We have the shatter sigil enchantment for removing an enchantment, but I'd like to see suppression and activation sigils added to Craft Enchanting that will turn off/turn on an existing enchantment's effect(s) while retaining the enchantment rather than destroying it.
So, if for an example you're an Empath and you want to wear the armor with flares you could turn off the enchantment with the suppression sigil and then turn it back on later with the activation sigil if you wanted to sell the armor with flares. If you were hunting a creature that was healed by fire; your could turn off your fire flare armor and then turn it back on when you were done hunting.
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