>The hardness of the metal plays a part in the end balance of the weapon, and the template of the weapon plays an even larger part. That would make glaes a far better choice, having higher hardness and lower base density than steel.
Glaes is also a rare (relatively) metal, and costs appreciably more than steel. I think bringing glaes into the discussion of baselines is baseless.
Yes, I wanted to make that pun.
I'm a badger, I be badgerin'
Re: Senci Maul and Shards on 08/20/2014 09:03 PM CDT
Re: Senci Maul and Shards on 08/21/2014 01:27 AM CDT
>>How do you intend for mirror weapons to react with enchanting?
Very limited. Scripted items tend to have infinite possibilities that make it incredibly difficult to account for.
"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
Very limited. Scripted items tend to have infinite possibilities that make it incredibly difficult to account for.
"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
Re: Senci Maul and Shards on 08/21/2014 07:43 AM CDT
This sounds like it could be cool. I, too, would like to know if there are plans (with this concept in mind) to incorporate brawling into this, as well as if suitedness will get some added spice so that there still remains a decent reason to use heavier weapons. I understand damage points are there on heavier weapons, but if balance plays a much larger role, then there could be some big impact (pun intended) on bigger weapons that may need some suitedness love. I definitely like where you're going with this.
"Brace yourselves, Squanto is going to bleh blah fart fart bleh.." -the player of the character formerly known as Pureblade
"Brace yourselves, Squanto is going to bleh blah fart fart bleh.." -the player of the character formerly known as Pureblade
Re: Senci Maul and Shards on 08/21/2014 09:38 AM CDT
Brawling weapons have no balance, making it difficult/impossible to include them at this time.
Monsters also tend to use brawling or the worst-of-the-worst weapons, so I am excluding them. The messaging is also not something other players need to see, only the attacker sees it so it'd be kind of pointless.
Ranged is currently excluded, but I have plans for adding that in at some point.
Suitedness is already a nice stat as it increases damage of the weapon from all types. Just harder to see the effects of. Not entirely sure what I want to do with it yet. The balance change isn't huge. It's only a few % one way or the other. But hopefully enough to bring balance back as a meaningful stat.
"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
Monsters also tend to use brawling or the worst-of-the-worst weapons, so I am excluding them. The messaging is also not something other players need to see, only the attacker sees it so it'd be kind of pointless.
Ranged is currently excluded, but I have plans for adding that in at some point.
Suitedness is already a nice stat as it increases damage of the weapon from all types. Just harder to see the effects of. Not entirely sure what I want to do with it yet. The balance change isn't huge. It's only a few % one way or the other. But hopefully enough to bring balance back as a meaningful stat.
"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
Re: Senci Maul and Shards on 08/21/2014 09:46 AM CDT
Re: Senci Maul and Shards on 08/21/2014 10:21 AM CDT
Re: Senci Maul and Shards on 08/21/2014 11:45 AM CDT
>Does agility play a role, or is it just the balance of the weapon?
>Just weapon balance.
So just to be clear - are you removing agility from the equation of 'to hit'??
Mmmmm...pie
Don't forget to vote:
http://www.topmudsites.com/vote-DragonRealms.html
>Just weapon balance.
So just to be clear - are you removing agility from the equation of 'to hit'??
Mmmmm...pie
Don't forget to vote:
http://www.topmudsites.com/vote-DragonRealms.html
Re: Senci Maul and Shards on 08/21/2014 11:55 AM CDT
Sounds like he is simply not incorporating Agility into fumble/recover calculations. I'd imagine To Hit OF is relatively unchanged.
--Wryhk
"If you want total security, go to prison. There you're fed, clothed, given medical care and so on. The only thing lacking... is freedom." ~Dwight D. Eisenhower
--Wryhk
"If you want total security, go to prison. There you're fed, clothed, given medical care and so on. The only thing lacking... is freedom." ~Dwight D. Eisenhower
Re: Senci Maul and Shards on 08/21/2014 12:42 PM CDT
> Very limited. Scripted items tend to have infinite possibilities that make it incredibly difficult to account for.
I have heard this time and time again, and im starting to think it may be time to rewrite mirror weapons to be more code friendly. They seem to get further and further into the gutter just because no one wants to bother including them in anything. I can tell you for a fact every person who owns a mirror weapon is going to be extremely upset if enchanting releases to not include mirror weapons, further enforcing mirror weapons being paperweights. :p
I have heard this time and time again, and im starting to think it may be time to rewrite mirror weapons to be more code friendly. They seem to get further and further into the gutter just because no one wants to bother including them in anything. I can tell you for a fact every person who owns a mirror weapon is going to be extremely upset if enchanting releases to not include mirror weapons, further enforcing mirror weapons being paperweights. :p
Re: Senci Maul and Shards on 08/21/2014 01:26 PM CDT
And Gore weapons, some katanas, some racial weapons, chakrel weapons, verby/flashy weapons and so on. The self-activating and rune mechanics are not 100% compatible with scripted weapons/items. I made proposals to better handle this, but differing opinions have pushed the outcome into limbo.
"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
Re: Senci Maul and Shards on 08/21/2014 01:35 PM CDT
> And Gore weapons, some katanas, some racial weapons, chakrel weapons, verby/flashy weapons and so on. The self-activating and rune mechanics are not 100% compatible with scripted weapons/items. I made proposals to better handle this, but differing opinions have pushed the outcome into limbo.
Those are all intended to be relatively close to standard forged or store bought in quality, no smart player would ever use that crap. Mirror weapons are suppose to be the uncontested best most unique weapons in the game, they have an entirely different list of reasons they need to be updated for new world DR.
Those are all intended to be relatively close to standard forged or store bought in quality, no smart player would ever use that crap. Mirror weapons are suppose to be the uncontested best most unique weapons in the game, they have an entirely different list of reasons they need to be updated for new world DR.
Re: Senci Maul and Shards on 08/21/2014 02:12 PM CDT
Re: Senci Maul and Shards on 08/21/2014 04:24 PM CDT
>Mirror weapons are suppose to be the uncontested best most unique weapons in the game, they have an entirely different list of reasons they need to be updated for new world DR.
According to who?
Weapons for Sale:
https://elanthipedia.play.net/mediawiki/index.php/User:CARAAMON#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
According to who?
Weapons for Sale:
https://elanthipedia.play.net/mediawiki/index.php/User:CARAAMON#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Re: Senci Maul and Shards on 08/21/2014 04:24 PM CDT
Re: Senci Maul and Shards on 08/21/2014 04:50 PM CDT
> According to who?
Although this is beyond your scope of understanding as someone who only cares about the potency of forged items, i will answer. Mirror weapons have always been the best of the best choice of weapons in both practical use and stigma, but this is matched by their rarity. Mirror weapons were always among the most expensive auctioned items, with very limited numbers of them even in circulation. The stigma and reputation of mirror weapons is so strong that even when 3.0 hit and they became absolutely worthless, mirror weapons did not drop in price one bit, because their perceived value of what they will be again one day is still sky high. This stigma and reputation i speak of is so strong because EVERYONE agrees mirror weapons are suppose to be unbelievably powerful (within 3.1 limits)
Although this is beyond your scope of understanding as someone who only cares about the potency of forged items, i will answer. Mirror weapons have always been the best of the best choice of weapons in both practical use and stigma, but this is matched by their rarity. Mirror weapons were always among the most expensive auctioned items, with very limited numbers of them even in circulation. The stigma and reputation of mirror weapons is so strong that even when 3.0 hit and they became absolutely worthless, mirror weapons did not drop in price one bit, because their perceived value of what they will be again one day is still sky high. This stigma and reputation i speak of is so strong because EVERYONE agrees mirror weapons are suppose to be unbelievably powerful (within 3.1 limits)
Re: Senci Maul and Shards on 08/21/2014 05:04 PM CDT
Re: Senci Maul and Shards on 08/21/2014 05:12 PM CDT
Ah, so it is exactly what I thought.
So "the players say so, have always said so, and thus it should always be that way."
So how's your witch balls working for you these days?
Weapons for Sale:
https://elanthipedia.play.net/mediawiki/index.php/User:CARAAMON#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
So "the players say so, have always said so, and thus it should always be that way."
So how's your witch balls working for you these days?
Weapons for Sale:
https://elanthipedia.play.net/mediawiki/index.php/User:CARAAMON#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Re: Senci Maul and Shards on 08/21/2014 05:20 PM CDT
> You might want to look that word up.
My bad, wrong word to use.
> So "the players say so, have always said so, and thus it should always be that way."
Players are the backbone of all things gaming, how can you not know this?
> So how's your witch balls working for you these days?
You are still alive, so this one must be broken.
My bad, wrong word to use.
> So "the players say so, have always said so, and thus it should always be that way."
Players are the backbone of all things gaming, how can you not know this?
> So how's your witch balls working for you these days?
You are still alive, so this one must be broken.
Re: Senci Maul and Shards on 08/21/2014 05:28 PM CDT
Re: Senci Maul and Shards on 08/21/2014 06:40 PM CDT
Re: Senci Maul and Shards on 08/21/2014 07:17 PM CDT
>>The...reputation of mirror weapons is so strong that even when 3.0 hit and they became absolutely worthless...
haha, what. How did they become worthless. Maybe the old old old old ones with 2.0 stat templates got devalued, but I'm pretty sure the new ones have 90-95 hardness stats.
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
haha, what. How did they become worthless. Maybe the old old old old ones with 2.0 stat templates got devalued, but I'm pretty sure the new ones have 90-95 hardness stats.
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
Re: Senci Maul and Shards on 08/21/2014 07:30 PM CDT
> haha, what. How did they become worthless. Maybe the old old old old ones with 2.0 stat templates got devalued, but I'm pretty sure the new ones have 90-95 hardness stats.
I am relatively certain mirror weapons have not been rewritten since they were originally created. They cap more in line with low quality steel at like.. 75-80 hardness, but without much other than the primary attribute (slice or puncture). I was told the code is extremely complex on mirror weapons, so no one wants to touch it.
I am relatively certain mirror weapons have not been rewritten since they were originally created. They cap more in line with low quality steel at like.. 75-80 hardness, but without much other than the primary attribute (slice or puncture). I was told the code is extremely complex on mirror weapons, so no one wants to touch it.
Re: Senci Maul and Shards on 08/21/2014 08:41 PM CDT
>I am relatively certain mirror weapons have not been rewritten since they were originally created.
Then you'd be relatively certainly wrong, since I owned one and it most certainly had 3.0 stats, including nearly indestructible durability (thank you high value raffles).
I'm a badger, I be badgerin'
Then you'd be relatively certainly wrong, since I owned one and it most certainly had 3.0 stats, including nearly indestructible durability (thank you high value raffles).
I'm a badger, I be badgerin'
Re: Senci Maul and Shards on 08/21/2014 09:49 PM CDT
> Then you'd be relatively certainly wrong, since I owned one and it most certainly had 3.0 stats, including nearly indestructible durability (thank you high value raffles).
Updating mirror weapons so they can be nearly indestructible is not rewriting and bringing them into 3.0, its what you call a bandaid to appease the less knowledgeable players who wouldn't know any better. I can tell you for a fact mirror LE was not, it still has the old 2.0 cap of mod puncture hard coded into it, and the mirror MEs seem to max out at somewhat heavy slice, both of which are downright awful and insulting to people who actually invested in a mirror weapon.
Updating mirror weapons so they can be nearly indestructible is not rewriting and bringing them into 3.0, its what you call a bandaid to appease the less knowledgeable players who wouldn't know any better. I can tell you for a fact mirror LE was not, it still has the old 2.0 cap of mod puncture hard coded into it, and the mirror MEs seem to max out at somewhat heavy slice, both of which are downright awful and insulting to people who actually invested in a mirror weapon.
Re: Senci Maul and Shards on 08/21/2014 10:12 PM CDT
>Then you'd be relatively certainly wrong, since I owned one and it most certainly had 3.0 stats, including nearly indestructible durability (thank you high value raffles).
I reposted that since you didn't read it the first time. Try doing it this time.
You missed 2 critical words.
I'm a badger, I be badgerin'
I reposted that since you didn't read it the first time. Try doing it this time.
You missed 2 critical words.
I'm a badger, I be badgerin'
Re: Senci Maul and Shards on 08/21/2014 10:21 PM CDT
I dunno, I always just saw mirror blades as fantastically rare and having a unique property. Someone willing to pay tons of money for something because it's pretty unique doesn't necessarily also mean it's also supposed to be "the best".
- Starlear, Warrior Mage and Lieutenant of Ilithi's Crystal Vanguard -
- I maintain the Warrior Mage Beginner's Guide at:
https://elanthipedia.play.net/mediawiki/index.php/Beginner%27s_Warrior_Mage_Guide
- Starlear, Warrior Mage and Lieutenant of Ilithi's Crystal Vanguard -
- I maintain the Warrior Mage Beginner's Guide at:
https://elanthipedia.play.net/mediawiki/index.php/Beginner%27s_Warrior_Mage_Guide
Re: Senci Maul and Shards on 08/21/2014 10:31 PM CDT
> I reposted that since you didn't read it the first time. Try doing it this time.
I understand perfectly. You want to feel important by being in the middle of the conversation, when you care nothing about mirror weapons or their future. This was made clear when you mentioned you won one and then immediately sold it.
I understand perfectly. You want to feel important by being in the middle of the conversation, when you care nothing about mirror weapons or their future. This was made clear when you mentioned you won one and then immediately sold it.
Re: Senci Maul and Shards on 08/21/2014 11:50 PM CDT
I must be bored to be spending time on this...
* Katanas and Tekkan - Tier 6+, generally considered one of the rarer types of weapons
* Slaughtersword, Super Elven Iltesh, Kneecapper, Prydaen Predator Spear, etc - Tier 6+, almost rarer than katanas in some instances
* Chakrel weapons - Tier 6 IIRC, extremely rare
* Masamune - Tier 2?, extremely rare
* Mirror weapons - base Tier is like 4 or 5, with buffed balance/suitedness they are Tier 8.
* Arhat's sword, other misc weapons and quest prizes - Tier 6-7. Rarity varies.
* Sterak Axe, misc rare crafting instructions - Tier 7
I know of no special case for mirror weapons that dictates they must be adhere to any special rules. They are actually more common than some of the other weapons I have listed.
Mirror weapons were overpowered in 2.0 because they had power/balance 4x higher than anything else, which also corresponded to 4x more to-hit and damage. This wasn't originally intended. Players didn't have 99 stats when they were written. Someone forgot to put in a cap and boom, exponential math problem at its finest.
I'm working hard to make balance and suitedness matter more in 3.1. Mirror weapons will be the most accurate of all weapons when wielded by someone with high stats. At the cap, they will have twice the chance to recover on a miss even when capped.
Also please keep in mind that Tier 6/7 weapons across the board will NOT be extremely enchantable. They may be upgradeable someday through special mechanics specifically aimed at high level content and PvP. But in terms of enchantments you will want to get Tier 2 and 3 weapons made of highly enchantable materials to enspell. And yes, we will likely release some quest/auction level items that are more enchantable than normal. But no, not mirror blades.
"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
* Katanas and Tekkan - Tier 6+, generally considered one of the rarer types of weapons
* Slaughtersword, Super Elven Iltesh, Kneecapper, Prydaen Predator Spear, etc - Tier 6+, almost rarer than katanas in some instances
* Chakrel weapons - Tier 6 IIRC, extremely rare
* Masamune - Tier 2?, extremely rare
* Mirror weapons - base Tier is like 4 or 5, with buffed balance/suitedness they are Tier 8.
* Arhat's sword, other misc weapons and quest prizes - Tier 6-7. Rarity varies.
* Sterak Axe, misc rare crafting instructions - Tier 7
I know of no special case for mirror weapons that dictates they must be adhere to any special rules. They are actually more common than some of the other weapons I have listed.
Mirror weapons were overpowered in 2.0 because they had power/balance 4x higher than anything else, which also corresponded to 4x more to-hit and damage. This wasn't originally intended. Players didn't have 99 stats when they were written. Someone forgot to put in a cap and boom, exponential math problem at its finest.
I'm working hard to make balance and suitedness matter more in 3.1. Mirror weapons will be the most accurate of all weapons when wielded by someone with high stats. At the cap, they will have twice the chance to recover on a miss even when capped.
Also please keep in mind that Tier 6/7 weapons across the board will NOT be extremely enchantable. They may be upgradeable someday through special mechanics specifically aimed at high level content and PvP. But in terms of enchantments you will want to get Tier 2 and 3 weapons made of highly enchantable materials to enspell. And yes, we will likely release some quest/auction level items that are more enchantable than normal. But no, not mirror blades.
"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
Re: Senci Maul and Shards on 08/22/2014 12:43 AM CDT
Re: Senci Maul and Shards on 08/22/2014 12:57 AM CDT
I would like poison to not use scripts and therefore be compatible. As it will be a new system, the outlook is good for making it possible.
"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
Re: Senci Maul and Shards on 08/22/2014 01:22 AM CDT
> * Mirror weapons - base Tier is like 4 or 5, with buffed balance/suitedness they are Tier 8.
So mirror weapons are admittedly tier 8 weapons, but have the absolute worst damage output of any weapon on your list. Even after balance/power change im hesitant to believe mirror weapons will actually behave like the tier 8 weapons they are. Thats how large the gap between mirror weapons and typical forged is, especially for smaller mirror weapons.
> Mirror weapons will be the most accurate of all weapons when wielded by someone with high stats. At the cap, they will have twice the chance to recover on a miss even when capped.
What will the standard recovery chance be? I can't remember if you told us that it would only be a few percents, of if you were talking about fumble. If that is the case, a few extra percents to hit more won't really mean much.
> They are actually more common than some of the other weapons I have listed.
You listed alot of heirloom style weapons that bored, rich traders buy to run around crossing using all the verbs on and brag. Which is fine, this is the reputation they have, they are expensive toys meant for traders and rich larpers. The idea of mirror weapons has never been as a novelty item.
So mirror weapons are admittedly tier 8 weapons, but have the absolute worst damage output of any weapon on your list. Even after balance/power change im hesitant to believe mirror weapons will actually behave like the tier 8 weapons they are. Thats how large the gap between mirror weapons and typical forged is, especially for smaller mirror weapons.
> Mirror weapons will be the most accurate of all weapons when wielded by someone with high stats. At the cap, they will have twice the chance to recover on a miss even when capped.
What will the standard recovery chance be? I can't remember if you told us that it would only be a few percents, of if you were talking about fumble. If that is the case, a few extra percents to hit more won't really mean much.
> They are actually more common than some of the other weapons I have listed.
You listed alot of heirloom style weapons that bored, rich traders buy to run around crossing using all the verbs on and brag. Which is fine, this is the reputation they have, they are expensive toys meant for traders and rich larpers. The idea of mirror weapons has never been as a novelty item.
Re: Senci Maul and Shards on 08/22/2014 01:26 AM CDT
Re: Senci Maul and Shards on 08/22/2014 02:17 AM CDT
>>Would this allow them to be usable on mirror weapons? The current poison system does not allow application to mirror weapons.
As I said, I would like that to be possible. It requires getting permission to, and then writing a new system that works fundamentally different than the current set of mechanics.
>>So mirror weapons are admittedly tier 8 weapons, but have the absolute worst damage output of any weapon on your list. Even after balance/power change im hesitant to believe mirror weapons will actually behave like the tier 8 weapons they are. Thats how large the gap between mirror weapons and typical forged is, especially for smaller mirror weapons.
Tier is determined by stat summation. Maybe after all of my work Mirror weapons will still be less desirable than their Tier would suggest. I can't know until I've spent 100s of hours coding everything up, releasing it, testing it and compiling the feedback. We're in the testing phase right now.
Updating old mirror weapons to have a new stat assignment might be a solution if this doesn't work out. In the meantime, please tone down the attitude because its grating on my nerves. Thanks.
"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
As I said, I would like that to be possible. It requires getting permission to, and then writing a new system that works fundamentally different than the current set of mechanics.
>>So mirror weapons are admittedly tier 8 weapons, but have the absolute worst damage output of any weapon on your list. Even after balance/power change im hesitant to believe mirror weapons will actually behave like the tier 8 weapons they are. Thats how large the gap between mirror weapons and typical forged is, especially for smaller mirror weapons.
Tier is determined by stat summation. Maybe after all of my work Mirror weapons will still be less desirable than their Tier would suggest. I can't know until I've spent 100s of hours coding everything up, releasing it, testing it and compiling the feedback. We're in the testing phase right now.
Updating old mirror weapons to have a new stat assignment might be a solution if this doesn't work out. In the meantime, please tone down the attitude because its grating on my nerves. Thanks.
"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
Re: Senci Maul and Shards on 08/22/2014 02:27 AM CDT
Re: Senci Maul and Shards on 08/22/2014 05:26 AM CDT
>> I can't know until I've spent 100s of hours coding everything up, releasing it, testing it and compiling the feedback. We're in the testing phase right now.
Updating old mirror weapons to have a new stat assignment might be a solution if this doesn't work out.<<
Thanks for looking into things and experimenting to improve them!
"Brace yourselves, Squanto is going to bleh blah fart fart bleh.." -the player of the character formerly known as Pureblade
Updating old mirror weapons to have a new stat assignment might be a solution if this doesn't work out.<<
Thanks for looking into things and experimenting to improve them!
"Brace yourselves, Squanto is going to bleh blah fart fart bleh.." -the player of the character formerly known as Pureblade
Re: Senci Maul and Shards on 08/22/2014 06:36 AM CDT
>>The idea of mirror weapons has never been as a novelty item.
Only because of broken combat math in 2.0, which I don't see as a valid reason to claim them to be the end-all be-all of weapons in 3.0. They are now a semi-rare, unique style of weapon. Sorry you spent whatever crazy amount of plats on your mirror weapon, but it's no longer 1999 and mirror weapons just aren't that good anymore, and they aren't intended to be. Get over it.
Only because of broken combat math in 2.0, which I don't see as a valid reason to claim them to be the end-all be-all of weapons in 3.0. They are now a semi-rare, unique style of weapon. Sorry you spent whatever crazy amount of plats on your mirror weapon, but it's no longer 1999 and mirror weapons just aren't that good anymore, and they aren't intended to be. Get over it.
Re: Senci Maul and Shards on 08/22/2014 07:03 AM CDT
>You want to feel important by being in the middle of the conversation, when you care nothing about mirror weapons or their future.
'You can prove me wrong therefore you're a bad person for reasons and I'm going to attack you personally'
I did not 'immediately' sell my mirror axe. I used it for a week, and another player who I have been friends with (a term I suspect you may not understand?) for a long time has always wanted one, and offered me the equivalent of 5k plat for it, so I sold it to him.
Furthermore, regardless of when or why or how long I held on to it, IT HAD 3.0 STATS. Which was your entire whining point. Mirror weapons can and do have 3.0 stats. If you have one with 2.0 stats that's no more indicative of them not being capable of having 3.0 stats than producing a 10 year old forged weapon and saying broadswords can't have 3.0 stats because look at this.
I'm a badger, I be badgerin'
'You can prove me wrong therefore you're a bad person for reasons and I'm going to attack you personally'
I did not 'immediately' sell my mirror axe. I used it for a week, and another player who I have been friends with (a term I suspect you may not understand?) for a long time has always wanted one, and offered me the equivalent of 5k plat for it, so I sold it to him.
Furthermore, regardless of when or why or how long I held on to it, IT HAD 3.0 STATS. Which was your entire whining point. Mirror weapons can and do have 3.0 stats. If you have one with 2.0 stats that's no more indicative of them not being capable of having 3.0 stats than producing a 10 year old forged weapon and saying broadswords can't have 3.0 stats because look at this.
I'm a badger, I be badgerin'
Re: Senci Maul and Shards on 08/22/2014 07:55 AM CDT
>>Mirror weapon blah blah
Rather than a reach for balance or long term good of the game, this outcry feels like the desperate blathering of someone who clearly shelled out a buncha coin for something and wants it to be as amazing as originally thought at time of purchase.
On the original topic - I would rather see the senci items braught into line with everything else, but only if the folks who took the boulder as a prize from the quest be given a chance to exchange for a new item if they so desire. I can understand the frustrating of choosing a reward to have its value diminished and giving those people another option can make such a change a lot more palatable.
- Balance change et all
I look forward to testing this.
Samsaren
Rather than a reach for balance or long term good of the game, this outcry feels like the desperate blathering of someone who clearly shelled out a buncha coin for something and wants it to be as amazing as originally thought at time of purchase.
On the original topic - I would rather see the senci items braught into line with everything else, but only if the folks who took the boulder as a prize from the quest be given a chance to exchange for a new item if they so desire. I can understand the frustrating of choosing a reward to have its value diminished and giving those people another option can make such a change a lot more palatable.
- Balance change et all
I look forward to testing this.
Samsaren
Re: Senci Maul and Shards on 08/22/2014 10:33 AM CDT
>>I am relatively certain mirror weapons have not been rewritten since they were originally created.
You'd be incorrect. I'm rather certain that mirror weapons that have been coming out post 3.0 have 90-95 hardness. I'm a bit baffled at your argument that mirror weapons perform "worse" because you're providing more data. It has the stats of a 90-95 hardness weapon, plus the mirror weapon effect of increased balance/suitability. So it should be working better than most 90-95 hardness weapons. In other words, it performs better than high steel at worst, or glaes, kertig, haralun, etc at best. Does it have weighted tyrium stats? No, but the balance/strength suitability makes up for that.
>>Slaughtersword, Super Elven Iltesh, Kneecapper, Prydaen Predator Spear, etc - Tier 6+, almost rarer than katanas in some instances
Petition to get Gnomeblade upgraded because it's more a 95 hardness weapon in the hands of a Gnome, which I think is just T5! :P
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
You'd be incorrect. I'm rather certain that mirror weapons that have been coming out post 3.0 have 90-95 hardness. I'm a bit baffled at your argument that mirror weapons perform "worse" because you're providing more data. It has the stats of a 90-95 hardness weapon, plus the mirror weapon effect of increased balance/suitability. So it should be working better than most 90-95 hardness weapons. In other words, it performs better than high steel at worst, or glaes, kertig, haralun, etc at best. Does it have weighted tyrium stats? No, but the balance/strength suitability makes up for that.
>>Slaughtersword, Super Elven Iltesh, Kneecapper, Prydaen Predator Spear, etc - Tier 6+, almost rarer than katanas in some instances
Petition to get Gnomeblade upgraded because it's more a 95 hardness weapon in the hands of a Gnome, which I think is just T5! :P
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
Re: Senci Maul and Shards on 08/22/2014 01:15 PM CDT
Christ alot of my haters are verbal today
> I'm rather certain that mirror weapons that have been coming out post 3.0 have 90-95 hardness.
The heavier ones may, squantos mirror flamberge is not half bad. The small edged versions are the ones that are neglected and aweful, as they get heavier they become more acceptable.
> Furthermore, regardless of when or why or how long I held on to it, IT HAD 3.0 STATS.
Make all the claims you want, but considering you have no mirror weapon of your own it is wasted breath. Screaming "IT HAD 3.0 STATS" does not do you any good without proof. I actually own a mirror weapon, have done excessive work with crafting, and know the ranges of potent weapons very well.
> Only because of broken combat math in 2.0, which I don't see as a valid reason to claim them to be the end-all be-all of weapons in 3.0. They are now a semi-rare, unique style of weapon. Sorry you spent whatever crazy amount of plats on your mirror weapon, but it's no longer 1999 and mirror weapons just aren't that good anymore, and they aren't intended to be. Get over it.
Kodius just told us mirror weapons are tier 8 weapons, which means they are suppose to be better than any other weapon type. My whole issue has been mirror weapons not performing to their intended potency, which hopefully will be remedied with balance/power updates.
> I'm rather certain that mirror weapons that have been coming out post 3.0 have 90-95 hardness.
The heavier ones may, squantos mirror flamberge is not half bad. The small edged versions are the ones that are neglected and aweful, as they get heavier they become more acceptable.
> Furthermore, regardless of when or why or how long I held on to it, IT HAD 3.0 STATS.
Make all the claims you want, but considering you have no mirror weapon of your own it is wasted breath. Screaming "IT HAD 3.0 STATS" does not do you any good without proof. I actually own a mirror weapon, have done excessive work with crafting, and know the ranges of potent weapons very well.
> Only because of broken combat math in 2.0, which I don't see as a valid reason to claim them to be the end-all be-all of weapons in 3.0. They are now a semi-rare, unique style of weapon. Sorry you spent whatever crazy amount of plats on your mirror weapon, but it's no longer 1999 and mirror weapons just aren't that good anymore, and they aren't intended to be. Get over it.
Kodius just told us mirror weapons are tier 8 weapons, which means they are suppose to be better than any other weapon type. My whole issue has been mirror weapons not performing to their intended potency, which hopefully will be remedied with balance/power updates.