thrown weapons review on 02/17/2013 11:49 PM CST
Re: fine crystalline chalk alchemy cost review on 02/17/2013 11:49 PM CST
Re: fine crystalline chalk alchemy cost review on 02/17/2013 11:50 PM CST
Re: fine crystalline chalk alchemy cost review on 02/17/2013 11:53 PM CST
Re: fine crystalline chalk alchemy cost review on 02/19/2013 09:52 PM CST
>While you're responding here Finros, can you answer what's the status of the thrown review?
Questions about entirely unrelated subjects should be taken to a more appropriate folder and thread.
>Since staff lists are next to impossible to come by the past couple years
Feel free to make a request for this in a more appropriate folder.
>this we understand. we're not asking for an overhaul. we're asking for a minor change
Keep in mind that even a minor change may still involve a lot of effort. The change itself might only take a few keystrokes, but it may take hours to familiarize oneself with the system in question and to research the specific issue if one doesn't already know the area well. Issues that are simple from a player perspective may have more going on behind the scenes than the player realizes -- and more relevantly, more than the staff member realizes as well. Thus the need for a thorough investigation first, which takes time.
Questions about entirely unrelated subjects should be taken to a more appropriate folder and thread.
>Since staff lists are next to impossible to come by the past couple years
Feel free to make a request for this in a more appropriate folder.
>this we understand. we're not asking for an overhaul. we're asking for a minor change
Keep in mind that even a minor change may still involve a lot of effort. The change itself might only take a few keystrokes, but it may take hours to familiarize oneself with the system in question and to research the specific issue if one doesn't already know the area well. Issues that are simple from a player perspective may have more going on behind the scenes than the player realizes -- and more relevantly, more than the staff member realizes as well. Thus the need for a thorough investigation first, which takes time.
Re: fine crystalline chalk alchemy cost review on 02/19/2013 10:51 PM CST
>Keep in mind that even a minor change may still involve a lot of effort. The change itself might only take a few keystrokes, but it may take hours to familiarize oneself with the system in question and to research the specific issue if one doesn't already know the area well. Issues that are simple from a player perspective may have more going on behind the scenes than the player realizes -- and more relevantly, more than the staff member realizes as well. Thus the need for a thorough investigation first, which takes time.
This is a completely fair issue, and I understand that you can't just take any old GM and toss them in there. That said, ARE there any Alchemy based GMs right now? A few months ago, it was stated by Aulis:
>Yes, there is a team of GM's that's in charge of alchemy. As to anyone specific within that I can't say since I'm not DEV.
While I understand the concept that a GM has to be familiar with the system to make an adjustment, I would be concerned if there WERE no GMs familiar with the system, especially since Aulis stated there is an entire team. Suffice to say, if no GM knows enough about Alchemy to adjust the pricing of an item in the Alchemy shop, then I am very sad for the lost dream that is Alchemy.
I guess a more simple question is this: Are there any GMs specifically in charge with Alchemy, or currently working on Alchemy? Can their names be shared so that any specific concerns can be sent their way, rather than flooding the folders with questions?
________________________________
>Barnom exclaims, "I smell delicious!"
>Barnom says, "Like sage and nutmeg."
This is a completely fair issue, and I understand that you can't just take any old GM and toss them in there. That said, ARE there any Alchemy based GMs right now? A few months ago, it was stated by Aulis:
>Yes, there is a team of GM's that's in charge of alchemy. As to anyone specific within that I can't say since I'm not DEV.
While I understand the concept that a GM has to be familiar with the system to make an adjustment, I would be concerned if there WERE no GMs familiar with the system, especially since Aulis stated there is an entire team. Suffice to say, if no GM knows enough about Alchemy to adjust the pricing of an item in the Alchemy shop, then I am very sad for the lost dream that is Alchemy.
I guess a more simple question is this: Are there any GMs specifically in charge with Alchemy, or currently working on Alchemy? Can their names be shared so that any specific concerns can be sent their way, rather than flooding the folders with questions?
________________________________
>Barnom exclaims, "I smell delicious!"
>Barnom says, "Like sage and nutmeg."
Re: fine crystalline chalk alchemy cost review on 02/20/2013 06:31 AM CST
While I understand the concept that a GM has to be familiar with the system to make an adjustment, I would be concerned if there WERE no GMs familiar with the system, especially since Aulis stated there is an entire team. Suffice to say, if no GM knows enough about Alchemy to adjust the pricing of an item in the Alchemy shop, then I am very sad for the lost dream that is Alchemy.
I guess a more simple question is this: Are there any GMs specifically in charge with Alchemy, or currently working on Alchemy? Can their names be shared so that any specific concerns can be sent their way, rather than flooding the folders with questions?
Chances are, no current GMs have familiarity with the system at this point.
Just speaking in general, usually teams of developers have assigned ownership of projects. Having an assigned project doesn't necessarily mean a team is familiar with the project. It takes time to learn a system, and learning a system usually only occurs when you're actively working on it. Active work is always dictated by time allowance and priorities. Priorities are usually big ticket items, new revenue streams, and bug fixes. Your request doesn't fall under any of those categories. It's not a big ticket item, it won't bring new business, and it's not a bug, so whether or not it gets fixed will be determined by time allowance. If a GM gets time to poke around in alchemy code, due to fixing a true bug, adding an enhancement, or due to boredom, you'll probably get your fix. Until that point, I wouldn't get my hopes up.
Dgry
I guess a more simple question is this: Are there any GMs specifically in charge with Alchemy, or currently working on Alchemy? Can their names be shared so that any specific concerns can be sent their way, rather than flooding the folders with questions?
Chances are, no current GMs have familiarity with the system at this point.
Just speaking in general, usually teams of developers have assigned ownership of projects. Having an assigned project doesn't necessarily mean a team is familiar with the project. It takes time to learn a system, and learning a system usually only occurs when you're actively working on it. Active work is always dictated by time allowance and priorities. Priorities are usually big ticket items, new revenue streams, and bug fixes. Your request doesn't fall under any of those categories. It's not a big ticket item, it won't bring new business, and it's not a bug, so whether or not it gets fixed will be determined by time allowance. If a GM gets time to poke around in alchemy code, due to fixing a true bug, adding an enhancement, or due to boredom, you'll probably get your fix. Until that point, I wouldn't get my hopes up.
Dgry
Re: fine crystalline chalk alchemy cost review on 03/01/2013 06:32 PM CST
>Chances are, no current GMs have familiarity with the system at this point.
This is sad, if true. If someone comes out and says this, I'll be happy to let this issue drop (for now)
Otherwise, I'll just bump every now and then in the hope I get a response. Not to be a nuisance; only as a friendly reminder that some of us are still wondering about this.
~Moredin
This is sad, if true. If someone comes out and says this, I'll be happy to let this issue drop (for now)
Otherwise, I'll just bump every now and then in the hope I get a response. Not to be a nuisance; only as a friendly reminder that some of us are still wondering about this.
~Moredin
Re: fine crystalline chalk alchemy cost review on 03/01/2013 08:05 PM CST
>Chances are, no current GMs have familiarity with the system at this point.
This is sad, if true. If someone comes out and says this, I'll be happy to let this issue drop (for now)
Otherwise, I'll just bump every now and then in the hope I get a response. Not to be a nuisance; only as a friendly reminder that some of us are still wondering about this.
~Moredin
I would recommend BUGging it if you haven't already. My hunch is that new GMs will be assigned bugs to fix as part of their education process. A bug reported on the forum has no official documentation and wouldn't be looked at as noobs wouldn't be authorized to mess in code that they don't have an official reason for messing with. An official bug report, however, fully justifies them to explore the alchemy code.
Dgry
This is sad, if true. If someone comes out and says this, I'll be happy to let this issue drop (for now)
Otherwise, I'll just bump every now and then in the hope I get a response. Not to be a nuisance; only as a friendly reminder that some of us are still wondering about this.
~Moredin
I would recommend BUGging it if you haven't already. My hunch is that new GMs will be assigned bugs to fix as part of their education process. A bug reported on the forum has no official documentation and wouldn't be looked at as noobs wouldn't be authorized to mess in code that they don't have an official reason for messing with. An official bug report, however, fully justifies them to explore the alchemy code.
Dgry
Re: fine crystalline chalk alchemy cost review on 03/01/2013 08:18 PM CST
The items are not bugged, they are working exactly as they currently designed to. That isn't to say that their current design can't or won't be reviewed*, however, bugging items that aren't bugged isn't the way to bring that about - it will only serve to clutter the bug queue. It's also generally best to not assume to know how things work behind the scenes as far as GM training and other processes and procedures are concerned.
* I'm also not saying that it necessarily will be reviewed, as it it outside my purview. I have no other information at this time.
GM Reidyn - MHO Guru
Ultimate MHO Guide Redux: https://sites.google.com/site/gs4mho/
* I'm also not saying that it necessarily will be reviewed, as it it outside my purview. I have no other information at this time.
GM Reidyn - MHO Guru
Ultimate MHO Guide Redux: https://sites.google.com/site/gs4mho/
Re: fine crystalline chalk alchemy cost review on 03/01/2013 09:17 PM CST
The items are not bugged, they are working exactly as they currently designed to. That isn't to say that their current design can't or won't be reviewed*, however, bugging items that aren't bugged isn't the way to bring that about - it will only serve to clutter the bug queue. It's also generally best to not assume to know how things work behind the scenes as far as GM training and other processes and procedures are concerned.
* I'm also not saying that it necessarily will be reviewed, as it it outside my purview. I have no other information at this time.
GM Reidyn - MHO Guru
Since we're arguing semantics. You're right about it not being a bug, it's an issue, but since GS doesn't have an official venue for logging issues, we're left with the bug verb, assist, and feedback.
As far as assumptions go. I clearly stated in the first post I made in this thread that I was speaking about practices at software companies in general, and in the second I stated it was a suspicion. At no point did I state "This is how it works."
Dgry
* I'm also not saying that it necessarily will be reviewed, as it it outside my purview. I have no other information at this time.
GM Reidyn - MHO Guru
Since we're arguing semantics. You're right about it not being a bug, it's an issue, but since GS doesn't have an official venue for logging issues, we're left with the bug verb, assist, and feedback.
As far as assumptions go. I clearly stated in the first post I made in this thread that I was speaking about practices at software companies in general, and in the second I stated it was a suspicion. At no point did I state "This is how it works."
Dgry
Re: fine crystalline chalk alchemy cost review on 03/01/2013 09:22 PM CST
Re: fine crystalline chalk alchemy cost review on 03/01/2013 11:07 PM CST
I believe the forums are the official venue for players to log issues.
-- Robert
I used specific language in my previous post. Issues aren't logged here that I know of. No one's making an official record of player posts. Also, just because one GM reads a post and responds doesn't mean the information gets forwarded to a resource that handles the subject of the post.
These forums are more of a semi-formal venue of raising issues.
Dgry
Re: fine crystalline chalk alchemy cost review on 03/02/2013 09:01 AM CST