Island Hopping on 10/01/2002 02:01 AM CDT
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>The Halasa Selhin is on its way to/from Aesry Surlaenis'a. Expected return time is 15 roisaen past the Anlas of Anduwen (overdue by 43 minutes).<

Can someone please explain to me why this is considered enjoyable and needed to the overall DR experience?

I understand the realism. I truely do and I appreciate the effort put into it.

But in no ways is this my definition of fun.

~Tyrnas
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Re: Island Hopping on 10/01/2002 01:14 PM CDT
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Again I say good weather should get the boat there on time if not early, bad weather should cause it to be late.

-Ranik
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Re: Island Hopping on 10/01/2002 02:04 PM CDT
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<<Again I say good weather should get the boat there on time if not early, bad weather should cause it to be late.-Ranik >>

They are always late anyway. Or do you mean even later than they are already late.

Starkad
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Re: Island Hopping on 10/01/2002 05:29 PM CDT
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I mean that they should arrive on time during good weather, as in not late by the board you read. And bad weather should make them late, up to the 45-75 minute range that is currently the norm for that ship's travel time.

-Ranik
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Re: Island Hopping on 10/02/2002 11:42 AM CDT
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I had noticed in the past that the sails being damaged decreased the speed of which the ship travelled. Once repaired it continued it's course at a normal speed. In which case it is good to have a bobkin with thread handy just in case to repair them.

Just a thought

D.T.
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Re: Island Hopping on 05/27/2003 10:41 PM CDT
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If you're upset about a 43 minute wait Tyryan.. then you're certainly not going to like Order meetings in Mer'kresh.

Gwen

"There is no such thing as death.
In nature nothing dies.
From each sad remnant of decay,
Some forms of life arise.

Charles Mackay (1814-1889)"
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Re: Island Hopping on 05/28/2003 08:08 AM CDT
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Yeah the boats can be really bad. Checked the Merkesh to Hara boat slate last night and it was something like 160ish hours over due.


The Big Ugly One

_____________________________________

Its all a matter of how you look at it. Some people say assassins are the elite of the elite because you never see them.. and they always win. -Dusk
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Re: Island Hopping on 05/28/2003 08:39 PM CDT
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The thing with the Halasa Selhin is that it is always in the area of around 45 minutes late. That ship never gets attacked by pirates or anything and runs on a fixed schedule. It's as if whoever coded or set up the schedule for that boat has the calculations off by about 45 minutes or so. It's rather odd that a ship that never has any unforseen interruptions or delays is late like clockwork. The schedule after the ship leaves says that it'll be back in 3 hours, yet it always takes 3 hr. 45 min. for that boat to make a round trip. Would it be possible for someone to at least fix the Halasa Selhin's schedules to reflect its actual travel time, or fix the travel time to reflect its schedules? (Preferably the latter <g>).

-Spiritshadow
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Re: Island Hopping on 05/31/2003 11:32 PM CDT
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The ships are a mess, in my opinion.

The schedules are ridiculous, and out of whack and need a good hard look see.

Double the number of ships, and have them run on alternating schedules. Seven or eight real life hours to sit bored on a boring ship to get from the outer islands to the mainland just isn't right.

After all that is fixed, how about letting high-level war mages have magic flying carpets that make the same journeys as the ships but in, say, 1/4th the time? The scouting mechanics could probably be used for that.

Just a thought. -- Ranger Fengreve
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Re: Island Hopping on 06/02/2003 03:03 AM CDT
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Lousy service is what keeps some folk from migrating out of Crossings. The inconvenience is part of what makes the Islands so wonderful a home.

Ship travel under sail is never a sure, set thing. There is a bit of uncertainty, there are dangers like pirates and there are long, boring waits.
It's meant to be inconvenient.
I hope it remains that way.
And I hope P-5 is even worse.

Jerevth


Not evil, just misunderstood.
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Re: Island Hopping on 06/02/2003 02:51 PM CDT
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Or you can come to platinum and be able to make the trip to the islands in about 1 second. :)

Course over in Platinum the population of the islands at the moment is I believe 1 person (myself on Mriss). So you get in trouble out here best have favors.


The Big Ugly One

_____________________________________

Its all a matter of how you look at it. Some people say assassins are the elite of the elite because you never see them.. and they always win. -Dusk
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Re: Island Hopping on 06/02/2003 03:42 PM CDT
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<<Course over in Platinum the population of the islands at the moment is I believe 1 person (myself on Mriss). So you get in trouble out here best have favors.>>

On Aesry.

I claim this Island! Har!


Shayddow


~ The eye is not satisfied with seeing,
Nor the ear filled with hearing.
That which hath been is that
which shall be,
And that which hath been done is that
which shall be done;
And there is nothing new under the sun.
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Re: Island Hopping on 06/02/2003 03:44 PM CDT
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My island :Snarl:

Melli, planting a flag atop the la'tami cliffs.
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Re: Island Hopping on 06/02/2003 08:37 PM CDT
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<<,,It's meant to be inconvenient.
I hope it remains that way.>>

I'll assume, then, that you live on the outer islands, not Aesry, which is a short boat ride to Haven, Jerveth.

I'll assume that even though I have no idea who you are and I've lived on Hara'jaal for almost 1 1/2 years and have never seen you pass through or heard you on the gweth.

I'll assume that, because few things irritate me more than people saying ... yeah, the travel times are good, even though they almost never use those ships.

GMs who say that irritate me the most because they've never had to spend 10 to 14 hours on ships to get herb scars, or water for altar cleaning, tanning lotion, or some other basic that you can't get on the islands.

Give top warmies magic carpets to the islands, I say, and that doesn't impact those tourists who like a long wait because they do it once a year, and that gives pthers the chance to cut their travel time down while giving warmies a nifty perk. -- Ranger Fengreve
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Re: Island Hopping on 06/02/2003 08:51 PM CDT
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<< Give top warmies magic carpets to the islands, I say, and that doesn't impact those tourists who like a long wait because they do it once a year, and that gives pthers the chance to cut their travel time down while giving warmies a nifty perk. -- Ranger Fengreve

Well, the only problem with your idea Fengreve is that it really kinda has the completely wrong visual for DR. IMHO, flying carpets is kinda, well, blech.

As for the other items ya mentioned... with items not being able to be bought on the islands. Well, that'd be a big oppurtunity for Traders. Have a store on each island that the Traders can send stock to. Would be a nifty Trader perk for their guild.

I do like the travel times as they are. I think if anything that travel between the islands could be reduced... but travel between the islands and the mainland should remain a bit of a pain.

Tusca




"Nah nah nah nah nah nah, nah nah nah, hey Jude"
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Re: Island Hopping on 06/02/2003 10:43 PM CDT
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>>Give top warmies magic carpets to the islands, I say, and that doesn't impact those tourists who like a long wait because they do it once a year<<

You wouldn't be saying that just because you're married to one...now would cha :oP (joking)

I agree and I think the easiest thing to do is to acutally put the boats on a set schedule.

For example
the boat going from river haven to crossing would leave port everyday at 2, 4, 6, and 8
if every boat had a fixed schedule it would be much easier to plan one's travel.

Oh and get ride of the overdue times, they aren't necessary.


Da Not So Madd Webba


Ebonics 101

1)Playahata (n) - One who offers truthful constructive criticism that is in opposition to popular opinion or the status quo.
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Re: Island Hopping on 06/03/2003 12:10 AM CDT
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Fengrave,
You assume a lot. <g>
Actually, I've pretty much been settled in Ratha and I enjoy the familial nature of the place so I've not travelled so far as Hara'jaal.
I like- and yes it may be just me- the fact the ship schedule is set up in a realistic manner. As I'd stated in my last scroll.
As far as magic carpet rides... you were joking right?
I watched some folk tramp in from the Crossings and chatter up the gweth for two pages of scroll. Stupid tripe about how there day was. I'm not out at Ratha to see the finest that Crossings has to offer (Mindless chatter, detritus in every room, et al) Keep it inconvenient and you keep out most of the lazy folk.
You stated an opinion. I gave my own in response.
Jerevth

Not evil, just misunderstood.
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Re: Island Hopping on 06/03/2003 01:32 AM CDT
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>>I've pretty much been settled in Ratha and I enjoy the familial nature of the place so I've not travelled so far as Hara'jaal<<

So you don't know or understand the hassle of catchin 3-4 boats to get somewhere?


Da Not So Madd Webba


Ebonics 101

1)Playahata (n) - One who offers truthful constructive criticism that is in opposition to popular opinion or the status quo.
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Re: Island Hopping on 06/03/2003 01:50 AM CDT
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Nope. I'm a homebody.
Would be nice if the islands were interconnected for the citizens of the province, something I've pushed for in the past in other plaints. (A moon gate maintained for citizens only. Some engine that keeps non-guild from entering another guild. But extra-provincial ease of entry what I am against.
But on one hand you have realism, on the other convenience. Non-citizens should pay the piper. Citizens know the scenery and all already.
Jerevth

Not evil, just misunderstood.
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Re: Island Hopping on 06/03/2003 01:09 PM CDT
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the times are bad, but it's nothing that trader shipping and a trader market couldn't fix... and then traders would actually want to be out there. <G>


______________________________________
"A coin by any other name is still money"
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Re: Island Hopping on 06/03/2003 08:51 PM CDT
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<<I like- and yes it may be just me- the fact the ship schedule is set up in a realistic manner.>>

I'm not picking a fight here, honest.

My opinion, however, is that the ship times aren't realistic. Few time elements in the game are realistic.

Instant skinning? 2 second swings of a massive sword? Come on.

Regardless, there's a practical problem to the ship schedules as they are now. I don't always have 10 hours to waste on a ship, for one.

And (going OOC here) I find it irritating as hell that I can get into my car, drive an hour to Baltimore, hop on a plane and land in LA BEFORE I could get my player's character from Mer'kresh to the crossing for supplies. One way.

No one rational, in my opinion, who uses those ships routinely can possible find that to be right. -- Ranger Fengreve
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Re: Island Hopping on 06/04/2003 01:22 AM CDT
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If I could afford to drive then fly like that I wouldn't worry about my character getting from point to A to B. <G>
Me? I still stand by a citizenship soloution and to Crossings with the others, but I understand, better, what you are saying. Gotta keep the bad apples out but why can't there be some benefit for being a citizen, right?

Jerevth

not evil, just misunderstood
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Re: Island Hopping on 06/06/2003 01:41 PM CDT
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The boat times getting to and from the mainland arent really that bad to aesry and ratha.After you hit ratha though the other islands are just horrendous.I dont see why they dont run boat like barges and ferries,with two going in opposite directions.I mean communication in DR can be almost instant with moon mages and gates and such so i dont see why the boats cant coordinate to be on time(or more reasonable in their tardiness).I do want to agree with Jerevth on one point part of the beauty of the islands is the fact that a vast amount of the Idiots of the mainland are too lazy to make the trip.And i personally like it that way.


Crymthann Dubh
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Re: Island Hopping on 06/09/2003 06:03 PM CDT
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Considering the Halasa is currently 11 hours overdue... I think there are some issue's with boats.

I do think boats leaving mainland out to the islands should be rather flakey. But once out on the islands, the boats between them need to be a bit more consistant. It was always my understanding that the distance from mainland to the islands was much bigger, than the distances between the islands.

The travel times are supposed to simulate distance, which is fair enough. But some of them are more than a little bit ridiculous.

-JM



"Arrogant and right is surely better than humble and wrong." ~Geoff Arbuthnot

"You tried your best and you failed miserably. The lesson is 'never try'." ~Homer Simpson
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Re: Island Hopping on 07/04/2003 05:13 PM CDT
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<<And (going OOC here) I find it irritating as hell that I can get into my car, drive an hour to Baltimore, hop on a plane and land in LA BEFORE I could get my player's character from Mer'kresh to the crossing for supplies. One way.>>

If you need a ride from Kresh to Crossing, seek me out at RufhelousDR, Fengreve (or anyone else). The fee is 12 platinum kronars for the time being. The time has been clocked at 18 to 20 minutes from Kresh to Crossing.

I have all the times pretty much accounted for in my one day of testing. Any ideas/thoughts/comments need to be sent to RufhelousDR or the Waterway and Ocean Travel - Water Craft folder.

-Ruffles

Your bank account has now been set to 0 Kronars Crossing: 0 kronar

Ruffles says, "... OMG <explicately deleted>."

SEND [Vaschooner] Haha!

A Crisp SMACK Vaschooner just arrived.

Vaschooner exclaims "Mwhaha, Vaschooner strikes again!"
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Re: Island Hopping on 07/04/2003 06:40 PM CDT
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Plane from Philadelphia to Charlotte, NC is 500 bucks and takes 2.5 hours. Train is 80 bucks for 10 hours (that's a first class ticket with the lazy-boy seats that are so nice and TVs and all that jazz).

With the frequency that I go from one to the other (Me to my girlfriend and back again...about 2 times a month) you can see why I choose to ride Amtrak over the airplanes.

Now...Naria's or Ruffle/Polishy's ships for 12 plats....is not worth it. I can understand that they spent all their money on them (Or at least a chunk of it) on these ships, and I'm not saying that they shouldn't charge what they want to. That's why there's still the Skirr and the Lybadel.


Myth's Player
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Re: Island Hopping on 07/04/2003 06:47 PM CDT
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<<Now...Naria's or Ruffle/Polishy's ships for 12 plats....is not worth it. I can understand that they spent all their money on them (Or at least a chunk of it) on these ships, and I'm not saying that they shouldn't charge what they want to. That's why there's still the Skirr and the Lybadel.>>

Agreed, some folks will not pay for the 12 to 15 platinum kronars/lirums. Some will, such is the way of life. It will be able to get you faster to locations then the normal waiting 1 or 2 hours (then the 1 hour boat ride), etc. It is just another option for folks who actually want to do things in the realms and have some entertainment.

-Ruffles

Your bank account has now been set to 0 Kronars Crossing: 0 kronar

Ruffles says, "... OMG <explicately deleted>."

SEND [Vaschooner] Haha!

A Crisp SMACK Vaschooner just arrived.

Vaschooner exclaims "Mwhaha, Vaschooner strikes again!"
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Re: Island Hopping on 07/04/2003 07:01 PM CDT
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guess I'll just have to hoof it back to the mainland when i'm ready to go back.


after all, gotta save up for the Gonif boat :-)
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Re: Island Hopping on 07/04/2003 07:08 PM CDT
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12-15 plat would definately be worth it to me. I can make that in a few hours, whereas if I was sitting on a boat for hours on end doing nothing, I wouldn't be making any money.

Its a matter of time and money. It's like Bill Gates dropping a hundred dollar bill - it could cost him more than $100 in the time he spent to bend over and pick it up. To some people time is more important than money, to some money is more important than time.

Tam
-You've gained a new rank in your ability to steal.
-There are only 10 types of people in the world: Those who understand binary, and those who don't.
-The sky is not falling.
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Re: Island Hopping on 07/05/2003 05:06 AM CDT
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yea, I'm going to pipe in on the 'heck yea, I'm paying that' for the 12p ride, esp. if it's to Mer'kresh...love the city, HATE the boats!

Would it better if you folks were charging 10p instead of 12p...well, of course, alot easier to rememeber 10 since I have that many fingers! 12p, gotta take the boots off too...:P

Anyhow, until we ALL have boats, kudos to Naria and "smacks" for making a bit back. I don't care how much they had in the ole bank account, buying those HAD to have made a dent.

Kythryn, who thinks it might be time to update the M'riss map...(duck)
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