Two Best Tips I Got in Ranger Folder on 05/01/2003 10:05 PM CDT
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Two best tips I've found around here, and thank you to those that mentioned them:

Beisswurms for multi (and other things) and prepping and quick casting SOP at 5 mana.

<smooch>
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Re: Two Best Tips I Got in Ranger Folder on 05/01/2003 11:41 PM CDT
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Beisswurms never worked for me...they never spawned when I was in there, and by time I got around to going back to them after the wonders of Sand Sprites, they taught nothing.

The best advice I could ever give a new scout is this:

1) Work your shield and multi, and train leather AND light chain from the start.
2) Keep more than three weapons at the same level as each other, no matter how stupid it may seem in the beginning.
3) Visit Sand Sprites early and often...the best creature I've found thus far in all of Elanthia for defenses.

I'm still growing, but if I had known about those three things much earlier, my life would be perfect right now.

-Teeklin Tessenoak, Proud Ranger of Elanthia

"Back off man, I'm a scientist."
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Re: Two Best Tips I Got in Ranger Folder on 05/02/2003 08:16 AM CDT
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>-Teeklin Tessenoak, Proud Ranger of Elanthia

Work that leather Teek!

::Cracks her whip at Teek::


Be well

>Motarra
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Re: Two Best Tips I Got in Ranger Folder on 05/02/2003 04:19 PM CDT
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Teeklin,

What disarm and lockpicking for sand sprites?


The other tip I would give. Work mech work mech work mech. Scraping is great for it, but if you don't have skins to scrape, carve a bow or something.


Player of Peperic Timarson, ranger in training and corn carrier for Lucky, the raccoon.
Tree-house, North Road, River's edge.
"No matter how hard you try, you can't fix stupid."
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Re: Two Best Tips I Got in Ranger Folder on 05/03/2003 01:00 AM CDT
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With a lot of caution and luck it is possible to get sand sprite boxes with about 45 in disarm- but I really wouldn't advise trying it with less than 50. I popped a few the last time I visited Ratha.

Phayren


Sometimes the key to happiness is not assuming it is locked in the first place- Ziggy
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Re: Two Best Tips I Got in Ranger Folder on 05/05/2003 11:23 AM CDT
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1) Work your shield and multi, and train leather AND light chain from the start.
2) Keep more than three weapons at the same level as each other, no matter how stupid it may seem in the beginning.
3) Visit Sand Sprites early and often...the best creature I've found thus far in all of Elanthia for defenses.




1) Why Shield? Why Light Chain? Currently I'm a bow user/brawler and work Parry with an ME. Why would light chain benefit me later?

2) Why 4 weapons? I've got the bow thing/brawling thing working and both are around 72.

I'd just like to know the reasons before I change my training patterns.
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Re: Two Best Tips I Got in Ranger Folder on 05/05/2003 11:30 AM CDT
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>2) Why 4 weapons? I've got the bow thing/brawling thing working and both are around 72.

To be honest I'd agree with at least 4. Its easy to keep weapons locked, and its nice to be able to choose what you want to fight with. When you lock one, move onto next. Also gives you some choice if you want to take something melee (work defences) or ranged (maybe work some hide/stalk with snipe or poach). Also TDPs are nice.

Jalika
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Re: Two Best Tips I Got in Ranger Folder on 05/05/2003 12:00 PM CDT
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Shield..there are critters out there where shield is the best defense. I played a lot better in Kelpies because of my shield. I think someone said shield is good against viper attacks. Plus TDPs are nice.

4 weapons? Jalika said it. I carry a bastard sword and a scimitar, there is my three melee weapons in two swords, plus I carry three bows, but that is a goal I have to one day be able to dual load all three. Oh and I use my LE for amushing so there is a 7th weapon. And I am working brawling, so an 8th. I have a LX but don't use it much, mostly when I work a bit of back training.

Light Chain. Never know when you might need a bit extra, plus its lighter in some instances. Get a few accessories, doesn't kill your stealth too bad, and you can remove a pair of gloves or helm when you go to stalk something.

Haven't visited sand sprites yet because I have been working other things, so I cannot speak on them, but I hear they are quite good.

I would add, beisswurms are good to prep you for sand sprites, I believe.


Player of Peperic Timarson, ranger in training and corn carrier for Lucky, the raccoon.
Tree-house, North Road, River's edge.
"No matter how hard you try, you can't fix stupid."
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Re: Two Best Tips I Got in Ranger Folder on 05/05/2003 12:31 PM CDT
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I'm glad I picked up shield, and I'm glad I have it roughly equal to parry.

Just keep in mind that shields do add hinderance and burden. The latter is obvious, but the former may not be. Even if you're wearing it on your shoulder, you are more hindered than if you have it in your backpack.

Syreeta, insignificantly hindered w/no shield, fairly hindered wearing a tower shield, high end moderately hindered holding a tower shield
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Re: Two Best Tips I Got in Ranger Folder on 05/05/2003 03:03 PM CDT
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>Why Shield?

The one thing in retrospect that I really wish I would have trained evenly with parry. I am backtraining it alittle now. Picture this....

Fighting something, say Guardians, they knock you down, your evasion went out the window, your parry is practically nil, but that sheild is still blocking fully because it does not take into account balance when the other 2 defences do. That will give you enough time to get back on your feet, retreat and regain balance. Also, shield factors into critter special attacks more so then evasion or parry. It might not make a huge differance now at what you fight, but get into Scorps, or A'danf with that tail whip or ambushing kitties or other critters even I will not see for years, sheild will help against that attack.

>Why 4 weapons? I've got the bow thing/brawling thing working and both are around 72

There are critters out there that are more susceptable to certain types of weapons, where it will take forever to kill with a slicer, it will take no time at all to kill with a jabber, or better yet a basher. TDPs' are always nice, as well has keeping your mind moving by switching weapons as has been mentioned.

>light chain.

TDP's are the only reason I would train it, but then again I'm a leather woman ;-)

Be well

>Motarra, who is waiting patiently for Dritz to perfect those double leaters..
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Re: Two Best Tips I Got in Ranger Folder on 05/05/2003 03:19 PM CDT
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<<There are critters out there that are more susceptable to certain types of weapons, where it will take forever to kill with a slicer, it will take no time at all to kill with a jabber, or better yet a basher. TDPs' are always nice, as well has keeping your mind moving by switching weapons as has been mentioned.>>

Ah blunts. One thing I haven't trained. Of course a nice broad-barbed arrow will take the place I am thinking.


Player of Peperic Timarson, ranger in training and corn carrier for Lucky, the raccoon.
Tree-house, North Road, River's edge.
"No matter how hard you try, you can't fix stupid."
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Re: Two Best Tips I Got in Ranger Folder on 05/05/2003 03:22 PM CDT
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A nice mace and a solid shield is a great way to handle swarming critters - particularly natural ones.

Syreeta
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Re: Two Best Tips I Got in Ranger Folder on 05/05/2003 03:27 PM CDT
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I carry 6 weapons and at times I am able to keep all 6 at perplexed or higher. I focus mainly on 4 of them and find no trouble at all keeping the top 3 in an almost constant state of mind lock while hunting. Hence my amusement over people complaining about a secondary req, heh. At whatever circle my primary falls at, I have at least 2 if not 3 weapons capable of fulfilling the secondary req for the same circle.

It's not that difficult, and it helps.

Your weapon mind locks and you keep fighting, your mindstate begins to suffer. It also makes me cringe to think of all that effort and nothing received for it because the exp just drizzles away since the pool is already full, no more room. Switch to that second weapon, preserve the mindstate, and put that effort to use by filling a pool with some room left in it. The extra TDP's sure don't hurt either.

Yes, I have always had a problem with the weapon req but that was because of how many ranks it required in a secondary skill. Needing 6 ranks per circle in a secondary skillset means 12 ranks every two circles in a skill that has walls every 4. Three wall ranks for 2 circles. That bites. A Barbarian is required 6 ranks but only has walls every 8 circles ... half as often. Where we passed 6 wall ranks to move 4 circles, they only passed 3. Sure they may also be required to train a couple more weapons but with the ratio I maintain between my top 4 weapons, such a req would not be a problem for me.

Which is why I pushed for some time now to have a 3-weapon req rather than a back-breaking req in a single weapon that was nothing more than a guaranteed time-brake used to control our circling rate. Lowering the primary req by 1 and adding a secondary req is a start, I really wish Jent would go a bit further in that direction, but now that the new req's are approved and getting close to release, I doubt it would happen any time soon.

Instead, I will settle for Jent at least giving me an ANSWER to my query made several times now about making the parry req a parry/shield req instead. <mutter> As an archer and blunt user who has only one edged weapon in his top 5 (none in his top 4), I rely on shield a heckuva lot more than I do parry. I'm training it now, but only because I have to.

We're secondary in both armor and weapons ... why parry and not shield???!

~~~Krin
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Re: Two Best Tips I Got in Ranger Folder on 05/05/2003 03:38 PM CDT
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I believe its to drive your crazy Krin.

My top 4 weapons are within 10 ranks of each other, so the second weapon requirement is no big deal. Of course neither is the parry or multi requirements. Evasion, armor and Primary are my slow downs right now, because I just started reducing my hinderance enough that I can start to dodge more.

But I still believe Jent has it in there just for you, Krin. ;)


Player of Peperic Timarson, ranger in training and corn carrier for Lucky, the raccoon.
Tree-house, North Road, River's edge.
"No matter how hard you try, you can't fix stupid."
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Re: Two Best Tips I Got in Ranger Folder on 05/05/2003 03:48 PM CDT
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Parry: requires a balanced weapon to use effectively and is heavily impacted by your own balance; having a high balance (incredibly balanced) makes your parrying extremely effective, but having a thrashed balance means attacks will be blowing right through your defense ... one stun and you're toast; impacted heavily also by MO

Shield: supposed to protect even when slung (have yet to see a shield-block message with a slung shield, but Veyl told us long ago it was supposed to be possible), unlike parrying with a sheathed weapon; less impact of balance, high balance won't improve your blocking much but being imbalanced you can still block almost effectively; not as severely impacted by MO

Bottom line: parry can be the greater defense if all things are prime, i.e. single opponent and you are well balanced. In a swarm, after a stun, for overall performance of defense, it's shield all the way. Yet another reason I want a parry/shield req instead of parry. Shield is just a better all-around defense, isn't that what it's all about?

~~~Krin
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Re: Two Best Tips I Got in Ranger Folder on 05/05/2003 05:34 PM CDT
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Pretty much what everyone has said about shield and nothing beats it for defense against ranged attacks. I aim to train parry and shield together. They are both useful defenses and being able to do both has saved Barn's butt.

I don't see Barn ever using LC, if I can help it. I just don't see him using it. Just why a ranger would want to go jingling through the woods is beyond me. Leather sounds like a tree moving in the wind when it creaks.

-pete
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Re: Two Best Tips I Got in Ranger Folder on 05/05/2003 07:00 PM CDT
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Yes Barn won't use LC, but he does use a nice skin lotion to keep his skin silky smooth.

<runs and hides>


Player of Peperic Timarson, ranger in training and corn carrier for Lucky, the raccoon.
Tree-house, North Road, River's edge.
"No matter how hard you try, you can't fix stupid."
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Re: Two Best Tips I Got in Ranger Folder on 05/05/2003 08:41 PM CDT
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<Adds sniping Pep to his list of things to do>

-pete
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Re: Two Best Tips I Got in Ranger Folder on 05/05/2003 08:59 PM CDT
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Hey I was already on the list from the meeting!

You gotta get snipe first. Then, look behind you...<waves>


Player of Peperic Timarson, ranger in training and corn carrier for Lucky, the raccoon.
Tree-house, North Road, River's edge.
"No matter how hard you try, you can't fix stupid."
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Re: Two Best Tips I Got in Ranger Folder on 05/07/2003 06:03 AM CDT
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Hey, don't make me snipe you too Pep. Barn's skin lotion really is good stuff and you don't need to go around picking on him.


Duli/Articus
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Re: Two Best Tips I Got in Ranger Folder on 05/07/2003 11:47 AM CDT
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it is good stuff, but he won't share now.


Player of Peperic Timarson, ranger in training and corn carrier for Lucky, the raccoon.
Tree-house, North Road, River's edge.
"No matter how hard you try, you can't fix stupid."
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Re: Two Best Tips I Got in Ranger Folder on 05/07/2003 11:59 PM CDT
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I know this is late, but im bored...

Lets see...

I use HE, 2HE, ME, LE, Comp bow, Longbow, Short bow, Pike, and Brawling. But I been kinda slacking off on my Comp bow and Pike. =(





Understanding comes to those who have realized their true Self. Realization of their true Self comes to those who have gained understanding. BY: ME!

~Proud to finally say, Player of Geuno Krysuntaye, the Prydaen Ranger.
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Re: Two Best Tips I Got in Ranger Folder on 05/08/2003 12:11 AM CDT
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<<Lets see...

I use HE, 2HE, ME, LE, Comp bow, Longbow, Short bow, Pike, and Brawling. But I been kinda slacking off on my Comp bow and Pike. =(>>

Sure, why not. One of the few and proud that are still Longbow primary. I also carry HE, 2HE, MB, LB, LT, LE, LX and sometimes I carry a sling around with me too. Naturally, I just can't handle not carrying around and killing things with Tiny darts. :-D They're darts and they're Tiny.

Seems impossible not to have multiple weapons eventually. Glad I started early though, much easier when you start early. Of course you can't try too many right away, they get heavy.

Two or three weapons to start off with is good...

Hawkman

"B. R."
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Re: Two Best Tips I Got in Ranger Folder on 05/08/2003 12:14 AM CDT
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I'm still longbow primary.

Then again, when I realized I was going to lose 6 or 7 circles with the new reqs, I focused on Longbow and almost ignored the rest of my weapons. I figure it's fairly easy to backtrain them.

I also changed my main melee weapon from ME to HE, which let Shortbow move above ME on my top 3 weapons list.

I like training multiple weapons, even if they don't all get the attention they deserve.

Syreeta
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Re: Two Best Tips I Got in Ranger Folder on 05/08/2003 08:30 AM CDT
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Training extra weapons is just great. Quel only has two because I didn't read forums when I started, nor did I know what I was doing. But I did remedy this with my new Ranger. I'm currently training all the edged weapons, LB, and SB. I also train shield. Light chain... now there's a thought... drools

TDPs are tasty. Why not train extra stuff just to get 'em? I can keep all six of those weapons at perplexed or better at all times. It's really great on the TDPs already, and he's only 10th circle.

--Quelgash.


Where am I going?
And why am I in this handbasket?
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Re: Two Best Tips I Got in Ranger Folder on 05/08/2003 12:45 PM CDT
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Parry, shield, evasion. Those are the three defenses we all CAN have and alter at just about any time. Why not train all three. Why waste a possible safety by not training one of them?

4 Weapons? I have trained mostly edged weapons to be my higher weapons. I wish I had trained some others that I am back training right now because some critters are easier to hit with other types of weapons plus some types do more damage/stuns with similar skill. Though the idea Pep mentioned of using a blunt type arrowhead is a good one that I hadn't thought of instead of working a blunt weapon.

I decided to work a few of the weapons I can find easily or make. Sling, (hopefully staff sling in the future), quarter staff (branche/cane hopefully more options with making these with one of the new systems), longbow. I haven't really worked spears which I think would be nice if we could make them but brawling and throwing my croc shield works heavy thrown and throwing my shaper works light thrown.

sylviir



Don't forget to vote DR as the number one mud.
http://www.topmudsites.com/cgi-bin/topmuds/rankem.cgi?id=drealms
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Re: Two Best Tips I Got in Ranger Folder on 06/18/2003 01:10 AM CDT
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Okay, now here's the part I'm having problems with. Since I've only got two weapons that far outdistance my third highers (short bow primary and medium edge secondary), I've decided to train up quarterstaff and now it looks like I might as well pick up a shield and another weapon. But those stupid goblins keep running. I mean, I could be running around completely naked and the goblins would be in full retreat. And not just because I'm naked. Tell me, is there a quick way to work your weapon skills on the monsters who test your highest weapon skills? Or should I just don a full suit of light chain, of which I have minimal skill, grab a shield, of which I have basic requirements, and grab some sort of weapon and stand in rats for a couple of hours?

~Mhikal
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Re: Two Best Tips I Got in Ranger Folder on 06/18/2003 06:46 AM CDT
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>I've decided to train up quarterstaff and now it looks like I might as well pick up a shield and another weapon. But those stupid goblins keep running.

With a new weapon you don't HAVE to go back to the beginning of the critter ladder, just underhunt enough where a new weapon/armor/shield won't get you horribly hurt. If goblins run, sit in cougars or dryads n nyads.

~Kywolf
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Re: Two Best Tips I Got in Ranger Folder on 06/18/2003 04:22 PM CDT
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But I need to be able to hit the monsters with my weapons, right? Or will simply parrying them and setting my evasion stance to 0% be enough to lock my weapons?

~Mhikal
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Re: Two Best Tips I Got in Ranger Folder on 06/19/2003 03:39 AM CDT
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>But I need to be able to hit the monsters with my weapons, right? Or will simply parrying them and setting my evasion stance to 0% be enough to lock my weapons? ~Mhikal

Connecting with your weapon is always going to teach best. You might spend a day in rats getting a few ranks in a few different weapons. Then you can head to something inbetween rats and you're current critter level and use your main weapon to beat them down and switch to your little weapon to finish them off. That works well in many situations. Use macros to sheathe/draw main weapon and sheath/draw little weapon and you usually won't get yourself in trouble. ;)

~Kywolf
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Re: Two Best Tips I Got in Ranger Folder on 06/19/2003 06:28 AM CDT
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>>But I need to be able to hit the monsters with my weapons, right? Or will simply parrying them and setting my evasion stance to 0% be enough to lock my weapons?

You can underhunt a bit less and do a couple of things, which generally work best on critters without shields:

1) beat down your opponent and stun them. Then switch weapons and whack away with the new one.

2) use HB to immobilize your opponent and do the same.

Of course, you can always HB the real tiny critters and pin them down so they don't run, too.

Then there is always the option of finding someone who already knows the skill you want to get started and get them to teach you a few ranks of it. With the new teaching and a higher-level characters mentals, it doesn't take all that long to get 10 ranks in something from teaching.

-pete
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Re: Two Best Tips I Got in Ranger Folder on 06/19/2003 11:21 AM CDT
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>>But I need to be able to hit the monsters with my weapons, right? Or will simply parrying them and setting my evasion stance to 0% be enough to lock my weapons?

Another option aside from those already mentioned is finding a warrior mage with ice patch or a paladin with halt, etc. I know sometimes it's not feasible to hunt with a non-ranger or someone with high survivals sometimes, but when you can, it works.

~player of Gulphphunger
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Re: Two Best Tips I Got in Ranger Folder on 06/19/2003 02:41 PM CDT
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Stunning is good as mentioned. The big reasone stunning is good is that it throws who or whatever is stunned, off balance.

Also, keep your balance up and get the critters balance down to get a better chance at a hit. If you can brawl with a critter, you can circle and kick or jab at it. You'll see the messaging saying something about catching the critter off guard or that they are unbalanced when you circle them.

Knocking legs off is another good way to unbalance a critter because they usually fall to the ground. This is the time to use your less skilled weapon to get some good hits in. I usually couple this with some brawling to keep their balance off. I also throw my shield while brawling and this will sometimes knock them back to the ground or stun them. Plus, you can stay brawling and use your weapon without stopping your brawling.

The above two methods take some time however and you may become bored underhunting this way to get a critter unbalanced with a skilled weapon then switching to your 'learning' weapon since it takes more hits.

The least boring for me is to find the critter that you can hit the most and teaches the weapon well. That way you learn fast and can go on to do other things while you absorb what you've learned.

sylviir



Don't forget to vote DR as the number one mud.
http://www.topmudsites.com/cgi-bin/topmuds/rankem.cgi?id=drealms
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