The Den of Rot is now open in all instances!
After an evening of treachery and renewed hopes, the forlorn abbess Mellian attempted to breach into the Temple of Hope. She instead managed to force open a portal into the Den of Rot, an Ivasian hunting ground featuring creatures from levels 66 to 72. The Den has an even mix of the undead and the living. It's also the site of Elanthia's best Eyes Wide Shut-themed parties.
Adventurers leveling through the area will find themselves pitted against Ivasian inciters, pestilent visions, magna vereri, and enough shirtless incubi to fill a charity calendar.
Ivasian inciters: 66, living.
Dark-eyed incubi: 68, demonic.
Pestilent visions: 70, noncorporeal undead.
Magna vereri: 72, corporeal undead.
Come play, my lords and ladies!
Auchand
Enter the Den of Rot! on 08/11/2020 03:13 PM CDT
Re: Enter the Den of Rot! on 08/11/2020 07:06 PM CDT
Re: Enter the Den of Rot! on 08/11/2020 09:50 PM CDT
Re: Enter the Den of Rot! on 08/11/2020 10:14 PM CDT
Re: Enter the Den of Rot! on 08/11/2020 11:52 PM CDT
Re: Enter the Den of Rot! on 08/14/2020 08:57 PM CDT
>Adventurers leveling through the area will find themselves pitted against Ivasian inciters, pestilent visions, magna vereri, and enough shirtless incubi to fill a charity calendar.
There seems to be a distinct lack of magna vereri. Are they yet to be released?
The "closed" part of the Abbey has acquired a Confluence entrance. I'm not sure how closed its supposed to be, but if its supposed to be pretty closed those probably shouldn't be getting in.
There seems to be a distinct lack of magna vereri. Are they yet to be released?
The "closed" part of the Abbey has acquired a Confluence entrance. I'm not sure how closed its supposed to be, but if its supposed to be pretty closed those probably shouldn't be getting in.
Re: Enter the Den of Rot! on 08/17/2020 12:47 AM CDT
Re: Enter the Den of Rot! on 08/27/2020 03:39 PM CDT
Re: Enter the Den of Rot! on 09/03/2020 09:17 AM CDT
>>With a lustful look in her glowing white eyes, a voluptuous magna vereri stretches a delicate hand out toward you and beckons with one finger.
CS: +310 - TD: +242 + CvA: -3 + d100: +67 - -5 == +137
Warding failed!
>>A dizzying draining sensation heralds a surge of pale blue light that wells up beneath the flesh of your chest, erupting outward as a glowing sapphire ember that races toward the vereri. The sliver loses hue, but not brilliance, as it merges with the vereri's aura.
What is this spell?
notAvaia, player of
CS: +310 - TD: +242 + CvA: -3 + d100: +67 - -5 == +137
Warding failed!
>>A dizzying draining sensation heralds a surge of pale blue light that wells up beneath the flesh of your chest, erupting outward as a glowing sapphire ember that races toward the vereri. The sliver loses hue, but not brilliance, as it merges with the vereri's aura.
What is this spell?
notAvaia, player of
Re: Enter the Den of Rot! on 09/03/2020 04:54 PM CDT
Re: Enter the Den of Rot! on 09/03/2020 05:50 PM CDT
Thanks, Auchand. I had never noticed its effect, but as a Rogue none of those harm me much unless repeated multiple times.
AS: +385 vs DS: +275 with AvD: +35 + d100 roll: +50 = +195
... and hit for 48 points of damage!
Solid strike caves the dark-eyed incubus's skull in, resulting in instant death!
The nearby shadows resound with the impact as an athletic dark-eyed incubus falls to the ground.
>A shadow seems to detach itself from an athletic dark-eyed incubus, swiftly dissipating into the air.
That last line is not 712 falling off, is it? If it is I have never seen a retributive flare.
notAvaia, player of
AS: +385 vs DS: +275 with AvD: +35 + d100 roll: +50 = +195
... and hit for 48 points of damage!
Solid strike caves the dark-eyed incubus's skull in, resulting in instant death!
The nearby shadows resound with the impact as an athletic dark-eyed incubus falls to the ground.
>A shadow seems to detach itself from an athletic dark-eyed incubus, swiftly dissipating into the air.
That last line is not 712 falling off, is it? If it is I have never seen a retributive flare.
notAvaia, player of
Re: Enter the Den of Rot! on 09/04/2020 12:30 PM CDT
>A shadow seems to detach itself from an athletic dark-eyed incubus, swiftly dissipating into the air.
This actually worries Clunk, he thinks its a sign that those serving the vereri have joined some sort of evil society that has an affect on the living similar to that seen by Voln Society members when the undead are released.
Clunk
(Buy your swords at CBD weapons in Zul Logoth.)
Re: Enter the Den of Rot! on 09/04/2020 01:51 PM CDT
Re: Enter the Den of Rot! on 01/11/2021 11:06 AM CST
Re: Enter the Den of Rot! on 01/14/2021 10:07 PM CST
Re: Enter the Den of Rot! on 01/15/2021 04:28 AM CST
Voln SMITE doesn't keep critters around.
302 Smite sometimes does. Instakills from 302 result in lootable bodies from some critters that normally disperse on death. I've never tested the visions though, and they might not have loot anyway. When I have got loot off a body that normally wouldn't be there to search, that critter drops loot on dispersing.
There are plenty of critters that don't have loot, usually they have skins, but if the designer reckons a critter isn't the sort of thing that would carry loot, they don't have loot. If the vision is intended to be your own mental projection which the experience of Rot has provoked in you, any loot it has will also be imaginary.
302 Smite sometimes does. Instakills from 302 result in lootable bodies from some critters that normally disperse on death. I've never tested the visions though, and they might not have loot anyway. When I have got loot off a body that normally wouldn't be there to search, that critter drops loot on dispersing.
There are plenty of critters that don't have loot, usually they have skins, but if the designer reckons a critter isn't the sort of thing that would carry loot, they don't have loot. If the vision is intended to be your own mental projection which the experience of Rot has provoked in you, any loot it has will also be imaginary.