Greetings,
I've made a few changes to the armadillo area that should keep them from wandering onto their brothers turf. Juvies will stick with juvies, elders with elders and so on. This should make hunting in that area more fun!
You may notice three assorted rooms that they no longer stick around in. This is intended and not a bug. Consider it a necessary determent to keep them seperated.
I want to thank the dillo hunters in TF who kept an eye on these changes for the past few days for me!
GM Alvy
Armadillo Area Update on 12/14/2009 09:28 PM CST
Re: Armadillo Area Update on 12/15/2009 05:38 AM CST
Re: Armadillo Area Update on 12/15/2009 07:45 AM CST
Re: Armadillo Area Update on 12/15/2009 09:25 AM CST
Re: Armadillo Area Update on 12/15/2009 09:33 AM CST
Thats awesome.. now get out of my celps!!!
Player of Drevid and Jhaval
http://www.phiiskeep.homestead.com/Barbarian.html
Cylons... why debugging matters.
Player of Drevid and Jhaval
http://www.phiiskeep.homestead.com/Barbarian.html
Cylons... why debugging matters.
Re: Armadillo Area Update on 12/15/2009 09:41 AM CST
Thanks a million, Alvy.
- Mazrian
The Flying Company
http://i35.photobucket.com/albums/d194/huldahspal/flyingcompany.png
- Mazrian
The Flying Company
http://i35.photobucket.com/albums/d194/huldahspal/flyingcompany.png
Re: Armadillo Area Update on 12/15/2009 10:06 AM CST
Re: Armadillo Area Update on 12/16/2009 03:41 AM CST
Re: Armadillo Area Update on 12/16/2009 04:59 AM CST
Re: Armadillo Area Update on 12/16/2009 07:44 AM CST
Alvy,
Going on about a day and I haven't seen any Adults or Elders in the Juvie area.
- Mazrian
The Flying Company
http://i35.photobucket.com/albums/d194/huldahspal/flyingcompany.png
Going on about a day and I haven't seen any Adults or Elders in the Juvie area.
- Mazrian
The Flying Company
http://i35.photobucket.com/albums/d194/huldahspal/flyingcompany.png
Re: Armadillo Area Update on 12/16/2009 08:15 AM CST
Re: Armadillo Area Update on 12/16/2009 08:33 AM CST
Yup. The area is cool and Dillos are great creatures. I'm glad I can hunt here now.
- Mazrian
The Flying Company
http://i35.photobucket.com/albums/d194/huldahspal/flyingcompany.png
- Mazrian
The Flying Company
http://i35.photobucket.com/albums/d194/huldahspal/flyingcompany.png
Re: Armadillo Area Update on 12/16/2009 12:24 PM CST
Indeed. I logged back into TF after a long weekend away to find all super celp rooms occupied. I went to juvies and didn't see a single elder. I haven't set up my script for 24/7 yet, but it the fix you installed looks very promising. Thank you!
________________________________________
<<DISCLAIMER: THIS POSTER IS NOT A MEMBER OF STAFF AND HIS INFORMATION IS/MIGHT BE WRONG. >>
You flat out, absolutely, 100% have no idea what you're talking about.
Solomon
________________________________________
<<DISCLAIMER: THIS POSTER IS NOT A MEMBER OF STAFF AND HIS INFORMATION IS/MIGHT BE WRONG. >>
You flat out, absolutely, 100% have no idea what you're talking about.
Solomon
Re: Armadillo Area Update on 12/16/2009 12:51 PM CST
I'm glad to hear the fix is holding! Due to the way the area is built, I had to use a creative trick we have up our sleeves and prayed it kept them corraled. I debated several ways to go about it but this was the less invasive and that's always a good thing!
Let me know if any escape!
GM Alvy
Let me know if any escape!
GM Alvy
Re: Armadillo Area Update on 05/23/2010 10:42 PM CDT
From back in December '09:
<<I've made a few changes to the armadillo area that should keep them from wandering onto their brothers turf. Juvies will stick with juvies, elders with elders and so on. This should make hunting in that area more fun!>>
I just took out a few elders that attempted to kill me in [Hidisharon Desert, Sandy Trail], four rooms from the ditch. Just a heads up in case this isn't somewhere they're meant to spawn/wander to.
http://en.wikipedia.org/wiki/Downing_effect
http://en.wikipedia.org/wiki/Dunning_kruger_effect
<<I've made a few changes to the armadillo area that should keep them from wandering onto their brothers turf. Juvies will stick with juvies, elders with elders and so on. This should make hunting in that area more fun!>>
I just took out a few elders that attempted to kill me in [Hidisharon Desert, Sandy Trail], four rooms from the ditch. Just a heads up in case this isn't somewhere they're meant to spawn/wander to.
http://en.wikipedia.org/wiki/Downing_effect
http://en.wikipedia.org/wiki/Dunning_kruger_effect
Re: Armadillo Area Update on 05/24/2010 10:25 AM CDT
I have yet to see any elder's going into a lower area, but I have seen juvies wander into adults. Not sure if that is intended but I thought I'd make mention of it.
Hierarch Adakin of Prime
WorldsBestMagic Kastr of TF
"The Key To Immortality Is Living A Life Worth Remembering."
"Killing Time Murders Opportunities."
Hierarch Adakin of Prime
WorldsBestMagic Kastr of TF
"The Key To Immortality Is Living A Life Worth Remembering."
"Killing Time Murders Opportunities."
Re: Armadillo Area Update on 05/24/2010 11:09 AM CDT
If I had to guess I'd say it's the new LURE ability's spawn-increasing effect... that's the only thing that's changed on my end since the last time I was here. I've never seen a single adult or elder in the ditch before now, but last night I came across four or five elders over the course of several hours. I was using my warhorn every 20 minutes.
http://en.wikipedia.org/wiki/Downing_effect
http://en.wikipedia.org/wiki/Dunning_kruger_effect
http://en.wikipedia.org/wiki/Downing_effect
http://en.wikipedia.org/wiki/Dunning_kruger_effect
Re: Armadillo Area Update on 05/27/2010 02:55 PM CDT
Re: Armadillo Area Update on 05/27/2010 03:11 PM CDT
Thanks for looking into it.
http://en.wikipedia.org/wiki/Downing_effect
http://en.wikipedia.org/wiki/Dunning_kruger_effect
http://en.wikipedia.org/wiki/Downing_effect
http://en.wikipedia.org/wiki/Dunning_kruger_effect
Re: Armadillo Area Update on 05/28/2010 01:14 AM CDT
Re: Armadillo Area Update on 05/28/2010 05:04 AM CDT
Re: Armadillo Area Update on 05/28/2010 01:34 PM CDT
<<I see no need for that>>
I see no reason not to fix it, assuming it's an easy fix.
http://en.wikipedia.org/wiki/Downing_effect
http://en.wikipedia.org/wiki/Dunning_kruger_effect
I see no reason not to fix it, assuming it's an easy fix.
http://en.wikipedia.org/wiki/Downing_effect
http://en.wikipedia.org/wiki/Dunning_kruger_effect
Re: Armadillo Area Update on 05/29/2010 05:29 AM CDT
Re: Armadillo Area Update on 05/29/2010 12:03 PM CDT
<<Not a bug in the armidillo area, it's a feature of warhorns!>>
What exactly about the fairly recent changes to keep the different varieties of dillos separate leads you to believe that allowing them to mix again is a feature?
http://en.wikipedia.org/wiki/Downing_effect
http://en.wikipedia.org/wiki/Dunning_kruger_effect
What exactly about the fairly recent changes to keep the different varieties of dillos separate leads you to believe that allowing them to mix again is a feature?
http://en.wikipedia.org/wiki/Downing_effect
http://en.wikipedia.org/wiki/Dunning_kruger_effect
Re: Armadillo Area Update on 05/29/2010 03:40 PM CDT
They shouldn't mix. It makes juvies unhuntable and will further exacerbate the super celp crowding issue.
Player of Drevid
http://www.phiiskeep.homestead.com/Barbarian.html
Cylons... why debugging matters.
Player of Drevid
http://www.phiiskeep.homestead.com/Barbarian.html
Cylons... why debugging matters.
Re: Armadillo Area Update on 05/29/2010 06:46 PM CDT
Re: Armadillo Area Update on 05/29/2010 07:00 PM CDT
Re: Armadillo Area Update on 05/29/2010 09:15 PM CDT
I highly doubt I can take an elder.
Player of Drevid
http://www.phiiskeep.homestead.com/Barbarian.html
Cylons... why debugging matters.
Player of Drevid
http://www.phiiskeep.homestead.com/Barbarian.html
Cylons... why debugging matters.
Re: Armadillo Area Update on 05/29/2010 09:47 PM CDT
I'm able to kill elders, but only with my crossbow while dancing eagle and waiting for full aim, and even then most shots miss or land pathetic hits. It completely negates the usefulness of the warhorn in the area because dealing with the elders is worse than dealing with a lull in the spawn.
If this had started happening a month ago, or further back when I first started hunting juvies, it would have all been over with the initial ambush... and if you're already at the engagement cap they'll happily wander off to bother the other hunters in the area, who have no way of knowing a horn was used.
http://en.wikipedia.org/wiki/Downing_effect
http://en.wikipedia.org/wiki/Dunning_kruger_effect
If this had started happening a month ago, or further back when I first started hunting juvies, it would have all been over with the initial ambush... and if you're already at the engagement cap they'll happily wander off to bother the other hunters in the area, who have no way of knowing a horn was used.
http://en.wikipedia.org/wiki/Downing_effect
http://en.wikipedia.org/wiki/Dunning_kruger_effect
Re: Armadillo Area Update on 05/30/2010 05:15 AM CDT
Re: Armadillo Area Update on 05/30/2010 05:23 AM CDT
Sorry for the double post, but having them Elders mix into Juvies is TOTALLY at the control of a hunter. A BARBARIAN hunter at that. Don't blow your warhorn and they will not mix. Done Deal! Just use them wisely and with respect for your fellow hunters. How about Gwething before you blow? If you are awake, there should be no issue of responding to NOT gwithing back to stop, or going an learn down for 5 minutes or so (until the effect wears off).
Hey, another thought. Get your trader friend to stand outside the younger area if you see an Elder Armadillo in there, have him run in and blow HIS horn to chase them away! There, an in game solution that builds group hunting and guild unity!
______
Kertig Heart Magdar Bluefletch, Legendary Barbarian of M'Riss
Hey, another thought. Get your trader friend to stand outside the younger area if you see an Elder Armadillo in there, have him run in and blow HIS horn to chase them away! There, an in game solution that builds group hunting and guild unity!
______
Kertig Heart Magdar Bluefletch, Legendary Barbarian of M'Riss
Re: Armadillo Area Update on 05/30/2010 08:05 AM CDT
>>Sorry for the double post, but having them Elders mix into Juvies is TOTALLY at the control of a hunter. A BARBARIAN hunter at that. Don't blow your warhorn and they will not mix. Done Deal!
[sarcasm] Yeah that's a great idea [/sarcasm]
>>Hey, another thought. Get your trader friend to stand outside the younger area if you see an Elder Armadillo in there, have him run in and blow HIS horn to chase them away! There, an in game solution that builds group hunting and guild unity!
I'm pretty sure that only Bards can use the repel exhale just as Barbs are the only ones who can use lure.
[sarcasm] Yeah that's a great idea [/sarcasm]
>>Hey, another thought. Get your trader friend to stand outside the younger area if you see an Elder Armadillo in there, have him run in and blow HIS horn to chase them away! There, an in game solution that builds group hunting and guild unity!
I'm pretty sure that only Bards can use the repel exhale just as Barbs are the only ones who can use lure.
Re: Armadillo Area Update on 05/30/2010 12:54 PM CDT
Hey Magdar you have some cool ideas bro, mixing elders with juvies is totally useful in a variety of ways
wait, what are those ways again? I forget
http://en.wikipedia.org/wiki/Downing_effect
http://en.wikipedia.org/wiki/Dunning_kruger_effect
wait, what are those ways again? I forget
http://en.wikipedia.org/wiki/Downing_effect
http://en.wikipedia.org/wiki/Dunning_kruger_effect
Re: Armadillo Area Update on 05/30/2010 05:30 PM CDT
>Sorry for the double post, but having them Elders mix into Juvies is TOTALLY at the control of a hunter. A BARBARIAN hunter at that. Don't blow your warhorn and they will not mix. Done Deal!
If someone else chooses to use one, you really don't have any control over it. Also, just because you can kill elder armadillos doesn't mean other people can.
>Just use them wisely and with respect for your fellow hunters. How about Gwething before you blow? If you are awake, there should be no issue of responding to NOT gwithing back to stop, or going an learn down for 5 minutes or so (until the effect wears off).
I don't think it's an issue of being afk or not.
>Hey, another thought. Get your trader friend to stand outside the younger area if you see an Elder Armadillo in there, have him run in and blow HIS horn to chase them away! There, an in game solution that builds group hunting and guild unity!
Aside from the fact that traders can't use warhorns anyway, you shouldn't need another character to deal with what is clearly an unintended side-effect of a brand new game mechanic.
In general, I get the sense that you don't really consider other people's issues if you don't experience them yourself.
>describe boar
It's a boar. It doesn't like you.
If someone else chooses to use one, you really don't have any control over it. Also, just because you can kill elder armadillos doesn't mean other people can.
>Just use them wisely and with respect for your fellow hunters. How about Gwething before you blow? If you are awake, there should be no issue of responding to NOT gwithing back to stop, or going an learn down for 5 minutes or so (until the effect wears off).
I don't think it's an issue of being afk or not.
>Hey, another thought. Get your trader friend to stand outside the younger area if you see an Elder Armadillo in there, have him run in and blow HIS horn to chase them away! There, an in game solution that builds group hunting and guild unity!
Aside from the fact that traders can't use warhorns anyway, you shouldn't need another character to deal with what is clearly an unintended side-effect of a brand new game mechanic.
In general, I get the sense that you don't really consider other people's issues if you don't experience them yourself.
>describe boar
It's a boar. It doesn't like you.
Re: Armadillo Area Update on 05/31/2010 04:40 AM CDT
OK, I realized it is bard not trader, but I did not want to tripple post.
There is NO usefullness in mixing Elders and Juvies. NONE, I totally agree.
Saying that, their mixing is under the control of the Barbarian blowing their warhorn. Any issues with Elders coming into Juvies can be resolved by dealing with the incosiderate SOB that is causing the issue. NOW we KNOW blowing a warhorn can call elders into Juvies. Treat it as a FEATURE. DEAL WITH THE PERSON CAUSING THE ISSUE. Seems like a chance for some good RP!Deal with it in game.
______
Kertig Heart Magdar Bluefletch, Legendary Barbarian of M'Riss
There is NO usefullness in mixing Elders and Juvies. NONE, I totally agree.
Saying that, their mixing is under the control of the Barbarian blowing their warhorn. Any issues with Elders coming into Juvies can be resolved by dealing with the incosiderate SOB that is causing the issue. NOW we KNOW blowing a warhorn can call elders into Juvies. Treat it as a FEATURE. DEAL WITH THE PERSON CAUSING THE ISSUE. Seems like a chance for some good RP!Deal with it in game.
______
Kertig Heart Magdar Bluefletch, Legendary Barbarian of M'Riss
Re: Armadillo Area Update on 05/31/2010 06:37 AM CDT
>>Saying that, their mixing is under the control of the Barbarian blowing their warhorn. Any issues with Elders coming into Juvies can be resolved by dealing with the incosiderate SOB that is causing the issue. NOW we KNOW blowing a warhorn can call elders into Juvies. Treat it as a FEATURE. DEAL WITH THE PERSON CAUSING THE ISSUE. Seems like a chance for some good RP!Deal with it in game.
Or you know, they could fix a buggy item.
TG, TG, GL, et al.
Also: Moo.
Or you know, they could fix a buggy item.
TG, TG, GL, et al.
Also: Moo.
Re: Armadillo Area Update on 05/31/2010 07:18 AM CDT
Re: Armadillo Area Update on 05/31/2010 09:39 AM CDT
>>Alvy(I think) just spent a lot of effort blocking Elders from wandering into Juvies.<<
^This.
________________________________________
<<DISCLAIMER: THIS POSTER IS NOT A MEMBER OF STAFF AND HIS INFORMATION IS/MIGHT BE WRONG. >>
You flat out, absolutely, 100% have no idea what you're talking about.
Solomon
^This.
________________________________________
<<DISCLAIMER: THIS POSTER IS NOT A MEMBER OF STAFF AND HIS INFORMATION IS/MIGHT BE WRONG. >>
You flat out, absolutely, 100% have no idea what you're talking about.
Solomon
Re: Armadillo Area Update on 05/31/2010 09:44 AM CDT
<<Saying that, their mixing is under the control of the Barbarian blowing their warhorn. Any issues with Elders coming into Juvies can be resolved by dealing with the incosiderate SOB that is causing the issue. NOW we KNOW blowing a warhorn can call elders into Juvies. Treat it as a FEATURE. DEAL WITH THE PERSON CAUSING THE ISSUE. Seems like a chance for some good RP!Deal with it in game.>>
/headdesk
http://en.wikipedia.org/wiki/Downing_effect
http://en.wikipedia.org/wiki/Dunning_kruger_effect
/headdesk
http://en.wikipedia.org/wiki/Downing_effect
http://en.wikipedia.org/wiki/Dunning_kruger_effect
Re: Armadillo Area Update on 05/31/2010 12:50 PM CDT
>Saying that, their mixing is under the control of the Barbarian blowing their warhorn. Any issues with Elders coming into Juvies can be resolved by dealing with the incosiderate SOB that is causing the issue. NOW we KNOW blowing a warhorn can call elders into Juvies. Treat it as a FEATURE. DEAL WITH THE PERSON CAUSING THE ISSUE. Seems like a chance for some good RP!Deal with it in game.
I really wouldn't want to deal with you in game over this issue.
>describe boar
It's a boar. It doesn't like you.
I really wouldn't want to deal with you in game over this issue.
>describe boar
It's a boar. It doesn't like you.