1. Duration. I think the cap to this spell is suppose to be 28 minutes, but right now it's stackable.
With a capped cast at 55 mana:
<<You sense the presence of the Blufmor Garaen spell surrounding your forearms, which should last around twenty-two roisaen or until the winds have been spent.
After a couple more casts:
<<You sense the presence of the Blufmor Garaen spell surrounding your forearms, which should last around one hundred sixty-seven roisaen or until the winds have been spent.
With the initial 55 capped BG, I got seven uses out of it. With the stackable version, only 5.
2. I'm not sure on the specifics, because not has been released about this spell. Initially I'm going to guess that Dragon's Breath and Blufmor Garaen doesn't stack with each other, because whenever you try to cast BG with DB already up, it disperses.
Alas, >>You sense the warmth of the Dragon's Breath spell upon you, which should last around forty-seven roisaen or until you use it up as flaming spittle.
You sense the presence of the Blufmor Garaen spell surrounding your forearms, which should last around twenty-one roisaen or until the winds have been spent.
Try it visa-versa, it sticks.
3. Not sure if this intended, but you can continue wailing on a creatures corpse once it is dead.
>look dune |
You see a small sand dune, which is dead. |
The sand dune has several large cracks in the sand along the head, tiny hairline cracks along the neck, a slightly cracked sand right arm, a slightly cracked sand right leg, a slightly cracked sand left hand, a moderately cracked and splintered sand chest, several large cracks in the sand along the abdomen, tiny hairline cracks along the back and minor cracks around the left eye. |
It is wearing nothing! |
It is holding nothing! |
!>point dune |
With a casual flick of your wrists, you send a narrow, focused stream of air at a small sand dune! |
The narrow pulse of wind lands a heavy strike to a small sand dune's chest! |
Roundtime: 1 sec. |
!R> |
The ashu hhinvi closes to pole weapon range on you! |
!>slap dune |
The golden panther sits down. |
!> |
With a sharp overhand motion, you send a focused blast of air directly at a small sand dune! |
The fierce blast of wind lands a very heavy hit to a small sand dune's head and screams into the night! |
Roundtime: 1 sec. |
!R>slap dune |
With a sharp overhand motion, you send a focused blast of air directly at a small sand dune! |
The fierce blast of wind lands a glancing strike to a small sand dune's left hand! |
Roundtime: 1 sec. |
!R>slap dune |
With a sharp overhand motion, you send a focused blast of air directly at a small sand dune! |
The fierce blast of wind lands a demolishing hit to a small sand dune's head! |
Roundtime: 1 sec. |
!R>slap dune |
With a sharp overhand motion, you send a focused blast of air directly at a small sand dune! |
The fierce blast of wind lands an extremely heavy hit to a small sand dune's chest, sending a sharp chill through the area. |
The winds encircling your forearms disperse. |
Roundtime: 1 sec. |
!>look dune |
You see a small sand dune, which is dead. |
The sand dune has a completely missing head with almost no sand left, tiny hairline cracks along the neck, a slightly cracked sand right arm, a slightly cracked sand right leg, a slightly cracked sand left hand, a completely missing chest with almost no sand left, several large cracks in the sand along the abdomen, tiny hairline cracks along the back and minor cracks around the left eye. |
It is wearing nothing! |
It is holding nothing! |