I can see to a point where gyren is comming from. IF the warmie system is going to be based off the moonie enchantment system, its already busted, up to a point. We have heard all the complaints from BOTH side about how the other side has this better and vice versa. The thing about basing warmie enchantment by using the moonie system is just wrong. The moon mage can circle all they want without lifting a weapon or going to combat ( unless it has changed) while a warrior mage has no chance to do the same, so sitting at the guild day in and day out will not effect the moon mage as it will the warrior mage. Sitting in one spot crushing things, listening to class all day will not effect a moon mage like it does the warrior mage, so in a way YES we do have to split our training that will not for the most part help us advance. I believe there should be some modification based on what the guild is truely intended to do as far as it roll in DR. Even if they do decide to give the weapon ranks some substance to the enchantments, its not going to be really that good, most mages dont have the weapon ranks that other guilds have but heck most warmie have even worse scholarship than the other guilds.
I can understand where lore, scholarship should be a part of the system, but haveing weapon skill as another factor will only motivate WARRIOR mages to train harder, not sit around longer.
Jazze
RE:will weapons skill count for much? on 05/03/2003 11:08 PM CDT
RE:will weapons skill count for much? on 05/04/2003 12:15 AM CDT
RE:will weapons skill count for much? on 05/04/2003 07:56 PM CDT
>"I prefer action and I don't appreciate being penalized for doing what I envision Warrior Mages as doing."
Isn't is a little silly to be instead asking that other Warrior Mages be penalized for not doing what you envision?
Untill such time as being a Warrior Mage means you automatically progress through a single method of skill development as you wander around the game, it doesn't make a great deal of sense to be resentfull of development that won't hand out every ounce of power to every single member of the guild.
Doesn't it make sense to let the people who do enjoy 'just sitting around' have easier access to the 'crutch' of making enchanted weapons? For the pure combat-mages, they'll just be icing on the cake, for the schollarly war-mages, they might mean survival- be it by greater ability to fight or ability to make up for the coin they can't make hunting.
How is any of this a bad thing?
-Robert
Isn't is a little silly to be instead asking that other Warrior Mages be penalized for not doing what you envision?
Untill such time as being a Warrior Mage means you automatically progress through a single method of skill development as you wander around the game, it doesn't make a great deal of sense to be resentfull of development that won't hand out every ounce of power to every single member of the guild.
Doesn't it make sense to let the people who do enjoy 'just sitting around' have easier access to the 'crutch' of making enchanted weapons? For the pure combat-mages, they'll just be icing on the cake, for the schollarly war-mages, they might mean survival- be it by greater ability to fight or ability to make up for the coin they can't make hunting.
How is any of this a bad thing?
-Robert
RE:will weapons skill count for much? on 05/04/2003 08:04 PM CDT