As was announced at Simucon, the alteration rules on robe armor (AsG 2) are loosening up substantially! In short, robe armor will be allowed to look like almost anything that is cloth or fabric based and worn on the torso. Some examples include: straps across the chest, a silk shirt, a sash across the chest, a gown, or even a traditional set of robes.
Here are some specific guidelines to keep in mind.
1.) The armor remains cloth or fabric based, either explicitly in the description or implicitly as per what it looks like.
2.) The armor is worn on the torso as a piece of clothing. It doesn't have to be a very large piece of clothing (a single strap is perfectly reasonable), but it shouldn't be something like "a cloth badge" (which would be worn on clothing).
3.) It is perfectly fine for the armor to extend beyond the torso, up to head-to-toe, since we don't currently have different types of cloth armor for different coverage profiles. From sashes to floor-length robes, that's all fine.
___
ASGM of Events and Festivals
HSN: Robes Loosen Up on 08/16/2015 10:15 AM CDT
Re: HSN: Robes Loosen Up on 08/16/2015 10:39 AM CDT
Re: HSN: Robes Loosen Up on 08/16/2015 11:41 AM CDT
Re: HSN: Robes Loosen Up on 08/16/2015 12:32 PM CDT
Re: HSN: Robes Loosen Up on 08/16/2015 12:38 PM CDT
Re: HSN: Robes Loosen Up on 08/16/2015 12:58 PM CDT
<<So do robes currently cover everywhere and help protect?>>
It's always been my understanding that robes were basically just a platform for enchantment and maybe a couple other armor based enhancements without actually wearing armor.
Starchitin
A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
It's always been my understanding that robes were basically just a platform for enchantment and maybe a couple other armor based enhancements without actually wearing armor.
Starchitin
A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
Re: HSN: Robes Loosen Up on 08/16/2015 07:18 PM CDT
>It's always been my understanding that robes were basically just a platform for enchantment and maybe a couple other armor based enhancements without actually wearing armor.
This is how I heard Estild/Tamuz explain it recently. Technically, as ASG 2 armor they cover torso and arms, but coverage for cloth armor doesn't matter mechanically (hence being able to alter them as anything from a strap to a full-length gown).
~Brian, Sepher's player
This is how I heard Estild/Tamuz explain it recently. Technically, as ASG 2 armor they cover torso and arms, but coverage for cloth armor doesn't matter mechanically (hence being able to alter them as anything from a strap to a full-length gown).
~Brian, Sepher's player
Re: HSN: Robes Loosen Up on 08/17/2015 03:53 AM CDT
So, "a gaudy floral-print muumuu" is gonna fly, right?
Snark snark.
Check out who's dying any time! https://twitter.com/GSIVDeathLog
>Daid: Pretty sure you have a whole big bucket as your penny jar. You never have only two cents. :p
Snark snark.
Check out who's dying any time! https://twitter.com/GSIVDeathLog
>Daid: Pretty sure you have a whole big bucket as your penny jar. You never have only two cents. :p
Re: HSN: Robes Loosen Up on 08/17/2015 06:24 PM CDT