I'd like to see a meditation that would let us degrade or remove the duration of spells cast on us. I don't know if it would be usable in combat, for game purpose reasons.
>>meditate xxxx
>>Channeling your anger inward, you flare out a bit of your Inner Fire, hoping to bend or break some of the mana lines around you.
>>Rountime: ?
Of course, since we can't see magic, we'd have no idea if we had any effect at all, unless there is a visable effect from the spell ending.
Caraamon Majerye,
Gor'Tog Barbarian Extrordi...Well somewhat average
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Nice idea. Caraamon. And you need to come back to the bonfires (or my hockey team needs to stop playing on Thursday nights so I can come to more).
Gladiator Maulem~
Read the Barbarian Seven!
http://tinyurl.com/gksan
Gladiator Maulem~
Read the Barbarian Seven!
http://tinyurl.com/gksan
I'm a Gor'Tog, I keep forgetting <shrug>
Caraamon Majerye,
Gor'Tog Barbarian Extrordi...Well somewhat average
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Caraamon Majerye,
Gor'Tog Barbarian Extrordi...Well somewhat average
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
If the ability extended to curse type spells, detrimental "timed" spells, or even future damage over time spells like Mark of Arhat (if the current plan for Mark of Arhat is the whole trace mark on target, target takes fire damage over time version) I could see it getting lots of use. So to even further increase the Barbarian anti-magic niche.
1) Player/Critter casts spell on Barbarian
2) Barb's BMR fails, spell succeeds on Barbarian
3) Barbarian can now shorten duration of spell through internal means
~Player of Zaud/Koryn (Platinum)
Got Smite? - http://www.drpaladin.com/
1) Player/Critter casts spell on Barbarian
2) Barb's BMR fails, spell succeeds on Barbarian
3) Barbarian can now shorten duration of spell through internal means
~Player of Zaud/Koryn (Platinum)
Got Smite? - http://www.drpaladin.com/
I wou;d definetly use it. I can see many instances involving annoying group cast spells and damnable mages who think that everyone really needs magic and casts an everyone who isn't wearing a barbarian title and some of those who are. Again, I don't know personally if it should be usable directly in combat, for balance purposes, but I can see it being used once you squish the mage and he/her stupid spells are dirtying you. Can we say Vertigo?
As for how, well an instantaneous spell is one thing, but there must somehow be remains of a pattern lingering for most effects to continue to affect you, so there should be something left to break or bend. The previous example of Vertigo would have to have some sort of pattern left, because the air pressure keeps changing, so its not just the lingering effects of an instantaneous spell. Other examples would include Vigil, Ethereal Shield, SOP, and many many others.
Magic's Death Caraamon Majerye,
Gor'Tog Barbarian Extrordi...Well somewhat average
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
As for how, well an instantaneous spell is one thing, but there must somehow be remains of a pattern lingering for most effects to continue to affect you, so there should be something left to break or bend. The previous example of Vertigo would have to have some sort of pattern left, because the air pressure keeps changing, so its not just the lingering effects of an instantaneous spell. Other examples would include Vigil, Ethereal Shield, SOP, and many many others.
Magic's Death Caraamon Majerye,
Gor'Tog Barbarian Extrordi...Well somewhat average
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Other Idea on 10/23/2006 09:19 PM CDT
Can we please to the 800th power get our ability to disable familiars back? They annoy me to no limit. If we can fry runestones, why can't we rend equally magic constructs such as fams?
Caraamon Majerye,
Gor'Tog Barbarian Extrordi...Well somewhat average
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Caraamon Majerye,
Gor'Tog Barbarian Extrordi...Well somewhat average
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Re: Other Idea on 10/23/2006 10:50 PM CDT
<<why can't we rend equally magic constructs such as fams?>>
When you say "rend", do you mean to destroy 'em like runestones? I always wanted to kick one a couple rooms away, or roar at 'em to scare 'em silly. Course, the good old neckbreaking would be nice too. Might be a bit harder on the larger familiars, like bears and whatnot.
Regards,
Kalkomar Axebiter
Staan Grimis
When you say "rend", do you mean to destroy 'em like runestones? I always wanted to kick one a couple rooms away, or roar at 'em to scare 'em silly. Course, the good old neckbreaking would be nice too. Might be a bit harder on the larger familiars, like bears and whatnot.
Regards,
Kalkomar Axebiter
Staan Grimis
>>Channeling your anger inward, you flare out a bit of your Inner Fire, hoping to bend or break some of the mana lines around you.
I'm sorry, I know that alot of folks think it's an interesting idea, but I just don't see it working with my understanding of BMR theory. It's just so far away from being something inline with what I recall us being told I just don't buy it. Has there been any clarification on BMR in the last couple years or has the theory changed? I haven't been playing much for quite some time.
Some of my thoughts on this idea:
1. We resist the unatural manipulation of mana, but now it's somehow ok for us to unaturally manipulate mana to kill a spell.
2. Since when has BMR theory allowed for the idea that we can physicaly manifest our inner fire?
3. If we can stretch out to purge ourself of spells, does that mean we can go back to the ideas of being able to project inner fire further outward? Strike out at our enemies, target spells being formed, maybe explode into a big ole ball of inner fire?
4. Does this mean that spells that are on us or in the area and already formed should be giving us constant IF checks?
5. If you had some PM under your belt should that let you manipulate better?
Thanks for your explination of how this all works with current theory. I honestly just don't get it.
Norm
I'm sorry, I know that alot of folks think it's an interesting idea, but I just don't see it working with my understanding of BMR theory. It's just so far away from being something inline with what I recall us being told I just don't buy it. Has there been any clarification on BMR in the last couple years or has the theory changed? I haven't been playing much for quite some time.
Some of my thoughts on this idea:
1. We resist the unatural manipulation of mana, but now it's somehow ok for us to unaturally manipulate mana to kill a spell.
2. Since when has BMR theory allowed for the idea that we can physicaly manifest our inner fire?
3. If we can stretch out to purge ourself of spells, does that mean we can go back to the ideas of being able to project inner fire further outward? Strike out at our enemies, target spells being formed, maybe explode into a big ole ball of inner fire?
4. Does this mean that spells that are on us or in the area and already formed should be giving us constant IF checks?
5. If you had some PM under your belt should that let you manipulate better?
Thanks for your explination of how this all works with current theory. I honestly just don't get it.
Norm
Okay here it goes. We resist unnatural manipulation of mana through us, either the spell pattern or the target pattern. With instantaneous or continuous effect spells we get a MR check, as our fire tries to disrupt the mana being funneled through us. This has been the explanation all along.
However, there are spells that have a continuous effect such as Vertigo. It will continuously degrade your balance by messing with the pressure of your inner ear. The fact that I can't just step sideways and evade the spell means that there is some sort of magical pattern that is following me. Therefore, there are continued streams passing through or around me and there exists an arguement that I should be able to affect them.
As for manipulation of MR, I will cite the effects of dances, berserks and Inner Fire levels on the effectiveness of MR.
Lastly, there is the assumption that if we can unconciously resist an instanteous effect, it is not impossible to think that a concious effort might be able to influence resistance to a continous effect. I cite the enhancing effects of Discipline on Magic Resistance to be a possible bit of evidence for the validity of concentration enhancing or channeling MR.
So goes my thoughts.
Magic's Death Caraamon Majerye,
Gor'Tog Barbarian Extrordi...Well somewhat average
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
However, there are spells that have a continuous effect such as Vertigo. It will continuously degrade your balance by messing with the pressure of your inner ear. The fact that I can't just step sideways and evade the spell means that there is some sort of magical pattern that is following me. Therefore, there are continued streams passing through or around me and there exists an arguement that I should be able to affect them.
As for manipulation of MR, I will cite the effects of dances, berserks and Inner Fire levels on the effectiveness of MR.
Lastly, there is the assumption that if we can unconciously resist an instanteous effect, it is not impossible to think that a concious effort might be able to influence resistance to a continous effect. I cite the enhancing effects of Discipline on Magic Resistance to be a possible bit of evidence for the validity of concentration enhancing or channeling MR.
So goes my thoughts.
Magic's Death Caraamon Majerye,
Gor'Tog Barbarian Extrordi...Well somewhat average
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Inner fire is not actual fire, but rather a term meaning the combined Barbarian willpower and disdain of all things magical. No we cannot (and I daresay will not) be able to lash out with a tongue of fire to smite our enemies nor explode into a ball of inner fire. No.
Gladiator Maulem~
Read the Barbarian Seven!
http://tinyurl.com/gksan
Gladiator Maulem~
Read the Barbarian Seven!
http://tinyurl.com/gksan
<<No we cannot (and I daresay will not) be able to lash out with a tongue of fire to smite our enemies
However, you can roar people out of hiding without a perception check.
Shadowmancer Stolas, Darkling of the Progeny
"Moon Mages have already been given some of the most ridiculously powerful magic in the game, third only to Warrior Mages and Barbarians" -Armifer
However, you can roar people out of hiding without a perception check.
Shadowmancer Stolas, Darkling of the Progeny
"Moon Mages have already been given some of the most ridiculously powerful magic in the game, third only to Warrior Mages and Barbarians" -Armifer
>>However, you can roar people out of hiding without a perception check.
Just like Moonies can incapacitate without any TM skill?
...
...
Yes, don't skip down just yet. Think about that for a moment.
...
...
Alright. My general point was that there shouldn't be a perception check with the roar, as that would defeat the entire point. It isn't a perception boost, it's a roar (that is coded on the same system as every other roar) that uses stat contests.
I think the MB analogy is fairly (though not completely) accurate. MB does not use target skill. It's a stat contest like roars are. There is some element of ranks present by mana allocation (determined by PM and Harness), but Barbarians do not have access to anything comparable to the magic system, so in that sense roars can be said to be unique in that they're the only contests in the game which are completely stat vs. stat (in most cases).
So... in summary, a perception check wouldn't make sense. It's not a rank vs. rank skill, it's a stat versus stat.
You are Malkien, a dashing Barbarian. Huzzah!
You are Apis, a legendary Cleric in your own head.
You are Ragesong. What sort of Kaldar is a Bard, anyways, doofus?
You are also Pellazan (WM), Essatariol (Ranger) and running out of sig space.
Just like Moonies can incapacitate without any TM skill?
...
...
Yes, don't skip down just yet. Think about that for a moment.
...
...
Alright. My general point was that there shouldn't be a perception check with the roar, as that would defeat the entire point. It isn't a perception boost, it's a roar (that is coded on the same system as every other roar) that uses stat contests.
I think the MB analogy is fairly (though not completely) accurate. MB does not use target skill. It's a stat contest like roars are. There is some element of ranks present by mana allocation (determined by PM and Harness), but Barbarians do not have access to anything comparable to the magic system, so in that sense roars can be said to be unique in that they're the only contests in the game which are completely stat vs. stat (in most cases).
So... in summary, a perception check wouldn't make sense. It's not a rank vs. rank skill, it's a stat versus stat.
You are Malkien, a dashing Barbarian. Huzzah!
You are Apis, a legendary Cleric in your own head.
You are Ragesong. What sort of Kaldar is a Bard, anyways, doofus?
You are also Pellazan (WM), Essatariol (Ranger) and running out of sig space.
<<Just like Moonies can incapacitate without any TM skill?
So you are comparing a spell that incapacitates to a roar that does the same thing yet also brings people out of hiding?
...
...
Yes, don't skip down just yet. Think about that for a moment.
...
...
And I do think that Barbarians do have defenses against MB, it is called BMR ... you might have heard about it. Also, Barbarians know how to resist MB because the check is common knowledge. If the Barbarian does not fail the test he can beserk his way back to fighting from the stun. Even while unconcious the Barbarian can still use shield skill to deflect the attack.
The difference is that roars are overbalanced in the favor of the Barbarian. The calc is not known. It is a stat vs stat contest where barbs can get bonuses to the equation due to people in the party, helms and a few other things against the roaree knowing that a roar is going to happen and have used a roar cloak (what is the duration of the bonus from the cloak) ... to me that does not sound like a straight stat vs stat contest.
Shadowmancer Stolas, Darkling of the Progeny
"Moon Mages have already been given some of the most ridiculously powerful magic in the game, third only to Warrior Mages and Barbarians" -Armifer
So you are comparing a spell that incapacitates to a roar that does the same thing yet also brings people out of hiding?
...
...
Yes, don't skip down just yet. Think about that for a moment.
...
...
And I do think that Barbarians do have defenses against MB, it is called BMR ... you might have heard about it. Also, Barbarians know how to resist MB because the check is common knowledge. If the Barbarian does not fail the test he can beserk his way back to fighting from the stun. Even while unconcious the Barbarian can still use shield skill to deflect the attack.
The difference is that roars are overbalanced in the favor of the Barbarian. The calc is not known. It is a stat vs stat contest where barbs can get bonuses to the equation due to people in the party, helms and a few other things against the roaree knowing that a roar is going to happen and have used a roar cloak (what is the duration of the bonus from the cloak) ... to me that does not sound like a straight stat vs stat contest.
Shadowmancer Stolas, Darkling of the Progeny
"Moon Mages have already been given some of the most ridiculously powerful magic in the game, third only to Warrior Mages and Barbarians" -Armifer
>>Even while unconcious the Barbarian can still use shield skill to deflect the attack.
Even after roaring Slash the Shadows someone could re-hide immediately.
>>The difference is that roars are overbalanced in the favor of the Barbarian. The calc is not known. It is a stat vs stat contest where barbs can get bonuses to the equation due to people in the party, helms and a few other things against the roaree knowing that a roar is going to happen and have used a roar cloak (what is the duration of the bonus from the cloak) ... to me that does not sound like a straight stat vs stat contest.
First thing first. Name a pure stat contest that doesn't favor the attacker/aggressor? Secondly, the calc is not known for the Barbarian either. Meaning, I don't know all of the stats (except charisma) that boosts Slash the Shadows just as you don't know all the stats (except discipline) that help defend against Slash the Shadows. It is also a stat vs. stat contest where Barbs get penalties to the equation due to people standing around in the room. Trust me, you do NOT want this group thing eliminated or you probably won't have any protection from us scary Barbs.
If you're so paranoid about a roar coming then maybe you should use your roar resistance cloak repeatedly, in case some wild Barbarian comes roaring.
Vinjince
"There are five possible operations for any army. If you can fight, fight; if you cannot fight, defend; if you cannot defend, flee; if you cannot flee, surrender; if you cannot surrender, die."
- Sima Yi
Even after roaring Slash the Shadows someone could re-hide immediately.
>>The difference is that roars are overbalanced in the favor of the Barbarian. The calc is not known. It is a stat vs stat contest where barbs can get bonuses to the equation due to people in the party, helms and a few other things against the roaree knowing that a roar is going to happen and have used a roar cloak (what is the duration of the bonus from the cloak) ... to me that does not sound like a straight stat vs stat contest.
First thing first. Name a pure stat contest that doesn't favor the attacker/aggressor? Secondly, the calc is not known for the Barbarian either. Meaning, I don't know all of the stats (except charisma) that boosts Slash the Shadows just as you don't know all the stats (except discipline) that help defend against Slash the Shadows. It is also a stat vs. stat contest where Barbs get penalties to the equation due to people standing around in the room. Trust me, you do NOT want this group thing eliminated or you probably won't have any protection from us scary Barbs.
If you're so paranoid about a roar coming then maybe you should use your roar resistance cloak repeatedly, in case some wild Barbarian comes roaring.
Vinjince
"There are five possible operations for any army. If you can fight, fight; if you cannot fight, defend; if you cannot defend, flee; if you cannot flee, surrender; if you cannot surrender, die."
- Sima Yi
>>So you are comparing a spell that incapacitates to a roar that does the same thing yet also brings people out of hiding?
Slash the Shadows does not incapacitate. It's high-end (difficult) effect is pulling people from hiding/inviso. But as Vin said, you've got maybe a three seconds at most (where they are really surprised, probably 1-2) before they are in hiding again. You better have your macros well-prepared. Honestly I think the roar should prevent hiding for 5 seconds when succeeded.
>>It is a stat vs stat contest where barbs can get bonuses to the equation due to people in the party, helms and a few other things against the roaree knowing that a roar is going to happen and have used a roar cloak
Another thing to keep in mind is that snap-casting MB does not drain your attument pool to 60-70%. If the hider/inviso person's stats are close to being at-level I doubt you can pull them out of hiding a second time with 70% voice power unless you have really shiny charisma.
And yet ANOTHER thing to keep in mind is that if you manage to tap the Barb with another MB while he's stunned the fight is over.
You are Malkien, a dashing Barbarian. Huzzah!
You are Apis, a legendary Cleric in your own head.
You are Ragesong. What sort of Kaldar is a Bard, anyways, doofus?
You are also Pellazan (WM), Essatariol (Ranger) and running out of sig space.
Slash the Shadows does not incapacitate. It's high-end (difficult) effect is pulling people from hiding/inviso. But as Vin said, you've got maybe a three seconds at most (where they are really surprised, probably 1-2) before they are in hiding again. You better have your macros well-prepared. Honestly I think the roar should prevent hiding for 5 seconds when succeeded.
>>It is a stat vs stat contest where barbs can get bonuses to the equation due to people in the party, helms and a few other things against the roaree knowing that a roar is going to happen and have used a roar cloak
Another thing to keep in mind is that snap-casting MB does not drain your attument pool to 60-70%. If the hider/inviso person's stats are close to being at-level I doubt you can pull them out of hiding a second time with 70% voice power unless you have really shiny charisma.
And yet ANOTHER thing to keep in mind is that if you manage to tap the Barb with another MB while he's stunned the fight is over.
You are Malkien, a dashing Barbarian. Huzzah!
You are Apis, a legendary Cleric in your own head.
You are Ragesong. What sort of Kaldar is a Bard, anyways, doofus?
You are also Pellazan (WM), Essatariol (Ranger) and running out of sig space.
>>If the hider/inviso person's stats are close to being at-level I doubt you can pull them out of hiding a second time with 70% voice power unless you have really shiny charisma.
Maybe at the lower levels, but once you hit X charisma you can pull pretty much anyone. Once you hit X+10 charisma, you can pull pretty much anyone the second time just as easily (if not easier because of the loss of effective hiding ranks from the first roar).
The only real defense against Slash the Shadows is just INSANE amounts of hiding ranks. Even then, the roar outpaces the ranks easily due to the stats versus skills aspect.
-Teeklin
"Gown Removed Carelessly. Head, less so." - Joss Whedon
Maybe at the lower levels, but once you hit X charisma you can pull pretty much anyone. Once you hit X+10 charisma, you can pull pretty much anyone the second time just as easily (if not easier because of the loss of effective hiding ranks from the first roar).
The only real defense against Slash the Shadows is just INSANE amounts of hiding ranks. Even then, the roar outpaces the ranks easily due to the stats versus skills aspect.
-Teeklin
"Gown Removed Carelessly. Head, less so." - Joss Whedon
>>Maybe at the lower levels, but once you hit X charisma you can pull pretty much anyone. Once you hit X+10 charisma, you can pull pretty much anyone the second time just as easily (if not easier because of the loss of effective hiding ranks from the first roar).
If we want to define 'lower levels,' I would say sub-50 at the least, possibly sub-60 or even 70 for some of the less charismatic races.
Part of this is offset by the fact that you're generally not goin to be pulling people out of hiding before 35 or so.
Though I will agree that, like all SvX contests (spells being even worse because you can pour extra mana into them), they scale pretty poorly and become perhaps too powerful at higher levels.
You are Malkien, a dashing Barbarian. Huzzah!
You are Apis, a legendary Cleric in your own head.
You are Ragesong. What sort of Kaldar is a Bard, anyways, doofus?
You are also Pellazan (WM), Essatariol (Ranger) and running out of sig space.
If we want to define 'lower levels,' I would say sub-50 at the least, possibly sub-60 or even 70 for some of the less charismatic races.
Part of this is offset by the fact that you're generally not goin to be pulling people out of hiding before 35 or so.
Though I will agree that, like all SvX contests (spells being even worse because you can pour extra mana into them), they scale pretty poorly and become perhaps too powerful at higher levels.
You are Malkien, a dashing Barbarian. Huzzah!
You are Apis, a legendary Cleric in your own head.
You are Ragesong. What sort of Kaldar is a Bard, anyways, doofus?
You are also Pellazan (WM), Essatariol (Ranger) and running out of sig space.
No roar brings someone out of hiding and incapacitates them.
There is a roar that might make you fall out of hiding due to balance loss (rarely works), and another that might make you die and then fall out of hiding.
Helms boost roars for 10-15 seconds.
Cloaks last a minute or so.
I'm not positive if the penalties are penalties or if the bonuses are just bonuses since stuff like range play a big part.
I am --- Navak
There is a roar that might make you fall out of hiding due to balance loss (rarely works), and another that might make you die and then fall out of hiding.
Helms boost roars for 10-15 seconds.
Cloaks last a minute or so.
I'm not positive if the penalties are penalties or if the bonuses are just bonuses since stuff like range play a big part.
I am --- Navak
<<And yet ANOTHER thing to keep in mind is that if you manage to tap the Barb with another MB while he's stunned the fight is over.>>
Not necessarily. I've had moon mages drop me because they jacked their mentals so high but their agility and TM were atrocious and they were unable to even burn me while I was out taking a nap.
And as far as Teeklin's post the whole x amount of charimsa = instant easy pull out of hiding Id like to do some tests. You've still got a number of circles on me and a better stat total. Id like to see my success rate for slash under a variety of circumstances.
-Galren Moonskin
Messenger Boy: The Thessalonian you're fighting... he's the biggest man I've ever seen. I wouldn't want to fight him.
Achilles: Thats why no-one will remember your name.
Not necessarily. I've had moon mages drop me because they jacked their mentals so high but their agility and TM were atrocious and they were unable to even burn me while I was out taking a nap.
And as far as Teeklin's post the whole x amount of charimsa = instant easy pull out of hiding Id like to do some tests. You've still got a number of circles on me and a better stat total. Id like to see my success rate for slash under a variety of circumstances.
-Galren Moonskin
Messenger Boy: The Thessalonian you're fighting... he's the biggest man I've ever seen. I wouldn't want to fight him.
Achilles: Thats why no-one will remember your name.
>>Not necessarily. I've had moon mages drop me because they jacked their mentals so high but their agility and TM were atrocious and they were unable to even burn me while I was out taking a nap.
Ahaha.
That's terrible.
You are Malkien, a dashing Barbarian. Huzzah!
You are Apis, a legendary Cleric in your own head.
You are Ragesong. What sort of Kaldar is a Bard, anyways, doofus?
You are also Pellazan (WM), Essatariol (Ranger) and running out of sig space.
Ahaha.
That's terrible.
You are Malkien, a dashing Barbarian. Huzzah!
You are Apis, a legendary Cleric in your own head.
You are Ragesong. What sort of Kaldar is a Bard, anyways, doofus?
You are also Pellazan (WM), Essatariol (Ranger) and running out of sig space.
>Not necessarily. I've had moon mages drop me because they jacked their mentals so high but their agility and TM were atrocious and they were unable to even burn me while I was out taking a nap.
I have also witnessed this, and yet every time I see it it amazes me like the first time. Good stuff.
I have also witnessed this, and yet every time I see it it amazes me like the first time. Good stuff.
>>And as far as Teeklin's post the whole x amount of charimsa = instant easy pull out of hiding Id like to do some tests. You've still got a number of circles on me and a better stat total. Id like to see my success rate for slash under a variety of circumstances.
I'd be interested in testing this stuff too. Let me know, and I'll head to the mainland.
-Gavyn
"When a true genius appears in the world, you may know him by this sign, that the dunces are all in confederacy against him."
I'd be interested in testing this stuff too. Let me know, and I'll head to the mainland.
-Gavyn
"When a true genius appears in the world, you may know him by this sign, that the dunces are all in confederacy against him."
I'm on Kresh but I am ALWAYS up for some tests. Hit me up on IMs and we'll play around with it.
However when you hit 50 charisma you'll be pulling people with 70 disc and 700 hiding no problem. 60 charisma (and of course it's not JUST charisma, but as a general guideline) and I don't know that there's anyone you can't pull out. I think Arjen can hit Slowdog with Slash but not quite pull him (solo of course) and his charisma is in that range.
By time you push charisma past 60, it really doesn't matter what the disc or hiding ranks of the target is though. So it's really not that hard to pull them twice.
-Teeklin
"Gown Removed Carelessly. Head, less so." - Joss Whedon
However when you hit 50 charisma you'll be pulling people with 70 disc and 700 hiding no problem. 60 charisma (and of course it's not JUST charisma, but as a general guideline) and I don't know that there's anyone you can't pull out. I think Arjen can hit Slowdog with Slash but not quite pull him (solo of course) and his charisma is in that range.
By time you push charisma past 60, it really doesn't matter what the disc or hiding ranks of the target is though. So it's really not that hard to pull them twice.
-Teeklin
"Gown Removed Carelessly. Head, less so." - Joss Whedon
Barbarian Meditation Ideas on 07/10/2008 12:25 PM CDT
I was reading through a log from a spar the other day, which was from a War Mage's POV. I noticed something I had never heard of before, "pathway damage". After looking up what exactly this "pathway" was, I was pretty amazed at what I found.
"Now on to the first ability. The first of these abilities which we're looking at is called 'Pathway Focus Damage'. This one is fairly straightforward. It provides a damage boost to TM spells if they hit the target. The reasoning behind Pathway Focus Damage (PF Damage) being the first ability of AP is that we'd like to help the younger folk in learning TM. A boost to TM damage should help add some experience to the TM pool and hopefully make it a bit easier to learn the skill. The best part is wreaking more havoc upon your enemies by adding some extra oompf to you spells."
-- GM Chakram (Taken from the folder on Warrior Mage Ability - Aethereal Pathway)"
There is a whole slough of "pathway" abilities, each enhancing a particular aspect of combat. If you ask me, and I'm sure 99% of the Barbarians out there will agree, meditations could have similar effects to the manipulation of pathways. It just makes sense.
Warrior Mages - Masters of magical combat
Barbarians - Masters of physical combat
Just thought I would enlighten everyone that was like me and never had heard of these "pathway" manipulations, and also get some ideas flowing through here again. Barbarian meditations are one of the most overlooked could-be-great abilities we have.
http://www.olwydd.org/guilds/warmage/pathways.php
Your mind hears Eladrin thinking, "i saw tikoro make out with a goblin once"
Your mind hears Tikoro thinking, "{faintly}" "Yeah, your mum is pretty ugly."
"Now on to the first ability. The first of these abilities which we're looking at is called 'Pathway Focus Damage'. This one is fairly straightforward. It provides a damage boost to TM spells if they hit the target. The reasoning behind Pathway Focus Damage (PF Damage) being the first ability of AP is that we'd like to help the younger folk in learning TM. A boost to TM damage should help add some experience to the TM pool and hopefully make it a bit easier to learn the skill. The best part is wreaking more havoc upon your enemies by adding some extra oompf to you spells."
-- GM Chakram (Taken from the folder on Warrior Mage Ability - Aethereal Pathway)"
There is a whole slough of "pathway" abilities, each enhancing a particular aspect of combat. If you ask me, and I'm sure 99% of the Barbarians out there will agree, meditations could have similar effects to the manipulation of pathways. It just makes sense.
Warrior Mages - Masters of magical combat
Barbarians - Masters of physical combat
Just thought I would enlighten everyone that was like me and never had heard of these "pathway" manipulations, and also get some ideas flowing through here again. Barbarian meditations are one of the most overlooked could-be-great abilities we have.
http://www.olwydd.org/guilds/warmage/pathways.php
Your mind hears Eladrin thinking, "i saw tikoro make out with a goblin once"
Your mind hears Tikoro thinking, "{faintly}" "Yeah, your mum is pretty ugly."
Re: Barbarian Meditation Ideas on 07/10/2008 12:29 PM CDT
Re: Barbarian Meditation Ideas on 07/10/2008 12:33 PM CDT
I never said meditations had to be either. I'm just using the War Mage's pathway manipulation ability to start some ideas flowing for Barbarian meditations. Even small meditations that are used mainly for low-circle Barbarians would be helpful, even if most are never used at higher circles.
Your mind hears Eladrin thinking, "i saw tikoro make out with a goblin once"
Your mind hears Tikoro thinking, "{faintly}" "Yeah, your mum is pretty ugly."
Your mind hears Eladrin thinking, "i saw tikoro make out with a goblin once"
Your mind hears Tikoro thinking, "{faintly}" "Yeah, your mum is pretty ugly."
Re: Barbarian Meditation Ideas on 07/10/2008 01:31 PM CDT