The following titles of the Criminal category are available to you:
Pick-Snapper, Yegg, Thug, Footpad, Cutpurse, Mugger, Pickpocket, Kleptomaniac, Pilferer, Crook, Swindler, Rogue, Prowler, Scammer, Shoplifter, Thief, Bandit, Grifter, Looter, Burglar, Scoundrel, Larcenist, Fence, Cutthroat, Criminal, Highwayman, Con Artist, Bootlegger, Racketeer, Reaver, Counterfeiter, Safe Cracker, Smuggler, Hitman, Sticky Fingers, Acquirer, Opportunist, Swindler, Purloiner, Robber, Fog, Ghost, Smoke, Libertine, Elusive, Spectre, Mist, Phantom, Escape Artist, Rook, Shark
Note: Elusive and Libertine.
I originally got charged for blowing a box in Elbains. I went to Therenborough to turn myself in. The guards kept looking at me but seemed to ignore me, so after not getting caught after a certain amount of time I went and stole some things from a shop. After this, I finally got caught. I pled innocent and got out free, but I still have some titles left over from crimes done?
Bugs with titles and warrants linked to them? on 09/28/2010 02:30 PM CDT
Re: Bugs with titles and warrants linked to them? on 09/28/2010 05:39 PM CDT
Re: Bugs with titles and warrants linked to them? on 09/28/2010 09:44 PM CDT
> Might still be checking old warrants?
I don't know how. I don't usually get caught in a crime. I intentionally blew a gas box to learn to purge the poison, resulting in the charge. I hadn't been charged for any crimes anytime recently before this, nor did I have the titles as options that would reflect I committed a crime. Of course the titles became an option once I blew the box. I went to Therenborough to get arrested and clear my name, the guards simply wouldn't go after me - they just looked at me and passed me by, so I went and stole some things to get caught, thinking if I applied a little heat I'd get caught. It worked. I pled innocent and got off free, and one of the titles tied to having committed a crime (Outlaw) was removed. The others, Libertine and Elusive, stayed. So, I'm confused.
I don't know how. I don't usually get caught in a crime. I intentionally blew a gas box to learn to purge the poison, resulting in the charge. I hadn't been charged for any crimes anytime recently before this, nor did I have the titles as options that would reflect I committed a crime. Of course the titles became an option once I blew the box. I went to Therenborough to get arrested and clear my name, the guards simply wouldn't go after me - they just looked at me and passed me by, so I went and stole some things to get caught, thinking if I applied a little heat I'd get caught. It worked. I pled innocent and got off free, and one of the titles tied to having committed a crime (Outlaw) was removed. The others, Libertine and Elusive, stayed. So, I'm confused.
Re: Bugs with titles and warrants linked to them? on 09/29/2010 01:16 AM CDT
Re: Bugs with titles and warrants linked to them? on 09/29/2010 02:20 AM CDT
>I've been operating under the assumption that criminal titles dealing with warrants are broken. I have a few dealing with several warrants and I don't think I have any at all right now.
The new justice system stores warrant in a different place or different way than the old one. Getting arrested under the new system doesn't clear the storage location of the pre-Justice 2.0 warrants, so if they titles are looking at those, you'll still show up.
Magic's Death Caraamon Makdasi, Gor'Tog Barbarian
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Blunts for Sale:
http://www.elanthipedia.com/wiki/User:Caraamon#Wares
The new justice system stores warrant in a different place or different way than the old one. Getting arrested under the new system doesn't clear the storage location of the pre-Justice 2.0 warrants, so if they titles are looking at those, you'll still show up.
Magic's Death Caraamon Makdasi, Gor'Tog Barbarian
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Blunts for Sale:
http://www.elanthipedia.com/wiki/User:Caraamon#Wares