "He says Geva is making more bombs, much more poweful ones, and not to trust her."

Qiyan says to Dyerase, "There are rebels within the band of Elpalzi's."

Meantermel asks, "Is that a hint someone was kidnapped?"

Hnot says, "I would assume it was the revv guy."

An Elpalzi hunter frowns.

An Elpalzi hunter says, "He was a good man. A good soldier. I hope he is not in her grasp."

Hnot asks, "Wasnt she after him, for messing up her filing system?"

An Elpalzi hunter says, "You should have seen the mess he left."

Kaelie says, "For a bit more than her filing system, I'll wager."

An Elpalzi hunter says, "She has spies everywhere."

Qiyan says, "Listen they all piddle when scared."

Meantermel says, "If she's kidnapped the leader of you guys, she knows we have the key."

Qiyan says, "Its natural."

Meantermel says, "Thats a problem."

Solancera says, "I'm sure she does.... that would only make sense."

An Elpalzi hunter says, "Without the devices that Revvor brought us, many more would be under her control, still."

Navesi asks, "What devices were these? What do they do?"

You ask, "It is Revvor she has?"

An Elpalzi hunter says, "I don't know."

Solancera asks, "Is there a way we can find out where the spies are here?"

An Elpalzi hunter says, "They've been working with a strange thing. It hurts."

Tirost asks, "So most of the Elpalzi are under some form of magical control?"

Teille says, "It didn't sound like it, last she was in our heads. She was ranting about what she would do to him when she found him."

Aliselyn asks, "A strange thing?"

Ruea asks, "How does it hurt?"

An Elpalzi hunter says, "I can't stay much longer."

Kaelie asks, "Is there a way we can help it?"


Aliselyn says, "Thank you for coming to warn us."

Kaelie asks, "Not hurt that is?"

Kenamer asks, "Can you show us this thing?"

Qiyan asks, "Do you need a hideaway?"

Qiyan asks, "Safety?"

An Elpalzi hunter says, "Be on your guard. Be careful who you trust."

Meantermel asks, "Is anyone worried she may now know we have a key to the Keep?"

Aislynn quietly says to Meantermel, "It's an inevitability."

You say, "She already knew, that's why we were attacked so heavily."

Meantermel says, "Yes but if she somehow changes the locks, we're so screwed."

An Elpalzi hunter says, "For now, I can still hide within the troops, and fire upon her minions when I'm sure I won't be observed."

Azante says, "That's risky."

Solancera says, "I wonder if it's just one controlling device or if we could get one to examine on our own."

Meantermel says, "I've not said it outside of here and it was mentioned here long before i said anything."

Khaelyn says, "Anything you can offer is helpful."

Aliselyn says, "You are brave."

Aislynn quietly asks, "What is your name, hunter?"

An Elpalzi hunter says, "I'm too low in the ranks to be trusted with much. I've only seen them working with it from a distance. It is metal. That much I could tell."

An Elpalzi hunter frowns.

Qiyan exclaims, "Flee Hunter!"

You say, "Flee if you must friend, thank you for the information."

Kaelie says, "We don't want to endanger you."

An Elpalzi hunter says, "I must go. You shouldn't gather in a group like this. I'll help as much as I can."

Nakori meekly exclaims, "I like your fur...!"

An Elpalzi hunter says, "My name is Vytsen. Perhaps, some day, we can all become better acquainted."

An Elpalzi hunter says, "Be careful."

(Fin.)

There has been a lot more going on, with large assaults in Dirge and Crossing, and some interesting stuff with Geva roaming the city that I was not around for. I'll let others post what they want.
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Re: Log of Impromptu Zoluren Town Hall Meet on 05/01/2017 10:30 AM CDT
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Thanks for both the log post and the first land herald IC news article
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Re: Log of Impromptu Zoluren Town Hall Meet on 05/01/2017 12:02 PM CDT
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Want to add my thanks as well, Great stuff!

Elusive
mundus vult decipi, ergo decipiatur
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Geva's last moments. on 05/01/2017 05:18 PM CDT
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Some people asked for this so here's the log!

Background: Geva had been moving around town and taunting the Zolurenians. When she showed up in the Empath guild in hiding, I set up outside the guild and Kaelie got her kicked out. Then I jumped her when she tried to get back in.

These are all the gweths I saw leading up to her death:

[18:34] [General][Geva] "Braziers. What ever happened to a good old-fashioned fireplace?"
[18:34] [General][Slepowren] "Fair enough, but it was clear a bit ago."
[18:34] [General][Geva] "How am I supposed to furnish my future home in grand style with these offerings?"
[18:34] [General] You hear your mental voice echo, "Fireplaces are less portable"
[18:34] [General][Kenchak] "They have some in Haven, Geva. It's quicker to swim."
[18:34] [Trade][Byd] "Sort of looking to buy a small diamond-hide shield, and a sanowret crystal."
[18:34] [General][Geva] "Once I've settled in, I'll have no intentions of moving."
[18:35] [General][Syllanthis] "I thought you were advocating for from each their ability to each their need?"
[18:35] [General][Apophys] "What, Sorrow's Keep isn't roomy enough for ya?"
[18:36] [General][Elfverhan] "barbarian ambience"
[18:36] [General][Geva] "Once we're here, we won't need to sleep on stone cots any longer. I will likely have to have a bed custom made, but I'll be able to stretch out in comfort, at last."
[18:36] [General] You hear your mental voice echo, "Even farmers make pallets out of hide and straw. If you're sleeping on stone you're just making yourself uncomfy for no reason."
[18:37] [General][Syllanthis] "there are plenty of artisans already that make wonderful beds from Shard to Theren. You should stop in one time and shop."
[18:37] [General][Zinaca] "beds only makes one soft"
[18:37] [General][Syllanthis] "we've a wonderful mercantile industry"
[18:37] [General][Geva] "I suppose I should focus on the track of finding that messy fellow before I furnish my future home."
[18:37] [General][Ahneya] "I think that would depend if it was one big flat stone or a bunch of pokey little stones, I would imagine a slab would be better than a mattress of gravel."
[18:38] [General][Apophys] "as powerful as you make yourself out to be, you'd think you can get your barracks furnished with beds"
[18:38] [General][Grenhart] "We have a bed for you, it's called a bier."
[18:38] [General][Merlun] "Baby steps...yes."
[18:38] [General][Syllanthis] "a good night's sleep usually fixes a cross day of disappointment."
[18:39] [General][Yincoh] "any gates to shard?"
[18:39] [General][Grenhart] "You can take a nice long dirt nap on it."
[18:39] [General][Yincoh] "nevermind"
[18:40] [General] You hear your mental voice echo, "Who is the messy fellow you're after? Perhaps I know him."
[18:40] [General][Geva] "You're so very unfriendly."
[18:40] [General][Hammerfist] "no one cares about your delusional fantasies Geva. Pretty sure we don't need to hear about your tour of the cites and guilds either."
[18:40] [Personal][Aislynn] "<to you>" "Revvor."
[18:40] [General][Syllanthis] "Milene's in Shard has wonderful rooms and a truly delectable blood-grog."
[18:40] [General][Grenhart] "Not fond of slavers."
[18:42] [General][Grenhart] "My people have had some experience with that."
[18:42] [General] You hear your mental voice echo, "You know, we don't HAVE to be enemies. As peoples, we want so many of the same things."
[18:42] [General][Ksenia] "Well, I am in the habit of dive-bombing people at rather-random intervals."
[18:42] [General][Ksenia] "Errrr. My familiar is getting its thoughts into my head. My apologies."
[18:43] [General][Ksenia] "On that note, how are people?"
[18:44] [General][Syllanthis] "comfortable beds seems to be paramount in the negotiations. Have you tried not besieging the Gilded Unicorn and booking a room and a drink instead?"
[18:44] [General][Syllanthis] "you're certainly not going to invade good beds in Dirge. That's just bad strategy."
[18:45] [General][Kaelie] "How'd that feel Geva?"
[18:45] [General][Geva] "What trickery was that? You shall pay!"
[18:45] [General][Keirran] "Never underestimate the power of the Empath Guild"
[18:45] [General][Kaelie] "I have friends too. Got you out of our guild didn't I?"
[18:45] [ham][Aislynn] "Haha! Nicely done, Kaelie."
[18:46] [General][Codrumv] "I'm still struggling with the concept of lugging cots for an army, made out of the least portable, least comfortable material possible..."
[18:46] [ham][Perune] "Ha ha."
[18:46] [General][Maykima] "Nice!"
[18:46] [General][Zinaca] "thank you whoever silenced her!"
[18:46] [General][Derikcall] "Yes Kaelie got very good and faith friends, to bad for you tho"
[18:46] [General][Syllanthis] "that was quick"
[18:46] [General][Dayleon] "thank you!"
[18:46] [General][Perune] "Lock up that corpse."
[18:46] [General][Kaelie] "Well done darling! Down she goes. That is teamwork."

The event and the aftermath:

[The Crossing, Magen Road]
The whitewashed building before you is stark and functional. A sign mounted on it is hand painted and carved with cunning skill. White-robed figures and all manner of injured and infirm people stream in and out of a double door, leaving thin trails of blood on the spotless pavement.
You also see a wide arch and a stone urn.
Also here: Soul Shepherd Azante who is emanating a benevolent holy aura.
Obvious paths: east, south, west.

The fact that you're glowing like a torch massively hinders your attempt...
You melt into the background, fairly confident that your attempt to hide was not noticed.
Roundtime: 3 sec.

(I wait for a little bit.)

You trace an angular sigil in the air, shaping the pattern of the Ice Patch spell.

Lieutenant Geva just arrived.


Shield Warden Heartsfyre just arrived.

H>
The fact that you're glowing like a torch massively hinders your attempt...
H>
You notice as a water bear lumbers into the area.

H>
Blademaster Kalleis just arrived.

Blademaster Kalleis goes south.

H>
You reveal yourself.
You gesture at Geva.
A sheet of slippery ice forms beneath Geva!
Geva slips and falls forward, slamming her face on the ice.
The complementary nature of the spell empowers you.

Roundtime: 2 sec.

R>
Devout Twinstar goes south.

R>
The fact that you're glowing like a torch massively hinders your attempt...
R>
Heartsfyre begins to advance on Geva.
> slap gev
With a sharp overhand motion, you send a focused blast of air directly at Geva!
Your blast of wind blows harmlessly past Geva, kicking up a cloud of dirt.
> slap gev
Menomagic just arrived.

>
With a sharp overhand motion, you send a focused blast of air directly at Geva!
The fierce blast of wind lands a solid hit to Geva's left leg!
Roundtime: 1 sec.
R>
Menomagic goes south.

R>
Shadow Hunter Tybress just arrived.

R>
Shadow Hunter Tybress runs south.
slap gev

R>
...wait 1 seconds.
R>
You feel fully rested.

>
>
> slap gev
The water bear sits down.

>
>
With a sharp overhand motion, you send a focused blast of air directly at Geva!
The fierce blast of wind lands a hard hit to Geva's right leg!
> slap gev
With a sharp overhand motion, you send a focused blast of air directly at Geva!
The fierce blast of wind lands a solid hit to Geva's right arm!
Roundtime: 1 sec.
R> slap gev
With a sharp overhand motion, you send a focused blast of air directly at Geva!
The fierce blast of wind lands a very heavy hit to Geva's left leg!
> slap gev
With a sharp overhand motion, you send a focused blast of air directly at Geva!
The fierce blast of wind lands a very heavy hit to Geva's neck and kicks up a cloud of debris!
Roundtime: 1 sec.
The winds encircling your forearms disperse.
R> slap gev
Heartsfyre closes to pole weapon range on Geva.
>
>
You bend over Geva and give her a slap in the face!
>
Moving like a striking snake, Heartsfyre charges a pavise shield at Geva. Geva attempts to dodge, receiving a glancing blow. The shield lands a good strike that instantly fills the right eye with blood with a blow to the eyeball (Looks kinda neat!)!
> spit gev
You sharply inhale, drawing upon the power of your internalized fire, then violently spit a bolt of churning flame toward Geva!
The blazing spittle misses completely! (Missing like a scrub.)
Roundtime: 1 sec.
R>
You feel fully attuned to the mana streams again.

>
>
>
[General][Codrumv] "I'm still struggling with the concept of lugging cots for an army, made out of the least portable, least comfortable material possible..."
eng gev
>
You begin to advance on Geva.
>
Menomagic just arrived.

> tar lb 50
Karnedge just arrived.

>
Menomagic runs east.

>
That won't affect your current attunement very much.
You trace an angular sigil in the air, shaping the pattern of the Lightning Bolt spell.
You begin to weave mana lines into a target pattern around Geva.

>
[ham][Perune] "Ha ha."

> ass
>
>
>
Karnedge went through a double door.

>
Devout Twinstar just arrived.

>
>
The fact that you're glowing like a torch massively hinders your attempt...
>
Moving with the precision of a mongoose, Heartsfyre slams a pavise shield at Geva. Geva attempts to evade, twisting partially away from much of the blow. The shield lands a solid hit that rips the top layer of skin from her chest and exposes underlying muscle!
> cast
You close to pole weapon range on Geva.
>
>
The stone urn burbles suddenly as its contents begin to dissolve....

After a moment, it seems to calm down.
>
You gesture at Geva.
A bolt of bluish lightning blazes out of the sky toward Geva!
The lightning bolt tears into her abdomen like a blast from Firulf's staff.
A water bear gets a sad look in its eyes before wandering off.
The conflicting nature of the spell diminishes you.

* Geva is slain before your eyes!

Roundtime: 1 sec.

R>
>
You stop advancing because Geva is dead!
>
You feel fully rested.

You hear the ghostly voice of Geva say, "Hmph."
>
[General][Maykima] "Nice!"

> clean maz
You dust yourself off.
>
The fact that you're glowing like a torch massively hinders your attempt...
>
[General][Zinaca] "thank you whoever silenced her!"

>
You feel fully attuned to the mana streams again.

>
>
Shabs just arrived.

>
>
Shabs runs south.

>
>
>
[General][Derikcall] "Yes Kaelie got very good and faith friends, to bad for you tho"

> "I've been doing this a lot longer than you.
>
[General][Syllanthis] "that was quick"

>
You say, "I've been doing this a lot longer than you."
>
>
[General][Dayleon] "thank you!"

> l
[The Crossing, Magen Road]
The whitewashed building before you is stark and functional. A sign mounted on it is hand painted and carved with cunning skill. White-robed figures and all manner of injured and infirm people stream in and out of a double door, leaving thin trails of blood on the spotless pavement.
You also see a wide arch and a stone urn.
Also here: Devout Twinstar who is emanating a benevolent holy aura, Shield Warden Heartsfyre, the body of Lieutenant Geva who is lying down and Soul Shepherd Azante who is emanating a benevolent holy aura.
Obvious paths: east, south, west.
>
>
>
Baie just arrived.

>
Baie runs east.

>
>
>
The fact that you're glowing like a torch massively hinders your attempt...
>
You hear the ghostly voice of Geva say, "My people will come for me."
>
>
>
[General][Perune] "Lock up that corpse."

>
>
[General][Kaelie] "Well done darling! Down she goes. That is teamwork."

> "No doubt.
>
You say, "No doubt."
>
>
>
>
> stand gev
You stand near Geva.
> kneel
You kneel down upon the ground.

K>
K>
K>
K>
The fact that you're glowing like a torch massively hinders your attempt...
K> muss geva hair
[ham][Fariden] "Hah, brilliant!"
K>
You hear the ghostly voice of Geva say, "Any moment now."
K>
But Geva doesn't even HAVE hair!
K>
K>
K> stand
You stand back up.

> pre foi 100
That will disrupt less than a quarter of your current attunement.

You trace an angular sigil in the air, shaping the pattern of the Fortress of Ice spell.
>
>
Mythorhad just arrived.

> ponder
The sun plays hide-and-seek with the many clouds in the sky as it rises higher in the east.
>
You ponder.
>
Woodsman Yincoh just arrived.

>
>
>
>
You get an odd feeling that someone is watching you. It quickly passes.
>
The fact that you're glowing like a torch massively hinders your attempt...
> "I wonder if this will still work...
Aspect just arrived.

>
You say, "I wonder if this will still work..."
>
Aspect goes south.

> l
Heartsfyre grabs Geva's body and drags it south with her.

>
[The Crossing, Magen Road]
The whitewashed building before you is stark and functional. A sign mounted on it is hand painted and carved with cunning skill. White-robed figures and all manner of injured and infirm people stream in and out of a double door, leaving thin trails of blood on the spotless pavement.
You also see a wide arch and a stone urn.
Also here: Woodsman Yincoh, Mythorhad, Devout Twinstar who is emanating a benevolent holy aura and Soul Shepherd Azante who is emanating a benevolent holy aura.
Obvious paths: east, south, west.
>
Mythorhad stomps south.

> s
You go south.

[The Crossing, Champions' Square]
Statues of famous barbarians and arena champions form an arcade leading to the arched steel-clad door of the Barbarians' Guild. The building itself is high and massive, and the roof rises into a dome towards the east, covering the Champions' Arena. Through narrow, slit windows you can hear the clang of weapon on shield, and the voice of the trainers barking out instructions to the would-be fighters, gladiators, knights and mercenaries within.
You also see a sturdy stone structure.
Also here: Mythorhad, the body of Lieutenant Geva who is lying down and Shield Warden Heartsfyre.
Obvious paths: north, south, west.

>
Pure Spirit Dayleon just arrived.

>
Soul Shepherd Azante just arrived.

>
Devout Twinstar just arrived.

>
Pure Spirit Dayleon runs north.

>
You get an odd feeling that someone is watching you. It quickly passes.
>
>
> "Leave it.
You say, "Leave it."
>
Mythorhad stomps west.

> cast geva
[General][Zinaca] "is there a way clerics can bond her forever dead?"
>
Geva is already dead, so that's a bit pointless.
>
Harkrym just arrived.

>
Harkrym runs west.

>
>
[General][Syllanthis] "maybe the defense fund needs to be slushed to a party fund"

>
The fact that you're glowing like a torch massively hinders your attempt...
> cast
You gesture.
Your spell barely backfires.
A tingling sensation spreads through your body.

>
>
> l
Vieira just arrived.

>
Woodsman Yincoh just arrived.

>
[The Crossing, Champions' Square]
Statues of famous barbarians and arena champions form an arcade leading to the arched steel-clad door of the Barbarians' Guild. The building itself is high and massive, and the roof rises into a dome towards the east, covering the Champions' Arena. Through narrow, slit windows you can hear the clang of weapon on shield, and the voice of the trainers barking out instructions to the would-be fighters, gladiators, knights and mercenaries within.
You also see a sturdy stone structure.
Also here: Woodsman Yincoh, Vieira, Devout Twinstar who is emanating a benevolent holy aura, Soul Shepherd Azante who is emanating a benevolent holy aura, the body of Lieutenant Geva who is lying down and Shield Warden Heartsfyre.
Obvious paths: north, south, west.
> heal

Your body feels at full strength.
Your spirit feels full of life.
You have no significant injuries.

>
[General][Deimeter] "bout time she took one for the team if you ask me"

>
Vieira just touched Geva.
>
>
>
>
>
[General][Merlun] "Who brought her down?"

>
> l geva
You see Lieutenant Geva Stavonark, an Elpalzi.
She has citrine-hued eyes and long black hair that has been pulled away from her angular face in a bead decorated braid. Standing just under ten feet tall, the lithe and muscular body of this Elpalzi is covered in short, thick dark brown fur with large swathes of tan marbling.
As far as you can tell, she is youthful for an Elpalzi.

She appears to be dead! Other than that...

She has a severely swollen and deeply bruised neck compounded by deep cuts across the neck, tiny scratches to the right arm, minor swelling and bruising around the right leg compounded by cuts and bruises about the right leg, a severely swollen and deeply bruised left leg compounded by deep cuts across the left leg, severely swollen and bruised chest area compounded by deep slashes across the chest area, a severely bloated and discolored abdomen appears oddly rearranged compounded by a completely destroyed abdomen with nearly all flesh and bone torn away revealing a gaping hole, a severely swollen and bruised right eye compounded by a bruised and swollen right eye.

She is bleeding with slight bruising in the neck, with widespread discoloration in the chest, moderately from the chest, with slight bruising in the left leg, slightly from the left leg and slightly from the neck.

She is holding some boobrie eggs in her right hand.
She is wearing a segmented bone balaclava, a kyanite gwethdesuan, a black leather choker accented by a brilliant red ruby set into the center, a brown wolfskin shirt reinforced with bone segments, a dark cambrinth armband inset with a multitude of tiny gemstone chips, some segmented bone gloves, a leather sheath, a plain leather pouch and a pair of wolfskin boots.
>
Vieira ponders.
>
Kyandale just arrived.

>
The fact that you're glowing like a torch massively hinders your attempt...
>
Dervish Ephic just arrived.

>
Kyandale runs west.

>
Merlun just arrived, flying in from the west on his wyndwood broom.

>
[General][Zinaca] "don't party too soon"

>
A wyndwood broom wrapped in many layers of treasureweave flies north with Harbinger Merlun riding on it.

>
Dervish Ephic meanders north.

>
> think I did.

[General] You hear your mental voice echo, "I did."
You concentrate on projecting your thoughts.
>
Yincoh looks at you and lets out a hearty cheer on your behalf!
>
> pre foi 100
[ham][Kintalia] "well done whoever did that"
>
That will disrupt less than half your current attunement.

You trace an angular sigil in the air, shaping the pattern of the Fortress of Ice spell.
>
>
> l
[The Crossing, Champions' Square]
Statues of famous barbarians and arena champions form an arcade leading to the arched steel-clad door of the Barbarians' Guild. The building itself is high and massive, and the roof rises into a dome towards the east, covering the Champions' Arena. Through narrow, slit windows you can hear the clang of weapon on shield, and the voice of the trainers barking out instructions to the would-be fighters, gladiators, knights and mercenaries within.
You also see a sturdy stone structure.
Also here: Woodsman Yincoh, Vieira, Devout Twinstar who is emanating a benevolent holy aura, Soul Shepherd Azante who is emanating a benevolent holy aura, the body of Lieutenant Geva who is lying down and Shield Warden Heartsfyre.
Obvious paths: north, south, west.
>
Yincoh holds out his hand towards you for a highfive.
[To highfive Yincoh, type HIGHFIVE Yincoh, or type HIGHFIVE HELP to see optional emotes to use within the next forty five seconds.]
>
You feel ready for more firebreathing.
> l geva
You see Lieutenant Geva Stavonark, an Elpalzi.
She has citrine-hued eyes and long black hair that has been pulled away from her angular face in a bead decorated braid. Standing just under ten feet tall, the lithe and muscular body of this Elpalzi is covered in short, thick dark brown fur with large swathes of tan marbling.
As far as you can tell, she is youthful for an Elpalzi.

She appears to be dead! Other than that...

She has a severely swollen and deeply bruised neck compounded by deep cuts across the neck, tiny scratches to the right arm, minor swelling and bruising around the right leg compounded by cuts and bruises about the right leg, a severely swollen and deeply bruised left leg compounded by deep cuts across the left leg, severely swollen and bruised chest area compounded by deep slashes across the chest area, a severely bloated and discolored abdomen appears oddly rearranged compounded by a completely destroyed abdomen with nearly all flesh and bone torn away revealing a gaping hole, a severely swollen and bruised right eye compounded by a bruised and swollen right eye.

She is bleeding with slight bruising in the neck, with widespread discoloration in the chest, moderately from the chest, with slight bruising in the left leg, slightly from the left leg and slightly from the neck.

She is holding some boobrie eggs in her right hand.
She is wearing a segmented bone balaclava, a kyanite gwethdesuan, a black leather choker accented by a brilliant red ruby set into the center, a brown wolfskin shirt reinforced with bone segments, a dark cambrinth armband inset with a multitude of tiny gemstone chips, some segmented bone gloves, a leather sheath, a plain leather pouch and a pair of wolfskin boots.
>
You hear the ghostly voice of Geva ask, "What do you hope to accomplish by dragging me around? Just being sure you'll be on hand when my minions come for me?"
>
>
>
>
>
Harbinger Merlun just arrived.

>
Mythorhad just arrived.

>
>
>
>
The fact that you're glowing like a torch massively hinders your attempt...
>
Stalker Shohanna just arrived.

>
[General][Deimeter] "of course not...no party...but I can't help but smile"

>
Stalker Shohanna lopes west.

>
Vieira finishes playing a quiet psalm on her copper zills.
>
>
>
>
Duskwalker Zesoma just arrived.

> high linc
I can't find anyone by that name.
>
>
> high yin
You raise your hand and highfive Yincoh!
>
> l
[The Crossing, Champions' Square]
Statues of famous barbarians and arena champions form an arcade leading to the arched steel-clad door of the Barbarians' Guild. The building itself is high and massive, and the roof rises into a dome towards the east, covering the Champions' Arena. Through narrow, slit windows you can hear the clang of weapon on shield, and the voice of the trainers barking out instructions to the would-be fighters, gladiators, knights and mercenaries within.
You also see a sturdy stone structure.
Also here: Duskwalker Zesoma, Mythorhad, Harbinger Merlun, Woodsman Yincoh, Vieira, Devout Twinstar who is emanating a benevolent holy aura, Soul Shepherd Azante who is emanating a benevolent holy aura, the body of Lieutenant Geva who is lying down and Shield Warden Heartsfyre.
Obvious paths: north, south, west.
>
Heartsfyre says, "Of course. i was just trying to clean up the front of my guild."
> gaze at geva in thought
You gaze thoughtfully at Geva.
>
>
You feel fully prepared to cast your spell.
>
The fact that you're glowing like a torch massively hinders your attempt...
>
[General][Zinaca] "smile? I'm cheering and dancin' with joy"

> cast geva
Geva is already dead, so that's a bit pointless.
>
> cast

You gesture.
Four pillars of silvery-blue light form at the cardinal points around you, filling the air with the lethal cold of deep winter. They begin spinning, casting off a glowing blue mist that quickly forms into solid walls.
You quickly realize that you are enclosed within the walls, separated from the rest of the area.
You are now within the Fortress!

The complementary nature of the spell empowers you.

> pre foi 100
That will disrupt about half your current attunement.

You trace an angular sigil in the air, shaping the pattern of the Fortress of Ice spell.
> l
[The Crossing, Champions' Square, Ice Fortress]
Jagged walls of ice surround a large square of land, their pristine white purity marred in places by faint blue highlights.
Obvious paths: out.
>
You feel fully rested.

> peer out
You peer out and see ...

[The Crossing, Champions' Square]
Statues of famous barbarians and arena champions form an arcade leading to the arched steel-clad door of the Barbarians' Guild. The building itself is high and massive, and the roof rises into a dome towards the east, covering the Champions' Arena. Through narrow, slit windows you can hear the clang of weapon on shield, and the voice of the trainers barking out instructions to the would-be fighters, gladiators, knights and mercenaries within.
You also see an Ice Fortress and a sturdy stone structure.
Also here: Duskwalker Zesoma, Mythorhad, Harbinger Merlun, Woodsman Yincoh, Vieira, Devout Twinstar who is emanating a benevolent holy aura, Soul Shepherd Azante who is emanating a benevolent holy aura, the body of Lieutenant Geva who is lying down and Shield Warden Heartsfyre.
Obvious paths: north, south, west.
>
>
>
>
> peer out

>
You peer out and see ...

[The Crossing, Champions' Square]
Statues of famous barbarians and arena champions form an arcade leading to the arched steel-clad door of the Barbarians' Guild. The building itself is high and massive, and the roof rises into a dome towards the east, covering the Champions' Arena. Through narrow, slit windows you can hear the clang of weapon on shield, and the voice of the trainers barking out instructions to the would-be fighters, gladiators, knights and mercenaries within.
You also see an Ice Fortress and a sturdy stone structure.
Also here: Duskwalker Zesoma, Mythorhad, Woodsman Yincoh, Vieira, Devout Twinstar who is emanating a benevolent holy aura, Soul Shepherd Azante who is emanating a benevolent holy aura, the body of Lieutenant Geva who is lying down and Shield Warden Heartsfyre.
Obvious paths: north, south, west.
>
>
[General][Stefanya] "Tell, Mazrian. We want to know."

>
>
>
You feel fully prepared to cast your spell.
> cast geva

>
Geva is already dead, so that's a bit pointless.

> l
[The Crossing, Champions' Square, Ice Fortress]
Jagged walls of ice surround a large square of land, their pristine white purity marred in places by faint blue highlights.
Obvious paths: out.
> out
As you approach the wall, small steps break away from the rest of the ice, allowing you to easily climb up and over. On the other side, similar stairs form to aid you. When you reach the bottom, the stairs fade back into the wall.

[The Crossing, Champions' Square]
Statues of famous barbarians and arena champions form an arcade leading to the arched steel-clad door of the Barbarians' Guild. The building itself is high and massive, and the roof rises into a dome towards the east, covering the Champions' Arena. Through narrow, slit windows you can hear the clang of weapon on shield, and the voice of the trainers barking out instructions to the would-be fighters, gladiators, knights and mercenaries within.
You also see an Ice Fortress and a sturdy stone structure.
Also here: Duskwalker Zesoma, Mythorhad, Woodsman Yincoh, Vieira, Devout Twinstar who is emanating a benevolent holy aura, Soul Shepherd Azante who is emanating a benevolent holy aura, the body of Lieutenant Geva who is lying down and Shield Warden Heartsfyre.
Obvious paths: north, south, west.

>
>
[Personal][Klines] "<to you>" "Outstanding work!"

>
>
Inky black tentacles engulf Geva's corpse! Mere seconds later, they wrench away violently, pulling with them tattered pieces of ethereal matter as they retract into the ether. As the tentacles recede, the corpse decays with alarming efficiency, leaving no trace of Geva behind save for a smattering of possessions!
>
>
>
>
>
>
>
>
>
>
>
Geva s soul has been consumed by Maelshvye!

>

Mazrian
Reply Reply
Re: Geva's last moments. on 05/01/2017 05:51 PM CDT
Links-arrows 5
Reply Reply
LOL! The "muss geva hair" was hilarious.
Reply Reply
Re: Geva's last moments. on 05/01/2017 05:58 PM CDT
Links-arrows 6
Reply Reply
Thanks for the log post my favorite line...

< General Grenhart "We have a bed for you, it's called a bier."
< General Grenhart "You can take a nice long dirt nap on it."
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