Re: Necromancer Style on 07/10/2015 12:17 PM CDT
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>> You feel like helping toss <Necromancer> to the wolves will take some heat off yourself.

Blasphemy.
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Re: Necromancer Style on 07/10/2015 12:56 PM CDT
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>>>accuse <necromancer> necromancy

...wait. There's enough necros in my house that you folks are accusing each other? Time to get my broom named USOL I be thinkin'. Better yet, anyone got a broom thats a weapon I can give a sky giant zombie?

Condran Arkarm - Cleaning up Therengia by stacking bodies.
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Re: Necromancer Style on 07/10/2015 01:03 PM CDT
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Eh, I've seen people accused for gathering piles in towns with buffs up. My sympathy for such a Necromancer is very very low.
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Re: Necromancer Style on 07/10/2015 04:40 PM CDT
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Most of my outing- or accuse-related drama has in fact come from other Necromancers who spotted me in the guild or whatever and decided, for reasons that are still mysterious to me, that they wanted to run me out.

I'm reserved about accusing Necromancers in town myself. The incentive is there for a reason though. There really isn't much of a Necromancer community and it frankly seems to be by design.



Thayet
Follow @thayelf on Twitter for absolutely nothing of any value whatsoever!
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Re: Necromancer Style on 07/10/2015 04:58 PM CDT
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If I felt for a second that the incentive actually mattered to there not being a Necro culture, I'd remove it.

As it stands, I think some of the things we discussed a few months ago are the culprit, in particular the inability for Necromancer players to own their characters OOCly, for fear of retribution in-game.

-Armifer
"Perinthia's astronomers are faced with a difficult choice. Either they must admit that all their calculations were wrong ... or else they must reveal that the order of the gods is reflected exactly in the city of monsters." - Italo Calvino
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Re: Necromancer Style on 07/10/2015 07:10 PM CDT
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>>For the record, I'm also not sure Necromancers qualify as TEAM evil.

Dude we're not even team self. For a laugh I decided to try this while in test a few years ago, and go figure it worked.




>>accuse uzmam of necromancy

A uniformed city guard approaches the listings board, retrieving a parchment scroll from his belt and tacking it on the board. As the guard walks away, you notice the scroll announces that Uzmam is wanted for the crime of forbidden practices.
"Burn her! Burn her!" You hear the cries echo around you as everyone in the vicinity suddenly moves away, giving you a wide berth! It goes without saying you'll be wanted for forbidden practices in Crossing now.
The town guard makes a motion to a compatriot, who quickly moves out. A few minutes later, the companion comes back, nodding. The guard looks at you thankfully and says, "A practitioner of necromancy is a serious affair, thank you for helping us out with this."
The town guard adds, "Normally we'd give you some of her funds, but this one's dead broke."
You feel staring eyes upon you, and suddenly get the impression that deserved or not, now is going to be a good time to get out of the city quickly. You think anyone manning the city services is quite likely to turn you in, even if the guards don't find you first.
[Your PvP setting is now locked into OPEN PVP for six hours. If you do not know what this means, please see NEWS 5 34 and PROFILE HELP PVP.]
You feel like helping toss Uzmam to the wolves will take some heat off yourself.



Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
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Re: Necromancer Style on 07/10/2015 07:35 PM CDT
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>The town guard adds, "Normally we'd give you some of her funds, but this one's dead broke."

Guard puns. Dead broke Necromancer.



You say to Tathalus, "Have you ever tried to clean a troll den? The smell sticks around for years to come."
Liev says, "That is my cue to leave."
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Re: Necromancer Style on 07/10/2015 09:04 PM CDT
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>You feel staring eyes upon you, and suddenly get the impression that deserved or not, now is going to be a good time to get out of the city quickly. You think anyone manning the city services is quite likely to turn you in, even if the guards don't find you first.
[Your PvP setting is now locked into OPEN PVP for six hours. If you do not know what this means, please see NEWS 5 34 and PROFILE HELP PVP.]
You feel like helping toss Uzmam to the wolves will take some heat off yourself.




Reminded me of this - http://www.theonion.com/article/point-counterpoint-humidity-20129
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Re: Necromancer Style on 07/10/2015 09:08 PM CDT
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>>>accuse <necromancer> necromancy

>>...wait. There's enough necros in my house that you folks are accusing each other? Time to get my broom named USOL I be thinkin'. Better yet, anyone got >>a broom thats a weapon I can give a sky giant zombie?

>>Condran Arkarm - Cleaning up Therengia by stacking bodies.

Yep, every time I go into blood wolves, I find a necromancer seemingly AFK scripting, throwing ACS, sometimes running with a construct.

The necromancer you met up in blood wolves (Shatteringwave) had seen another one of the those hunting there at the time probably AFK augmentation training with Obfuscation in El'Bains just a few minutes earlier. After a couple attempts at conversation, I figured I'd pick up a couple plats. And I am pretty sure the other hunter in that area a necro too. And of course, there was someone other than you chasing me around with a construct as well. So at what... 10:00am EST there were at least 4 or 5 necromancers (including you) in a 12-room area? Imagine what it must be like during peak hours.

Taking stock of its defensive abilities, and attacking with a book of apprentice carving instructions, you are certain that the dire bear is a truly skilled opponent.
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Re: Necromancer Style on 07/10/2015 09:28 PM CDT
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That's bad - what's worse is when people get their higher circle mains to defend their baby necro who is openly using buffs.
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Re: Necromancer Style on 07/10/2015 10:30 PM CDT
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>>That's bad - what's worse is when people get their higher circle mains to defend their baby necro who is openly using buffs.

IIRC you can report their HLC for openly supporting necromancy and the GM's will enhance their rp.
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Re: Necromancer Style on 07/11/2015 12:49 AM CDT
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It's flat-out against policy to jump in to PvP for your alt. It's considered mechanics abuse. I don't even think the PvP stance of the other party matters.

I figure Necromancers who train with spells like Obfuscation while standing around in justice areas deserve what they get. That's kind of outside the purview of the original thrust of the thread though.



Thayet
Follow @thayelf on Twitter for absolutely nothing of any value whatsoever!
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Re: Necromancer Style on 07/11/2015 02:19 AM CDT
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>> Yep, every time I go into blood wolves, I find a necromancer seemingly AFK scripting, throwing ACS, sometimes running with a construct.

Blood wolves? Blood! Of course necromancers like that place.

I actually ran into a person casting strange arrow in bloodwolves and I was like... jesus, that's a red flag. It's not even remotely like it used to be when everyone had access to energy bolt. I'm like yep, that person's a necromancer. And then it was my first time seeing necromancer arrange/rituals from the outside. It's unfortunately glaringly obvious now. The arrange/skin are lengthy and nice looking. And then a ritual is like... "Bend overs."

A blood wolf whines briefly before closing its eyes forever.
XXX bends over the wolf's corpse briefly.
XXX begins arranging the wolf's corpse to increase the chance of a high quality prize.
XXX continues arranging the wolf's corpse to increase the chance of a high quality prize.
XXX continues arranging the wolf's corpse to increase the chance of a high quality prize.
XXX deftly, XXX skillfully removes a wolf pelt from the remains of a blood wolf.
XXX carefully fits a blood wolf pelt into their bundle.
XXX bends over the wolf's corpse briefly.

How did this person "bend over" after the skin? Is that a ritual or a something else? Maybe searching?

And I know its kind of meta... but damn its hard to unsee, plus its damn obvious that they are "doing something" before they "begin to arrange."

>> I figure Necromancers who train with spells like Obfuscation while standing around in justice areas deserve what they get.

I honestly think this is just a noob issue. It's not really obvious from the start that people can see obfuscation being cast. And well... being in justice for any period a time is just a bad idea.
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Re: Necromancer Style on 07/11/2015 03:24 AM CDT
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It's not like there are a ton of good TM options, short of training sorcery and getting your hands on a (frequently very expensive) intro TM spell.

>> How did this person "bend over" after the skin? Is that a ritual or a something else? Maybe searching?

That's what LOOT looks like (more or less). The tell is that you can't actually LOOT something more than once.

>> And well... being in justice for any period a time is just a bad idea.

Being in justice is a calculated risk, but you have to make an effort. Part of that effort is not chain-casting necro spells where Moonard Joe or Neccie Bob (or anyone else with the recognition feat) can see you do it.



Thayet
Follow @thayelf on Twitter for absolutely nothing of any value whatsoever!
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Re: Necromancer Style on 07/11/2015 03:38 AM CDT
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>> It's not like there are a ton of good TM options, short of training sorcery and getting your hands on a (frequently very expensive) intro TM spell.

The option is to simply not cast any spells when a player is in the room!

>> That's what LOOT looks like (more or less). The tell is that you can't actually LOOT something more than once.

Yeah, and doing it before skinning is a no-no. It would be nice if there was some clarity as whats actually being messaged. Or to simply stop the farce that players can't tell whats going on. That way necromancer know to NOT do it, instead of being outed via messaging they are unaware of.

For example, change ritual messaging to something more ritually and if someone is in the room.... "Mozzik notices you disembowling the ship rat."

And then room messaging could be changed from "Bends over" to "Necrobob is draining the rat of it's fluids." Etc.

>> Being in justice is a calculated risk, but you have to make an effort. Part of that effort is not chain-casting necro spells where Moonard Joe or Neccie Bob (or anyone else with the recognition feat) can see you do it.

Like i said before, I feel like a lot of new players are hitting up necromancers. It's not immediately obvious that people can recognize spell preps for non-trans spells. Or even it you as a player know, it can be easy to forget that other players can see it.
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Re: Necromancer Style on 07/11/2015 03:55 AM CDT
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>> The option is to simply not cast any spells when a player is in the room!

I can't tell you how many times this has played out for me:

>cast
Joebob just arrived.

Beyond that...it happens. It'd be nice if STRA was still something people broadly used, but oh well.

>> It's not immediately obvious that people can recognize spell preps for non-trans spells.

It's an extremely basic game mechanic, tbh. Maybe I'm spoiled from playing a Moon Mage but this isn't a difficult thing to put together.



Thayet
Follow @thayelf on Twitter for absolutely nothing of any value whatsoever!
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Re: Necromancer Style on 07/11/2015 06:07 AM CDT
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I wish spell recognition had a much higher threshold to see what spells were being used..

Ideally, it would take 1k+ sorcery to really be able to identify spells outside your guild.

And it would also be nice if until you reached that point, or maybe until some midway point, the actual spell itself was also confusing to see...

"So and So casts some targeted spell at XYZ!
Looks like it hit lightly!"

And as you advanced it would reveal more about the specific spell.

Would at least help a little bit. If high levels are wandering around low level zones they are most likely just griefing anyways and will out you no matter what.. but it might prevent the casual reveal.
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Re: Necromancer Style on 07/11/2015 07:38 AM CDT
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>I can't tell you how many times this has played out for me:

cast
someone arrives


So... For Obfuscation that shouldn't be a problem. They'll just see you gesture, and a number of non-Necromantic spells do the same. Right?

It's only a problem for spell prepping.
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Re: Necromancer Style on 07/11/2015 12:48 PM CDT
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Might work for OBF, but TM is a requirement - and likely one you'll want to work on before you have the necessary 50 sorcery, 100 scholarship, and 100 arcana necessary to use DEVI, FS, DO, or the like.

Taking stock of its defensive abilities, and attacking with a book of apprentice carving instructions, you are certain that the dire bear is a truly skilled opponent.
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Re: Necromancer Style on 07/11/2015 02:33 PM CDT
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>> Might work for OBF, but TM is a requirement - and likely one you'll want to work on before you have the necessary 50 sorcery, 100 scholarship, and 100 arcana necessary to use DEVI, FS, DO, or the like.

Knowing when to not cast certain spells or do certain actions is core foundational skill for necromancers. This should naturally include not casting strange arrow or acid splash with other people present. I don't really see an issue with people missing out on TM training because "someone is present." They can just not cast or move. We experience that with every other spell category.
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Re: Necromancer Style on 07/11/2015 03:06 PM CDT
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>> I don't really see an issue with people missing out on TM training because "someone is present."

Try hunting in leucros lately. It's been a hellscape of people just passing through while AFK lumberjacking.



Thayet
Follow @thayelf on Twitter for absolutely nothing of any value whatsoever!
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Re: Necromancer Style on 07/11/2015 03:36 PM CDT
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The whole don't cast if someone is present is a rather silly argument. Most of us know to not cast those while present if we are attempting to maintain our identities. The problem arises when someone enters the moment you prepare a spell and in many situations when you cast. It takes very little time to cross vast distances, so even attempting to hunt prior to prepping and casting isn't a true defense. I am not advocating for a change in this regard, but lets be honest that no matter how careful a person is while attempting to play, there are factors well beyond their control.
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Re: Necromancer Style on 07/11/2015 03:42 PM CDT
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>> Try hunting in leucros lately. It's been a hellscape of people just passing through while AFK lumberjacking.

Hahaha. I feel you. There has been one guy in my hunting area that has been hogging all the spawns. I don't know what he was doing but it was slowing the area down, figured I'd go tell him to kill faster.

I get in the room and hes cycling through like 10 weapons and has like 100 wounds. I'm like... "You ok?" No answer... "You need help?" No answer... "Mind killing these things faster?" No answer. I don't know if hes ignoring me or not but I figured I'd shove him on the ground to force him to talk to me.

So I advance him... and then he starts attacking me. I'm like WOAH okay. No problem. Except hes now using ME as his training mob, cycling through all the weapons and wacking me. I still have no idea if hes actually there or not. I know people like to ignore other people. That's fine.

So I try and talk to him for like 30 seconds and ask him to stop attacking me. Then I decide to retaliate and wack him about 100 times with my dagger. (I need a bigger weapon.) And he seriously logs off. Zzz.

I go about my business and the next day im hunting and see him in there again. I'm thinking... he can't possibly be afk scripting again after that conflict with me just 8 hours prior. Maybe I can get some actual interaction this time. So I wander over and sure enough the guy has 100 wounds. I ask him various questions about why he attacked me last night, whats his problem etc. No response, at least another minute. I then advance him again and he starts attacking me AGAIN.

I wack him a few times and he logs off again.

Seriously people. STOP SCRIPTING WITH YOUR HORRIBLE GOD AWFUL SCRIPTS. And don't script (afk or not) if you just got into a conflict or had some interactions. It's seriously rude.

I don't care if you are afk or aren't afk. It's stupid. I also don't want to wait 2-5 minutes for you to wake up and notice me.

/end rant
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Re: Necromancer Style on 07/11/2015 03:45 PM CDT
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Why would you advance on somebody you think is AFK. :psyduck:



Thayet
Follow @thayelf on Twitter for absolutely nothing of any value whatsoever!
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Re: Necromancer Style on 07/11/2015 03:47 PM CDT
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>> The whole don't cast if someone is present is a rather silly argument. Most of us know to not cast those while present if we are attempting to maintain our identities.

This isn't what I've been talking about. But yes, these are absolutely unavoidable.


I'm talking about the casting in front of people when you don't realize they can see you prep the spell, or isn't clear there is outside messaging.

Spells such as...

Petrifying Visions, Visions of Darkness, Obfuscation, Eyes of the Blind, Rite of Contrition, Rite of Grace, Researcher's Insight.
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Re: Necromancer Style on 07/11/2015 03:52 PM CDT
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>> Why would you advance on somebody you think is AFK. :psyduck:

I didn't know they were AFK either time. 1 minute of ignoring me doesn't mean they are AFK. It pisses my character off but I'm going going to jump to that conclusion. I actually don't know if they were ever AFK.

The first time I had no clue. The second time I thought there was no way they would be AFK after what happened last night.
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Re: Necromancer Style on 07/11/2015 05:06 PM CDT
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I recommend taking a different approach to those you think are afk. By doing what you did - multiple times no less - you were potentially interrupting a script check in progress and opening yourself up to an official warning as a result. Just report and move on next time.



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Re: Necromancer Style ::NUDGE:: on 07/13/2015 09:30 AM CDT
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I feel like we're getting off-topic here. Let's get back to discussing necromancers and their spells.

Helje
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Re: Necromancer Style ::NUDGE:: on 07/13/2015 09:37 AM CDT
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On the topic of spells, could we get a confirmation on how RoC functions with respect to the suspicion timer? I feel like Armifer has clarified before.

Also, this thread is Necromancer Styles.
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