I'll be spending some time on Aesry Surlaenis'a, and found that the Empath guild courtyard and Welcome room are a couple of lovely spots to sit, chat, and potentially heal.
The life magic still seems to be somewhat lacking here, though - I can only get muted and pale streams at 232 PP. When healing up after a hunt with typical injuries, I find myself tapped rather quickly and end up having to heal myself in two parts, waiting for mana to return.
I know after the storms it was stated we would go back through the guilds and enhance that guild's mana type in their guilds - did this one maybe get missed or is further down the list? Since there aren't a lot of adjacent rooms, power perception isn't helping overmuch here.
I also echo the sentiments of Daenar a couple of weeks ago - I wouldn't mind a waste receptacle in the courtyard. Pie in the sky, but I rather like this little spot and a receptacle would be very nice. Though don't steal the urn - I like it too!
Life Magic at Empath Guild on 08/22/2009 08:17 AM CDT
Re: Life Magic at Empath Guild on 08/22/2009 09:42 AM CDT
# of adjacent rooms no longer has any influence on mana levels. That was a major point of the new system.
Dartenian says, "The thing that makes Dragon Dance king is that it pretty much bonuses every single that can possibly be buffed for combat. Including at least two things that don't even exist."
Dartenian says, "The thing that makes Dragon Dance king is that it pretty much bonuses every single that can possibly be buffed for combat. Including at least two things that don't even exist."
Re: Life Magic at Empath Guild on 08/22/2009 05:41 PM CDT
Re: Life Magic at Empath Guild on 08/22/2009 06:23 PM CDT
Old system - Adjacent rooms added mana w/skill.
New system - Abstract mana from "Surrounding areas". This is to make the system more logical and less dependent on how the areas happen to be constructed.
Dartenian says, "The thing that makes Dragon Dance king is that it pretty much bonuses every single that can possibly be buffed for combat. Including at least two things that don't even exist."
New system - Abstract mana from "Surrounding areas". This is to make the system more logical and less dependent on how the areas happen to be constructed.
Dartenian says, "The thing that makes Dragon Dance king is that it pretty much bonuses every single that can possibly be buffed for combat. Including at least two things that don't even exist."
Re: Life Magic at Empath Guild on 08/22/2009 07:18 PM CDT
>>Old system - Adjacent rooms added mana w/skill.
>>New system - Abstract mana from "Surrounding areas". This is to make the system more logical and less dependent on how the areas happen to be constructed.
This. We will be busy for quite a while relocating triages, though! Although some don't seem to be too terribly effected.
Ryeka
Sometimes the key to happiness is not assuming it is locked in the first place- Ziggy
A journey of a thousand SMILES begins with a single step- Ziggy
>>New system - Abstract mana from "Surrounding areas". This is to make the system more logical and less dependent on how the areas happen to be constructed.
This. We will be busy for quite a while relocating triages, though! Although some don't seem to be too terribly effected.
Ryeka
Sometimes the key to happiness is not assuming it is locked in the first place- Ziggy
A journey of a thousand SMILES begins with a single step- Ziggy
Re: Life Magic at Empath Guild on 08/23/2009 05:33 PM CDT
"I fully admit that my understanding of the new PP model was incorrect." There, now can we focus on talk about boosting mana at the Aesry Empath guild?
"Relocating Triage" is a different process, players determining the best spots out in the world that contain all mana types for gathering, healing, etc. That will require time, of course.
As I understood it, guildhalls would be tweaked for their mana type fairly quickly after the storm. Can a GM either confirm or deny if this place is still on the list for tweaking?
"Relocating Triage" is a different process, players determining the best spots out in the world that contain all mana types for gathering, healing, etc. That will require time, of course.
As I understood it, guildhalls would be tweaked for their mana type fairly quickly after the storm. Can a GM either confirm or deny if this place is still on the list for tweaking?
Re: Life Magic at Empath Guild on 08/29/2009 02:33 AM CDT
> As I understood it, guildhalls would be tweaked for their mana type fairly quickly after the storm. Can a GM either confirm or deny if this place is still on the list for tweaking?
I'll look into it when I have a chance. (Sorry, just got back from overseas, so playing catchup)
- GM Dartenian
If you think you can do a thing or think you can't do a thing, you're right. - Henry Ford
I'll look into it when I have a chance. (Sorry, just got back from overseas, so playing catchup)
- GM Dartenian
If you think you can do a thing or think you can't do a thing, you're right. - Henry Ford
Re: Life Magic at Empath Guild on 09/02/2009 09:10 PM CDT
Re: Life Magic at Empath Guild on 04/06/2010 09:43 PM CDT
Greetings!
I'd asked a few months back about maybe having Life Magic at the Empath Guild on Aesry looked at. It still appears to be a bit low for a guild hall.
Does a GM have time and/or inclination to take a look at this, please?
As I said before, it's a lovely little spot to relax, heal up, and do a bit of training. It just needs a little boost, and there are only two rooms to fiddle with. I would appreciate any assistance you can offer.
Thank you!
I'd asked a few months back about maybe having Life Magic at the Empath Guild on Aesry looked at. It still appears to be a bit low for a guild hall.
Does a GM have time and/or inclination to take a look at this, please?
As I said before, it's a lovely little spot to relax, heal up, and do a bit of training. It just needs a little boost, and there are only two rooms to fiddle with. I would appreciate any assistance you can offer.
Thank you!