Heya you rangerly types among you-
This room (Lich ID #11696):
[Millah's Fens, Pool]
The pathway ends abruptly in a large, shallow pool. Reflected in the still surface of the water are dozens of skeletons impaled on wooden spikes that have been driven into the pool's bed. Many of the skeletons are incomplete, held together by the threads and rags of faded uniforms or wire used to bind the hands and feet of victims. Ash grey kingfishers rest on the tips of the spikes and skulls, scanning the water for meals and occasionally sharpening their beaks on their perches.
Obvious paths: northwest
I occasionally get foraging bounties for marsh keep, like a pink water lily, and it seems to be the only place they grow. Anyone know what climate/terrain this is, and if there's another spot in Marsh Keep that I could forage in?
Thanks oodles,
Licel's player
Second room with this climate/terrain/foragibility in Marsh Keep? on 02/11/2019 11:02 PM CST
Re: Second room with this climate/terrain/foragibility in Marsh Keep? on 02/12/2019 06:51 PM CST
Try in the river/stream/whatever it is that has an island you can swim to.... I think there was a room or two there that has them, but it's been quite a while.
Starchitin, the OG
A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
Starchitin, the OG
A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
Re: Second room with this climate/terrain/foragibility in Marsh Keep? on 02/12/2019 11:18 PM CST
Good call! This room matches and I was able to forage there:
[Millah's Fen, Cold Stream]
A ruined cobbled road rises from the waters of the cold stream and ascends a nearby stream bank. The tall reeds give way to smaller reeds and grasses that overwhelm the stream and prevent any further passage north. A gnarled sycamore bends over the stream with pale white limbs draped in hanging moss. You also see a stream bank.
Obvious paths: south
[Millah's Fen, Cold Stream]
A ruined cobbled road rises from the waters of the cold stream and ascends a nearby stream bank. The tall reeds give way to smaller reeds and grasses that overwhelm the stream and prevent any further passage north. A gnarled sycamore bends over the stream with pale white limbs draped in hanging moss. You also see a stream bank.
Obvious paths: south
Re: Second room with this climate/terrain/foragibility in Marsh Keep? on 02/12/2019 11:45 PM CST
Re: Second room with this climate/terrain/foragibility in Marsh Keep? on 02/13/2019 11:45 AM CST
Make a map? A map already exists in narost/xnarost and the wiki, here: https://gswiki.play.net/Category:Marsh_Keep_creatures
Or did you mean something else?
Thanks,
Licel's player
Or did you mean something else?
Thanks,
Licel's player
Re: Second room with this climate/terrain/foragibility in Marsh Keep? on 02/13/2019 02:33 PM CST
Re: Second room with this climate/terrain/foragibility in Marsh Keep? on 02/14/2019 11:21 AM CST
Re: Second room with this climate/terrain/foragibility in Marsh Keep? on 02/14/2019 06:00 PM CST
Well, it shows that I did a pretty good job of learning the place without a map... there aren't any rooms on there I hadn't found, but there are a couple portals I wasn't aware of: the exit from the Keep into the stream and a second entrance into the dungeon.
Starchitin, the OG
A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
Starchitin, the OG
A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.