Now, I can see the logic in some areas being anti-familiar. Barbarian territory and the like... understandable. But why oh why is this room in Riverhaven anti-familiar?
[Riverhaven, Ring Road East]
The ring road meets the bitter end of the river road here at the point where the town wall runs out into the river to the brooding Eastern Tower. A commercial salt vendor dominates the area, white mounds of glittering crystals piled high like a miniature mountain range.
Obvious paths: north, south.
[Script]>pow
You reach out with your senses and see dull streams of roiling Elemental mana coursing through the area.
Letting your senses extend further, you feel there is immensely more mana to the south, and immensely more mana to the north.
You feel something about this area will repel familiars.
Roundtime: 5 sec.
/---
Oh and last one, DR at any given time has a population of weenies that will criticize at the drop of a hat, don't take things personally it happens to everyone.
Leucius
Something about the area on 09/22/2012 09:29 AM CDT
Re: Something about the area on 09/22/2012 09:53 AM CDT
Re: Something about the area on 09/22/2012 11:50 AM CDT
Re: Something about the area on 09/22/2012 07:48 PM CDT
Re: Something about the area on 09/22/2012 10:27 PM CDT