One of the big draws to this game is that while there are extremely powerful weapons/armor/items to be had you don't need any of it to progress. You can go from 0 to 100 and beyond with things that can be bought in any standard shop. This is the opposite of what one encounters in many other games in which you cannot get past a certain point before you farm better gear.
Watching increasingly powerful items becoming more and more common I have to wonder if the design paradigm has changed.
Avaia, player of