Analyze on 06/09/2014 07:42 AM CDT
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Any chance analyze could be fixed to be empath friendly so that if an empath uses the command it'll only generate moves that won't cause shock?
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Re: Analyze on 06/09/2014 07:52 AM CDT
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<<Any chance analyze could be fixed to be empath friendly so that if an empath uses the command it'll only generate moves that won't cause shock?

I'm a little confused. Analyze generates damaging combat moves that you apply a tactical maneuver to, so there is nothing else to generate. Whether they cause shock is dependent on the creature you're analyzing and that shouldn't be the responsibility of the analyze command to determine.

Unless you mean you want it to only generate things like bob, weave, circle, grapple, etc.? In which case it shouldn't need to be empath only, but rather an option for anyone to use. But I'm not sure there's a need for this, because you're just adding tactical maneuvers to tactical maneuvers. I think the whole point of analyze is to apply tactics to the non-tactical maneuvers.
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Re: Analyze on 06/09/2014 07:56 AM CDT
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I think this suggestion has a lot of merit, but it's something that should be addressed to Kodius in the combat folders somewhere. He probably won't see it here!

I like the idea a lot, but it doesn't really matter what I think because all that stuff is handled by the combat team. Which right now consists mostly of Kodius. :D

Melete
Nature, it seems, is the popular name
for milliards and milliards and milliards
of particles playing their infinite game
of billiards and billiards and billiards.
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