Is stealing considered a valid skill for survival reqs? It seems I'm being allowed to circle with it, but I thought it was decided by Bard a GM in the past to not allow it.
TG, TG, GL, et al.
Valid Survival - Stealing? on 04/28/2011 10:07 AM CDT
Re: Valid Survival - Stealing? on 04/28/2011 10:43 AM CDT
Re: Valid Survival - Stealing? on 04/28/2011 11:07 AM CDT
>>It shouldn't be. Top 6 survivals at 11 1 2 2.
Seems to be:
exp survival all
Circle: 5
Showing Survival skills that you have skill in.
SKILL: Rank/Percent towards next rank/Amount learning/Mindstate Fraction
Evasion: 17 06% clear (0/34) Climbing: 3 26% clear (0/34)
Perception: 16 85% clear (0/34) Hiding: 1 47% clear (0/34)
Stalking: 11 42% clear (0/34) Stealing: 6 15% clear (0/34)
First Aid: 1 00% clear (0/34) Foraging: 7 04% clear (0/34)
Escaping: 4 58% clear (0/34) Skinning: 14 94% clear (0/34)
Swimming: 1 00% clear (0/34)
Total Ranks Displayed: 81
Survival Average: 7 Skills Included: 11.
Time Development Points: 154 Favors: 0 Deaths: 0 Departs: 0
Overall state of mind: clear
Evasion - 17.06
Perception - 16.85
Skinning - 14.94
Stalking - 11.42
Foraging - 7.04
Stealing - 6.15
Escaping - 4.58
Climbing - 3.26
Hiding - 1.47
Swimming - 1.00
First Aid - 1.00
TDPs Gained from the survival skillset: 2
Total Ranks in the survival skillset: 81
EXP HELP for more information
TG, TG, GL, et al.
Seems to be:
Circle: 5 |
Showing all skills regardless of rank. |
Requirements for Circle 5: |
>>You have enough 6th Survival(Escaping) for Circle 4 and need 1 (5) ranks for Circle 5 |
exp survival all
Circle: 5
Showing Survival skills that you have skill in.
SKILL: Rank/Percent towards next rank/Amount learning/Mindstate Fraction
Evasion: 17 06% clear (0/34) Climbing: 3 26% clear (0/34)
Perception: 16 85% clear (0/34) Hiding: 1 47% clear (0/34)
Stalking: 11 42% clear (0/34) Stealing: 6 15% clear (0/34)
First Aid: 1 00% clear (0/34) Foraging: 7 04% clear (0/34)
Escaping: 4 58% clear (0/34) Skinning: 14 94% clear (0/34)
Swimming: 1 00% clear (0/34)
Total Ranks Displayed: 81
Survival Average: 7 Skills Included: 11.
Time Development Points: 154 Favors: 0 Deaths: 0 Departs: 0
Overall state of mind: clear
Evasion - 17.06
Perception - 16.85
Skinning - 14.94
Stalking - 11.42
Foraging - 7.04
Stealing - 6.15
Escaping - 4.58
Climbing - 3.26
Hiding - 1.47
Swimming - 1.00
First Aid - 1.00
TDPs Gained from the survival skillset: 2
Total Ranks in the survival skillset: 81
EXP HELP for more information
TG, TG, GL, et al.
Re: Valid Survival - Stealing? on 04/28/2011 11:23 AM CDT
Odd. Might have changed then, or could be buggy like the Secondary weapon requirement. I know my Moon Mage was also bugged with his lore reqs and was able to circle without needing to meet the posted 5th lore amounts. Never did get a response about it.
Is survival what is holding you back? If not, try circling to 7 without raising stealing or anything below it. It might be doing a top 5 instead of 6.
-Evran
The first slayer of Malik, may he not rest in peace.
Is survival what is holding you back? If not, try circling to 7 without raising stealing or anything below it. It might be doing a top 5 instead of 6.
-Evran
The first slayer of Malik, may he not rest in peace.
Re: Valid Survival - Stealing? on 04/28/2011 12:05 PM CDT
>>or could be buggy like the Secondary weapon requirement.
Yeah, that's what I was wondering. Trying to figure out if I should update the circle calculator or not.
>>If not, try circling to 7 without raising stealing or anything below it. It might be doing a top 5 instead of 6.
I'll see what more testing I can do. (Unless a GM wants to comment, hint hint).
TG, TG, GL, et al.
Yeah, that's what I was wondering. Trying to figure out if I should update the circle calculator or not.
>>If not, try circling to 7 without raising stealing or anything below it. It might be doing a top 5 instead of 6.
I'll see what more testing I can do. (Unless a GM wants to comment, hint hint).
TG, TG, GL, et al.
Re: Valid Survival - Stealing? on 04/29/2011 12:13 AM CDT
Re: Valid Survival - Stealing? on 05/02/2011 08:38 PM CDT