Good evening, folks!
I was curious to see if anyone has a rough idea what the recommended combats are to start hunting in Shadow Beasts and Cinder Beasts with the 3.0 changes? I'm still learning fairly well in dobeks, but I'm thinking I'm going to want to take the jump to the next undead/evil critter.
Thank you!
Shadow Beasts & Cinder Beasts - 3.0 on 02/08/2013 07:38 PM CST
Re: Shadow Beasts & Cinder Beasts - 3.0 on 02/08/2013 11:17 PM CST
Re: Shadow Beasts & Cinder Beasts - 3.0 on 02/09/2013 03:40 AM CST
I hunt there just fine, and I know the cinder beast hard cap is 625. My debilitation hit that the other day and no longer moves off of clear.
Low 500s TM, mid to high 400s defenses/weapons
Physical stats are 55 stam, 50 agil/refl, 45 strength
You need PFE active in cinderbeasts to avoid getting burnt.
I still for the most part keep buffs active -- Bene, MPP, MaPP
Segmere Freat
Baron's Own Militia
Low 500s TM, mid to high 400s defenses/weapons
Physical stats are 55 stam, 50 agil/refl, 45 strength
You need PFE active in cinderbeasts to avoid getting burnt.
I still for the most part keep buffs active -- Bene, MPP, MaPP
Segmere Freat
Baron's Own Militia
Re: Shadow Beasts & Cinder Beasts - 3.0 on 02/15/2013 12:25 AM CST
Re: Shadow Beasts & Cinder Beasts - 3.0 on 03/05/2013 10:41 PM CST
Re: Shadow Beasts & Cinder Beasts - 3.0 on 03/05/2013 11:59 PM CST
Re: Shadow Beasts & Cinder Beasts - 3.0 on 03/06/2013 02:36 AM CST
>> The short cuts require Revelation which has not yet been converted to 3.0.
The short cut into shadow beasts/cinder beasts requires resurrection, which works quite nicely! Tried it the other night. I wish though that the shortcut came before (and also had a shortcut exit) the shifting maze. But, you can't have everything!
I have also found my new stomping grounds here in the Zaulfung, so I'll be here until they stop teachin me I figure.. which will be a long, long time..
Re: Shadow Beasts & Cinder Beasts - 3.0 on 03/06/2013 09:03 AM CST
Re: Shadow Beasts & Cinder Beasts - 3.0 on 03/06/2013 10:57 AM CST
Re: Shadow Beasts & Cinder Beasts - 3.0 on 03/06/2013 04:12 PM CST
>>I hope you are using HYH with COZ there Uritel- that should work great.
I'm using HYH with MAL, actually. Not tuned towards offense or defense, just the generic version that taps both. They rarely hit me with their offenses downtweaked, and their defenses are dropped enough that I can hit them with ~100 ranks in my tertiary weapons.
As my tert weapons get up to around 200-250, I'll likely swap over to COZ and run that instead.
I'm using HYH with MAL, actually. Not tuned towards offense or defense, just the generic version that taps both. They rarely hit me with their offenses downtweaked, and their defenses are dropped enough that I can hit them with ~100 ranks in my tertiary weapons.
As my tert weapons get up to around 200-250, I'll likely swap over to COZ and run that instead.
Re: Shadow Beasts & Cinder Beasts - 3.0 on 03/06/2013 08:41 PM CST