Might not be that big of an accomplishment these days, but just got enough magic for the title.
Circle: 55
Showing Magic skills that you have skill in.
SKILL: Rank/Percent towards next rank/Amount learning/Mindstate Fraction
Primary Magic: 573 07% rapt (30/34) Harness Ability: 584 46% rapt (30/34)
Power Perceive: 407 87% dabbling (1/34) Magical Devices: 534 46% interested (12/34)
Targeted Magic: 302 03% fascinated (25/34)
Total Ranks Displayed: 2400
Soul Magus on 09/24/2009 01:41 AM CDT
Re: Soul Magus on 09/24/2009 02:09 AM CDT
Re: Soul Magus on 09/24/2009 03:22 AM CDT
Re: Soul Magus on 09/24/2009 09:45 AM CDT
Re: Soul Magus on 09/24/2009 10:13 AM CDT
Re: Soul Magus on 09/24/2009 03:55 PM CDT
Re: Soul Magus on 09/24/2009 04:03 PM CDT
Re: Soul Magus on 09/24/2009 04:42 PM CDT
Re: Soul Magus on 09/24/2009 05:14 PM CDT
>I just think it's ridiculous to hold yourself back from circling.
Sandbagging is fun?
I have a warmie friend who has >900 harness at like 80ish (and multiple >600 lores and >400 survivals). Now that's nuts :/
But really, for my cleric, a large part of it was nothing to hunt in a given location, and wanting him close enough for when I died to crits. When he has something to hunt, weapon flies and he circles (as is the case at the moment since I feel safe enough in apes now that I sent cleric to Rossmans).
Sandbagging is fun?
I have a warmie friend who has >900 harness at like 80ish (and multiple >600 lores and >400 survivals). Now that's nuts :/
But really, for my cleric, a large part of it was nothing to hunt in a given location, and wanting him close enough for when I died to crits. When he has something to hunt, weapon flies and he circles (as is the case at the moment since I feel safe enough in apes now that I sent cleric to Rossmans).
Re: Soul Magus on 09/24/2009 05:28 PM CDT
Youree, I spend all my time in combat. I just hang out on m'riss with no reliable transportation to circle/spend tdps, and I think teaching is the most boring thing ever and am really close to the wall.
If the GM's ever lower our teaching req I'd probably circle more often. Until then I'm going to continue at my current pace, and probably be 60th by the time I cap out bristle-backs.
I don't tourney anyway as I'm mainly marooned here on m'riss. I don't think it'd be very amusing either if I could just stand out in the open killing everyone with 20 mana snap casts of AE either.
If the GM's ever lower our teaching req I'd probably circle more often. Until then I'm going to continue at my current pace, and probably be 60th by the time I cap out bristle-backs.
I don't tourney anyway as I'm mainly marooned here on m'riss. I don't think it'd be very amusing either if I could just stand out in the open killing everyone with 20 mana snap casts of AE either.
Re: Soul Magus on 09/24/2009 05:37 PM CDT
>I have a warmie friend who has >900 harness at like 80ish (and multiple >600 lores and >400 survivals). Now that's nuts :/
All that says to me is, they're either pathetic at PvP and want to sandbag tournaments, or they don't know how to change their script to train the skills they need to circle. Lame either way.
All that says to me is, they're either pathetic at PvP and want to sandbag tournaments, or they don't know how to change their script to train the skills they need to circle. Lame either way.
Re: Soul Magus on 09/24/2009 06:26 PM CDT
>All that says to me is, they're either pathetic at PvP and want to sandbag tournaments, or they don't know how to change their script to train the skills they need to circle. Lame either way.
Doesn't tourney. And really sucks at making his own scripts. Only recently talked him into g3 so I can help him; finally working combats (that's basically what said warmie needs to 150th), and even at that he'd rather fool around with getting the deathdealer title than pushing 3 or 4 weapons and actually circling.
All to their own, not my character not my worry =)
Doesn't tourney. And really sucks at making his own scripts. Only recently talked him into g3 so I can help him; finally working combats (that's basically what said warmie needs to 150th), and even at that he'd rather fool around with getting the deathdealer title than pushing 3 or 4 weapons and actually circling.
All to their own, not my character not my worry =)
Re: Soul Magus on 09/24/2009 09:28 PM CDT
Re: Soul Magus on 09/25/2009 02:07 AM CDT
not quite 3300, I was wrong. And of course you're a sandbagger, pfft.
Primary Magic: 774 20% nearly locked (33/34) Harness Ability: 805 98% nearly locked (33/34)
Power Perceive: 577 08% dabbling (1/34) Magical Devices: 721 07% understanding (14/34)
Targeted Magic: 354 97% concentrating (9/34)
Total Ranks Displayed: 3231
Primary Magic: 774 20% nearly locked (33/34) Harness Ability: 805 98% nearly locked (33/34)
Power Perceive: 577 08% dabbling (1/34) Magical Devices: 721 07% understanding (14/34)
Targeted Magic: 354 97% concentrating (9/34)
Total Ranks Displayed: 3231
Re: Soul Magus on 09/25/2009 01:24 PM CDT
I prefer the balanced approach.
Circle: 58
Showing Magic skills that you have skill in.
SKILL: Rank/Percent towards next rank/Amount learning/Mindstate Fraction
Primary Magic: 296 60% very engaged (23/34) Harness Ability: 297 74% fascinated (25/34)
Power Perceive: 298 57% very engaged (23/34) Magical Devices: 257 67% cogitating (24/34)
Targeted Magic: 264 40% concentrating (9/34)
Total Ranks Displayed: 1412
Circle: 58
Showing Magic skills that you have skill in.
SKILL: Rank/Percent towards next rank/Amount learning/Mindstate Fraction
Primary Magic: 296 60% very engaged (23/34) Harness Ability: 297 74% fascinated (25/34)
Power Perceive: 298 57% very engaged (23/34) Magical Devices: 257 67% cogitating (24/34)
Targeted Magic: 264 40% concentrating (9/34)
Total Ranks Displayed: 1412
Re: Soul Magus on 09/25/2009 02:20 PM CDT
Re: Soul Magus on 09/25/2009 04:07 PM CDT
>I realize MD and PP are good for TDP's but I just don't like training them much.
if $monstercount > killcount goto kill
prep mf 15
charge armb 25
focus armb
(bob untill $SpellTimer >= 20)
cast
repeat. This is basically what I'm doing. Throwing a single perceive in every now and then will help keep PP moving too.
if $monstercount > killcount goto kill
prep mf 15
charge armb 25
focus armb
(bob untill $SpellTimer >= 20)
cast
repeat. This is basically what I'm doing. Throwing a single perceive in every now and then will help keep PP moving too.
Re: Soul Magus on 09/25/2009 04:18 PM CDT
Ah the advantages of scripting. Even with macro's I find that tedious.
And I am not knocking scripting- I fully realize that there are many reasons that scripting is superior to training manually.
I throw in a perceive every once in awhile- actually with the new experience, I feel like I am able to keep PP moving with less 'training' than ever. All good.
And I am not knocking scripting- I fully realize that there are many reasons that scripting is superior to training manually.
I throw in a perceive every once in awhile- actually with the new experience, I feel like I am able to keep PP moving with less 'training' than ever. All good.
Re: Soul Magus on 09/26/2009 10:38 AM CDT
i think my obsession with PP is a hold-over from being a moonmage. i powerwalk to a hunting area, i percieve regularly while i'm hunting to keep it moving, usually end my hunt by the time it finally hits clear. when i get back to town, a powerwalk is the first thing i do before training anything else.
i've always looked at it like available mana is pretty much the lifeblood of a caster, more PP = more available mana...though i'm learning now that it doesn't really matter with POM. heh.
i've always looked at it like available mana is pretty much the lifeblood of a caster, more PP = more available mana...though i'm learning now that it doesn't really matter with POM. heh.
Re: Soul Magus on 10/01/2009 07:40 PM CDT
Re: Soul Magus on 10/01/2009 08:02 PM CDT
Re: Soul Magus on 10/02/2009 01:40 PM CDT
Re: Soul Magus on 10/03/2009 11:13 AM CDT
If only I learned Magic prime...
Primary Magic: 930 34% nearly locked (33/34) Harness Ability: 893 29% nearly locked (33/34)
Power Perceive: 618 18% nearly locked (33/34) Magical Devices: 430 42% concentrating (9/34)
Targeted Magic: 475 76% dabbling (1/34)
Total Ranks Displayed: 3346
__
~Leilond
http://www.elanthipedia.com/wiki/Leilond
http://soundsoftime.bravehost.com
Primary Magic: 930 34% nearly locked (33/34) Harness Ability: 893 29% nearly locked (33/34)
Power Perceive: 618 18% nearly locked (33/34) Magical Devices: 430 42% concentrating (9/34)
Targeted Magic: 475 76% dabbling (1/34)
Total Ranks Displayed: 3346
__
~Leilond
http://www.elanthipedia.com/wiki/Leilond
http://soundsoftime.bravehost.com
Re: Soul Magus on 10/03/2009 02:58 PM CDT
Proof that enchantes are OP when it comes to teaching magic.
- Mazrian
The Flying Company
http://i35.photobucket.com/albums/d194/huldahspal/flyingcompany.png
- Mazrian
The Flying Company
http://i35.photobucket.com/albums/d194/huldahspal/flyingcompany.png