I was under the impression that while escorting a child any creatures in rooms would attack you first and not the child. Not true?
Rescue Missions Question on 06/16/2015 07:35 AM CDT
Re: Rescue Missions Question on 06/16/2015 07:36 AM CDT
Re: Rescue Missions Question on 06/16/2015 09:29 AM CDT
You have to be in the room for the child to be attacked (possibly the presence of some other character might get a trailing child offed but I've never known it happen) and on average they will attack you a lot more often than the child, but give enough critters enough actions on you and the child will be offed.
Re: Rescue Missions Question on 06/16/2015 09:49 AM CDT
Re: Rescue Missions Question on 06/17/2015 02:42 PM CDT
Re: Rescue Missions Question on 06/17/2015 07:12 PM CDT
Re: Rescue Missions Question on 06/18/2015 07:48 AM CDT
>This definitely isn't true for escorts,
Bandits will off escorts while you are out of the room, but I've never known critters do it. I haven't seen a situation where the escort was obviously having a friendly chat with the critter in a long time, but I've never known them off when I was out of the room unless I'd left a bandit behind too.
Bandits will off escorts while you are out of the room, but I've never known critters do it. I haven't seen a situation where the escort was obviously having a friendly chat with the critter in a long time, but I've never known them off when I was out of the room unless I'd left a bandit behind too.
Re: Rescue Missions Question on 06/19/2015 11:15 AM CDT
Thanks, guys. You make a good point, Rath - I seem to recall a grimswarm doing in my escort once, but like I said it might be a matter of timing and nothing more. Of course, it's also potentially that troubling matter of timing as in aging. . .
I wasn't distinguishing between bandits and other NPC types, but yes - most (if not all) of my escort losses are definitely bandit-caused.
I seem to run around 10% fail rate between escorts and rescue tasks - I don't overly sweat it, and I'm not as 'good' with all tactics as I know I could be. I've heard of fail rates below 5%, for example. But it's pretty easy to look at - all my rescue bounties were Teras shortly after the AdvGuild opened. And the overwhelming majority were, as Vanessa said, executioners that did the poor kids in. Favorite spot for them to tag the kid was at the entrance, too.
>>You have succeeded at the Rescue Child task 328 times and failed 33 times.
Shortly after the Scatter appeared, I left the Rock to venture there - and of course, kids are smarter than adults; they don't go into the Rift.
Doug
I wasn't distinguishing between bandits and other NPC types, but yes - most (if not all) of my escort losses are definitely bandit-caused.
I seem to run around 10% fail rate between escorts and rescue tasks - I don't overly sweat it, and I'm not as 'good' with all tactics as I know I could be. I've heard of fail rates below 5%, for example. But it's pretty easy to look at - all my rescue bounties were Teras shortly after the AdvGuild opened. And the overwhelming majority were, as Vanessa said, executioners that did the poor kids in. Favorite spot for them to tag the kid was at the entrance, too.
>>You have succeeded at the Rescue Child task 328 times and failed 33 times.
Shortly after the Scatter appeared, I left the Rock to venture there - and of course, kids are smarter than adults; they don't go into the Rift.
Doug
Re: Rescue Missions Question on 06/19/2015 03:39 PM CDT
Please Help on 08/08/2015 02:10 AM CDT
would it be possible to expand bounties in Zul Logoth to include kill bandits. Right now at level 51 I only get assigned escort tasks. I understand the risk vs. reward on all of the other tasks is skewed by the level range of the hunting areas but kill bandits should still be balanced enough.
thank you for your consideration
Frorin
thank you for your consideration
Frorin
Re: Please Help on 08/11/2015 06:14 AM CDT
Might as well chime in here for the OP in a belated way.
Anyone have data to refute that 1608 doesn't protect children from rescues? I use it pretty often for this purpose, but I need that weird data point (kid death after 1608) to confirm.
Check out who's dying any time! https://twitter.com/GSIVDeathLog
>Daid: Pretty sure you have a whole big bucket as your penny jar. You never have only two cents. :p
Anyone have data to refute that 1608 doesn't protect children from rescues? I use it pretty often for this purpose, but I need that weird data point (kid death after 1608) to confirm.
Check out who's dying any time! https://twitter.com/GSIVDeathLog
>Daid: Pretty sure you have a whole big bucket as your penny jar. You never have only two cents. :p