Old vs New Trading Requirements on 04/03/2012 01:53 PM CDT
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Based on what Sochais posted, here are the current vs proposed Trading requirements

Circle1030507090110130150
Old40140260380520670830990
New40140260380500630770910


Abison/Rystien
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Re: Old vs New Trading Requirements on 04/03/2012 04:12 PM CDT
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I'm glad they've been cut down a bit, but they still seem awfully high to me.

"Highest skill required" is the biggest metric I use when comparing req difficulties. This is because a very efficient person can keep many skills going at once, and therefore "breadth" requirements aren't nearly such a big deal.

Personally I think each guild should have the same "highest req", unless your goal is to make some guilds more difficult than others.


-- Player of Eyuve
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Re: Old vs New Trading Requirements on 04/03/2012 11:09 PM CDT
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>>Personally I think each guild should have the same "highest req", unless your goal is to make some guilds more difficult than others.

There can certainly be exceptions (like current Trader reqs where we have the hardest single req in the game by a mile, but basically no other reqs at all), but with the new requirements where all guild reqs are pretty balanced and similar, I totally agree with this statement.

Past 150th, Traders will definitely have the hardest reqs in the game, possibly tied with Empaths (I hope for their sake that Empathy is way easier to train that Trading, but I don't have a clue other than I know it's not harder because that's nearly impossible). I don't get why Empaths and Traders require so much more in our "Ur Skill" than every other guild, when everyone's guild-specific skill will be in their primary skillset and trainable at the same rate.

14 ranks of trading per level is going to be insane, especially when trading is not trainable alongside other skills, so it basically sits at Clear 0/34 over 90% of the time. Oh well, hard to care that much when we're getting magic, and I guess at least it isn't 16 per level

Apu
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http://www.elanthipedia.org/wiki/User:Apu
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Re: Old vs New Trading Requirements on 04/03/2012 11:40 PM CDT
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The best training an Empath can get for Empathy is by healing (Dependant on available patients). On the flip side they can train it in combat (Manipulate) and also while strolling town training a comparable number (5ish or so, Unless they decide to train magic at the same time) other skills while Perceive health walking around town (Due to the timer on Perceive Health). I think point for point that trading is probably the most "difficult" in terms of skills being able to be trained at the same time as other skills.
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Re: Old vs New Trading Requirements on 04/03/2012 11:41 PM CDT
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Also, when magic comes out and dependent on how that works, I could see traders training magic while following their caravan pretty easily if the mana is similar to how MM's have it currently.
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Grandfathering Magic ranks on 04/04/2012 12:37 AM CDT
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Any idea how grandfathering of magic ranks will work for Traders?

First question, do we even get grandfathered ranks? I blame Leilond and his spreadsheet for making me wonder about this, it just bothers me seeing those cells that might be filled out wrong

If so, when do we get ranks? Would we get grandfathered ranks at the same time barbarians do (before X3 comes out), or not until our actual Magic system is released?

Also if we get grandfathered ranks to meet the circle reqs, how does it choose which skills to put ranks into? Leilond's sheet has me gaining 400 Arcana, 300 Utility, 200 TM and nothing else (where my current top 3 magic skills are Arcana, TM and Inner Magic in that order). I have no idea how that works

Apu
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http://www.elanthipedia.org/wiki/User:Apu
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Re: Grandfathering Magic ranks on 04/04/2012 12:54 AM CDT
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> First question, do we even get grandfathered ranks?

Everyone will always be grandfathered to meet their circle reqs. So you'll get at least that much, whenever those reqs go live (which probably won't be for a while after X3, since they'll need time to write your books). Beyond that, no idea. It would seem weird to grandfather magics without also grandfathering PM.
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Re: Grandfathering Magic ranks on 04/04/2012 01:39 AM CDT
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>>First question, do we even get grandfathered ranks?

Not right off the bat. You also won't have magic reqs until we actually have spells for you to cast.

>>Order of skills

I'm going to post something soon about that in the Experience folder because it applies to all guilds.

--

"The ninety and nine are with dreams, content but the hope of the world made new, is the hundredth man who is grimly bent on making those dreams come true." -E.A.P.
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Re: Grandfathering Magic ranks on 04/04/2012 01:55 AM CDT
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>>I'm going to post something soon about that in the Experience folder because it applies to all guilds.

Oh neat, I figured this would've been announced already but that I didn't pay a bit of attention since it wouldn't have applied to me

Nevermind then, jumped the gun

Apu
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http://www.elanthipedia.org/wiki/User:Apu
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Re: Grandfathering Magic ranks on 04/04/2012 06:02 AM CDT
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Right now there is no rhyme or reason really to the magic skills it is grandfathering as a Trader, as you were not given a list of restricted magic skills similar to Barbarians.

Just assume those Nth Magic skills are placeholders for any valid magic skills which can count towards your circle requirement in the future for now :P

~Leilond
http://tinyurl.com/Leilond-Portrait
http://drzeal.forumotion.com Learn How to PvP!
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Re: Old vs New Trading Requirements on 04/04/2012 08:47 AM CDT
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>The best training an Empath can get for Empathy is by healing (Dependant on available patients). On the flip side they can train it in combat (Manipulate) and also while strolling town training a comparable number (5ish or so, Unless they decide to train magic at the same time) other skills while Perceive health walking around town (Due to the timer on Perceive Health). I think point for point that trading is probably the most "difficult" in terms of skills being able to be trained at the same time as other skills.

Just to point out, an Empath earning Empathy by using Manipulate is like a Moon Mage training TM in combat; it's only going to happen if you've trained a tertiary skill set to be on par with your primary skill set. It means you've probably spent no time healing patients or power walking, and basically just live in combat.

I don't know anything about Trading now adays, so, I can't really comment.
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Re: Old vs New Trading Requirements on 04/04/2012 09:04 AM CDT
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traders & sorcery:


since traders will be lunar as well, will they, like moon mages, be able to circle on sorcery ranks to fulfill their magic ranks when they get their magic?



[Uzmam] "<chat>" "what you seem to not realize is that I'd love for Uzmam to be outed. That way she could have Divult finally apprentice her and I could learn those slips"
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Re: Old vs New Trading Requirements on 04/04/2012 09:13 AM CDT
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<<Just to point out, an Empath earning Empathy by using Manipulate is like a Moon Mage training TM in combat; it's only going to happen if you've trained a tertiary skill set to be on par with your primary skill set. It means you've probably spent no time healing patients or power walking, and basically just live in combat.

Or you consistently hunt with a partner.
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Re: Old vs New Trading Requirements on 04/04/2012 09:24 AM CDT
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>>since traders will be lunar as well, will they, like moon mages, be able to circle on sorcery ranks to fulfill their magic ranks when they get their magic?

I think sorcery being on the table for Moon Mage requirements has more to do with the Moon Mage guild with being comfortable experimenting with sorcerous magic than the fact that they use lunar magic.



"hypocrite, thy name is teveshszat, and i just hope i'm there to see you when you're broght down." - GERSTEINJ2

Chatter[Gonifa] whatever, scripto-gnome.
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Re: Old vs New Trading Requirements on 04/04/2012 10:16 AM CDT
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>>I think sorcery being on the table for Moon Mage requirements has more to do with the Moon Mage guild with being comfortable experimenting with sorcerous magic than the fact that they use lunar magic.

Yes.
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Re: Old vs New Trading Requirements on 04/04/2012 10:24 AM CDT
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<<I think sorcery being on the table for Moon Mage requirements has more to do with the Moon Mage guild with being comfortable experimenting with sorcerous magic than the fact that they use lunar magic.

Sorcery also contributes a significant portion of MM guild lore. Teleological Sorcery in particular is something of a (purposefully?) buried foundation for the guild.

I don't think it will make sorcery any less dangerous or illegal for them, though.
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Re: Old vs New Trading Requirements on 04/04/2012 10:42 AM CDT
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Will the grandfathered magic ranks come out of a pool that we have left over?

Regards,

Sortny/Braunwen
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Re: Old vs New Trading Requirements on 04/04/2012 10:49 AM CDT
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>>Will the grandfathered magic ranks come out of a pool that we have left over?

New skills are grandfathered for free; combined skills that grandfather will draw from the appropriate bonus pool. Ranks will be fully grandfathered to your level, regardless of the presence or absence of a bonus pool. Said bonus pools are skillset-specific, though, so unless a Trader as a bunch of Power Perception and Harness Ability (the two Magic skills being combined), there will be no bonus pool from which to draw.

Killing you softly with his song,
- Stormsinger Shavay


"We are the music makers, and we are the dreamers of dreams"
- Arthur O'Shaughnessy
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Re: Old vs New Trading Requirements on 04/04/2012 12:55 PM CDT
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>>since traders will be lunar as well, will they, like moon mages, be able to circle on sorcery ranks to fulfill their magic ranks when they get their magic?

Traders will not be able to use Sorcery to circle.

>>Will the grandfathered magic ranks come out of a pool that we have left over?

What Shavay said is exactly correct.

--

"The ninety and nine are with dreams, content but the hope of the world made new, is the hundredth man who is grimly bent on making those dreams come true." -E.A.P.
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