Paladin Circle Requirements on 03/16/2012 01:16 AM CDT
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Your reqs got a fair bit harder. When I was reviewing them, they were substantially low. Here are the highlights:

* The combination of the armors made your ranks required to circle a lot fewer, so to compensate you picked up more lore and magic reqs.
* You'll eventually have Endurance as a req, once it's trainable and useful. You'll get grandfathered to your then-current circle when that happens.
* You've got a new Defending req, which shouldn't be too hard to maintain.
* You also have higher armor and shield reqs. Note that the Shield reqs are soft reqs, so Shield Usage can be your 1st or 2nd armor.
* Since you're lore secondary, your lore reqs are more substantial and in-line with other lore secondaries.
* You have a small Tactics requirement, which should be easy to maintain.
* Your magic reqs got a smidge harder at higher circles, but there are a lot more magic skills out there to train, too.
* Your FA requirement has been cut, because it was really low and didn't make a whole lot of sense.

Just so you know,you still have one of the lowest total ranks required to get to circle 150, even though this changed added 1000 to that total.

Restricted Skills
Thievery
Sorcery


Req1-1011-3031-7071-100101-150
1st Armor45556
2nd Armor23345
Defending33445
Shield Use22334
1st Weapon34455
2nd Weapon02344
Parry33445
1st Magic11223
2nd Magic11122
3rd Magic11122
1st Survival11223
2nd Survival11222
3rd Survival11122
4th Survival11122
1st Lore12334
2nd Lore12334
Scholarship12233
Tactics12334


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"The ninety and nine are with dreams, content but the hope of the world made new, is the hundredth man who is grimly bent on making those dreams come true." -E.A.P.
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