Re: Crossing guild on 05/27/2009 03:37 PM CDT
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>There is no higher standard than throwing someone out the window when they answer incorrectly.

Gauthus used to shunt you through the floor or something if you irked him off. He doesn't do enough stuff like that.


"...I am inclined to think the focus of the [Warmage's] spellbook should be ways to make things explode, to help you make things explode, or to assist your victim in exploding." -Armifer
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Re: Crossing guild on 05/27/2009 04:52 PM CDT
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I've definitely killed people in the Bards' Guild. Hilarious. I can't recall offhand if Traders are warded.

I find it fairly hilarious that almost the entire Warrior Mage guild is warded up tighter than the Healerie while the Moon Mage guild hasn't had a single ward since I was like 20th circle.

I just tell people Moon Mages are the real warriors and defenders of the realm now. :\



Rev. Reene

Reene: tie a scimitar to your fist.
Kystrk: that would just be unrealistic
Reene: because jump kicking someone from hiding and vaporizing their skull is super realistic
Kystrk: I was wearing footwraps
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Re: Crossing guild on 05/27/2009 04:57 PM CDT
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>defenders of the realm now.

I thought we stopped being defenders of the realm when they released Paladins. I agree it's rediculous that it's been this long. Supposedly they were going to make a fighting area behind the guild... Not sure if that's still on the plate, though.


Elemancer Opieus, Warrior Mage of Elanthia
I blame Bubba:
http://the-emu.mybrute.com
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Re: Crossing guild on 05/28/2009 01:50 AM CDT
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>>I envision a scenario where anyone can steal from anybody there, and not risk catching an axe or a fireball to the face for doing so, because stealing would be allowed but combat would not.

I didn't say stealing would be allowed, either.

Seriously, here's the reason why the ward was put up, and why it's going to stay there for the time being despite the countless digs and jabs directed sidelong at the GMs about how 'soft' warrior mages are.

The situation outside the guild was causing an inordinate amount of reporting and PvP issues requiring GM intervention. The GM who had to deal with most of these issues was Chakram who, incidentally, was also in charge of the area. He installed the wards to make it easier on all of the CE GMs that had to put up with the nightly problems.

Poking fun at the guild in general, and Gauthus in particular, isn't going to suddenly shame me or any other GM into reversing a decision that was made to preserve what little sanity we have left.


- GM Wythor

What goes up
is futile --
unless it goes out
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Re: Crossing guild on 05/28/2009 01:56 AM CDT
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>> The situation outside the guild was causing an inordinate amount of reporting and PvP issues requiring GM intervention. The GM who had to deal with most of these issues was Chakram who, incidentally, was also in charge of the area. He installed the wards to make it easier on all of the CE GMs that had to put up with the nightly problems.

I personally dislike it when a relatively tiny handful of players are handed the immense power to disrupt the game for everyone else.



Rev. Reene

Reene: tie a scimitar to your fist.
Kystrk: that would just be unrealistic
Reene: because jump kicking someone from hiding and vaporizing their skull is super realistic
Kystrk: I was wearing footwraps
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Re: Crossing guild on 05/28/2009 02:19 AM CDT
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If I remember correctly, but probably not, since at the time, en masse numbers of "low-bies" and "newbies" would end up getting picked on, or outright slaughtered by moonies and barbs, mostly, who had something to prove, for one reason or another. Because warrior mages tend to teach first and ask questions later, generally, not to prove people their supior, but to be, just to be.

Mostly for the sake of advancing and helping other wm's advance. As such, lots of WM's who usually train like WMs would get even as little as a 10th level barb smacking them around because at the time we had a lower armor and weapon req.

I believe BMR went into effect before the "elementals" were hired to patrol the front lawn. Which ended even more badly as barbs and thieves came by to pick fights just to test it out(though shamen have been using magic since then).

Reports went out.
He said she said, he said he said, she said and she said reports ended in multiple account suspensions, and on endlessly.

The switch have stopped a lot of the bar room and back alley junk. You might as well be arguing for a turning off of the anti chat switch at the bank. Let them get to somewhere develpement is less impending and maybe they'll lift it.

Though I personally doubt it, since it would pretty much need a small army to keep the noise to a controllable level.

If the switches are turned off, I hope that some method for non wm guild entities to enter the teaching rooms inside the guild without the escort. I believe that is the main reason the classes ended up outside in the first place.

Maybe The Earth room could become this "Arcane Arena" that everyone keeps requesting? With glass window in the floor of the water room for people want to watch without being engaged in the brawls?



If there were no cost or sacrifice involved, there wouldn't be any benefits worth learning, and the entire system would be pointless. --GM Wythor

These statements were not endorsed or made by a GM and may be completely irrealavent to game play.
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Re: Crossing guild on 05/28/2009 12:18 PM CDT
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>>If I remember correctly, but probably not,

Seems you were right.

Whythor, keeping in mind that the profile system is now out, don't you think that lifting the wards would at least deserve a little consideration? This probably isn't your area but i'm sure someone out there is keeping track of PvP reporting incidents over time, i'd venture a guess that since the profiles came out there's a lot less of reporting going on and taking up your valuable coding time.

What would be the harm in trying it out for a few months?
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Re: Crossing guild on 05/28/2009 01:39 PM CDT
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Put a bin and raise the mana infront of the burned tower then those of us rp heavy and pvp open will have a spot at the WM guild to enjoy.
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Re: Crossing guild on 05/30/2009 08:15 PM CDT
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>>Gauthus used to shunt you through the floor or something if you irked him off.

How do you get him to respond? The elementals still have the underground prison mechs when non-wms try to get past them three times (travelling through rock gives you a nice long stun, too), but I've never seen Gauthus do anything other than show up for events.

DISCLAIMER: THIS POSTER IS NOT A MEMBER OF STAFF AND HIS INFORMATION IS/MIGHT BE WRONG.
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Re: Crossing guild on 05/30/2009 08:19 PM CDT
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>How do you get him to respond? The elementals still have the underground prison mechs when non-wms try to get past them three times (travelling through rock gives you a nice long stun, too), but I've never seen Gauthus do anything other than show up for events.

Since this was years ago my memory is fuzzy, but it might have been he did this in response to crowds of people being rambunctious in the foyer back when it was still his office.

Or that might have just been that he silenced teaching... I've only ended up underground once in my Warrior Mage career.


"...I am inclined to think the focus of the [Warmage's] spellbook should be ways to make things explode, to help you make things explode, or to assist your victim in exploding." -Armifer
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Re: Crossing guild on 05/30/2009 09:26 PM CDT
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hmmm was that in the old guild maybe?


_____________________________________
Power is Awesome.
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Re: Crossing guild on 05/31/2009 03:42 AM CDT
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No, it used to be when you were teaching a class in his office, while waiting for a group to do their thing.

at the new guild.



If there were no cost or sacrifice involved, there wouldn't be any benefits worth learning, and the entire system would be pointless. --GM Wythor

These statements were not endorsed or made by a GM and may be completely irrealavent to game play.
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Re: Crossing guild on 05/31/2009 04:10 PM CDT
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>>I personally dislike it when a relatively tiny handful of players are handed the immense power to disrupt the game for everyone else.

You make a very good point, and that's likely why the wards were created.
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Re: Crossing guild on 05/31/2009 04:16 PM CDT
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You read it backwards.

I was around during those days, shockingly. The people he's referring to are maybe four, five people, versus a lot of people that now can't and don't enjoy that area.

You don't cure a hangnail by cutting off the offending finger. But that's exactly what was done here.



Rev. Reene

Reene: tie a scimitar to your fist.
Kystrk: that would just be unrealistic
Reene: because jump kicking someone from hiding and vaporizing their skull is super realistic
Kystrk: I was wearing footwraps
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Re: Crossing guild on 05/31/2009 10:34 PM CDT
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>>You don't cure a hangnail by cutting off the offending finger.

Even if you don't have clippers, but do have a cleaver?

Seriously though, there would be no need for these measures if players could demonstrate themselves to be mature and responsible on a consistent basis. Unfortunately for everyone, this isn't always the case -- exceptions sometimes do make the rules.

Now I'm going to go out on a limb here and say that this thread has run its course. Everybody's had a say, and I appreciate the input. I know everyone wants to be able to duke it out in front of the guild again, but it's just not happening. I'm not interested in reopening the door to SnertRealms.

Let's be adults about this and move on. Complain about Chain Lightning or something.


- GM Wythor

What goes up
is futile --
unless it goes out
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Re: Crossing guild on 05/31/2009 11:19 PM CDT
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>>I'm not interested in reopening the door to SnertRealms.

...

I think a large piece of my soul just died seeing a GM use the word snert, especially in that manner.

~Arwinia

The Empath spellbook is a riddle trapped in an enigma hidden inside a lot of suck.-Armifer
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Re: Crossing guild on 05/31/2009 11:41 PM CDT
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>> Complain about Chain Lightning or something.

make it as inaccurate as TKS



Rev. Reene

Reene: tie a scimitar to your fist.
Kystrk: that would just be unrealistic
Reene: because jump kicking someone from hiding and vaporizing their skull is super realistic
Kystrk: I was wearing footwraps
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Re: Crossing guild on 05/31/2009 11:45 PM CDT
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">>I'm not interested in reopening the door to SnertRealms."

And all the efforts of Arwinia to shame the use of the word Snert go down the drain....
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Re: Crossing guild on 05/31/2009 11:49 PM CDT
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It's still shameful.

A GM using it just highlights the fact that he used to be a player.



Rev. Reene

Reene: tie a scimitar to your fist.
Kystrk: that would just be unrealistic
Reene: because jump kicking someone from hiding and vaporizing their skull is super realistic
Kystrk: I was wearing footwraps
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Re: Crossing guild ::Thread Over:: on 06/01/2009 12:02 AM CDT
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As Wythor requested, this thread is over.

Further posts will be removed.


Annwyl
Senior Board Monitor

If you've questions or comments, take it to e-mail by writing Senior Board Monitor DR-Annwyl@play.net, or Message Board Supervisor DR-Cecco@play.net.
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Re: Crossing guild on 06/05/2009 05:28 PM CDT
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>Seriously, here's the reason why the ward was put up, and why it's going to stay there for the time being despite the countless digs and jabs directed sidelong at the GMs about how 'soft' warrior mages are.

>The situation outside the guild was causing an inordinate amount of reporting and PvP issues requiring GM intervention. The GM who had to deal with most of these issues was Chakram who, incidentally, was also in charge of the area. He installed the wards to make it easier on all of the CE GMs that had to put up with the nightly problems.

>Poking fun at the guild in general, and Gauthus in particular, isn't going to suddenly shame me or any other GM into reversing a decision that was made to preserve what little sanity we have left.

The alternate take on this is that bad policy was causing GMs to waste time with intervention, and the warrior mage guild is just where the problem manifested itself due to it's popularity.
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