Quick question on something I heard that I would like to confirm if true.
Does the amount of favors you have in any way relate to the amount of experience you lose upon death, given you depart instantly.
For example:
Bob, Barbarian, Circle 90:
500 Evasion
2 favors
dies and instantly departs
Joe, Barbarian, Circle 90:
500 Evasion
20 favors
dies and instantly departs
Will Bob lose more experience than Joe because he has less favors stored?
Forged Weapons:
http://www.elanthipedia.com/wiki/User:Codiax#Codiax-Forged-Weapons
dieing and favors on 04/09/2011 06:37 PM CDT
Re: dieing and favors on 04/09/2011 09:32 PM CDT
Re: dieing and favors on 04/09/2011 09:34 PM CDT
Re: dieing and favors on 04/10/2011 01:46 AM CDT
I'm not sure if it makes it easier for a cleric to raise. I know the length of time being dead makes it harder along with your circle. The exp loss also is according to the time you were dead for. It starts with a base amount lost and then gets more and more the longer you are dead.
Both Bob and Joe should lose the same amount of exp if they both instantly depart.
________________________________________
>>"It's part of the whole unnatural abominations upon Elanthia deal."<<
-Armifer
Both Bob and Joe should lose the same amount of exp if they both instantly depart.
________________________________________
>>"It's part of the whole unnatural abominations upon Elanthia deal."<<
-Armifer
Re: dieing and favors on 04/10/2011 06:49 AM CDT
> It also affects how easy it is for a cleric to raise you
> Both Bob and Joe should lose the same amount of exp if they both instantly depart.
Both of those are true as far as I know. The number of favors (before departing) also affects the length and severity of the death sickness.
~Hunter Hanryu
http://drplat.com/CombatEquipmentCompendium.xls
http://tinyurl.com/HanryuTanning
> Both Bob and Joe should lose the same amount of exp if they both instantly depart.
Both of those are true as far as I know. The number of favors (before departing) also affects the length and severity of the death sickness.
~Hunter Hanryu
http://drplat.com/CombatEquipmentCompendium.xls
http://tinyurl.com/HanryuTanning
Re: dieing and favors on 04/10/2011 03:12 PM CDT
>>The number of favors (before departing) also affects the length and severity of the death sickness.
Ah ha, I bet what I heard stemmed from this. Thanks for the info everyone
Forged Weapons:
http://www.elanthipedia.com/wiki/User:Codiax#Codiax-Forged-Weapons
Ah ha, I bet what I heard stemmed from this. Thanks for the info everyone
Forged Weapons:
http://www.elanthipedia.com/wiki/User:Codiax#Codiax-Forged-Weapons
Re: dieing and favors on 04/11/2011 08:02 AM CDT