How do you all feel about telling a secret? on 12/23/2003 11:09 PM CST
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The entrance to the Moon Mage guild is supposedly a secret, and definatley supposed to be a challenge. (Though if that is a challenge i'd like to meet the defficent IQ that thought it up) Who thinks it would be wrong to tell someone how to get in?
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Re: How do you all feel about telling a secret? on 12/23/2003 11:49 PM CST
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I'm not sure whether the new "DIR" things take someone all the way to the GL in crossing. I know they take them to the GL in Riverhaven.

But to me its like any other in-game puzzle. I don't believe in spoon-feeding someone. If they are having tremendous difficulty with it, I might give them a helpful hint, but I wouldn't lead them by the hand.



<<give a man a fish, and he'll eat for a day. Teach him to fish, and he'll eat for a lifetime>>




---
A scavenger troll arrives, scouring the area.

The scavenger troll exclaims, "I dinks I like da' Moongate!"

The scavenger troll bends over and picks up the Moongate. After appraising it, the troll places the Moongate in its frayed knapsack
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Re: How do you all feel about telling a secret? on 12/23/2003 11:56 PM CST
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DIR may take them to the guildleader in Haven, but in Crossing it just takes you past the door and there's a note that says that the HQ is on the third floor.

They're making a new guild in Haven, though. It would be nice if there was some sort of trick to getting in there, as well.

My character will give hints to novices trying to get up to the third floor in Crossing. However, she will refuse to tell them exactly how or lead them there, though, on the notion that if they aren't intelligent enough to figure it out, they aren't intelligent enough to be moon mages.

Unless they pay. A lot. But what novice could afford that?

- Player of Miki & Cael



Are you on the list?
http://members.socket.net/~cjolliff/reene/stupid.txt
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Re: How do you all feel about telling a secret? on 12/24/2003 06:03 AM CST
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<<give a man a fish, and he'll eat for a day. Teach him to fish, and he'll eat for a lifetime>>


"Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life."


Kinsmen, Steel, Stone.
www.stone-clan.com
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Re: How do you all feel about telling a secret? on 12/24/2003 07:55 AM CST
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>>I'm not sure whether the new "DIR" things take someone all the way to the GL in crossing. I know they take them to the GL in Riverhaven.

It does not. It takes them to the observatory and says the guild leader is on the third floor, but does not say how to get to him.

Brabs



Fighting with a bunch of archers in Geni.

"Hey, it's shoot GENI, not shoot GEN!"


Ambassador Genneron, of M'riss


http://mywebpages.comcast.net/FatherJarle/index.html

Live by the shield, die by the shield.
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Re: How do you all feel about telling a secret? on 12/24/2003 09:25 AM CST
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My moonmage character has a philosophy that all knowledge is truth and all facts should be accessable to anyone, specially a guild that emphasizes knowledge and study, but as a beginning player that I once was and not familiar with DR's "puzzle methods" and game mechanics, I am glad someone pointed out the solution to me.


______
Do not be arrogant because of your knowledge, but confer with the ignorant man as with the learned....Good speech is more hidden than malachite, yet it is found in the possession of women slaves at the millstones.
- Ptahhotpe (24th cent. B.C.)
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Re: How do you all feel about telling a secret? on 12/24/2003 12:13 PM CST
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I believe any information concerning secrets shared IG is against policy. While my characters may or may not give hints concerning things they may know about (meaning my paladin isn't going to tell you anything about finding the moon mage guild leader, and my war mage isn't going to tell you where to find the shadier guild locations, because they don't know).

I also believe any information concerning secrets shared out of game by two or more consenting people is not against policy, and therefore, is fair game.

~S.T.


"...someone will find offense in the smallest of words and the most innocent of sentences if it suits their purpose." --- GM Jzara
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Re: How do you all feel about telling a secret? on 12/24/2003 12:19 PM CST
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Ugh...

:: pokes self ::

Proofread first!

That should have said, "While my characters may or may not give hints concerning things they may know about, they will not give you complete information, nor lead you by the hand to find something."

~S.T.


"...someone will find offense in the smallest of words and the most innocent of sentences if it suits their purpose." --- GM Jzara
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Re: How do you all feel about telling a secret? on 12/24/2003 02:20 PM CST
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>>"Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life."

Ah, Terry Pratchet.

As for guild secrets, it depends on what the secret is. For instance: if I wanted to roll up a little thief, I'd have absolutely NO way of knowing how to do that. I'd ask EXTREMELY discreet questions, and I'd hope that someone would be willing to give me HINTS. Finding the moon mage guild leader, though, is supposed to be a slightly less daunting task. I'd hope people would be more helpful with that as long as I stayed in character and asked appropriately for help.

~Katrenos


The Edit, Cancel, and Delete buttons are there for a purpose. You should take the hint.
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Re: How do you all feel about telling a secret? on 12/24/2003 02:43 PM CST
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>>I'd have absolutely NO way of knowing how to do that. I'd ask EXTREMELY discreet questions, and I'd hope that someone would be willing to give me HINTS.<<

A friend and I spent half an hour a few months ago re-finding the Crossing Thieves' Guild. It's not as hard as you'd imagine.

>>Finding the moon mage guild leader, though, is supposed to be a slightly less daunting task.<<

It is slightly less daunting: You're given the aproximate location of Kssarh (the third floor of the observatory; this signifigently narrows down your search) and there is always the possibility of just heading to another town and training.

While I can agree it's suppost to be less daunting, I don't think the system needs help being any less daunting. It is suppost to demonstrate at least mild dedication to get in, something I'm mildly irritated the Riverhaven guild kills.

For the record: I'm not against giving newbies hints, but I've decided I won't flat out show them. How much I reveal depends on how intelligent the player (or character -- Commoners that RP score high in my book) seems and how new they are. I don't believe the Moon Mage guild is a great place for DR newbies, so I'm more likely to suggest Barbarians or Warrior Mages as a nice, simple first char then try and shove up to Kssarh.

Larcus' Player

"It's a metaphor of human bloody existence, a dragon. And if that wasn't bad enough, it's also a bloody great hot flying thing." -- Terry Pratchett
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Re: How do you all feel about telling a secret? on 12/24/2003 03:38 PM CST
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Don't forget that it used to be much easier to figure out how to get to the third floor when people would actually gather up there. All you had to do was wander around until you saw someone do it. Now with the guild virtually empty most of the time, it's far more difficult.

Dervose
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Re: How do you all feel about telling a secret? on 12/24/2003 08:28 PM CST
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when i was going to roll up a MM, i had no idea either, <and that was when anyone could get up there> so what i actually did was to stalk a MM with my thief, then did what they did, and voila. I was eye to eye with the old fingerwagglin buzzard.

Muwhahaha. Sneaky, sneaky.


Schvartz




---
A scavenger troll arrives, scouring the area.

The scavenger troll exclaims, "I dinks I like da' Moongate!"

The scavenger troll bends over and picks up the Moongate. After appraising it, the troll places the Moongate in its frayed knapsack
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Re: How do you all feel about telling a secret? on 12/24/2003 09:11 PM CST
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Personally, I think that the in game puzzles usually tend to be more syntax based than anything, although a few of them actually require thinking. The main problem I have is that most of them require players to do things that, to any adventurer with any sense of self preservation, would seem suicidal. There's far too much poking, pulling, knocking, and activating of things that the character lucks out in actually not being killed. I'm surprised more GMs haven't build things in that kill you if you poke, touch, or otherwise mess with them.


Controlling the sword is nothing more than controlling the mind.
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Re: How do you all feel about telling a secret? on 12/25/2003 08:11 PM CST
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I just used a script to get to the guild leader.. a little 'google'... problem solved.


______________________________________
Your mind hears Bretari thinking, "Your mutt seems able enough. Perhaps we'll see if he can swim instead."

Your mind hears Lindryl thinking, "I had 2 NPCs out... I vote yes."
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Re: How do you all feel about telling a secret? on 12/26/2003 01:20 AM CST
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>>Personally, I think that the in game puzzles usually tend to be more syntax based than anything,

Precisely, the moon mage guild being a prime example.
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Re: How do you all feel about telling a secret? on 12/26/2003 01:30 AM CST
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>>Precisely, the moon mage guild being a prime example.<<

We might have different ideas of what a syntex puzzle is. Personally, I think I'm facing a syntex puzzle when I say to myself, "I know exactly what to do, I just don't know how the game wants me to say it."

I don't think the Moon Mage Guild puzzle falls into that. The only newbies I've heard complain about having trouble completing it once they realize what they have to do were so new to the game they didn't have a concept of how the parser works yet.

Larcus' Player

"It's a metaphor of human bloody existence, a dragon. And if that wasn't bad enough, it's also a bloody great hot flying thing." -- Terry Pratchett
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Re: How do you all feel about telling a secret? on 12/26/2003 01:56 AM CST
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>> We might have different ideas of what a syntex puzzle is. Personally, I think I'm facing a syntex puzzle when I say to myself, "I know exactly what to do, I just don't know how the game wants me to say it."

Same idea. That's exactly what I'm talking about.


>> I don't think the Moon Mage Guild puzzle falls into that. The only newbies I've heard complain about having trouble completing it once they realize what they have to do were so new to the game they didn't have a concept of how the parser works yet.

I think it does fall into that, but I can't explain why without giving too much away. I was in the right place, looking at the right thing(s) doing almost all the right stuff. I simply failed to find the right verb/noun combination. Even though if I were actually standing there in the room, doing what it was I was doing, the things I was doing would have worked.

Crap, did that make sense? I'm here working an overnight shift after christmas..so..i'm.. you know. ::blithers::

-M
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Re: How do you all feel about telling a secret? on 12/26/2003 01:41 PM CST
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>>I was in the right place, looking at the right thing(s) doing almost all the right stuff. I simply failed to find the right verb/noun combination.<<

>>did that make sense?<<

Makes sense to me. I had the same problem, I just wasn't specfic enough in stating what I was supposed to be dealing with.

Example: The car is locked. Do I unlock the car or do I unlock the lock?


______
Verily great grace may go
With a little gift; and precious are all things that
come from friends.
- Theocritus
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Re: How do you all feel about telling a secret? on 12/26/2003 03:04 PM CST
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>>Example: The car is locked. Do I unlock the car or do I unlock the lock?<<

I'll conceed the point.

Larcus' Player

"It's a metaphor of human bloody existence, a dragon. And if that wasn't bad enough, it's also a bloody great hot flying thing." -- Terry Pratchett
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Re: How do you all feel about telling a secret? on 12/26/2003 06:17 PM CST
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>>Example: The car is locked. Do I unlock the car or do I unlock the lock?

I'd unlock the door. :D

::Three Stooges noises::

~Katrenos


So, I was thinking...

Then I stopped.
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Re: How do you all feel about telling a secret? on 12/26/2003 06:52 PM CST
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<<Example: The car is locked. Do I unlock the car or do I unlock the lock?

Bash the window in of course.




Peperic Timarson, a Gor'Tog Ranger, all around nice guy and occasional board bully.
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Re: How do you all feel about telling a secret? on 12/26/2003 08:09 PM CST
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<<Example: The car is locked. Do I unlock the car or do I unlock the lock?

You unlock the lock of course. Just because something is commonly stated incorrectly doesn't mean it is right. How else could you explain that we:

Car: Unlock the car

House: Unlock the door

Bike with chain: Unlock the lock


Sylvado

"It's not much of an adventure without risk."
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Re: How do you all feel about telling a secret? on 12/26/2003 09:22 PM CST
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you break the window and boost the radio of course.


what can i say, i lived in da bronx for 16 years...


---
A scavenger troll arrives, scouring the area.

The scavenger troll exclaims, "I dinks I like da' Moongate!"

The scavenger troll bends over and picks up the Moongate. After appraising it, the troll places the Moongate in its frayed knapsack
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Re: How do you all feel about telling a secret? on 12/27/2003 02:32 PM CST
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>> Example: The car is locked. Do I unlock the car or do I unlock the lock?

You just made me very glad we have no motor vehicles in Elanthia. Could you imagine?


> open door
I could not find what you were referring to.
> open car
You open a car door.
> get in car
Get what?
> go door
I could not find what you were referring to.
> go car
You get in your car.
> get keys
You get some keys out of your backpack.
> start car
You can't start that!
> start engine
Start what?
> turn keys
That doesn't seem to do much.
> put keys in ignition
Hmm, they don't seem to fit.
> get car keys from back
You get your car keys from your backpack.
> put keys in ignition
Hmm, they don't seem to fit.
> swap
You move a set of keys to your left hand.
You move a set of car keys to your right hand.
> put keys in ignition
you put the keys in the ignition
> turn keys
The car starts with a vroom!
> "oh vey.
You say, "oh vey."
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Re: How do you all feel about telling a secret? on 12/27/2003 03:24 PM CST
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>turn cloak
You fade from view
>Get file
You get a file from your backpack
>kneel car
You kneel beside the car
>knick brake line with file
A small red droplet spills onto the dirt, followed by others
>Cackle
You cackle, unseen.
>S
You move south...


Jerevth
"For no one in this world can you trust, not men, not women, not beasts. (points to his sword) This you can trust."
Conan's Father
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Re: How do you all feel about telling a secret? on 01/05/2004 09:21 AM CST
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Jerveth, I'm very worried about you. I think you need a hobby.

::wink::

-Colle
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Re: How do you all feel about telling a secret? on 01/09/2004 01:58 AM CST
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No time, too busy playing the game.


Jerevth

"I am the slayer of keyboards and sinus passageways. Fear me."
Steel.
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