Re: Shadaron - Take Two [Long Post] - Repost on 08/24/2006 02:19 PM CDT
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>>Part of the point I was trying to get across is that I tend to assume people are being IC unless they offer irrefutable proof to the contrary, at which point I've opted to back out these days anyway.

ROFLMAO. Ok....my Character is being IC when asking to leave her alone. So....if you are assuming my character is being IC and my character is asking you to leave her alone why would I need to tell you OOCly that my character is ICly asking you to leave her alone? I swear, you're like a walking contradiction!

River

Curiousity killed the cat....but satisfaction brought him back.
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Re: Shadaron - Take Two [Long Post] - Repost on 08/24/2006 02:20 PM CDT
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hay guys did you hear that

...

that was the point WHOOSHING over River's head.

wtg dude.



Rev. Reene

* -NewGuy- was just struck down!

[Annieka] "-NewGuy-?"
[Launtris] "...Is having a really bad first day."
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Re: Shadaron - Take Two [Long Post] - Repost on 08/24/2006 02:32 PM CDT
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If it's a character problem it can't be reported/assisted.

If it's a player problem, it may be reported/assisted.

I am --- Navak
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Re: Shadaron - Take Two [Long Post] - Repost on 08/24/2006 02:46 PM CDT
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<<It would be nice if you didn't have to go out of your way to let someone know you're roleplaying.>>

Unfortunately, there's not a lot of difference between roleplaying a bully and being a bully, I've found. Admittedly, having an "accent" helps a bit with Drongol, but I still get sends asking "Why did you thump/kill/maim/etc. IdiotDude?" Usually, a little report "Because I warned him eighty seven times that if he didn't shut his mouth, I'd shut it for him" handles that situation, but it's tricksy at best.

Yes, it's a pity that you have to let someone know you're just RPing, but honestly, I've seen that come up even during tabletop games, particularly games like White Wolf's lines in which inter-party conflicts come up regularly. There's always that little "what if this guy's just being a jerkhole" going through everyone's mind.

<<1. Conveying it to a room full of people can be troublesome at best.>>

Type quickly? I don't know--I rarely have to explain it to more than two or three people at most.

<<2. I have yet to think of a graceful way to do this without sounding kooky or outright insulting by not giving them the benefit of the doubt in the first place.>>

>ooc I'm sorry if I'm completely misreading this, but there have been people who have had problems with the way I roleplay my character in the past. If you would rather not interact with my character, just let me know. Otherwise, I'd love to continue this RP, although the conflict might escalate.

Translation: You're not a whiny little git, are you?

Drongol's Player


PC also stands for "Paying Customer."
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Re: Shadaron - Take Two [Long Post] - Repost on 08/24/2006 03:23 PM CDT
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Duly noted.



Rev. Reene

* -NewGuy- was just struck down!

[Annieka] "-NewGuy-?"
[Launtris] "...Is having a really bad first day."
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Re: Shadaron - Take Two [Long Post] - Repost on 08/25/2006 04:01 PM CDT
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<<Over in the policy folder, most seemed to agree that this is treated as mech abuse. Oh well.>>

Intentional box-blowing is mech abuse? Hrm. I mean, I guess I agree that it's not very nice, but gas traps are kind of intended to go off and poison a roomful of people, so aren't we just helping the trap fulfill its destiny?

... Maybe?

Anyway, I'd love to have more options that are either offensive or defensive. I've always thought that it would be fun to be able to either "induce" Empathy (or break the barriers non-Empaths have set up blocking their Empathy) in someone else so they experience a mild "shock" if they try to attack us.

Perhaps a Manipulate? Manipulate Empathy <PC target>?

~Laril
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Re: Shadaron - Take Two [Long Post] - Repost on 11/07/2006 03:44 PM CST
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Would be nice, but I'm not sure anyone really knows how to turn off Empathy (and vice versa) without short-circuiting ourselves.

J'Lo, no that other one
The Manipulation List -- http://symphaena.com/index.html
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