Please make sure you participate in this discussion in the right topic and category: "Surviving in DragonRealms - Elanthia, The Justice System".
So Zeyurn ran the survey for me and there's no mistaking it: There are a lot of Safe Rooms in DR.
Way too many, in fact.
The weird part is that in many cases, their placement doesn't make a lot of sense. Why is someone protected from being shot here...::takes a step to the west::...and not here?
As an additional puzzler, not all no-steal rooms are safe (although most safe rooms are no-steal). It makes little sense that you can steal from someone and then the victim can't do anything about it.
At any rate, I do understand and accept that some rooms really SHOULD be safe, but I'd like to see what you forum monke...er...posters...think about it. Feel free to spread the word that I want input on this one, but tell me:
What rooms do you think need to be safe?
Please don't give me room names, be a little more generic. Don't say, for example, "the good mana room in Snow Goblins" or" Muy'rak Pat'shhyr'mehath, Root Warren". Instead, tell me "Depart locations" or "Guard houses" or "court rooms". Stuff like that.
If you don't think ANY rooms need to be safe, then you're welcome to say that, but say it, say why you believe it, and then sit back and try to let the discussion continue without jumping back in and saying, "No, I already said no rooms! You are wrong!".
I don't want this thread to end up in a bickering battle between players over which side is right and which side is wrong. You can state your piece and I'll be happy to read it, but once we get your input, at least for now, I want to see what other folks have to say. You CAN comment on someone's thoughts, just keep it constructive and let's not argue.
Again, I do think there are a few places that need to stay safe, but we'll talk more about that in a bit (Zeyurn will also comment here in a second, too).
Solomon
Fight me:
http://la-bubbita.mybrute.com
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