..and what exactly will dye work on? on 11/07/2013 11:10 AM CST
>pour dye on key
You pour a few test drops of your golden vial of dye on your mithril-edged key. The color is faint and soon wears away. This color won't stay fast on the key.
>pour dye on platem (fusion plate)
You pour a few test drops of your golden vial of dye on your brushed mithril platemail, but they roll right off the surface without leaving a mark! Apparently the platemail can't be dyed.
>pour dye on handwr (UAC handwraps)
You pour a few test drops of your golden vial of dye on your leather handwraps, but they roll right off the surface without leaving a mark! Apparently the handwraps can't be dyed.
>take pin from hip
You remove an enameled iridescent fireball pin from in your lizard skin hip-satchel. (pin worn enhancive jewelry)
>pour dye on pin
You pour a few test drops of your golden vial of dye on your fireball pin. The color is faint and soon wears away. This color won't stay fast on the pin.
I am intensely disappointed, I've been working on figuring out this dye for awhile, I finally get it made, and nothing I wanted to dye is working!
You remove a gleaming golvern aventail from in your lizard skin hip-satchel.
>pour dye on aven (enhancive aventail, neck worn)
You pour a few test drops of your golden vial of dye on your golvern aventail. The results are good, and you can tell the dye will transform it into a glowing golden golvern aventail if you poured some more on it.
There is one item it works on... I can't see much rhyme or reason to the failures.
Re: ..and what exactly will dye work on? on 11/07/2013 11:20 AM CST
Re: ..and what exactly will dye work on? on 11/07/2013 11:23 AM CST
Re: ..and what exactly will dye work on? on 11/07/2013 01:02 PM CST
For the pin and the key, Allereli is right. Even though they are not lengthy, they are built like long descriptions in that what you see when you TAP it is different than the 15/15/15. The dyer's tent will strip off a long description, but it doesn't look like alchemy dyes work the same way.
The handwraps and the fusion armor are scripted. Scripts have to specifically allow that items with the script be dyeable, and it usually just slips the coder's mind. Neither of those currently do. I'll bring them to the attention of the script owners and see if it is intended or an oversight.
~Vanah
The handwraps and the fusion armor are scripted. Scripts have to specifically allow that items with the script be dyeable, and it usually just slips the coder's mind. Neither of those currently do. I'll bring them to the attention of the script owners and see if it is intended or an oversight.
~Vanah
Re: ..and what exactly will dye work on? on 11/07/2013 01:39 PM CST
Re: ..and what exactly will dye work on? on 11/07/2013 02:34 PM CST
>For the pin and the key, Allereli is right. Even though they are not lengthy, they are built like long descriptions in that what you see when you TAP it is different than the 15/15/15. The dyer's tent will strip off a long description, but it doesn't look like alchemy dyes work the same way.
So theoretically, I could dye using a dye from the tent, then redye using my alchemy dye and it should work?
Or I can wait and get an alter, hand a GM my vial of glowing golden dye, and have them apply it.
Re: ..and what exactly will dye work on? on 11/07/2013 02:39 PM CST
Actually looks like the dye store balks at it too:
>order
A disgruntled clerk examines your key and dye and says, "I'm afraid pour'n that color dye on your key would result in disaster. You'll have to pick a new color or someth'n new you want dyed."
Question... anyone know if you could possibly add alchemy dye additives to store dyes? There is a fiery orange color that'd be excellent as a glowing dye I think.
Re: ..and what exactly will dye work on? on 11/07/2013 03:04 PM CST