As much as I've trusted this game and the GM's, I have to say for once. At this very moment I'm completely turned off to the idea of forging now. In fact the only creation system that seems to hold any interest means I'd have to reroll my char and start from scratch as a warmie. I just feel like the time I put in learning other weapons for forging and fletching that had nothing to do with my RP was a huge waste of time. That's just one barbarians opinion. I hope any that still will forge much luck.
All I have to say on 01/07/2008 09:46 AM CST
Re: All I have to say on 01/07/2008 11:37 AM CST
While it does at present seem to be a little distressing, I would certainly warn against a drastic move like rerolling. We don't know "exactly" or even "nearly" what the final outcome for the creation system will be. Don't go overboard with your reactions to something that hasn't been introduced yet. And even when it is released there's a saying I like to recall.
"There is nothing in life that is ever final, except for death...and even then I'm sure God is willing to negotiate.
___
~Ternith Sjomah
Land of the Bear and Land of the Eagle. Land that gave us birth and blessing. Land that pulled us ever homeward. We will go home across the mountains. Hear our singing, hear our longing. We will go home across the mountains.
"There is nothing in life that is ever final, except for death...and even then I'm sure God is willing to negotiate.
___
~Ternith Sjomah
Land of the Bear and Land of the Eagle. Land that gave us birth and blessing. Land that pulled us ever homeward. We will go home across the mountains. Hear our singing, hear our longing. We will go home across the mountains.
Re: All I have to say on 01/07/2008 11:44 AM CST
I agree with Ternith, also keep in mind that they are still thinking about how they are going to implement stuff...theory...which means they are far from releasing anything. So just enjoy the game. Hell I am training all weapons just to say I trained all weapons lol.
Inner peace, through outer violence.
Experts: http://www.robsonforensic.com
Inner peace, through outer violence.
Experts: http://www.robsonforensic.com
Re: All I have to say on 01/07/2008 11:47 AM CST
While Barbarians losing some of their current monopoly on forging seems inevitable, I agree rerolling is a little overboard.
There might well be Barbarian-only templates, or Barbarians might get an inherent bonus, or the formula could be adjusted slightly for Barbarians...
There are many ways to assure your ranks have not gone completely wasted.
And, heaven forbid, if they are actually creative enough with the weapon templates and eventually offer a whole new slew of weapon content, it might actually be worthwhile to know 250 ranks of LE as well as 250 ranks of 2HE.
Here's hoping.
There might well be Barbarian-only templates, or Barbarians might get an inherent bonus, or the formula could be adjusted slightly for Barbarians...
There are many ways to assure your ranks have not gone completely wasted.
And, heaven forbid, if they are actually creative enough with the weapon templates and eventually offer a whole new slew of weapon content, it might actually be worthwhile to know 250 ranks of LE as well as 250 ranks of 2HE.
Here's hoping.
Re: All I have to say on 01/07/2008 12:20 PM CST
Re: All I have to say on 01/07/2008 12:51 PM CST
Without a doubt rerolling is an overreaction. Plus, we don't know how it will turn out. For what it is worth, I can say I talked to Oolan a ton at Simucon and he is really into the forging stuff and has a huge grasp of the existing system and some outstanding ideas for a future system.
The real issue is the learning rate. That decision will more than likely be made by Ssra, with input from others I am sure. It is clear that it will be very much lore driven. Regardless, I think you are 6 months to 12 months away from an initial release more than likely.
I think Ssra's approach concerning the lethal magic change can give you some insight as to how forging will be changed. You can look at that and draw your own conclusions. Send me an email if you want my speculation.
FWIW: I speculate that weapon/armor use will have some play in the formula, but probably at the rate mech lore was used to determine forging factors (i.e. 10%). I also speculate that the counter will be used to determine older smiths, and give them "something" for the time put into the old system.
Note: You should read the lore folder and make your own decisions. My opinion is merely my own speculation and I do not think any decision has been made as of yet.
Madigan
True heroism is remarkably sober, very undramatic. It is not the urge to surpass all others at whatever cost, but the urge to serve others at whatever cost.
Arthur Ashe
The real issue is the learning rate. That decision will more than likely be made by Ssra, with input from others I am sure. It is clear that it will be very much lore driven. Regardless, I think you are 6 months to 12 months away from an initial release more than likely.
I think Ssra's approach concerning the lethal magic change can give you some insight as to how forging will be changed. You can look at that and draw your own conclusions. Send me an email if you want my speculation.
FWIW: I speculate that weapon/armor use will have some play in the formula, but probably at the rate mech lore was used to determine forging factors (i.e. 10%). I also speculate that the counter will be used to determine older smiths, and give them "something" for the time put into the old system.
Note: You should read the lore folder and make your own decisions. My opinion is merely my own speculation and I do not think any decision has been made as of yet.
Madigan
True heroism is remarkably sober, very undramatic. It is not the urge to surpass all others at whatever cost, but the urge to serve others at whatever cost.
Arthur Ashe
Re: All I have to say on 01/07/2008 01:54 PM CST
Yeah guys, have faith in Ssra and Co. There are lots of people who overcome tertiary skillsets (Tropicalo or Vehn immediately come to mind) with insane results. It's all about dedication. And I know they'll find a way to give you guys a nice headstart in the market, like bonus bits for having a maker's mark or whatever (they've been pretty clear that using the counter is very unlikely, so I'm steering away from that). They'll take care of you, guaranteed.
And plus, take a look at the current lore primes and what they'll MORE LIKELY dump their mech ranks into instead of smithing: Bards will probably go with Carving or Engineering if instrument creation turns out to be really hot (plus a lot of bards use stick bows, so double points for carving, which at this early stage looks like my target), traders will likely go with Artistry or Tailoring to cater to people who want specific, unique fluff (and it'd be pretty in-character to see a trader sitting next to his/her market table, embroidering an alteration or painting a mural to be hung in a character's home), and empaths would be crazy to not go with Alchemy to make healing potions and whatnot, or even Enchanting if those rare lickable vitality-restoring necklaces ever become something they can make (hrm, I should go suggest that). Not to mention the prospect of (folks like me) going into Forging 2.0 with a clean knowledge slate, against all you veteran forgers who will nail the new mixes in like a week, is way too intimidating and will certainly keep most of us from even bothering.
Honestly, if there's any fear of smithing competition, it should be from nutzo warrior mages like Ndin who train every weapon and put in impressive hours in the forge.
Aveda's Field Guide
http://dr.aveda.googlepages.com
Hot hot hot scripts, Antique P5 maps, a macro tutorial, skill & stat training advice, and plenty of Bardly goodness.
In the works: BOXXOR- The lockpicking script built on the ReckusEngine!
And plus, take a look at the current lore primes and what they'll MORE LIKELY dump their mech ranks into instead of smithing: Bards will probably go with Carving or Engineering if instrument creation turns out to be really hot (plus a lot of bards use stick bows, so double points for carving, which at this early stage looks like my target), traders will likely go with Artistry or Tailoring to cater to people who want specific, unique fluff (and it'd be pretty in-character to see a trader sitting next to his/her market table, embroidering an alteration or painting a mural to be hung in a character's home), and empaths would be crazy to not go with Alchemy to make healing potions and whatnot, or even Enchanting if those rare lickable vitality-restoring necklaces ever become something they can make (hrm, I should go suggest that). Not to mention the prospect of (folks like me) going into Forging 2.0 with a clean knowledge slate, against all you veteran forgers who will nail the new mixes in like a week, is way too intimidating and will certainly keep most of us from even bothering.
Honestly, if there's any fear of smithing competition, it should be from nutzo warrior mages like Ndin who train every weapon and put in impressive hours in the forge.
Aveda's Field Guide
http://dr.aveda.googlepages.com
Hot hot hot scripts, Antique P5 maps, a macro tutorial, skill & stat training advice, and plenty of Bardly goodness.
In the works: BOXXOR- The lockpicking script built on the ReckusEngine!
Re: All I have to say on 01/07/2008 01:58 PM CST
>>Honestly, if there's any fear of smithing competition, it should be from nutzo warrior mages like Ndin who train every weapon and put in impressive hours in the forge.
If anyone has earned the right to be a master forger besides many Barbarian PCs it is Ndin. I doubt anyone would have any serious reservations about a Warrior Mage who trained all blades to 250 being good at forging blades.
I was initially displeased but Dartenian and company seem to be stressing that only those that want to be master forgers will be master forgers. So long as this is the case, I'll be happy. Many current Barbarian PCs strive to be the best forger around, and that passion will doubtless bode well for them with the new system regardless of how it is coded.
If anyone has earned the right to be a master forger besides many Barbarian PCs it is Ndin. I doubt anyone would have any serious reservations about a Warrior Mage who trained all blades to 250 being good at forging blades.
I was initially displeased but Dartenian and company seem to be stressing that only those that want to be master forgers will be master forgers. So long as this is the case, I'll be happy. Many current Barbarian PCs strive to be the best forger around, and that passion will doubtless bode well for them with the new system regardless of how it is coded.
Re: All I have to say on 01/07/2008 02:10 PM CST
I want as many people as possible to have fun. We haven't discussed guild perks or features because we don't have all of that ironed out yet. At this moment in time, we need to build a master list of items, to complete work on the underlying system.
I'd definitely not reroll.
-Ssra
"Over thinking, over analyzing separates the body from the mind."
I'd definitely not reroll.
-Ssra
"Over thinking, over analyzing separates the body from the mind."
Re: All I have to say on 01/07/2008 03:43 PM CST
It's great to hear all of the input for you guys, for the record I said the only creation system that seems like it would hold any interest for me would be enchanting which means I'd probably have to switch to a MU guild. That being said there's no way I'd reroll Craetos, I've put way to much time and effort into his RP alone. You try leading a people that almost everyone hates on sight and see where that gets you :=)! Like I said just my two coppers.
Re: All I have to say on 01/07/2008 03:56 PM CST
>It's great to hear all of the input for you guys, for the record I said the only creation system that seems like it would hold any interest for me would be enchanting which means I'd probably have to switch to a MU guild.
If the new forging system holds no interest for you, I don't see why the current one would either. The new system will have a ton of new items and you'll get better with practice. You won't be starting from zero if you transfer your mech skill.
If the new forging system holds no interest for you, I don't see why the current one would either. The new system will have a ton of new items and you'll get better with practice. You won't be starting from zero if you transfer your mech skill.
Re: All I have to say on 01/07/2008 04:26 PM CST
Reason it doesn't really at the moment (key phrase) is that under the old system I need 4 blades for forging and 3 bows for fletching. RP wise I never would have picked up SB,LB,ME, or LE. That is the wasted time I am talking about for one. I could go on more about why personally I wouldn't but that wouldn't do much we all have our own reasons, you have your and I mine. I'll just say thanks for reading.
Re: All I have to say on 01/07/2008 04:45 PM CST
Does anyone know how long it would take to get mech to say...600-700?
Currently I have 318 and I train it pretty dang hard, so hard that it is my second highest skill and this particular character has
been around for 6 years, granted about a year worth of breaks in there as well, so 5 years of play time.
I really couldn't imagine getting to 800-1000 in a lore. what is that another 10+ years? ouch.
First one to 2000 mech wins!
What is the record for highest tert skill?
Inner peace, through outer violence.
Experts: http://www.robsonforensic.com
Currently I have 318 and I train it pretty dang hard, so hard that it is my second highest skill and this particular character has
been around for 6 years, granted about a year worth of breaks in there as well, so 5 years of play time.
I really couldn't imagine getting to 800-1000 in a lore. what is that another 10+ years? ouch.
First one to 2000 mech wins!
What is the record for highest tert skill?
Inner peace, through outer violence.
Experts: http://www.robsonforensic.com
Re: All I have to say on 01/07/2008 05:52 PM CST
Re: All I have to say on 01/07/2008 08:11 PM CST
Re: All I have to say on 01/07/2008 08:35 PM CST
Ah yeah, evasion, that does make sense.
Inner peace, through outer violence.
Experts: http://www.robsonforensic.com
Inner peace, through outer violence.
Experts: http://www.robsonforensic.com
Re: All I have to say on 01/07/2008 09:33 PM CST
I don't have much to add to the discussion, as I've said pretty much all I needed to say in the lore folders (as far as I've read anyway). I just wanted to post a thank you to Aveda and DiminishedAngel for the compliments. Too bad I can't save them both in my profile signature.
-Master Ndin
Honestly, if there's any fear of smithing competition, it should be from nutzo warrior mages like Ndin who train every weapon and put in impressive hours in the forge. -Aveda
If anyone has earned the right to be a master forger besides many Barbarian PCs it is Ndin. -DiminishedAngel
-Master Ndin
Honestly, if there's any fear of smithing competition, it should be from nutzo warrior mages like Ndin who train every weapon and put in impressive hours in the forge. -Aveda
If anyone has earned the right to be a master forger besides many Barbarian PCs it is Ndin. -DiminishedAngel
Re: All I have to say on 01/08/2008 05:05 AM CST
Re: All I have to say on 01/08/2008 06:41 AM CST
Re: All I have to say on 01/08/2008 08:14 AM CST
Re: All I have to say on 01/08/2008 03:49 PM CST
:Nudge: Re: All I have to say on 01/08/2008 08:18 PM CST
Let's bring it back on topic. This folder is for the discussion of barbarian weapon smithing. Please take any discussions about skillset learning to the experience folders of Abilities, Skills and Magic. Thanks.
Questions and/or comments can be sent to MOD-Hagbar@play.net, Senior Board Moderator Annwyl at DR-Annwyl@play.net or Board Supervisor Cecco at DR-Cecco@play.net.
Questions and/or comments can be sent to MOD-Hagbar@play.net, Senior Board Moderator Annwyl at DR-Annwyl@play.net or Board Supervisor Cecco at DR-Cecco@play.net.
Re: All I have to say on 01/09/2008 12:59 AM CST
Re: All I have to say on 01/09/2008 06:29 PM CST
I am probably the most cynical, pessimistic person in the world when it comes to GMs and game development so I can't believe I'm the one saying this...
Just give it some time to pan out before we pull out the pitchforks. I'm sure the concerns are well known. Let's see how it's implemented before we revolt.
Just give it some time to pan out before we pull out the pitchforks. I'm sure the concerns are well known. Let's see how it's implemented before we revolt.
Re: All I have to say on 01/09/2008 10:12 PM CST