Agree on 03/01/2016 10:57 PM CST
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Is there a purpose for the "agree" verb outside of roleplaying? I understand we can already nod in agreement and speak in agreement (verbiage). It seems unusual to have a roleplaying verb that seems to convey something to the room without explaining how. If I agree with someone, for example, how exactly can others tell that? How can the person I'm agreeing with tell? Is it that I'm nodding or do I say I agree? Maybe worth a suggestion for improvement.
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Re: Agree on 03/02/2016 11:26 AM CST
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When an author in a story says

Doug disagrees with Kandor.

you probably conjure an image of that particular interaction, while I may conjure a completely different image.

Kandor agrees.

This likewise is very clear, yet allows a certain artistic / experiential image that can differ for each of us.

It's a powerful mechanism, and it should stay, unaltered. In fact, we need more 'imagery' verbs, not less.

The imagination is simply too powerful to waste with explicitness.

Doug
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Re: Agree on 03/02/2016 07:21 PM CST
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>> The imagination is simply too powerful to waste with explicitness.

Robert grabs his left ear with his right hand in agreement and says "Fo sho!"

-- Robert

Bazzelwyn says, "Maul maul maul maul maul maul maul."
Bazzelwyn says, "The answer is maul."
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