Heyo!
The following is live in Plat and Prime, with TF to follow in a day or so assuming nothing breaks.
A long-standing bug that was preventing morah creepers from being summoned correctly has been fixed. If you hunt in the morah vine areas, please be advised that the area is about to get substantially more dangerous as the creepers make their long overdue return. While they won't be quite as numerous as before, they will still be returning in large numbers.
In related news, over the years the loot from the vines and creepers has been downtweaked due to the (just now fixed) swarmy nature of the area. A slight change has been made to this as well -- the vine loot has been restored to its original higher value, but the value of creeper loot has been lowered a bit more. Overall, the loot should be about the same as it was when the creepers vanished, but killing the vines will be worth more loot than killing the creepers they summon.
Oh, and one last thing -- some updates to the way vines and creepers display their wounds are also live thanks to some unreleased modifications GM Wythor did a while back.
- GM Dartenian
If you think you can do a thing or think you can't do a thing, you're right. - Henry Ford
This message was originally posted in Places, Cities and Provinces of DragonRealm's Elanthia, Therenborough, Langenfirth and The Keeps of Therengia. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=20&category=7&topic=17&message=2528