Idea: Traprot potion on 04/11/2014 02:37 AM CDT
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So right now we have lockrot potions, which are nice -- I like and make them -- but to a rogue, a lock that can't be opened is just a problem a wedge can solve.

An impossible trap, however, is a trip to the town locksmith. So a traprot potion would really be a good arrow in a rogue's quiver.

So may I suggest this recipe be created and released!

Also, consider making the components not super expensive, as an expensive potion that lets you bypass Larton isn't really worth it if it costs more than Larton.

LM trap components might make fun ingredients for the greaters, but I don't know if that works with alchemy.

Another idea: a potion that makes mithril / glyphed boxes magically poppable / urnon key-able. I think it's perfectly reasonable that the alchemists would have devised a way to bypass these wards.

-E
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