Re: Mining on 05/27/2003 01:06 PM CDT
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Why Moon Mages will be good at mining....

Prepare PG 55

Cast rock face

Get some messaging about location of things

Forage vine

you forage around for a while and find a rough vine

prepare pd 30

cast rock face

Using your previous knowledge you displace the vine for the gold hidden within the rock face and snicker as you notice people diging with tools, how mundane.
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Re: Mining on 05/27/2003 01:50 PM CDT
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>>Using your previous knowledge you displace the vine for the gold hidden within the rock face and snicker as you notice people diging with tools, how mundane.

Kyrrian looks up from his digging to see a moon mages snickering at him, clobbers him upside the head with his pick (a sudden loss of bowel control accompanies a twitching death) and takes his newly displaced gold.

That was pretty mundane, I admit, but I'm rich and you're dead :P

~K
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Re: Mining on 05/27/2003 03:09 PM CDT
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Kyrrian,

Great post...but come on you are slipping. Skin and search bud!


Player of Peperic Timarson, ranger in training and corn carrier for Lucky, the raccoon.
Tree-house, North Road, River's edge.
"No matter how hard you try, you can't fix stupid."
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Re: Mining on 05/28/2003 05:19 AM CDT
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definately just dwarves and gnomes,yea, because there are no elves that mine or sounder fine jewels from the ground *cough Mountain elves* to build glowing cities that stand for their capital and home *cough Shard* that are entirely more awesome than dwarf holes *cough Stone Clan*



Look into my eyes and know fear..
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Re: Mining on 05/28/2003 11:26 PM CDT
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someone forgot to tell him that PD no longer does anything remotely similar to that

i hope you kill him anyways though
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Mining - the basics on 08/07/2003 12:00 PM CDT
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are there any books in any libraries that teach us the basics of how to mine, with what to mine, where to mine, and what ever else I forgot about mining?


Wait we can't stop here! This is bat country!
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Re: Mining - the basics on 08/09/2003 01:38 PM CDT
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Mining doesn't yet exist in the game. Mostly likely the first mining sites will be in Forfedhdar, which isn't coming out until at LEAST late into next spring.





Kinsmen, Steel, Stone.
www.stone-clan.com

Nin showrskilik dabru dangig kvatha, "Derg ewn tharfe mate nin verdh suun nin kwin bowr, nin kwin bowr va nin verdh."
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Mining, TDPs and you on 01/25/2005 10:10 PM CST
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I, like so many others am anxiously awaiting the release of the mining system. I had heard the system would be a profession, and would need TDPs to use in conjuction with the training of some new skill. Now I hear the system is being worked into foraging. Anyone know what will happen when mining comes out? A new skill called mining? Need the TDPs or can I use them for stats? Any feedback is great!
-Drew



You exclaim, "Im a mad skra!"
Tribanin chuckles.
Tribanin gestures at you, asking that you no longer speak freely.
Tribanin says, "The mad skra, is silenced."
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Re: Mining, TDPs and you on 01/26/2005 02:03 AM CST
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Last I heard they had done away with the idea of using TDPs to advance within the proposed career system in leiu of some other form of 'currency' to control advancement.

~Imp
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Re: Mining, TDPs and you on 01/26/2005 02:07 AM CST
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they also toyed around with the idea of "career development points". I dont know if thats what you meant by "currency"...
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Re: Mining, TDPs and you on 01/26/2005 04:47 AM CST
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<<they also toyed around with the idea of "career development points". I dont know if thats what you meant by "currency"... >>

Precisely what I meant but couldn't remember the terminology used previously.

~Imp
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Re: Mining, TDPs and you on 01/26/2005 05:23 AM CST
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Excellent. Time for some serious stat training...

You exclaim, "Im a mad skra!"
Tribanin chuckles.
Tribanin gestures at you, asking that you no longer speak freely.
Tribanin says, "The mad skra, is silenced."
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Mining and Careers on 04/14/2005 12:41 PM CDT
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Well, having read the entire folder, and having seen no GM activity on Mining since cough 2002, I'm going to go out on a foraged apple limb and say Mining is dead.

That is until at least after 1) the mech lore split and 2) the full implementation of careers and such.

If it comes out differently at SimuCon, I'll eat my words, but until then: Stick a Fork in Mining, its Done.


In Memorium to the art of the miner,


Leaffe
The most bitten man in Elanthia.
Don't eat that Leaffe!
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Re: Mining and Careers on 04/14/2005 12:49 PM CDT
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>Well, having read the entire folder, and having seen no GM activity on Mining since cough 2002, I'm going to go out on a foraged apple limb and say Mining is dead.

It'll be finished 'Soon'.

'Slimy Yet Satisfying' - Miko Mido

Supreme Bunny Overlord Zairius
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Re: Mining and Careers on 04/14/2005 04:08 PM CDT
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>>2) the full implementation of careers and such.

You realize the full implementation of careers is going to take at least a couple of years, right (if everything is still relatively on track, the plan is to release careers in waves starting with the very simplest and progressing to the more complicated ones that require the foundations provided by the simpler careers)?

J'Lo, no that other one
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Re: Mining and Careers on 04/21/2005 11:22 PM CDT
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<<In Memorium to the art of the miner,>>

DAMMIT!!1!

A dwarf that ain't a weaponsmith, armorer or miner ain't worth his salt.

Thanks, I guess I'll just continue on my quest to be a weaponmaster. Least then I'll have the skills to slay all 'em nasty biters we unearth.

::snorts::


Kalkomar Axebiter
Staan Grimis
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Mining Book in Mer'Kresh on 06/01/2005 12:14 PM CDT
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Check out the Barb Library. Very detailed and seems quite useful

Sounds like it will be in P5. Also sounds fun!
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Re: Mining Book in Mer'Kresh on 06/02/2005 12:57 PM CDT
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Damn! The one book I didn't read while I was there! I'll have to go there again sometime...now that I know how to get there.


~Brady, player of I'm a Lover Not a Fighter Elavin Rismel.

>get my amar
You get a burnt orange amaryllis.
>wear my amar
But you don't have any hair! Where are you going to put it? Don't answer that!
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Re: Mining Book in Mer'Kresh on 08/05/2005 03:40 PM CDT
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If you haven't gottenback, I logged it, so can send you a copy if you need it. If need it hollar at me at brablo75. Probably best way to get a hold of me.

Brabs


Ternith whispers to your group, "the Barbarian never retreats...the warrior will take use of falling back to a better position to kill."
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Re: Mining Book in Mer'Kresh on 11/27/2005 12:47 AM CST
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I figured it was time for the 4 month nudge of an update to mining, so uhm, nudge can we have an update please? Even if it is just a , yes mining is still planned for DR implementation sometime between now and the end of the universe.
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Re: Mining Book in Mer'Kresh on 11/27/2005 03:57 PM CST
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Currently it will be based on foraging. Still trying to come up with a way to justify Ranger-ly Strip Mining (to go with Ranger-ly Stealing).

Lots more stuff coming 'Soon'!

http://www.zairius.com

Supreme Bunny Overlord Zairius
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Re: Mining Book in Mer'Kresh on 11/28/2005 06:35 PM CST
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Is there some resource I can utilize to read the book without hauling my arse to Mer'Kresh; I'd probably die on the way there.

Regards,


Kalkomar Axebiter
Staan Grimis
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Mining update please? on 10/24/2007 11:57 PM CDT
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Any update on mining, Or is it waiting for the mech split to be fully hashed out before its worked on?
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Re: Mining update please? on 10/25/2007 12:03 AM CDT
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> Any update on mining, Or is it waiting for the mech split to be fully hashed out before its worked on?

Gold panning is under construction. Mining is waiting a bit on the mech lore split, or more specifically the new creation mechanics. Like the skin rewrite, we need to know exactly what sort of stats and information "crafting" materials need to have before we can do much else. Once that's decided, things will start happening very fast.


- GM Dartenian

"So he buckled right in with a trace of a grin
On his face. If he worried, he hid it.
He started to sing as he tackled that thing
That couldn't be done and he did it."
- Edgar Guest
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Re: Mining update please? on 10/25/2007 12:28 AM CDT
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Awsome, thanks for the update. Any chance of a description on what is planned for mining? Like metal ores that need to be smelted, or raw gems that can be cut? Or other rare stones like the charkel SP? and gweth stones.
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Re: Mining update please? on 10/25/2007 12:41 AM CDT
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> Any chance of a description on what is planned for mining?

Yes.


> Like metal ores that need to be smelted

Yes.


> raw gems that can be cut?

Yes.


> Or other rare stones like the charkel SP?

Not necessarily that particular stone, but yes.


> and gweth stones.

Probably not. But not entirely out of the question.



> > Any chance of a description on what is planned for mining?

I suppose you probably wanted more than just that "yes", huh?

Since I don't have all the specifics mapped out, I'm going to be even vaguer than the normal GM-vague. Sorry 'bout that! But basically we'll be looking at a few options -- panning (gold, mostly), placer mining, and of course the ever-popular hard rock mining. Probably in that order.

What can you expect? Let's just say that mining is a hazardous job. In addition to the chance of cave-ins, you also have to worry about bad air, claim-jumpers, and a host of other problems. My goal is to try to create a robust interactive system where folks not only have to dig for ore, but have to worry about the safety and construction of the mines, as well as wonder who or what else might be interested in all that wealth. We'll also be looking at refining processes where metals are smelted, gems are cut, and so on. So no, it's not going to be a small system, but I actually don't think it'll be too hard to construct once we have all the necessary foundation-level information we need to proceed.


- GM Dartenian

"So he buckled right in with a trace of a grin
On his face. If he worried, he hid it.
He started to sing as he tackled that thing
That couldn't be done and he did it."
- Edgar Guest
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Re: Mining update please? on 10/25/2007 06:28 AM CDT
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I was wondering are things planned specifically for warrior mages in mining? Seems to me the 'masters of elemental magic' would be able to do a lot of amazing things in mining. Like earth sense acting like ground penetrating radar, power perception working differently for us under the ground as well would be neat. Perhaps certain things exude a different magnitude of earthen mana.. so by perceiving you'd know that a blazing mana source to the northwest most likely would be a chunk of metal ore. Magically shoring up the walls instead of having to have timbers, sounds like something basic to do as well.

I dunnoe, there are dozens of ideas that could be suggested, if any form of this direction will be enterained?


~Worrclan, Dwarf of the Realms-
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Re: Mining update please? on 10/25/2007 07:14 AM CDT
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>>Seems to me the 'masters of elemental magic' would be able to do a lot of amazing things in mining. Like earth sense acting like ground penetrating radar

Such beneficial effects would have to be coded into the spells, and as of yet I haven't been approached about rewriting them to include mining 'goodies'. I really don't expect to, either.

>>power perception working differently for us under the ground as well would be neat. Perhaps certain things exude a different magnitude of earthen mana.. so by perceiving you'd know that a blazing mana source to the northwest most likely would be a chunk of metal ore.

Unlikely, for many technical reasons. It also doesn't jive well with magic theory: while it's possible to call forth various types of elemental energy, the elemental mana you perceive is made up of hopelessly intertwined strands of mana of all elemental types.

Mana isn't necessarily produced by more valuable objects, so using it as a means of detecting ores is about as reliable as closing your eyes and pointing in a random direction. In fact, very little is known about what objects produce elemental mana (and why). Some theorize that elemental mana isn't produced by objects at all, but is rather the result of how 'close' the Plane of Abiding is to the Elemental Planes. All of this preamble is just a convoluted way of saying that using Power Perception skill to sniff out precious metals and minerals is not on the table.

>>I dunnoe, there are dozens of ideas that could be suggested, if any form of this direction will be enterained?

While suggestions are always welcome, I doubt that easy magical means of bypassing the major risks and costs of mining will be seriously considered.

- GM Wythor

What goes up
is futile --
unless it goes out
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Re: Mining update please? on 10/25/2007 08:18 AM CDT
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>>Let's just say that mining is a hazardous job. In addition to the chance of cave-ins, you also have to worry about bad air, claim-jumpers, and a host of other problems.

Biters too? ;)

~Aeth
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Re: Mining update please? on 10/25/2007 08:39 AM CDT
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> Such beneficial effects would have to be coded into the spells, and as of yet I haven't been approached about rewriting them to include mining 'goodies'. I really don't expect to, either.


When we get to that stage, we may very well consider some stuff like this. But that's still a long ways off.


- GM Dartenian

"So he buckled right in with a trace of a grin
On his face. If he worried, he hid it.
He started to sing as he tackled that thing
That couldn't be done and he did it."
- Edgar Guest
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Re: Mining update please? on 10/25/2007 09:54 AM CDT
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>Let's just say that mining is a hazardous job. In addition to the chance of cave-ins, you also have to worry about bad air, claim-jumpers, and a host of other problems.

Lore prime... Check.
Can heal myself... Check.
Can manipulate claim jumpers... Check.

I can't wait. I'm guessing I might actually have to train strength at some point though.


~Purehand

You feel that for the moment you've learned all you can about harming shopkeepers.
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Re: Mining update please? on 10/25/2007 02:53 PM CDT
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>>Perhaps certain things exude a different magnitude of earthen mana.. so by perceiving you'd know that a blazing mana source to the northwest most likely would be a chunk of metal ore.

Elemental mana is not emitted by individual objects, it is produced by the movement and activity of elemental forces. A mountain in isolation produces no elemental mana, but an avalanche might. Readers of the Moon Mage folder might notice this sounds familiar.

If you're underground and the Elemental mana spikes, Elanthia is telling you to start running.

-Armifer
"Why commit Evil?"
"Because Good has already been done."
"Who has done it?"
"God the Father. I, on the other hand, am improvising."
- Jean-Paul Sartre
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Re: Mining update please? on 10/25/2007 02:55 PM CDT
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>>If you're underground and the Elemental mana spikes, Elanthia is telling you to start running.

This sounds like a fun idea. Maybe include something like that in a future quest/event?

I foresee reenactments of the Indiana Jones Stunt Show.





You are Golgol Silverhair, an Elf.
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Re: Mining update please? on 10/25/2007 03:02 PM CDT
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Then why do blueberries produce so much elemental mana? And who put them in an area full of non-corporeal undead.

The Prydaen word for Woman is Yif.
That explains a lot.

Lots more stuff coming 'Soon'!

http://www.zairius.com

Supreme Bunny Overlord Zairius
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Re: Mining update please? on 10/25/2007 03:31 PM CDT
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Room based mana distribution in the game has only a passing resemblance to the fun little lore bits we talk about.

For unusual situations, like high Elemental mana in a stagnant pond, the answer is furious hand waving and muttering things such as "the location has an unusual affinity to the Elemental Planes," "activity under the surface," and "obscure dynamics of how mana works that Elanthian theorists do not yet comprehend."

-Armifer
"Why commit Evil?"
"Because Good has already been done."
"Who has done it?"
"God the Father. I, on the other hand, am improvising."
- Jean-Paul Sartre
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Re: Mining update please? on 10/25/2007 03:36 PM CDT
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Or to put it simple: 'Because we said so, that's why!' ;) Works for me.
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Re: Mining update please? on 10/25/2007 06:36 PM CDT
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>>If you're underground and the Elemental mana spikes, Elanthia is telling you to start running.

Passive ability, like with Perc Health?

J'Lo, I'm a ranger.. I'd believe anything.....
The Manipulation List -- http://symphaena.com/index.html
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Re: Mining update please? on 10/25/2007 08:05 PM CDT
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Awesome information, thank you all for the responses. Kinda figured elemental mana could be like thatm, and it is nice to know it is.

>>Elemental mana is not emitted by individual objects, it is produced by the movement and activity of elemental forces. A mountain in isolation produces no elemental mana, but an avalanche might. Readers of the Moon Mage folder might notice this sounds familiar.


It does sound familiar, always fun to read that folder.

Good to know that things could be considered, and yeah I knew that bypassing major risks would never happen. However having significant tools which would make someone seek out a warrior mage for mining would be an amazing thing to happen.



~Worrclan, Dwarf of the Realms-
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Re: Mining update please? on 10/25/2007 08:16 PM CDT
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>>However having significant tools which would make someone seek out a warrior mage for mining would be an amazing thing to happen.

Here's hoping they never turn yellow and grow feathers. And that we are perceptive enough to keep them quite happy in the cages we keep them in (I imagine even shrunken war mage magic still hurts a lot). :)

J'Lo, I'm a ranger.. I'd believe anything.....
The Manipulation List -- http://symphaena.com/index.html
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Re: Mining update please? on 10/26/2007 05:51 PM CDT
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Is it safe to assume that Placer Mining will be used to mine gems and smal lamounts of prescious metal (gold, silver, etc) while hard rock mining will be used to mine coal, iron ore, and other ore and minerals? Or will both types have the same possible yeilds, just two different styles of getting it?
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