Blah blah blah on 05/08/2008 02:23 PM CDT
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What up people? Just stopping in to see how things r doing in DR. Been outa the realms for a couple years, give or take a few brief stints, but I'm hoping to be able to re-enter, check things out and meet some new people in the near future. Any old schoolers around still? I see Maece is still alive and well, Portense, Madigan... hmmm who else is out there?

Player of Aspasia Darkbrook
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Re: Blah blah blah on 05/08/2008 06:04 PM CDT
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Hello Aspasia! Great to hear from you again. Hope to see you north of the border soon!


By my hand~

Aaiyaah Kenman
Speaker
Order of the Theren Guard
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Re: Blah blah blah on 05/08/2008 06:09 PM CDT
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Hey there Aspasia. Port walked some time ago, but his owner is playing a warrior mage nowadays. Still have a good group of older paladins around: Leucius, Redarch, Clynlyn, Taghz, Frodes, Sal, Aaiyaah and Ells (not as much lately). I am sure I left off some folks, but we are still here gathering dust on the armor.


Madigan

True heroism is remarkably sober, very undramatic. It is not the urge to surpass all others at whatever cost, but the urge to serve others at whatever cost.

Arthur Ashe
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Re: Blah blah blah on 05/09/2008 12:02 AM CDT
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I'm old? :weep:

Leucius

Never argue with an idiot, they bring you down to their level and then beat you with experience.
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Re: Blah blah blah on 05/09/2008 08:43 AM CDT
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>I'm old? :weep:

Paladins never get old... They just become rusty at times

>Ducks back into the chaos and books


Pomae

Any questions and/or comments can be sent to me at Mod-Pomae@Play.net, or Senior Board Moderator Annwyl at dr-annwyl@play.net or Board Supervisor Cecco at DR-Cecco@Play.net
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Re: Blah blah blah on 05/09/2008 03:21 PM CDT
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>>Ells (not as much lately).


Been playing a few new games until some new things in DR come out that I can get into and break :)

Ells
(goes back to lurking)
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Re: Blah blah blah on 05/12/2008 11:44 PM CDT
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Wow, talk about an old guy. Ellsdragon, geesh, it seems just like er um 7 or so years ago since you made me my first suit of plate out in Ratha. Come to think of it Aspasia has been around for almost 10 years now. And before that Aspasia had a brother when DR was run on AOL.

Who else has been around 10 years or more? I know Rock, Clynlynn, Daython, Baltiziel and Drongol, Redarch. What about the other old timers, who may have not been so famous. Anyone remember Chasitee, Ogbert, Khayree, Krymson, Mackenzie, Tarmina, Glemm...

Player of Aspasia Darkbrook, servant of Rutilor, Paladin of Ilithi, (Anyone remember the mounted sub-Order of the Theren guard, I think I'm technically still a Sargent there...)



Honor is not the absence of cowardice; it is the presence of virtue. For with virtue comes the strength to conquer all fear.
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Re: Blah blah blah on 05/13/2008 12:27 AM CDT
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i'm still around as adongonif.


<<Because it's a gigantic can of worms. Eldritch, necrotic, squamous worms, writhing in a vile stew of coagulating ichor, crushed from the living gullets of a thousand infant puppies, ululating in wordless terror. - Lorz>>
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Re: Blah blah blah on 05/13/2008 07:22 AM CDT
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I been around what 11-12 Rl years now...Sheesh feeling old now...

Crusader Taghz

"We few, we happy few, we band of brothers...for he today that sheds his blood with me shall be my brother...", William Shakespeare.
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Blah blah blah 2 on 05/13/2008 08:53 AM CDT
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>>Who else has been around 10 years or more? I know Rock, Clynlynn, Daython, Baltiziel and Drongol, Redarch. What about the other old timers, who may have not been so famous. Anyone remember Chasitee, Ogbert, Khayree, Krymson, Mackenzie, Tarmina, Glemm...<<

Since Aspasia is calling out the old guys, I feel obligated to chime in. I'm actually back after a couple years break and have been around as long as just about everybody up on that list. I FINALLY just caught up with the new armor reqs yesterday! I actually still talk to Glemm and am pretty close to getting him to come back too. As for the others on the list I haven't seen in ages and I think most have retired. Hopefully we can goad them out of retirement. Anybody in Shard by the way? I know like 1 person down there.


~Silus
Smite first, ask questions later.


~Silus
Smite first, ask questions later.
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Re: Blah blah blah 2 on 05/13/2008 09:01 AM CDT
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Most of the folks that still post here have been around that long. Seldom see new paladins last very long anymore. There are some exceptions, but most of the frequent players have played paladins a long time. That is my impression anyway.


Madigan

True heroism is remarkably sober, very undramatic. It is not the urge to surpass all others at whatever cost, but the urge to serve others at whatever cost.

Arthur Ashe
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Re: Blah blah blah 2 on 05/13/2008 10:00 AM CDT
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>>but most of the frequent players have played paladins a long time

<-See caption under picture to left.

Player of Holy Guardian Adakin of Prime
Killr of TF
Kastr of TF
"The Key To Immortality Is Living A Life Worth Remembering."

"Killing Time Murders Opportunities."
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Re: Blah blah blah 2 on 05/13/2008 10:09 AM CDT
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>Smite first, ask questions later.

Smite first, hot tears of shame later.
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Re: Blah blah blah 2 on 05/13/2008 11:23 AM CDT
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>>but most of the frequent players have played paladins a long time

Reasons we still Paladins:
1) To late to reroll and start over
2) Sticking with the Paladin because rerolling is a pain.
3) Waisted so much time getting the character to where he/she is. There is no point to rerolling now.
4) Dont want to quit DR because rerolling would result in quitting dr shortly after.
5) Forever lusting for guild improvements as other guild improvements continue to flow.
6) Love being a paladin


Crusader Taghz

"We few, we happy few, we band of brothers...for he today that sheds his blood with me shall be my brother...", William Shakespeare.
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Re: Blah blah blah 2 on 05/13/2008 11:45 AM CDT
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Nice one Taghz (although get a spell checker bud). There are some things that I very much enjoy about our guild. To list a few:

1. Paladins are generally perceived (at least in my opinion) as the "good guys" and I think most paladins I know do a good job representing the guild.

2. A paladin with good shield ranks and good perception actually is pretty hard to bring down.

3. At least for a while longer, the threat of smite foe is a real and serious advantage in a dispute.

4. Lead still rocks, even after it was nerfed.

5. Courage is still (IMO) the best utility spell around, even after the recent nerf.

6. The player base for paladins is very small, which creates a sense of tighter community. I can honestly say that Madigan (the character) knows about every major paladin that still roams and knows a large portion of the younger paladins. That is pretty cool that we all know one another.


Madigan

True heroism is remarkably sober, very undramatic. It is not the urge to surpass all others at whatever cost, but the urge to serve others at whatever cost.

Arthur Ashe
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Re: Blah blah blah 2 on 05/13/2008 01:14 PM CDT
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Thanks Taghz that made me laugh :)

Really though I've always wanted to be a moonie/thief but never had the heart to reroll or start from scratch again because it does take so so so long to get up there.

I'm enjoying myself over in my two other games, but I definetly will come back to DR once something new happens for us. I just havn't really bothered with RP here anymore because there are so many secrets and I got tired of all the drama.

I really wish part of a mandate for RP would be that once a chapter or piece of the plot is revealed that one week later an official recap is posted - like a compendium of events. There are so many stories and side events that only a handful of people know about because they are not willing to share forwhatever the legitmate(or not) reason. That's why kinda irked me and started my sabatical.

Ells
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Re: Blah blah blah 2 on 05/13/2008 01:18 PM CDT
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For me playing a Paladin was strictly an RP decision. Of course when I started I had no idea the drawbacks of being a defensive combat guy in an offensive driven game but C'est la vie. I'd still be the best Paladin I could be regardless of any handcuffs out there, I figure that whole aspect is out of my hands anyway.

Leucius

Never argue with an idiot, they bring you down to their level and then beat you with experience.
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Re: Blah blah blah 2 on 05/13/2008 03:16 PM CDT
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>>Smite first, hot tears of shame later.<<

Smite first, hot tears that I couldn't not persuade you from you evil ways so it is a shame that I had to kill you is more my take on it. To each his own though.


~Silus
Smite first, ask questions later.
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Re: Blah blah blah 2 on 05/13/2008 03:18 PM CDT
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>>Reasons we still Paladins:
1) To late to reroll and start over
2) Sticking with the Paladin because rerolling is a pain.
3) Waisted so much time getting the character to where he/she is. There is no point to rerolling now.
4) Dont want to quit DR because rerolling would result in quitting dr shortly after.
5) Forever lusting for guild improvements as other guild improvements continue to flow.
6) Love being a paladin<<

This is very funny, but at the sametime true.



~Silus
Smite first, ask questions later.
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Re: Blah blah blah 2 on 05/13/2008 11:16 PM CDT
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<<but most of the frequent players have played paladins a long time>>

This is true from what I've noticed.

So currently our guild is made up of old-timers. Are the other guilds like this as well? Or is this just a paladin thing?

Is it realy hard to start a paladin now? I've played an empath, and a barb before, but only got them up to their mid teens in levels. So, for myself, I can't say for certain if starting a paladin is harder than any other guild. I remember when I first started, I couldn't enter a room with my squire title on without dozens of paladins offering to equip me and teach me the ropes. Back then (when only one or two paladins in DR were 40th or higher) I found starting off a paladin to be fairly easy.

Honor is not the absence of cowardice; it is the presence of virtue. For with virtue comes the strength to conquer all fear.
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Re: Blah blah blah 2 on 05/14/2008 08:03 AM CDT
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>>Is it realy hard to start a paladin now?

I started a paladin relatively recently. It's not hard, as far as equipment or circling goes, but it's not very interesting.

The abilities available to young paladins are not very thrilling. Courage is a minuscule, short boost at low levels, and you can get it from older paladins while playing other guilds, and you'll get a much longer, stronger buff.

Halt has its most interesting use in CvC stuff (thieves, etc.) but young paladins don't have the necessary perception to catch thieves, nor the necessary combat skills to back up their halting. Halt isn't nearly as effective in critter crowd control as hypnotize or bard enchantes.

Anti-stun can be nice, but it's minimally useful in the relatively forgiving early hunting areas.

Glyph of warding is nice to have around for deaders, but hardly thrilling when hunting alone.

Lead seems pretty weak at low levels, and works best only when in a group, limiting its appeal at least for me.

And to be honest, there's not a whole lot to look forward to as far as cool abilities go anyway.

~Kashik
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Re: Blah blah blah 2 on 05/14/2008 09:20 AM CDT
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<<And to be honest, there's not a whole lot to look forward to as far as cool abilities go anyway.

Pretty much dead on and more than likely the reason you don't see young paladins continue in the guild. Just my perception of the situation.

Madigan

True heroism is remarkably sober, very undramatic. It is not the urge to surpass all others at whatever cost, but the urge to serve others at whatever cost.

Arthur Ashe
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Re: Blah blah blah 2 on 05/14/2008 09:30 AM CDT
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I started my Paladin in the fall of 2004 and was hooked up by a lot of older paladins nearly right off the bat -- armor, full gem pouch for appraisal, etc. I started him for RP and as a change of pace from the stealth/leather/bow aspect of my Ranger and have reached the point where I've retired my Ranger and only play the Paladin. I've found that I enjoy DR combat a lot more standing toe to toe with an enemy as opposed to spamming hide and retreat.

I guess it depends on what you're going in for. It's not an EZ mode guild and you won't be uber at PvP by default of guild choice, but if you set your own goals and work towards them it can be a rewarding experience. It all boils down into how much you put into it determines how much you get out of it.


~Thilan
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Re: Blah blah blah 2 on 05/14/2008 05:32 PM CDT
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all a paladin needs to do is juggling and train shield & HX/HT. This would leave a paladin on par if not far better off then most any other guild at level.

I'd still wager any sum of plats that Kola would take down anybody of any guild of the same circle. 4.5 evasion & perception always help. It's all how and what you train.
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Re: Blah blah blah 2 on 05/14/2008 07:42 PM CDT
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Not a chance. Paladins are very nearly the worst PvP guild there is, being only slightly better at it than traders. They can't hide, and if you can't hide, then you're a sitting duck for a backstab, a snipe, an arrow, a Mental Blast from a moonie in RF, Chain Lightning, or just about any attack from any guild whatsoever. You can't hit what you can't see, so all those ranks in HX and HT won't do diddly if there's nothing to aim/throw at. That having been said, I didn't train my paladin to be good at PvP, but good at forging, even though he had over 500 ranks in perception, it's not enough even with the Clarity spell.


You have been vanquished. That is all.
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Re: Blah blah blah 2 on 05/14/2008 08:15 PM CDT
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>>Not a chance. Paladins are very nearly the worst PvP guild there is, being only slightly better at it than traders. They can't hide, and if you can't hide, then you're a sitting duck for a backstab, a snipe, an arrow, a Mental Blast from a moonie in RF, Chain Lightning, or just about any attack from any guild whatsoever. You can't hit what you can't see, so all those ranks in HX and HT won't do diddly if there's nothing to aim/throw at. That having been said, I didn't train my paladin to be good at PvP, but good at forging, even though he had over 500 ranks in perception, it's not enough even with the Clarity spell.<<

So your telling me you were still getting rocked with over 500 ranks of perceptions? If that is true paladins are worse off than I though.

P.S. How many ranks of shield do you have? Just call me curious.


~Silus
Smite first, ask questions later.
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Re: Blah blah blah 2 on 05/14/2008 09:55 PM CDT
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116th circle, 590 shield, 580 evasion, 585 parry, 520 ish in all metal armors.


You have been vanquished. That is all.
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Re: Blah blah blah 2 on 05/15/2008 12:11 AM CDT
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I have about 630 ranks perception, 1120 shield, 1080 hp and I still get rocked easily. I dont even bother testing skills anymore because I am always disappointed You guys keep believing paladins are good at pvp, no problem. I guess if it works for you, great, more power to you.

Thanks
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Re: Blah blah blah 2 on 05/15/2008 09:35 AM CDT
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>>...even though he had over 500 ranks in perception, it's not enough even with the Clarity spell.

Clarity only boosts 6th sense; it doesn't boost perception. For boosting perception you need to use glyph of light.


~Thilan
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Re: Blah blah blah 2 on 05/15/2008 11:44 AM CDT
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<<Clarity only boosts 6th sense; it doesn't boost perception. For boosting perception you need to use glyph of light.

You could axe spidey sense, clarity and hands of justice and no one would ever realize they were gone.

Or, impliment some minor improvements that have been requested and badda bamb, you now have a diverse and fairly robust (at the minimum working) system for paladins.

Madigan

True heroism is remarkably sober, very undramatic. It is not the urge to surpass all others at whatever cost, but the urge to serve others at whatever cost.

Arthur Ashe
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Re: Blah blah blah 2 on 05/15/2008 11:49 AM CDT
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Unfortunately, as long as backstab and DFA exist, Paladins aren't viable in PvP. You could have 2000 shield, it literally doesn't make a difference.
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Re: Blah blah blah 2 on 05/15/2008 11:57 AM CDT
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I personally agree JMF. However, I was talking about the "justice system" for paladins which include:

1. Spidey Sense.
2. Clarity.
3. Hands of Justice.

I think small changes to all three things can help that aspect of being a paladin. In short, small steps...but steps nonetheless.


Madigan

True heroism is remarkably sober, very undramatic. It is not the urge to surpass all others at whatever cost, but the urge to serve others at whatever cost.

Arthur Ashe
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Re: Blah blah blah 2 on 05/15/2008 12:09 PM CDT
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<<Unfortunately, as long as backstab and DFA exist, Paladins aren't viable in PvP. You could have 2000 shield, it literally doesn't make a difference.

Agreed. Paladin's should have an ability to at least use some of their shield ranks against a DFA/backstab attack. Something thats always on after a certain circle and then grows as the paladin gains more circles.

Also, I'd like to see paladins have a counter-attack ability that automatically strikes back at an attacker. I see this working in two ways. The first would be that it only works against certain special attacks, like backstabs/ambushes/creature special attacks. It would attack back with a certain percent of the attacker's weapon skill and incur no RT. The second way would be that it could strike back against any attack, but only have a small chance of triggering.


- Player of Foresee

"You're right, we're all against you and actively work to stymie your guild's development. I'm twirling my mustache at the sheer thought." - DR-Armifer
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Re: Blah blah blah 2 on 05/15/2008 12:54 PM CDT
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<<Also, I'd like to see paladins have a counter-attack ability that automatically strikes back at an attacker. I see this working in two ways. The first would be that it only works against certain special attacks, like backstabs/ambushes/creature special attacks. It would attack back with a certain percent of the attacker's weapon skill and incur no RT. The second way would be that it could strike back against any attack, but only have a small chance of triggering.


That is a really neat idea.


Madigan

True heroism is remarkably sober, very undramatic. It is not the urge to surpass all others at whatever cost, but the urge to serve others at whatever cost.

Arthur Ashe
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Re: Blah blah blah 2 on 05/15/2008 01:49 PM CDT
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>>Also, I'd like to see paladins have a counter-attack ability that automatically strikes back at an attacker. I see this working in two ways. The first would be that it only works against certain special attacks, like backstabs/ambushes/creature special attacks. It would attack back with a certain percent of the attacker's weapon skill and incur no RT. The second way would be that it could strike back against any attack, but only have a small chance of triggering.

I like it. Yesterday I was thinking of a faith, faith of Faenella, that would have a chance of damaging any undead that attacked the Paladin. Your idea would be more general and useful, and maybe it can be a faith as well -- one of Phelim, the god of rightful venegance.


~Thilan
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Re: Blah blah blah 2 on 05/15/2008 05:03 PM CDT
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>><<Also, I'd like to see paladins have a counter-attack ability that automatically strikes back at an attacker. I see this working in two ways. The first would be that it only works against certain special attacks, like backstabs/ambushes/creature special attacks. It would attack back with a certain percent of the attacker's weapon skill and incur no RT. The second way would be that it could strike back against any attack, but only have a small chance of triggering.

This could be neat. However...

Thieves got a charge to melee move before Barbs did. If Paladins got a counter-attack skill first I'd burn these forums to the ground with my rage.

That's a personal opinion, of course. I think the Paladin ability to use shield ranks to still block backstab/DFA sounds just about right. I could also easily see a reprisal maneuver being shared between the two dominant melee guilds.
*******
Doctor: Are you Alliance?
Early: Am I lion? Huh. I don't think of myself as a lion. But you might as well have a mighty roar!
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Re: Blah blah blah 2 on 05/15/2008 08:39 PM CDT
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<<I could also easily see a reprisal maneuver being shared between the two dominant melee guilds.

No argument from this camp on sharing such a feat/ability/thingie.


Madigan

True heroism is remarkably sober, very undramatic. It is not the urge to surpass all others at whatever cost, but the urge to serve others at whatever cost.

Arthur Ashe
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Re: Blah blah blah 2 on 05/20/2008 12:39 PM CDT
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Not to burst your bubble but let's keep the talk in this folder about the Guild Roster. Some of the other folders in paladins need love too.

Keep posting!
Ikria


Please feel free to contact me (Mod-Ikria@play.net), Senior Board Monitor Annwyl (DR-Annwyl@play.net), or GM Cecco (DR-Cecco@play.net).

"Either write things worth reading,
Or do things worth the writing."
--Benjamin Franklin
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